Lukas Matena
b3f15b1c98
Merge branch 'master' into lm_tm_hollowing
2019-12-20 10:33:53 +01:00
bubnikv
e649a28ffc
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-12-13 13:43:31 +01:00
bubnikv
65772958b7
Improved adaptive layer height metrics: Using the area of a triangle
...
delimited by the extrusion stepping and the sloping surface.
This leads to a yet different metric from Cura or upstream Slic3r.
2019-12-13 13:43:16 +01:00
Enrico Turri
f2b8607d11
Fixed positioning of gizmos' imgui dialogs
2019-12-12 13:38:08 +01:00
Lukas Matena
537260494d
Merge branch 'master' into lm_tm_hollowing
2019-12-12 11:37:33 +01:00
Enrico Turri
64fc278212
GLCanvas3D - render methods set as constant methods
2019-12-10 12:57:55 +01:00
Enrico Turri
bdfed9d9ef
Attempt to fix view toolbar background not showing up on Mac when using dark mode
2019-12-10 10:56:21 +01:00
Enrico Turri
68812b081f
Removed obsolete (and unused) code
2019-12-09 15:40:14 +01:00
Lukas Matena
735f82c019
Hollowing gizmo has now its own shortcut [H], fixed a situation with supports showed in editing mode
2019-11-29 13:56:39 +01:00
Enrico Turri
ddd1df1552
ENABLE_THUMBNAIL_GENERATOR -> render printbed into thumbnails
2019-11-28 14:18:24 +01:00
Enrico Turri
0de3704287
ENABLE_THUMBNAIL_GENERATOR -> small refactoring
2019-11-28 12:03:19 +01:00
Enrico Turri
3537f74936
Printbed axes renderable on demand
2019-11-28 11:51:00 +01:00
YuSanka
dfd38c7818
Merge remote-tracking branch 'origin/master' into ys_color_print_extension
2019-11-28 09:01:14 +01:00
YuSanka
901a20b3b1
Code cleaning
2019-11-27 15:27:44 +01:00
Enrico Turri
5fcf41a3aa
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Added undo/redo
2019-11-27 11:08:10 +01:00
Enrico Turri
55a163e216
Added tooltip, showing layer height at mouse cursor, to layer height profile bar
2019-11-26 14:44:14 +01:00
Enrico Turri
599403ba94
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion
2019-11-22 14:40:59 +01:00
Enrico Turri
aea32ffe72
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Added 'keep min' option to smoothing algorithm
2019-11-20 14:06:30 +01:00
tamasmeszaros
7011c58faa
Merge branch 'master' into lm_tm_hollowing
2019-11-18 17:50:56 +01:00
Enrico Turri
28dedd65f0
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Code cleanup
2019-11-18 10:25:23 +01:00
YuSanka
bc68b8eaf2
ExtruderSequenceDialog :
...
Fixed layouts after the second opening of the dialog.
(Removing any extruder from the sequence does not cause an incorrect layout)
Validation of entered values added
(0 is not a valid value)
2019-11-16 02:12:37 +01:00
Enrico Turri
f548a4d7d6
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Profile smoothing using gaussian blur
2019-11-15 15:49:07 +01:00
Enrico Turri
5baffdb9c2
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Customizable cusp value
2019-11-14 10:22:48 +01:00
Enrico Turri
b77ba32bb2
Adaptive layer height profile -> Added Adaptive button to imgui dialog
2019-11-12 14:18:43 +01:00
YuSanka
f2120c1122
Fixed a sequence of the legend items
2019-11-07 16:36:24 +01:00
Enrico Turri
6e4060569a
1) Added new tech ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
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2) Imgui dialog replaces texture for reset button and tooltip when layer editing is active
2019-11-07 15:55:45 +01:00
Enrico Turri
a624590b36
Fixed conflicts after merge with master
2019-11-07 09:55:44 +01:00
Enrico Turri
41dadfdfcf
ENABLE_THUMBNAIL_GENERATOR -> Generate thumbnails using GLEW_EXT_framebuffer_object on graphic cards supporting it
2019-11-05 14:50:58 +01:00
Lukas Matena
013e613221
Hollowing gizmo can now actually trigger the hollowing and render result
2019-11-05 14:40:22 +01:00
YuSanka
6ed9adaeff
New legend for color print.
