PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_ObjectManipulation.cpp

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#include "GUI_ObjectManipulation.hpp"
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#include "GUI_ObjectList.hpp"
#include "I18N.hpp"
#include "OptionsGroup.hpp"
#include "wxExtensions.hpp"
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#include "PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include "Selection.hpp"
#include <boost/algorithm/string.hpp>
namespace Slic3r
{
namespace GUI
{
static wxBitmapComboBox* create_word_local_combo(wxWindow *parent)
{
wxSize size(15 * wxGetApp().em_unit(), -1);
wxBitmapComboBox *temp = nullptr;
#ifdef __WXOSX__
/* wxBitmapComboBox with wxCB_READONLY style return NULL for GetTextCtrl(),
* so ToolTip doesn't shown.
* Next workaround helps to solve this problem
*/
temp = new wxBitmapComboBox();
temp->SetTextCtrlStyle(wxTE_READONLY);
temp->Create(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr);
#else
temp = new wxBitmapComboBox(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY);
#endif //__WXOSX__
temp->SetFont(Slic3r::GUI::wxGetApp().normal_font());
temp->SetBackgroundStyle(wxBG_STYLE_PAINT);
temp->Append(_(L("World")));
temp->Append(_(L("Local")));
temp->SetSelection(0);
temp->SetValue(temp->GetString(0));
#ifndef __WXGTK__
/* Workaround for a correct rendering of the control without Bitmap (under MSW and OSX):
*
* 1. We should create small Bitmap to fill Bitmaps RefData,
* ! in this case wxBitmap.IsOK() return true.
* 2. But then set width to 0 value for no using of bitmap left and right spacing
* 3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct
*
* Note: Set bitmap height to the Font size because of OSX rendering.
*/
wxBitmap empty_bmp(1, temp->GetFont().GetPixelSize().y + 2);
empty_bmp.SetWidth(0);
temp->SetItemBitmap(0, empty_bmp);
#endif
temp->SetToolTip(_(L("Select coordinate space, in which the transformation will be performed.")));
return temp;
}
ObjectManipulation::ObjectManipulation(wxWindow* parent) :
OG_Settings(parent, true)
#ifndef __APPLE__
, m_focused_option("")
#endif // __APPLE__
{
m_og->set_name(_(L("Object Manipulation")));
m_og->label_width = 12;//125;
m_og->set_grid_vgap(5);
m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2);
m_og->m_fill_empty_value = std::bind(&ObjectManipulation::on_fill_empty_value, this, std::placeholders::_1);
m_og->m_set_focus = [this](const std::string& opt_key)
{
#ifndef __APPLE__
m_focused_option = opt_key;
#endif // __APPLE__
// needed to show the visual hints in 3D scene
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wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, true);
};
ConfigOptionDef def;
// Objects(sub-objects) name
def.label = L("Name");
def.gui_type = "legend";
def.tooltip = L("Object name");
def.width = 21;
def.default_value = new ConfigOptionString{ " " };
m_og->append_single_option_line(Option(def, "object_name"));
const int field_width = 5;
// Legend for object modification
auto line = Line{ "", "" };
def.label = "";
def.type = coString;
def.width = field_width/*50*/;
for (const std::string axis : { "x", "y", "z" }) {
const std::string label = boost::algorithm::to_upper_copy(axis);
def.default_value = new ConfigOptionString{ " " + label };
Option option = Option(def, axis + "_axis_legend");
line.append_option(option);
}
line.near_label_widget = [this](wxWindow* parent) {
wxBitmapComboBox *combo = create_word_local_combo(parent);
combo->Bind(wxEVT_COMBOBOX, ([this](wxCommandEvent &evt) { this->set_world_coordinates(evt.GetSelection() != 1); }), combo->GetId());
m_word_local_combo = combo;
return combo;
};
m_og->append_line(line);
auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext)
{
Line line = { _(option_name), "" };
ConfigOptionDef def;
def.type = coFloat;
def.default_value = new ConfigOptionFloat(0.0);
def.width = field_width/*50*/;
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// Add "uniform scaling" button in front of "Scale" option
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if (option_name == "Scale") {
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line.near_label_widget = [this](wxWindow* parent) {
auto btn = new LockButton(parent, wxID_ANY);
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btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){
event.Skip();
wxTheApp->CallAfter([btn, this]() { set_uniform_scaling(btn->IsLocked()); });
});
m_lock_bnt = btn;
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return btn;
};
}
// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
else if (option_name == "Size") {
line.near_label_widget = [this](wxWindow* parent) {
return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
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};
}
const std::string lower_name = boost::algorithm::to_lower_copy(option_name);
for (const char *axis : { "_x", "_y", "_z" }) {
