2018-05-09 08:47:04 +00:00
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#ifndef slic3r_GLCanvas3DManager_hpp_
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#define slic3r_GLCanvas3DManager_hpp_
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2018-05-18 09:05:48 +00:00
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#include "../../slic3r/GUI/GLCanvas3D.hpp"
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2018-05-09 08:47:04 +00:00
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#include <map>
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namespace Slic3r {
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namespace GUI {
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class GLCanvas3DManager
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{
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2018-06-04 08:14:09 +00:00
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struct GLInfo
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2018-05-09 08:47:04 +00:00
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{
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2018-06-04 08:14:09 +00:00
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std::string version;
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std::string glsl_version;
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std::string vendor;
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std::string renderer;
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GLInfo();
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2018-05-09 08:47:04 +00:00
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bool detect();
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2018-06-04 08:14:09 +00:00
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bool is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const;
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2018-05-09 08:47:04 +00:00
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2018-06-04 08:14:09 +00:00
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std::string to_string(bool format_as_html, bool extensions) const;
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2018-05-09 08:47:04 +00:00
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};
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typedef std::map<wxGLCanvas*, GLCanvas3D*> CanvasesMap;
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CanvasesMap m_canvases;
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2018-06-04 08:14:09 +00:00
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GLInfo m_gl_info;
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2018-05-09 08:47:04 +00:00
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bool m_gl_initialized;
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bool m_use_legacy_opengl;
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bool m_use_VBOs;
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public:
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GLCanvas3DManager();
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bool add(wxGLCanvas* canvas, wxGLContext* context);
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bool remove(wxGLCanvas* canvas);
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void remove_all();
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unsigned int count() const;
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void init_gl();
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2018-06-04 08:14:09 +00:00
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std::string get_gl_info(bool format_as_html, bool extensions) const;
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2018-05-09 08:47:04 +00:00
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bool use_VBOs() const;
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bool layer_editing_allowed() const;
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2018-06-04 11:15:28 +00:00
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bool init(wxGLCanvas* canvas);
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2018-05-23 07:57:44 +00:00
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2018-05-14 12:14:19 +00:00
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bool is_shown_on_screen(wxGLCanvas* canvas) const;
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void set_volumes(wxGLCanvas* canvas, GLVolumeCollection* volumes);
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2018-05-18 12:08:59 +00:00
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void reset_volumes(wxGLCanvas* canvas);
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2018-05-25 07:03:55 +00:00
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void deselect_volumes(wxGLCanvas* canvas);
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void select_volume(wxGLCanvas* canvas, unsigned int id);
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2018-05-18 12:08:59 +00:00
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2018-05-23 09:14:49 +00:00
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void set_config(wxGLCanvas* canvas, DynamicPrintConfig* config);
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2018-05-28 13:23:01 +00:00
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void set_print(wxGLCanvas* canvas, Print* print);
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2018-05-23 09:14:49 +00:00
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2018-05-14 12:14:19 +00:00
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void set_bed_shape(wxGLCanvas* canvas, const Pointfs& shape);
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2018-05-15 13:38:25 +00:00
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void set_auto_bed_shape(wxGLCanvas* canvas);
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2018-05-14 12:14:19 +00:00
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2018-05-15 08:32:38 +00:00
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BoundingBoxf3 get_volumes_bounding_box(wxGLCanvas* canvas);
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2018-05-18 11:02:47 +00:00
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void set_axes_length(wxGLCanvas* canvas, float length);
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2018-05-18 09:05:48 +00:00
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void set_cutting_plane(wxGLCanvas* canvas, float z, const ExPolygons& polygons);
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2018-05-18 12:08:59 +00:00
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bool is_layers_editing_enabled(wxGLCanvas* canvas) const;
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2018-05-25 14:28:24 +00:00
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bool is_layers_editing_allowed(wxGLCanvas* canvas) const;
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2018-06-04 12:28:59 +00:00
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bool is_shader_enabled(wxGLCanvas* canvas) const;
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2018-05-18 12:08:59 +00:00
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2018-05-25 12:05:08 +00:00
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void enable_layers_editing(wxGLCanvas* canvas, bool enable);
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2018-05-21 12:40:09 +00:00
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void enable_warning_texture(wxGLCanvas* canvas, bool enable);
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2018-05-21 12:57:43 +00:00
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void enable_legend_texture(wxGLCanvas* canvas, bool enable);
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2018-05-22 07:02:42 +00:00
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void enable_picking(wxGLCanvas* canvas, bool enable);
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2018-05-31 11:51:50 +00:00
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void enable_moving(wxGLCanvas* canvas, bool enable);
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2018-05-23 07:57:44 +00:00
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void enable_shader(wxGLCanvas* canvas, bool enable);
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2018-06-05 08:56:55 +00:00
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void enable_force_zoom_to_bed(wxGLCanvas* canvas, bool enable);
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2018-05-23 13:35:11 +00:00
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void allow_multisample(wxGLCanvas* canvas, bool allow);
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2018-05-21 12:40:09 +00:00
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2018-05-15 08:32:38 +00:00
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void zoom_to_bed(wxGLCanvas* canvas);
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void zoom_to_volumes(wxGLCanvas* canvas);
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2018-05-15 09:30:11 +00:00
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void select_view(wxGLCanvas* canvas, const std::string& direction);
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2018-05-29 13:36:09 +00:00
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void set_viewport_from_scene(wxGLCanvas* canvas, wxGLCanvas* other);
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2018-05-15 08:32:38 +00:00
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2018-05-29 13:07:06 +00:00
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void update_volumes_colors_by_extruder(wxGLCanvas* canvas);
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2018-05-29 11:54:34 +00:00
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void render(wxGLCanvas* canvas) const;
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2018-05-30 13:18:45 +00:00
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2018-06-04 13:42:34 +00:00
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std::vector<double> get_current_print_zs(wxGLCanvas* canvas, bool active_only) const;
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void set_toolpaths_range(wxGLCanvas* canvas, double low, double high);
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2018-06-05 08:56:55 +00:00
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void load_gcode_preview(wxGLCanvas* canvas, const GCodePreviewData* preview_data, const std::vector<std::string>& str_tool_colors);
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2018-05-15 07:50:01 +00:00
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void register_on_viewport_changed_callback(wxGLCanvas* canvas, void* callback);
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2018-05-31 11:51:50 +00:00
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void register_on_double_click_callback(wxGLCanvas* canvas, void* callback);
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void register_on_right_click_callback(wxGLCanvas* canvas, void* callback);
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void register_on_select_callback(wxGLCanvas* canvas, void* callback);
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2018-05-31 14:04:59 +00:00
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void register_on_model_update_callback(wxGLCanvas* canvas, void* callback);
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void register_on_move_callback(wxGLCanvas* canvas, void* callback);
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2018-05-15 07:50:01 +00:00
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2018-05-09 08:47:04 +00:00
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private:
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CanvasesMap::iterator _get_canvas(wxGLCanvas* canvas);
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CanvasesMap::const_iterator _get_canvas(wxGLCanvas* canvas) const;
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2018-06-04 11:15:28 +00:00
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bool _init(GLCanvas3D& canvas);
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2018-05-09 08:47:04 +00:00
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};
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GLCanvas3DManager_hpp_
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