YuSanka
5f82d01f19
Porting object list manipulation from Perl to c++:
...
* Set count and scale to the objects on c++ side
* Select/unselect object
2018-06-05 14:35:38 +02:00
Enrico Turri
a8254e0053
Generation of preview paths moved to c++
2018-06-05 14:09:36 +02:00
Enrico Turri
5392008916
Generation of gcode paths moved to c++
2018-06-05 10:56:55 +02:00
bubnikv
d05d3cb652
Initial working implementation of the "Fix by Netfabb" function.
2018-06-04 21:22:42 +02:00
YuSanka
04dc50cec4
Add, Delete and DeleteAll are working for new list now
2018-06-04 15:59:55 +02:00
Enrico Turri
d74b85f3fe
Another set of 3DScene methods moved to c++
2018-06-04 15:42:34 +02:00
Enrico Turri
af8e869880
3rd attempt to fix opengl initialization on linux
2018-06-04 14:28:59 +02:00
Enrico Turri
ac47ba5864
1st attempt to fix opengl initialization on linux
2018-06-04 13:15:28 +02:00
Enrico Turri
8911cf6051
OpenGL info moved to c++
2018-06-04 10:14:09 +02:00
Enrico Turri
8dc3a73571
Merge branch 'master' of https://github.com/prusa3d/Slic3r into time_estimate
2018-06-04 09:29:16 +02:00
Enrico Turri
ac3408a4ab
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-06-04 09:29:07 +02:00
Enrico Turri
7d56b38e40
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-04 09:28:55 +02:00
Vojtech Kral
4df0b94b79
Beta bugfixes ( #931 )
...
* Fix: Function signature in avrdude
* Fix: Remove mockup vendor bundles
* Fix: Make ConfigWizard error handling more friendly
* Fix: Opening the datadir in AppImage-based Slic3r
2018-06-04 09:07:29 +02:00
Enrico Turri
364134515b
Refactoring and cleanup
2018-06-01 15:54:41 +02:00
Enrico Turri
6bf009edee
3DScene mouse event handler partially moved to c++ - part 2
2018-05-31 16:04:59 +02:00
Enrico Turri
276533e236
3DScene mouse event handler partially moved to c++
2018-05-31 13:51:50 +02:00
YuSanka
c857b68fbe
Functions "Add/Delete" objects to/from list works correct now
2018-05-31 08:43:10 +02:00
Enrico Turri
30a3b2179b
3DScene timer and _variable_layer_thickness_action method moved to c++
2018-05-30 15:18:45 +02:00
Enrico Turri
5a8d1ffdba
Prototype for exporting estimated remaining time into gcode for default and silent mode
2018-05-30 12:08:03 +02:00
Enrico Turri
2f773a89df
3DScene set_viewport_from_scene method moved to c++
2018-05-29 15:36:09 +02:00
Enrico Turri
df14a3c399
3DScene update_volumes_colors_by_extruder method moved to c++
2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94
3DScene mark_volumes_for_layer_height method moved to c++
2018-05-29 14:34:45 +02:00
Enrico Turri
363a964ebb
3DScene render method partially moved to c++
2018-05-29 13:54:34 +02:00
Enrico Turri
db260a669c
3DScene mouse wheel event moved to c++
2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add
3DScene layers editing mouse containment methods moved to c++
2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317
3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4
3DScene layers editing parameters moved to c++
2018-05-28 13:43:29 +02:00
YuSanka
d93a8aec3d
New concept of the main IU.
...
* only 2 mode - Regular & Expert
* "Export Gcode" moved to bottom of the window (analogue to the PrusaControll)
* Experiments with layout of collapsible_pane [! not successful]
2018-05-27 22:12:01 +02:00
Enrico Turri
a8311bd1bd
3DScene layer_editing_allowed method moved to c++
2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00
Enrico Turri
455076231b
Layers editing shader moved to c++
2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c
3DScene volume selection methods moved to c++
2018-05-25 09:03:55 +02:00
Enrico Turri
70664122af
3DScene layer height profile rendering moved to c++
2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed
3DScene layer editing overlay textures rendering moved to c++
2018-05-24 13:46:17 +02:00
Enrico Turri
751b41b94b
3DScene picking pass moved to c++
2018-05-23 15:35:11 +02:00
Enrico Turri
90c50b281a
3DScene mouse variables moved to c++
2018-05-23 13:56:54 +02:00
Enrico Turri
91b9b8aebf
Fixed wrong layer height texture updates when using multiple objects
2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89
Merge with latest master
2018-05-23 12:27:07 +02:00
Enrico Turri
b36243ba10
Objects rendering moved to c++
2018-05-23 11:14:49 +02:00
Enrico Turri
b4beb7aae9
3DScene plain shader moved to c++
2018-05-23 09:57:44 +02:00
YuSanka
83cec1a640
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-23 08:30:27 +02:00
Enrico Turri
85b6784dcb
Merge with master
2018-05-22 15:03:40 +02:00
bubnikv
306d77559e
Merge remote-tracking branch 'remotes/origin/scene_manipulators'
2018-05-22 14:32:07 +02:00
YuSanka
2a8391dfbf
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-22 09:05:34 +02:00
Enrico Turri
451c58d58f
3DScene's enable_picking variable moved to c++
2018-05-22 09:02:42 +02:00
Enrico Turri
59af3fb866
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-22 08:33:23 +02:00
Enrico Turri
369d027544
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-22 08:30:30 +02:00
bubnikv
7b4aeef40c
Moved the "Flash firmware" menu to "Configuration",
...
removed the "Check for updates" from the "Configuration" menu,
added an "Open file explorer at the datadir" item to the Help menu.
2018-05-21 21:04:03 +02:00
bubnikv
33f21422e6
Added friendly names to serial ports, added automatic selection of Prusa's printers in the firmware updater dialog
2018-05-21 18:58:22 +02:00
Vojtech Kral
af360d7097
Firmware updater GUI
2018-05-21 18:58:22 +02:00