2018-06-13 07:12:16 +00:00
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#include "GLGizmo.hpp"
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2018-06-13 07:26:58 +00:00
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#include "../../libslic3r/Utils.hpp"
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2018-08-24 12:11:41 +00:00
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#include "../../slic3r/GUI/GLCanvas3D.hpp"
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2018-06-13 13:44:04 +00:00
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2018-08-20 08:23:17 +00:00
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#include <Eigen/Dense>
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2018-08-17 13:40:47 +00:00
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#include "../../libslic3r/Geometry.hpp"
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2018-08-20 08:23:17 +00:00
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2018-09-12 10:14:20 +00:00
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#include <igl/unproject_onto_mesh.h>
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2018-06-13 13:44:04 +00:00
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#include <GL/glew.h>
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2018-06-13 07:12:16 +00:00
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#include <iostream>
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2018-08-20 11:02:54 +00:00
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#include <numeric>
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2018-06-13 07:12:16 +00:00
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2018-08-20 08:23:17 +00:00
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static const float DEFAULT_BASE_COLOR[3] = { 0.625f, 0.625f, 0.625f };
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static const float DEFAULT_DRAG_COLOR[3] = { 1.0f, 1.0f, 1.0f };
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static const float DEFAULT_HIGHLIGHT_COLOR[3] = { 1.0f, 0.38f, 0.0f };
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2018-09-07 11:40:26 +00:00
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static const float AXES_COLOR[3][3] = { { 1.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }, { 0.0f, 0.0f, 1.0f } };
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2018-08-21 06:50:35 +00:00
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2018-06-13 07:12:16 +00:00
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namespace Slic3r {
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namespace GUI {
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2018-09-11 12:48:17 +00:00
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// returns the intersection of the given ray with the plane parallel to plane XY and passing through the given center
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// coordinates are local to the plane
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Vec3d intersection_on_plane_xy(const Linef3& ray, const Vec3d& center)
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{
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Transform3d m = Transform3d::Identity();
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m.translate(-center);
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Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
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return Vec3d(mouse_pos_2d(0), mouse_pos_2d(1), 0.0);
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}
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// returns the intersection of the given ray with the plane parallel to plane XZ and passing through the given center
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// coordinates are local to the plane
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Vec3d intersection_on_plane_xz(const Linef3& ray, const Vec3d& center)
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{
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Transform3d m = Transform3d::Identity();
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m.rotate(Eigen::AngleAxisd(-0.5 * (double)PI, Vec3d::UnitX()));
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m.translate(-center);
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Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
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return Vec3d(mouse_pos_2d(0), 0.0, mouse_pos_2d(1));
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}
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// returns the intersection of the given ray with the plane parallel to plane YZ and passing through the given center
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// coordinates are local to the plane
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Vec3d intersection_on_plane_yz(const Linef3& ray, const Vec3d& center)
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{
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Transform3d m = Transform3d::Identity();
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m.rotate(Eigen::AngleAxisd(-0.5f * (double)PI, Vec3d::UnitY()));
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m.translate(-center);
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Vec2d mouse_pos_2d = to_2d(transform(ray, m).intersect_plane(0.0));
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return Vec3d(0.0, mouse_pos_2d(1), -mouse_pos_2d(0));
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}
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// return an index:
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// 0 for plane XY
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// 1 for plane XZ
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// 2 for plane YZ
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// which indicates which plane is best suited for intersecting the given unit vector