if (axis[1] == 'z')
def.sidetext = sidetext;
Option option = Option(def, lower_name + axis);
option.opt.full_width = true;
line.append_option(option);
}
return line;
};
// Settings table
m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label);
m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label);
m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label);
m_og->append_line(add_og_to_object_settings(L("Size"), "mm"));
// call back for a rescale of button "Set uniform scale"
m_og->rescale_near_label_widget = [this](wxWindow* win) {
auto *ctrl = dynamic_cast<LockButton*>(win);
if (ctrl == nullptr)
return;
ctrl->msw_rescale();
};
}
void ObjectManipulation::Show(const bool show)
{
if (show != IsShown()) {
m_og->Show(show);
if (show && wxGetApp().get_mode() != comSimple) {
m_og->get_grid_sizer()->Show(size_t(0), false);
m_og->get_grid_sizer()->Show(size_t(1), false);
}
}
if (show) {
bool show_world_local_combo = wxGetApp().plater()->canvas3D()->get_selection().is_single_full_instance();
m_word_local_combo->Show(show_world_local_combo);
}
}
bool ObjectManipulation::IsShown()
{
return m_og->get_grid_sizer()->IsShown(2);
}
void ObjectManipulation::UpdateAndShow(const bool show)
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{
if (show)
update_settings_value(wxGetApp().plater()->canvas3D()->get_selection());
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OG_Settings::UpdateAndShow(show);
}
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void ObjectManipulation::update_settings_value(const Selection& selection)
{
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m_new_move_label_string = L("Position");
m_new_rotate_label_string = L("Rotation");
m_new_scale_label_string = L("Scale factors");
ObjectList* obj_list = wxGetApp().obj_list();
if (selection.is_single_full_instance() && ! m_world_coordinates)
{
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// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_instance_offset();
m_new_rotation = volume->get_instance_rotation() * (180. / M_PI);
m_new_scale = volume->get_instance_scaling_factor() * 100.;
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int obj_idx = volume->object_idx();
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int instance_idx = volume->instance_idx();
if ((0 <= obj_idx) && (obj_idx < (int)wxGetApp().model_objects()->size()))
{
bool changed_box = false;
//FIXME matching an object idx may not be enough
if (!m_cache.instance.matches_object(obj_idx))
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{
m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size());
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changed_box = true;
}
//FIXME matching an instance idx may not be enough. Check for ModelObject id an all ModelVolume ids.
if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(m_new_scale))
m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct(m_cache.instance.box_size);
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}
else {
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// this should never happen
assert(false);
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m_new_size = Vec3d::Zero();
}
m_new_enabled = true;
}
else if ((selection.is_single_full_instance() && m_world_coordinates) ||
(selection.is_single_full_object() && obj_list->is_selected(itObject)))
{
m_cache.instance.reset();
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const BoundingBoxf3& box = selection.get_bounding_box();
m_new_position = box.center();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d(100., 100., 100.);
m_new_size = box.size();
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m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_enabled = true;
if (selection.is_single_full_instance() && m_world_coordinates && ! m_uniform_scale) {
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
// Is the angle close to a multiple of 90 degrees?
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling.
m_uniform_scale = true;
m_lock_bnt->SetLock(true);
}
}
}
else if (selection.is_single_modifier() || selection.is_single_volume())
{
m_cache.instance.reset();
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// the selection contains a single volume
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_volume_offset();
m_new_rotation = volume->get_volume_rotation() * (180. / M_PI);
m_new_scale = volume->get_volume_scaling_factor() * 100.;
m_new_size = volume->get_volume_transformation().get_scaling_factor().cwiseProduct(volume->bounding_box.size());
m_new_enabled = true;
}
else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot))
{
reset_settings_value();
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m_new_move_label_string = L("Translate");
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_size = selection.get_bounding_box().size();
m_new_enabled = true;
}
else {
// No selection, reset the cache.
