The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.
Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
if the number of top / bottom solid layers was set to zero while
the top / bottom minimum shell thickess was set nonzero.
With this commit, if the top / bottom solid layers is set to zero,
there are no top / bottom solid layers generated independent from
the minimum top / bottom shell thickness.
is enabled / disabled.
Spiral Vase forces different kind of slicing than the normal model:
In Spiral Vase mode, holes are closed and only the largest area contour is kept at each layer.
Therefore toggling the Spiral Vase on / off requires complete reslicing.
This commit moves the update to the correct location.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595
When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.
The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).
The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes#253).
collisions against already printed objects: Rotation of an object
was not being taken into account.
Fixes#2450 PrusaSlicer 2.0 Sequential printing vs rotate object
Fixes#3585 Always Sequential Printing Error (Regardless of setting, placement or object size)
Fixed some collisions in sequential print just after arrangement by
making the validation using a slightly lower extruder radius value
than the arrangement.
Refactored PrintObject coordinate system so that the PrintObject's
coordinate system is always centered in respect to its ModelObject's
geometries. This refactoring may improve path planning a bit and
it may lower the requirements on bits representing Clipper coordinates
by 1 bit.
The two new config keys define a minimum vertical shell thickness.
The top shell thickness is calculated as a maximum of sum over
top_solid_layers * layer heights and top_solid_min_thickness,
the bottom shell thickness is calculated as a maximum of sum over
bottom_solid_layers * layer heights and bottom_solid_min_thickness.
The results of the formula above are shown at the Print parameter page
below the two new values to hint the user about the interaction
of the old versus new config values.
top_solid_min_thickness has no meaning if top_solid_layers is zero,
bottom_solid_min_thickness has no meaning if bottom_solid_layers is zero.
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.
Also refactored PrintObject::size() for const correctness.
so that the ordering code at G-code export may work directly with
pointers to PrintInstances instead of with pair of <PrintObject, copy idx>.
Also the PrintInstance knows its source ModelInstance, which allows
sorting of PrintInstances for sequential printing in the order
they appear in Plater's object list.
If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.
Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.
The very first slicing step needs to be invalidated if support is
enabled or disabled while the soluble supports are configured,
as the bridging is disabled for soluble supports, while the bridging
is enabled with supports disabled.
Fix of "Bridging infill not connecting with infill set to 0%" #1301
Top, bottom and bridging areas are extended into infill as long
as the infill is not zero. If the infill is zero,
top, bottom and bridging areas wound not expand into these "void" areas.
With this commit, the top, bottom and bridging areas are allowed to expand
into the "void" areas as long as these "void" areas are supported below
with perimeters or some other non-empty infill, and slightly beyond
these supporting areas into the voids (currently hard coded to 1mm).
There was a bug in unit tests that led to generating the wipe tower with non-normalized preset.
This caused out-of-bounds access into max_layer_height vector in fill_wipe_tower_partitions.
The problem surfaced in https://github.com/prusa3d/PrusaSlicer/issues/2288.
I quickly patched additional normalization of the preset to prevent this from happening.
Also, an assert in the same function turned out to trip on one of the tests.
This one was commented out for now and will (hopefully) be looked into later.
Function Print::apply_config was renamed to apply_config_perl_tests_only so everyone
sees its current purpose and does not mistake it for the more important Print::apply.
There was an approximate bounding box used at the GUI, while a snug
bounding box was used at the back end, causing invalidation
of the variable layer height editing profile on rotated objects.
A snug bounding box around the first instance is now cached.
Fixed one bug of many in admesh library, where the face connectivity
was broken when removing a degenerate face. Likely there are some
similar issues left to be solved.
Placed a workaround to always recalculate face connectivity before slicing.
they are presented in the UI.
Parallelized the slice stealing when splitting regions with modifier meshes.
Rewrote Layer::make_perimeters() to C++11 loops.
will be closed after triangle mesh slicing.
The value is set to 0.049 by default, which corresponds to the hard
coded default in Slic3r-1.41.3.
See issues #520#820#1029#1364 for the reference of why we need
the parameter for being able to print some specific models.
Changes in SupportMaterial.cpp, TriangleMesh.cpp and 01_trianglemesh.t
are yet to be merged.
WIP: Refactoring of layer height editing.
Removed layer_height_ranges from PrintObject, as the Print/PrintObject
now hold their copies of Model/ModelObject.