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// giving precedence to the plane with the given index
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unsigned int select_best_plane(const Vec3d& unit_vector, unsigned int preferred_plane)
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{
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unsigned int ret = preferred_plane;
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// 1st checks if the given vector is not parallel to the given preferred plane
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double dot_to_normal = 0.0;
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switch (ret)
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2018-09-10 09:58:24 +00:00
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{
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2018-09-11 12:48:17 +00:00
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case 0: // plane xy
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{
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dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitZ()));
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break;
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2018-09-10 09:58:24 +00:00
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}
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2018-09-11 12:48:17 +00:00
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case 1: // plane xz
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2018-09-10 09:58:24 +00:00
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{
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2018-09-11 12:48:17 +00:00
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dot_to_normal = std::abs(unit_vector.dot(-Vec3d::UnitY()));
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break;
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2018-09-10 09:58:24 +00:00
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}
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2018-09-11 12:48:17 +00:00
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case 2: // plane yz
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2018-09-10 09:58:24 +00:00
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{
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2018-09-11 12:48:17 +00:00
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dot_to_normal = std::abs(unit_vector.dot(Vec3d::UnitX()));
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break;
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2018-09-10 09:58:24 +00:00
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}
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2018-09-11 12:48:17 +00:00
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default:
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2018-09-10 09:58:24 +00:00
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{
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2018-09-11 12:48:17 +00:00
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break;
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}
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}
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2018-09-10 09:58:24 +00:00
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2018-09-11 12:48:17 +00:00
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// if almost parallel, select the plane whose normal direction is closest to the given vector direction,
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// otherwise return the given preferred plane index
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if (dot_to_normal < 0.1)
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{
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typedef std::map<double, unsigned int> ProjsMap;
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ProjsMap projs_map;
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projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitZ())), 0)); // plane xy
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projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(-Vec3d::UnitY())), 1)); // plane xz
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projs_map.insert(ProjsMap::value_type(std::abs(unit_vector.dot(Vec3d::UnitX())), 2)); // plane yz
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ret = projs_map.rbegin()->second;
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2018-09-10 09:58:24 +00:00
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}
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2018-09-11 12:48:17 +00:00
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return ret;
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}
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2018-09-10 09:58:24 +00:00
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2018-09-11 12:48:17 +00:00
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const float GLGizmoBase::Grabber::SizeFactor = 0.025f;
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const float GLGizmoBase::Grabber::MinHalfSize = 1.5f;
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2018-08-20 08:23:17 +00:00
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const float GLGizmoBase::Grabber::DraggingScaleFactor = 1.25f;
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2018-06-15 12:10:28 +00:00
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GLGizmoBase::Grabber::Grabber()
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2018-08-28 11:23:28 +00:00
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: center(Vec3d::Zero())
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, angles(Vec3d::Zero())
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2018-08-20 08:23:17 +00:00
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, dragging(false)