...
Some improvements for coloration multimaterial print indicator
2019-11-05 09:48:53 +01:00
Enrico Turri
3d450df680
ENABLE_THUMBNAIL_GENERATOR -> Transparent background for thumbnails saved into .3mf
2019-11-04 11:59:23 +01:00
YuSanka
674c6ce1c5
Implemented coloration of multi-extruder print with color changes for separated extruder.
2019-11-03 19:33:02 +01:00
Enrico Turri
636e446da1
ENABLE_THUMBNAIL_GENERATOR -> Changes to zoom factor and centering algorithm when rendering thumbnails
2019-10-31 16:40:38 +01:00
Enrico Turri
3ff3eed2b1
ENABLE_THUMBNAIL_GENERATOR -> Use off-screen framebuffer to render the thumbnail on graphic cards supporting it
2019-10-29 10:27:51 +01:00
Enrico Turri
296d79abf7
ENABLE_THUMBNAIL_GENERATOR -> Fixed thumbnail generation for SLA and 3mf
2019-10-24 15:56:10 +02:00
Enrico Turri
29fd0ef7c6
ENABLE_THUMBNAIL_GENERATOR -> Refactoring to simplify code
2019-10-24 12:09:09 +02:00
Enrico Turri
6d5572ae47
ENABLE_THUMBNAIL_GENERATOR -> Code cleanup
2019-10-24 10:25:40 +02:00
YuSanka
2a5cf689a4
Preview mode: Implemented a show of the part printed by selected extruder
2019-10-24 08:43:27 +02:00
Enrico Turri
32a42f2808
Added tech ENABLE_THUMBNAIL_GENERATOR -> 1st installment of generation of thumbnail from plater (WIP)
2019-10-22 16:02:31 +02:00
Enrico Turri
e6403a74ef
ENABLE_3DCONNEXION_DEVICES tech set as default
2019-10-11 15:51:36 +02:00
Enrico Turri
589e003de0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion
2019-10-09 13:41:09 +02:00
Enrico Turri
a6a7303e25
Fixed context menu showing up when user right clicks on 3D scene and release the mouse button after dragging over the objects list
2019-10-09 13:39:24 +02:00
Enrico Turri
587effbedf
ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of current active GLCanvas3D
2019-10-03 11:38:31 +02:00
Enrico Turri
f958cfd2ff
ENABLE_3DCONNEXION_DEVICES - 1st installment of support for 3Dconnexion devices
...
Implemented using hidapi library (https://github.com/libusb/hidapi ) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference
Unsolved issues:
- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out
- wxWidgets does not detect devices being connected/disconnected to the pc
- Current state forces a continuous rendering
- Current state misses dependence on camera zoom
- Non intuitive movement limits
- Translation and rotation speed factors are hardcoded
- Number of device buttons hardcoded
2019-09-27 14:52:19 +02:00
Enrico Turri
d66bf7e1e1
Follow-up of 8aaff08355
-> Do not show the new context menu when the user pans the scene + cleanup
2019-09-20 11:19:06 +02:00
YuSanka
8aaff08355
Added Possibility to create "shape" as an independent object from 3dScene,
...
using right click on empty place
2019-09-20 09:57:27 +02:00
Lukas Matena
70c0c87598
Renamed MeshClipper.cpp/.hpp to MeshUtils.cpp/.hpp
...
More helper classes like the MeshClipper could live here
Moved ClippingPlane class in here to start
2019-09-13 12:03:53 +02:00
Lukas Matena
cf23146ee3
Refactoring the SLA clipping plane
...
The plane is now internally stored as a plane in world coordinates
2019-09-13 12:03:53 +02:00
Enrico Turri
9cf3793aac
Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk
2019-09-06 16:06:37 +02:00
Lukas Matena
a985a2720f
Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
...
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00