Commit Graph

33 Commits

Author SHA1 Message Date
bubnikv
955bc957ba New supports now do rafts at least to the extent the test cases run through.
New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
bubnikv
6582182e0c Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
bubnikv
695c92fb00 CLIPPER_OFFSET_SCALE was made a power of two, the scaling functions
inside ClipperUtils are now using bit shifts instead of multiplication
by doubles, which makes the scaling precise.

Removed the scale parameter from all offset functions.

Modified the safety offset to calculate offset per polygon instead
of over all polygons at once. The old way was not safe and very slow,
sometimes this meant a kiss of death for supports for example.
2016-11-28 17:33:17 +01:00
bubnikv
d8be4de6cf One step further to the C++ Supports. 2016-11-23 15:51:47 +01:00
bubnikv
c2d5b32ee2 Changed the logic of the "ensure vertical wall thickness" feature
slightly by inflating the projected top/bottom/bottom bridge surfaces
before they are added into a surface. This ensures, that the possible
projected infill areas merge with the perimeter supporting areas,
but the perimeter supporting areas will not be inflated on their own,
if there is no touching projection of a top/bottom/bottom bridge
surface.
2016-11-11 11:13:36 +01:00
bubnikv
317e9131e8 New sparse infill: "stars" - David's star shaped infill.
This is very similar to a "triangles" infill, but maximum two lines
intersect at a single point.

added utility function get_extents_vector()
2016-11-09 15:39:12 +01:00
bubnikv
22ca927f12 Reworked the bridge detector to allow searching a single bridging
direction over multiple regions. This allows a single bridge to be
drawn over holes, which are too close to each other to allow
for separate bridges.
Fixes Bridging-Angle not optimal
https://github.com/prusa3d/Slic3r/issues/12

Re-allowed adaptive infill line width for solid infills. The adaptive
infill line width works in some circumstances, see Issue #15,
but the original implementation often changed the line width too
aggressively. The current implementation limits the line width change
to 20%.
Fixes Gaps between infill and perimeter leads to errors in laydown on following layer
https://github.com/prusa3d/Slic3r/issues/15
2016-11-08 09:59:25 +01:00
bubnikv
e9e55e7ac3 Fix missing cubic infill line, thanks @KoKuToru for pointing out the problem
and proposing a fix.
https://github.com/prusa3d/Slic3r/pull/18

Fixed a slight bug, where the infill did not take the complete area.
2016-11-06 16:03:13 +01:00
bubnikv
61d82b02b5 Improves https://github.com/prusa3d/Slic3r/issues/3
Limits the length of an infill connecting segment of a solid infill
to 3x the solid infill spacing.
2016-11-04 00:55:43 +01:00
Sakari Kapanen
fad91b86bd unique_ptr instead of auto_ptr for C++11 and above 2016-11-03 08:18:27 +02:00
bubnikv
28ccb51f9b Fixed a crash when accessing a non-existing config value from C++ infill.
Disabled a test case of 100% infill coverage. This needs to be
yet improved.
2016-11-02 16:55:56 +01:00
bubnikv
a6cf6afb49 Missing #include <memory> 2016-11-02 11:13:13 +01:00
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
3a31d37d35 Fix of https://github.com/prusa3d/Slic3r/issues/5 :
missing #include <assert.h> in FillBase.hpp

Also disabled the automatic width adjustment in all the infills
by default for now.
2016-11-02 09:00:26 +01:00
bubnikv
4e66ed81d2 Fixed the fill density for rectilinear, triangular and cubic infills.
Initial implementation of the "infill link maximum distance" feature.
Parts of the perimeter connecting two infill lines will be dropped,
if longer than a given threshold.
2016-10-27 17:03:57 +02:00
bubnikv
b28d31d0fe Fixes gaps created around the 3D honeycomb infill. The bug has been
introduced during the C++ porting of the original Perl code.
2016-10-22 21:31:39 +02:00
bubnikv
20cd34a3a5 Cubic infill. 2016-10-21 18:56:55 +02:00
bubnikv
1fb57e439e Defined the +-* operators on Pointf.
Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv
978fca6f7c Fixed a compilation problem on OSX.
Fixed an inverted assert condition.
2016-10-20 18:34:33 +02:00
bubnikv
9e4edcd8ec Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads,
where there are being released.
Extended the FillRectilinear2 to calculate the contour / line intersection
with exact arithmetics, improved robustness and added error handling
and error reporting, if the contours to be filled are not correct.
2016-10-20 17:44:46 +02:00
bubnikv
e8f73134e6 Fixed a typo, which broke compilation on GCC. 2016-10-16 23:13:43 +02:00
bubnikv
7d7f093120 C++ supports sketched, but not finalized yet. Slic3r is still using
the old Perl supports, but this time with the C++ fillers.
2016-10-16 16:30:56 +02:00
bubnikv
8f40d9b34e Initial implementation of C++ supports,
some documentation of the existing code.
2016-10-13 16:00:22 +02:00
bubnikv
c16eca0065 Improvements of the C++ RectInfill2 code for supports:
Make the contours more continuous.

Some documentation, asserts and such.
2016-10-06 21:41:52 +02:00
bubnikv
b7af7276c9 Instantiate the new C++ filler. It will be used for the supports first. 2016-10-03 16:59:00 +02:00
bubnikv
620c6c7378 Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
bubnikv
a5b7f14dfa Updates in the C++ infill code. 2016-09-13 11:26:38 +02:00
bubnikv
9a83d4e8d5 Reverted some now unnecessary changes. Reverted the infill to the original perl implementation. 2016-09-12 13:26:17 +02:00
bubnikv
f3bda8a57a Disable optimizations and debug check even in debug mode. 2016-04-14 11:17:44 +02:00
bubnikv
d6b53d18b8 Optimized and improved rectilinear fill. 2016-04-13 20:46:45 +02:00
bubnikv
f767ce816b Optimized and improved rectilinear fill. 2016-04-13 20:45:44 +02:00
bubnikv
3b81bf0e33 Remove some debugging info. 2016-04-11 17:48:27 +02:00
bubnikv
be3e4caf1d Fills were reimplemented in C++.
While reimplementing the FillPlanePath code, the octagon infill was fixed to extrude the right amount of material.
2016-04-11 17:08:30 +02:00