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2018-09-11 10:40:42 +00:00
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, enabled(true)
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2018-06-15 12:10:28 +00:00
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{
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color[0] = 1.0f;
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color[1] = 1.0f;
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color[2] = 1.0f;
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}
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2018-09-11 12:48:17 +00:00
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void GLGizmoBase::Grabber::render(bool hover, const BoundingBoxf3& box) const
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2018-06-15 12:10:28 +00:00
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{
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2018-08-20 08:23:17 +00:00
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float render_color[3];
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if (hover)
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{
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render_color[0] = 1.0f - color[0];
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render_color[1] = 1.0f - color[1];
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render_color[2] = 1.0f - color[2];
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}
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else
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::memcpy((void*)render_color, (const void*)color, 3 * sizeof(float));
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2018-06-15 12:10:28 +00:00
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2018-09-11 12:48:17 +00:00
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render(box, render_color, true);
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2018-08-20 08:23:17 +00:00
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}
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2018-09-11 12:48:17 +00:00
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void GLGizmoBase::Grabber::render(const BoundingBoxf3& box, const float* render_color, bool use_lighting) const
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2018-08-20 08:23:17 +00:00
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{
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2018-09-11 12:48:17 +00:00
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float max_size = (float)box.max_size();
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float half_size = dragging ? max_size * SizeFactor * DraggingScaleFactor : max_size * SizeFactor;
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half_size = std::max(half_size, MinHalfSize);
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2018-08-21 12:27:36 +00:00
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if (use_lighting)
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::glEnable(GL_LIGHTING);
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2018-08-20 08:23:17 +00:00
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::glColor3f((GLfloat)render_color[0], (GLfloat)render_color[1], (GLfloat)render_color[2]);
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2018-06-15 12:10:28 +00:00
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2018-06-15 14:16:55 +00:00
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::glPushMatrix();
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2018-08-23 13:37:38 +00:00
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::glTranslatef((GLfloat)center(0), (GLfloat)center(1), (GLfloat)center(2));
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2018-08-20 08:23:17 +00:00
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float rad_to_deg = 180.0f / (GLfloat)PI;
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2018-08-28 11:23:28 +00:00
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::glRotatef((GLfloat)angles(0) * rad_to_deg, 1.0f, 0.0f, 0.0f);
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::glRotatef((GLfloat)angles(1) * rad_to_deg, 0.0f, 1.0f, 0.0f);
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::glRotatef((GLfloat)angles(2) * rad_to_deg, 0.0f, 0.0f, 1.0f);
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2018-06-15 14:16:55 +00:00
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2018-09-19 12:59:57 +00:00
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2018-08-21 12:27:36 +00:00
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// face min x
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::glPushMatrix();
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::glTranslatef(-(GLfloat)half_size, 0.0f, 0.0f);
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::glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
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render_face(half_size);
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::glPopMatrix();
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// face max x
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::glPushMatrix();
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::glTranslatef((GLfloat)half_size, 0.0f, 0.0f);
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::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
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render_face(half_size);
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::glPopMatrix();
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// face min y
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::glPushMatrix();
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::glTranslatef(0.0f, -(GLfloat)half_size, 0.0f);
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::glRotatef(90.0f, 1.0f, 0.0f, 0.0f);
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render_face(half_size);