// assert(selection.is_empty());
reset_settings_value();
}
m_dirty = true;
}
void ObjectManipulation::update_if_dirty()
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{
if (!m_dirty)
return;
auto update_label = [](std::string &label_cache, const std::string &new_label, wxStaticText *widget) {
std::string new_label_localized = _(new_label) + ":";
if (label_cache != new_label_localized) {
label_cache = new_label_localized;
widget->SetLabel(new_label_localized);
}
};
update_label(m_cache.move_label_string, m_new_move_label_string, m_move_Label);
update_label(m_cache.rotate_label_string, m_new_rotate_label_string, m_rotate_Label);
update_label(m_cache.scale_label_string, m_new_scale_label_string, m_scale_Label);
char axis[2] = "x";
for (int i = 0; i < 3; ++ i, ++ axis[0]) {
auto update = [this, i, &axis](Vec3d &cached, Vec3d &cached_rounded, const char *key, const Vec3d &new_value) {
wxString new_text = double_to_string(new_value(i), 2);
double new_rounded;
new_text.ToDouble(&new_rounded);
if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) {
cached_rounded(i) = new_rounded;
m_og->set_value(std::string(key) + axis, new_text);
}
cached(i) = new_value(i);
};
update(m_cache.position, m_cache.position_rounded, "position_", m_new_position);
update(m_cache.scale, m_cache.scale_rounded, "scale_", m_new_scale);
update(m_cache.size, m_cache.size_rounded, "size_", m_new_size);
update(m_cache.rotation, m_cache.rotation_rounded, "rotation_", m_new_rotation);
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}
if (wxGetApp().plater()->canvas3D()->get_selection().requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
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m_lock_bnt->Disable();
}
else {
m_lock_bnt->SetLock(m_uniform_scale);
m_lock_bnt->Enable();
}
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{
int new_selection = m_world_coordinates ? 0 : 1;
if (m_word_local_combo->GetSelection() != new_selection)
m_word_local_combo->SetSelection(new_selection);
}
if (m_new_enabled)
m_og->enable();
else
m_og->disable();
m_dirty = false;
}
#ifndef __APPLE__
void ObjectManipulation::emulate_kill_focus()
{
if (m_focused_option.empty())
return;
// we need to use a copy because the value of m_focused_option is modified inside on_change() and on_fill_empty_value()
std::string option = m_focused_option;
// see TextCtrl::propagate_value()
if (static_cast<wxTextCtrl*>(m_og->get_fieldc(option, 0)->getWindow())->GetValue().empty())
on_fill_empty_value(option);
else
on_change(option, 0);
}
#endif // __APPLE__
void ObjectManipulation::reset_settings_value()
{
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m_new_position = Vec3d::Zero();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d::Ones();
m_new_size = Vec3d::Zero();
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m_new_enabled = false;
m_cache.instance.reset();
m_dirty = true;
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}
void ObjectManipulation::change_position_value(int axis, double value)
{
if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON)
return;
Vec3d position = m_cache.position;
position(axis) = value;
auto canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
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selection.start_dragging();
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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canvas->do_move();
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m_cache.position = position;
m_cache.position_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::change_rotation_value(int axis, double value)
{
if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON)
return;
Vec3d rotation = m_cache.rotation;
rotation(axis) = value;
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance() || selection.requires_local_axes())
transformation_type.set_independent();
if (selection.is_single_full_instance() && ! m_world_coordinates) {
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//FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed.