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::glPopMatrix();
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// face max y
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::glPushMatrix();
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::glTranslatef(0.0f, (GLfloat)half_size, 0.0f);
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::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
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render_face(half_size);
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::glPopMatrix();
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// face min z
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::glPushMatrix();
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::glTranslatef(0.0f, 0.0f, -(GLfloat)half_size);
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::glRotatef(180.0f, 1.0f, 0.0f, 0.0f);
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render_face(half_size);
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::glPopMatrix();
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// face max z
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::glPushMatrix();
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::glTranslatef(0.0f, 0.0f, (GLfloat)half_size);
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render_face(half_size);
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::glPopMatrix();
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2018-06-15 12:10:28 +00:00
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2018-06-15 14:16:55 +00:00
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::glPopMatrix();
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2018-08-21 12:27:36 +00:00
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if (use_lighting)
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::glDisable(GL_LIGHTING);
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}
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void GLGizmoBase::Grabber::render_face(float half_size) const
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{
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::glBegin(GL_TRIANGLES);
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::glNormal3f(0.0f, 0.0f, 1.0f);
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::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
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::glVertex3f((GLfloat)half_size, -(GLfloat)half_size, 0.0f);
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::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
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::glVertex3f((GLfloat)half_size, (GLfloat)half_size, 0.0f);
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::glVertex3f(-(GLfloat)half_size, (GLfloat)half_size, 0.0f);
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::glVertex3f(-(GLfloat)half_size, -(GLfloat)half_size, 0.0f);
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::glEnd();
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2018-06-15 12:10:28 +00:00
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}
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2018-06-14 08:00:59 +00:00
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2018-08-24 12:11:41 +00:00
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent)
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: m_parent(parent)
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, m_group_id(-1)
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2018-08-20 08:23:17 +00:00
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, m_state(Off)
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2018-06-14 13:32:26 +00:00
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, m_hover_id(-1)
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2018-09-10 08:01:49 +00:00
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, m_dragging(false)
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2018-06-13 07:12:16 +00:00
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{
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2018-08-20 08:23:17 +00:00
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::memcpy((void*)m_base_color, (const void*)DEFAULT_BASE_COLOR, 3 * sizeof(float));
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::memcpy((void*)m_drag_color, (const void*)DEFAULT_DRAG_COLOR, 3 * sizeof(float));
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::memcpy((void*)m_highlight_color, (const void*)DEFAULT_HIGHLIGHT_COLOR, 3 * sizeof(float));
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2018-06-13 07:12:16 +00:00
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}
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2018-08-20 08:23:17 +00:00
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void GLGizmoBase::set_hover_id(int id)
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2018-06-15 12:10:28 +00:00
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{
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2018-08-27 12:00:53 +00:00
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if (m_grabbers.empty() || (id < (int)m_grabbers.size()))
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2018-08-20 08:23:17 +00:00
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{
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m_hover_id = id;
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on_set_hover_id();
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}
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2018-06-15 12:10:28 +00:00
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}
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2018-08-20 08:23:17 +00:00
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void GLGizmoBase::set_highlight_color(const float* color)
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2018-06-14 13:32:26 +00:00
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{
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2018-08-20 08:23:17 +00:00
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if (color != nullptr)
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::memcpy((void*)m_highlight_color, (const void*)color, 3 * sizeof(float));
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2018-06-15 12:10:28 +00:00
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}
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2018-09-11 10:40:42 +00:00
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void GLGizmoBase::enable_grabber(unsigned int id)
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{
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if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
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m_grabbers[id].enabled = true;
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on_enable_grabber(id);
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}
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void GLGizmoBase::disable_grabber(unsigned int id)
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{
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if ((0 <= id) && (id < (unsigned int)m_grabbers.size()))
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m_grabbers[id].enabled = false;
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on_disable_grabber(id);
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}
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2018-09-10 08:01:49 +00:00
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void GLGizmoBase::start_dragging(const BoundingBoxf3& box)
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2018-06-15 12:10:28 +00:00
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{
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2018-09-10 08:01:49 +00:00
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m_dragging = true;
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2018-08-20 08:23:17 +00:00
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for (int i = 0; i < (int)m_grabbers.size(); ++i)
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{
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m_grabbers[i].dragging = (m_hover_id == i);
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}
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2018-09-10 08:01:49 +00:00
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on_start_dragging(box);
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2018-06-15 12:10:28 +00:00
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}
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2018-07-12 09:26:13 +00:00
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void GLGizmoBase::stop_dragging()
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{
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2018-09-10 08:01:49 +00:00
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m_dragging = false;
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2018-08-24 13:49:57 +00:00
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set_tooltip("");
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2018-08-20 08:23:17 +00:00
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for (int i = 0; i < (int)m_grabbers.size(); ++i)
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{
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m_grabbers[i].dragging = false;
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}
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|
|
|
2018-07-12 09:26:13 +00:00
|
|
|
on_stop_dragging();
|
|
|
|
}
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
void GLGizmoBase::update(const Linef3& mouse_ray, const Point* mouse_pos)
|
2018-06-15 12:10:28 +00:00
|
|
|
{
|
|
|
|
if (m_hover_id != -1)
|
2018-09-19 12:59:57 +00:00
|
|
|
on_update(mouse_ray, mouse_pos);
|
2018-06-14 13:32:26 +00:00
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
float GLGizmoBase::picking_color_component(unsigned int id) const
|
2018-07-12 09:26:13 +00:00
|
|
|
{
|
2018-08-20 08:23:17 +00:00
|
|
|
int color = 254 - (int)id;
|
|
|
|
if (m_group_id > -1)
|
|
|
|
color -= m_group_id;
|
2018-07-12 09:26:13 +00:00
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
return (float)color / 255.0f;
|
2018-07-12 09:26:13 +00:00
|
|
|
}
|
|
|
|
|
2018-09-11 12:48:17 +00:00
|
|
|
void GLGizmoBase::render_grabbers(const BoundingBoxf3& box) const
|
2018-07-12 09:26:13 +00:00
|
|
|
{
|
2018-08-20 08:23:17 +00:00
|
|
|
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
|
|
|
{
|
2018-09-11 10:40:42 +00:00
|
|
|
if (m_grabbers[i].enabled)
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[i].render((m_hover_id == i), box);
|
2018-08-20 08:23:17 +00:00
|
|
|
}
|
2018-06-18 13:07:17 +00:00
|
|
|
}
|
|
|
|
|
2018-09-11 12:48:17 +00:00
|
|
|
void GLGizmoBase::render_grabbers_for_picking(const BoundingBoxf3& box) const
|
2018-06-14 08:00:59 +00:00
|
|
|
{
|
2018-09-07 10:20:56 +00:00
|
|
|
for (unsigned int i = 0; i < (unsigned int)m_grabbers.size(); ++i)
|
2018-06-14 13:32:26 +00:00
|
|
|
{
|
2018-09-11 10:40:42 +00:00
|
|
|
if (m_grabbers[i].enabled)
|
|
|
|
{
|
|
|
|
m_grabbers[i].color[0] = 1.0f;
|
|
|
|
m_grabbers[i].color[1] = 1.0f;
|
|
|
|
m_grabbers[i].color[2] = picking_color_component(i);
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[i].render_for_picking(box);
|
2018-09-11 10:40:42 +00:00
|
|
|
}
|
2018-06-14 13:32:26 +00:00
|
|
|
}
|
2018-06-14 08:00:59 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:11:41 +00:00
|
|
|
void GLGizmoBase::set_tooltip(const std::string& tooltip) const
|
|
|
|
{
|
|
|
|
m_parent.set_tooltip(tooltip);
|
|
|
|
}
|
|
|
|
|
|
|
|
std::string GLGizmoBase::format(float value, unsigned int decimals) const
|
|
|
|
{
|
|
|
|
char buf[1024];
|
|
|
|
::sprintf(buf, "%.*f", decimals, value);
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
|
2018-06-14 08:00:59 +00:00