// transformation_type.set_absolute();
transformation_type.set_local();
}
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selection.start_dragging();
selection.rotate(
(M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation),
transformation_type);
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canvas->do_rotate();
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m_cache.rotation = rotation;
m_cache.rotation_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::change_scale_value(int axis, double value)
{
if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON)
return;
Vec3d scale = m_cache.scale;
scale(axis) = value;
this->do_scale(scale);
if (!m_cache.scale.isApprox(scale))
m_cache.instance.instance_idx = -1;
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m_cache.scale = scale;
m_cache.scale_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::change_size_value(int axis, double value)
{
if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON)
return;
Vec3d size = m_cache.size;
size(axis) = value;
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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Vec3d ref_size = m_cache.size;
if (selection.is_single_volume() || selection.is_single_modifier())
{
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
ref_size = volume->bounding_box.size();
}
else if (selection.is_single_full_instance() && ! m_world_coordinates)
ref_size = m_cache.instance.box_size;
this->do_scale(100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2)));
m_cache.size = size;
m_cache.size_rounded(axis) = DBL_MAX;
this->UpdateAndShow(true);
}
void ObjectManipulation::do_scale(const Vec3d &scale) const
{
Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
Vec3d scaling_factor = scale;
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if (m_uniform_scale || selection.requires_uniform_scale())
{
int max_diff_axis;
(scale - m_cache.scale).cwiseAbs().maxCoeff(&max_diff_axis);
scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
}
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance() && ! m_world_coordinates)
transformation_type.set_local();
selection.start_dragging();
selection.scale(scaling_factor * 0.01, transformation_type);
wxGetApp().plater()->canvas3D()->do_scale();
}
void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value)
{
// needed to hide the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
#ifndef __APPLE__
m_focused_option = "";
#endif // __APPLE__
if (!m_cache.is_valid())
return;
int axis = opt_key.back() - 'x';
double new_value = boost::any_cast<double>(m_og->get_value(opt_key));
if (boost::starts_with(opt_key, "position_"))
change_position_value(axis, new_value);
else if (boost::starts_with(opt_key, "rotation_"))
change_rotation_value(axis, new_value);
else if (boost::starts_with(opt_key, "scale_"))
change_scale_value(axis, new_value);
else if (boost::starts_with(opt_key, "size_"))
change_size_value(axis, new_value);
}
void ObjectManipulation::on_fill_empty_value(const std::string& opt_key)
{
// needed to hide the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
#ifndef __APPLE__
m_focused_option = "";
#endif // __APPLE__
if (!m_cache.is_valid())
return;
const Vec3d *vec = nullptr;
Vec3d *rounded = nullptr;
if (boost::starts_with(opt_key, "position_")) {
vec = &m_cache.position;
rounded = &m_cache.position_rounded;
} else if (boost::starts_with(opt_key, "rotation_")) {
vec = &m_cache.rotation;
rounded = &m_cache.rotation_rounded;
} else if (boost::starts_with(opt_key, "scale_")) {
vec = &m_cache.scale;
rounded = &m_cache.scale_rounded;
} else if (boost::starts_with(opt_key, "size_")) {
vec = &m_cache.size;
rounded = &m_cache.size_rounded;
} else
assert(false);
if (vec != nullptr) {
int axis = opt_key.back() - 'x';
wxString new_text = double_to_string((*vec)(axis));
m_og->set_value(opt_key, new_text);
new_text.ToDouble(&(*rounded)(axis));
}
}
void ObjectManipulation::set_uniform_scaling(const bool new_value)
{
const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection();
if (selection.is_single_full_instance() && m_world_coordinates && !new_value) {
// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
// Is the angle close to a multiple of 90 degrees?
if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) {
// Cannot apply scaling in the world coordinate system.
wxMessageDialog dlg(GUI::wxGetApp().mainframe,
_(L("Non-uniform scaling of tilted objects is not supported in the World coordinate system.\n"
"Do you want to rotate the mesh?")),
SLIC3R_APP_NAME,
wxYES_NO | wxNO_DEFAULT | wxICON_QUESTION);
if (dlg.ShowModal() != wxID_YES) {
// Enforce uniform scaling.
m_lock_bnt->SetLock(true);
return;
}
// Bake the rotation into the meshes of the object.
(*wxGetApp().model_objects())[volume->composite_id.object_id]->bake_xy_rotation_into_meshes(volume->composite_id.instance_id);
// Update the 3D scene, selections etc.
wxGetApp().plater()->update();
}
}
m_uniform_scale = new_value;
}
} //namespace GUI
} //namespace Slic3r