|
|
|
const float GLGizmoRotate::Offset = 5.0f;
|
|
|
|
const unsigned int GLGizmoRotate::CircleResolution = 64;
|
2018-06-15 14:16:55 +00:00
|
|
|
const unsigned int GLGizmoRotate::AngleResolution = 64;
|
2018-08-20 08:23:17 +00:00
|
|
|
const unsigned int GLGizmoRotate::ScaleStepsCount = 72;
|
2018-06-14 08:00:59 +00:00
|
|
|
const float GLGizmoRotate::ScaleStepRad = 2.0f * (float)PI / GLGizmoRotate::ScaleStepsCount;
|
2018-08-20 08:23:17 +00:00
|
|
|
const unsigned int GLGizmoRotate::ScaleLongEvery = 2;
|
2018-09-21 11:44:38 +00:00
|
|
|
const float GLGizmoRotate::ScaleLongTooth = 0.1f; // in percent of radius
|
2018-06-14 08:00:59 +00:00
|
|
|
const unsigned int GLGizmoRotate::SnapRegionsCount = 8;
|
2018-09-21 11:44:38 +00:00
|
|
|
const float GLGizmoRotate::GrabberOffset = 0.15f; // in percent of radius
|
2018-06-14 08:00:59 +00:00
|
|
|
|
2018-08-24 12:11:41 +00:00
|
|
|
GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
|
|
|
|
: GLGizmoBase(parent)
|
2018-08-20 08:23:17 +00:00
|
|
|
, m_axis(axis)
|
2018-08-28 11:23:28 +00:00
|
|
|
, m_angle(0.0)
|
2018-08-23 13:37:38 +00:00
|
|
|
, m_center(0.0, 0.0, 0.0)
|
2018-06-15 14:16:55 +00:00
|
|
|
, m_radius(0.0f)
|
2018-09-21 11:44:38 +00:00
|
|
|
, m_snap_coarse_in_radius(0.0f)
|
|
|
|
, m_snap_coarse_out_radius(0.0f)
|
|
|
|
, m_snap_fine_in_radius(0.0f)
|
|
|
|
, m_snap_fine_out_radius(0.0f)
|
2018-06-13 07:12:16 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
2018-08-28 11:23:28 +00:00
|
|
|
void GLGizmoRotate::set_angle(double angle)
|
2018-06-19 07:46:26 +00:00
|
|
|
{
|
2018-08-28 11:23:28 +00:00
|
|
|
if (std::abs(angle - 2.0 * (double)PI) < EPSILON)
|
|
|
|
angle = 0.0;
|
2018-06-19 07:46:26 +00:00
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
m_angle = angle;
|
2018-06-19 07:46:26 +00:00
|
|
|
}
|
|
|
|
|
2018-06-13 07:12:16 +00:00
|
|
|
bool GLGizmoRotate::on_init()
|
|
|
|
{
|
2018-06-15 12:10:28 +00:00
|
|
|
m_grabbers.push_back(Grabber());
|
2018-06-13 07:12:16 +00:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
void GLGizmoRotate::on_start_dragging(const BoundingBoxf3& box)
|
|
|
|
{
|
|
|
|
m_center = box.center();
|
|
|
|
m_radius = Offset + box.radius();
|
2018-09-21 11:44:38 +00:00
|
|
|
m_snap_coarse_in_radius = m_radius / 3.0f;
|
|
|
|
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
|
|
|
|
m_snap_fine_in_radius = m_radius;
|
|
|
|
m_snap_fine_out_radius = m_snap_fine_in_radius + m_radius * ScaleLongTooth;
|
2018-09-10 08:01:49 +00:00
|
|
|
}
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
void GLGizmoRotate::on_update(const Linef3& mouse_ray, const Point* mouse_position)
|
2018-08-23 13:37:38 +00:00
|
|
|
{
|
|
|
|
Vec2d mouse_pos = to_2d(mouse_position_in_local_plane(mouse_ray));
|
2018-08-20 08:23:17 +00:00
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
Vec2d orig_dir = Vec2d::UnitX();
|
|
|
|
Vec2d new_dir = mouse_pos.normalized();
|
2018-08-20 08:23:17 +00:00
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
double theta = ::acos(clamp(-1.0, 1.0, new_dir.dot(orig_dir)));
|
Removed Point::scale(),translate(),coincides_with(),distance_to(),
distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
2018-08-17 12:14:24 +00:00
|
|
|
if (cross2(orig_dir, new_dir) < 0.0)
|
2018-08-24 08:20:00 +00:00
|
|
|
theta = 2.0 * (double)PI - theta;
|
2018-06-15 14:16:55 +00:00
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
double len = mouse_pos.norm();
|
2018-08-24 10:16:11 +00:00
|
|
|
|
2018-09-21 11:44:38 +00:00
|
|
|
// snap to coarse snap region
|
|
|
|
if ((m_snap_coarse_in_radius <= len) && (len <= m_snap_coarse_out_radius))
|
2018-06-15 14:16:55 +00:00
|
|
|
{
|
2018-08-24 08:20:00 +00:00
|
|
|
double step = 2.0 * (double)PI / (double)SnapRegionsCount;
|
|
|
|
theta = step * (double)std::round(theta / step);
|
2018-06-15 14:16:55 +00:00
|
|
|
}
|
2018-08-24 10:16:11 +00:00
|
|
|
else
|
|
|
|
{
|
2018-09-21 11:44:38 +00:00
|
|
|
// snap to fine snap region (scale)
|
|
|
|
if ((m_snap_fine_in_radius <= len) && (len <= m_snap_fine_out_radius))
|
2018-08-24 10:16:11 +00:00
|
|
|
{
|
|
|
|
double step = 2.0 * (double)PI / (double)ScaleStepsCount;
|
|
|
|
theta = step * (double)std::round(theta / step);
|
|
|
|
}
|
|
|
|
}
|
2018-06-15 14:16:55 +00:00
|
|
|
|
2018-08-24 08:20:00 +00:00
|
|
|
if (theta == 2.0 * (double)PI)
|
2018-06-15 14:16:55 +00:00
|
|
|
theta = 0.0;
|
2018-06-19 07:46:26 +00:00
|
|
|
|
2018-08-28 11:23:28 +00:00
|
|
|
m_angle = theta;
|
2018-06-15 12:10:28 +00:00
|
|
|
}
|
|
|
|
|
2018-06-13 13:44:04 +00:00
|
|
|
void GLGizmoRotate::on_render(const BoundingBoxf3& box) const
|
|
|
|
{
|
2018-09-11 10:40:42 +00:00
|
|
|
if (!m_grabbers[0].enabled)
|
|
|
|
return;
|
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
if (m_dragging)
|
2018-08-24 12:11:41 +00:00
|
|
|
set_tooltip(format(m_angle * 180.0f / (float)PI, 4));
|
2018-09-10 08:01:49 +00:00
|
|
|
else
|
2018-07-12 09:26:13 +00:00
|
|
|
{
|
2018-08-15 10:50:06 +00:00
|
|
|
m_center = box.center();
|
2018-08-20 08:23:17 +00:00
|
|
|
m_radius = Offset + box.radius();
|
2018-09-21 11:44:38 +00:00
|
|
|
m_snap_coarse_in_radius = m_radius / 3.0f;
|
|
|
|
m_snap_coarse_out_radius = 2.0f * m_snap_coarse_in_radius;
|
|
|
|
m_snap_fine_in_radius = m_radius;
|
|
|
|
m_snap_fine_out_radius = m_radius * (1.0f + ScaleLongTooth);
|
2018-07-12 09:26:13 +00:00
|
|
|
}
|
2018-06-14 08:00:59 +00:00
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
::glEnable(GL_DEPTH_TEST);
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
::glPushMatrix();
|
|
|
|
transform_to_local();
|
|
|
|
|
2018-08-21 07:03:38 +00:00
|
|
|
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
|
|
|
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
|
2018-06-15 14:16:55 +00:00
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
render_circle();
|
2018-08-28 10:50:26 +00:00
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
if (m_hover_id != -1)
|
|
|
|
{
|
|
|
|
render_scale();
|
|
|
|
render_snap_radii();
|
|
|
|
render_reference_radius();
|
|
|
|
}
|
|
|
|
|
|
|
|
::glColor3fv(m_highlight_color);
|
2018-08-28 10:50:26 +00:00
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
if (m_hover_id != -1)
|
|
|
|
render_angle();
|
|
|
|
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabber(box);
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
::glPopMatrix();
|
2018-06-14 08:00:59 +00:00
|
|
|
}
|
|
|
|
|
2018-06-14 13:32:26 +00:00
|
|
|
void GLGizmoRotate::on_render_for_picking(const BoundingBoxf3& box) const
|
|
|
|
{
|
|
|
|
::glDisable(GL_DEPTH_TEST);
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
::glPushMatrix();
|
|
|
|
|
2018-09-07 10:20:56 +00:00
|
|
|
transform_to_local();
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabbers_for_picking(box);
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
::glPopMatrix();
|
2018-06-14 13:32:26 +00:00
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
void GLGizmoRotate::render_circle() const
|
2018-06-14 08:00:59 +00:00
|
|
|
{
|
|
|
|
::glBegin(GL_LINE_LOOP);
|
|
|
|
for (unsigned int i = 0; i < ScaleStepsCount; ++i)
|
|
|
|
{
|
|
|
|
float angle = (float)i * ScaleStepRad;
|
2018-08-20 08:23:17 +00:00
|
|
|
float x = ::cos(angle) * m_radius;
|
|
|
|
float y = ::sin(angle) * m_radius;
|
|
|
|
float z = 0.0f;
|
|
|
|
::glVertex3f((GLfloat)x, (GLfloat)y, (GLfloat)z);
|
2018-06-14 08:00:59 +00:00
|
|
|
}
|
|
|
|
::glEnd();
|
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
void GLGizmoRotate::render_scale() const
|
2018-06-14 08:00:59 +00:00
|
|
|
{
|
2018-09-21 11:44:38 +00:00
|
|
|
float out_radius_long = m_snap_fine_out_radius;
|
|
|
|
float out_radius_short = m_radius * (1.0f + 0.5f * ScaleLongTooth);
|
2018-06-14 08:00:59 +00:00
|
|
|
|
|
|
|
::glBegin(GL_LINES);
|
|
|
|
for (unsigned int i = 0; i < ScaleStepsCount; ++i)
|
|
|
|
{
|
|
|
|
float angle = (float)i * ScaleStepRad;
|
|
|
|
float cosa = ::cos(angle);
|
|
|
|
float sina = ::sin(angle);
|
2018-08-20 08:23:17 +00:00
|
|
|
float in_x = cosa * m_radius;
|
|
|
|
float in_y = sina * m_radius;
|
|
|
|
float in_z = 0.0f;
|
|
|
|
float out_x = (i % ScaleLongEvery == 0) ? cosa * out_radius_long : cosa * out_radius_short;
|
|
|
|
float out_y = (i % ScaleLongEvery == 0) ? sina * out_radius_long : sina * out_radius_short;
|
|
|
|
float out_z = 0.0f;
|
|
|
|
::glVertex3f((GLfloat)in_x, (GLfloat)in_y, (GLfloat)in_z);
|
|
|
|
::glVertex3f((GLfloat)out_x, (GLfloat)out_y, (GLfloat)out_z);
|
2018-06-14 08:00:59 +00:00
|
|
|
}
|
|
|
|
::glEnd();
|
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
void GLGizmoRotate::render_snap_radii() const
|
2018-06-14 08:00:59 +00:00
|
|
|
{
|
2018-06-15 14:16:55 +00:00
|
|
|
float step = 2.0f * (float)PI / (float)SnapRegionsCount;
|
2018-06-14 08:00:59 +00:00
|
|
|
|
2018-06-15 14:16:55 +00:00
|
|
|
float in_radius = m_radius / 3.0f;
|
2018-06-14 08:00:59 +00:00
|
|
|
float out_radius = 2.0f * in_radius;
|
|
|
|
|
|
|
|
::glBegin(GL_LINES);
|
|
|
|
for (unsigned int i = 0; i < SnapRegionsCount; ++i)
|
|
|
|
{
|
2018-06-15 14:16:55 +00:00
|
|
|
float angle = (float)i * step;
|
2018-06-14 08:00:59 +00:00
|
|
|
float cosa = ::cos(angle);
|
|
|
|
float sina = ::sin(angle);
|
2018-08-20 08:23:17 +00:00
|
|
|
float in_x = cosa * in_radius;
|
|
|
|
float in_y = sina * in_radius;
|
|
|
|
float in_z = 0.0f;
|
|
|
|
float out_x = cosa * out_radius;
|
|
|
|
float out_y = sina * out_radius;
|
|
|
|
float out_z = 0.0f;
|
|
|
|
::glVertex3f((GLfloat)in_x, (GLfloat)in_y, (GLfloat)in_z);
|
|
|
|
::glVertex3f((GLfloat)out_x, (GLfloat)out_y, (GLfloat)out_z);
|
2018-06-14 08:00:59 +00:00
|
|
|
}
|
|
|
|
::glEnd();
|
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
void GLGizmoRotate::render_reference_radius() const
|
2018-06-14 08:00:59 +00:00
|
|
|
{
|
|
|
|
::glBegin(GL_LINES);
|
2018-08-20 08:23:17 +00:00
|
|
|
::glVertex3f(0.0f, 0.0f, 0.0f);
|
2018-09-21 11:44:38 +00:00
|
|
|
::glVertex3f((GLfloat)(m_radius * (1.0f + GrabberOffset)), 0.0f, 0.0f);
|
2018-06-14 08:00:59 +00:00
|
|
|
::glEnd();
|
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
void GLGizmoRotate::render_angle() const
|
2018-06-14 08:00:59 +00:00
|
|
|
{
|
2018-08-28 11:23:28 +00:00
|
|
|
float step_angle = (float)m_angle / AngleResolution;
|
2018-09-21 11:44:38 +00:00
|
|
|
float ex_radius = m_radius * (1.0f + GrabberOffset);
|
2018-06-14 08:00:59 +00:00
|
|
|
|
2018-06-15 14:16:55 +00:00
|
|
|
::glBegin(GL_LINE_STRIP);
|
|
|
|
for (unsigned int i = 0; i <= AngleResolution; ++i)
|
|
|
|
{
|
|
|
|
float angle = (float)i * step_angle;
|
2018-08-20 08:23:17 +00:00
|
|
|
float x = ::cos(angle) * ex_radius;
|
|
|
|
float y = ::sin(angle) * ex_radius;
|
|
|
|
float z = 0.0f;
|
|
|
|
::glVertex3f((GLfloat)x, (GLfloat)y, (GLfloat)z);
|
2018-06-15 14:16:55 +00:00
|
|
|
}
|
|
|
|
::glEnd();
|
|
|
|
}
|
|
|
|
|
2018-09-11 12:48:17 +00:00
|
|
|
void GLGizmoRotate::render_grabber(const BoundingBoxf3& box) const
|
2018-06-15 14:16:55 +00:00
|
|
|
{
|
2018-09-21 11:44:38 +00:00
|
|
|
double grabber_radius = (double)m_radius * (1.0 + (double)GrabberOffset);
|
2018-08-23 13:37:38 +00:00
|
|
|
m_grabbers[0].center = Vec3d(::cos(m_angle) * grabber_radius, ::sin(m_angle) * grabber_radius, 0.0);
|
2018-08-28 11:23:28 +00:00
|
|
|
m_grabbers[0].angles(2) = m_angle;
|
2018-08-20 08:23:17 +00:00
|
|
|
|
2018-08-21 07:03:38 +00:00
|
|
|
::glColor3fv((m_hover_id != -1) ? m_drag_color : m_highlight_color);
|
2018-06-15 14:16:55 +00:00
|
|
|
|
2018-06-14 08:00:59 +00:00
|
|
|
::glBegin(GL_LINES);
|
2018-08-20 08:23:17 +00:00
|
|
|
::glVertex3f(0.0f, 0.0f, 0.0f);
|
2018-08-23 13:37:38 +00:00
|
|
|
::glVertex3f((GLfloat)m_grabbers[0].center(0), (GLfloat)m_grabbers[0].center(1), (GLfloat)m_grabbers[0].center(2));
|
2018-06-14 08:00:59 +00:00
|
|
|
::glEnd();
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
::memcpy((void*)m_grabbers[0].color, (const void*)m_highlight_color, 3 * sizeof(float));
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabbers(box);
|
2018-06-13 13:44:04 +00:00
|
|
|
}
|
|
|
|
|
2018-08-20 08:23:17 +00:00
|
|
|
void GLGizmoRotate::transform_to_local() const
|
|
|
|
{
|
2018-08-23 13:37:38 +00:00
|
|
|
::glTranslatef((GLfloat)m_center(0), (GLfloat)m_center(1), (GLfloat)m_center(2));
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
switch (m_axis)
|
|
|
|
{
|
|
|
|
case X:
|
|
|
|
{
|
|
|
|
::glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
|
|
|
|
::glRotatef(90.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Y:
|
|
|
|
{
|
2018-08-24 08:32:05 +00:00
|
|
|
::glRotatef(-90.0f, 1.0f, 0.0f, 0.0f);
|
2018-08-20 08:23:17 +00:00
|
|
|
::glRotatef(180.0f, 0.0f, 0.0f, 1.0f);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
case Z:
|
|
|
|
{
|
|
|
|
// no rotation
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray) const
|
2018-08-20 08:23:17 +00:00
|
|
|
{
|
2018-08-23 13:37:38 +00:00
|
|
|
double half_pi = 0.5 * (double)PI;
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
Transform3d m = Transform3d::Identity();
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
switch (m_axis)
|
|
|
|
{
|
|
|
|
case X:
|
|
|
|
{
|
2018-08-23 13:37:38 +00:00
|
|
|
m.rotate(Eigen::AngleAxisd(-half_pi, Vec3d::UnitZ()));
|
|
|
|
m.rotate(Eigen::AngleAxisd(-half_pi, Vec3d::UnitY()));
|
2018-08-20 08:23:17 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case Y:
|
|
|
|
{
|
2018-08-23 13:37:38 +00:00
|
|
|
m.rotate(Eigen::AngleAxisd(-(double)PI, Vec3d::UnitZ()));
|
2018-08-24 08:32:05 +00:00
|
|
|
m.rotate(Eigen::AngleAxisd(half_pi, Vec3d::UnitX()));
|
2018-08-20 08:23:17 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
case Z:
|
|
|
|
{
|
|
|
|
// no rotation applied
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
m.translate(-m_center);
|
2018-08-20 08:23:17 +00:00
|
|
|
|
2018-08-28 11:23:28 +00:00
|
|
|
return transform(mouse_ray, m).intersect_plane(0.0);
|
2018-08-20 08:23:17 +00:00
|
|
|
}
|
|
|
|
|
2018-08-24 12:11:41 +00:00
|
|
|
GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent)
|
|
|
|
: GLGizmoBase(parent)
|
2018-08-20 08:23:17 +00:00
|
|
|
{
|
2018-09-10 08:01:49 +00:00
|
|
|
m_gizmos.emplace_back(parent, GLGizmoRotate::X);
|
|
|
|
m_gizmos.emplace_back(parent, GLGizmoRotate::Y);
|
|
|
|
m_gizmos.emplace_back(parent, GLGizmoRotate::Z);
|
|
|
|
|
|
|
|
for (unsigned int i = 0; i < 3; ++i)
|
|
|
|
{
|
|
|
|
m_gizmos[i].set_group_id(i);
|
|
|
|
}
|
2018-08-20 08:23:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool GLGizmoRotate3D::on_init()
|
|
|
|
{
|
2018-09-10 08:01:49 +00:00
|
|
|
for (GLGizmoRotate& g : m_gizmos)
|
|
|
|
{
|
|
|
|
if (!g.init())
|
|
|
|
return false;
|
|
|
|
}
|
2018-08-20 08:23:17 +00:00
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
for (unsigned int i = 0; i < 3; ++i)
|
|
|
|
{
|
|
|
|
m_gizmos[i].set_highlight_color(AXES_COLOR[i]);
|
|
|
|
}
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
std::string path = resources_dir() + "/icons/overlay/";
|
|
|
|
|
|
|
|
std::string filename = path + "rotate_off.png";
|
|
|
|
if (!m_textures[Off].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "rotate_hover.png";
|
|
|
|
if (!m_textures[Hover].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "rotate_on.png";
|
|
|
|
if (!m_textures[On].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
void GLGizmoRotate3D::on_start_dragging(const BoundingBoxf3& box)
|
2018-08-20 08:23:17 +00:00
|
|
|
{
|
2018-09-10 08:01:49 +00:00
|
|
|
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
|
|
|
m_gizmos[m_hover_id].start_dragging(box);
|
2018-08-20 08:23:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoRotate3D::on_stop_dragging()
|
|
|
|
{
|
2018-09-10 08:01:49 +00:00
|
|
|
if ((0 <= m_hover_id) && (m_hover_id < 3))
|
|
|
|
m_gizmos[m_hover_id].stop_dragging();
|
2018-08-20 08:23:17 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoRotate3D::on_render(const BoundingBoxf3& box) const
|
|
|
|
{
|
|
|
|
if ((m_hover_id == -1) || (m_hover_id == 0))
|
2018-09-10 08:01:49 +00:00
|
|
|
m_gizmos[X].render(box);
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
if ((m_hover_id == -1) || (m_hover_id == 1))
|
2018-09-10 08:01:49 +00:00
|
|
|
m_gizmos[Y].render(box);
|
2018-08-20 08:23:17 +00:00
|
|
|
|
|
|
|
if ((m_hover_id == -1) || (m_hover_id == 2))
|
2018-09-10 08:01:49 +00:00
|
|
|
m_gizmos[Z].render(box);
|
2018-08-20 08:23:17 +00:00
|
|
|
}
|
|
|
|
|
2018-08-21 06:50:35 +00:00
|
|
|
const float GLGizmoScale3D::Offset = 5.0f;
|
2018-09-17 13:12:13 +00:00
|
|
|
const Vec3d GLGizmoScale3D::OffsetVec = (double)GLGizmoScale3D::Offset * Vec3d::Ones();
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-24 12:11:41 +00:00
|
|
|
GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent)
|
|
|
|
: GLGizmoBase(parent)
|
2018-08-28 11:23:28 +00:00
|
|
|
, m_scale(Vec3d::Ones())
|
|
|
|
, m_starting_scale(Vec3d::Ones())
|
2018-08-29 11:36:03 +00:00
|
|
|
, m_show_starting_box(false)
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GLGizmoScale3D::on_init()
|
|
|
|
{
|
|
|
|
std::string path = resources_dir() + "/icons/overlay/";
|
|
|
|
|
|
|
|
std::string filename = path + "scale_off.png";
|
|
|
|
if (!m_textures[Off].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "scale_hover.png";
|
|
|
|
if (!m_textures[Hover].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "scale_on.png";
|
|
|
|
if (!m_textures[On].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
2018-08-21 12:27:36 +00:00
|
|
|
for (int i = 0; i < 10; ++i)
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
|
|
|
m_grabbers.push_back(Grabber());
|
|
|
|
}
|
|
|
|
|
2018-08-28 11:23:28 +00:00
|
|
|
double half_pi = 0.5 * (double)PI;
|
2018-08-21 06:50:35 +00:00
|
|
|
|
|
|
|
// x axis
|
2018-08-28 11:23:28 +00:00
|
|
|
m_grabbers[0].angles(1) = half_pi;
|
|
|
|
m_grabbers[1].angles(1) = half_pi;
|
2018-08-21 06:50:35 +00:00
|
|
|
|
|
|
|
// y axis
|
2018-08-28 11:23:28 +00:00
|
|
|
m_grabbers[2].angles(0) = half_pi;
|
|
|
|
m_grabbers[3].angles(0) = half_pi;
|
2018-08-21 06:50:35 +00:00
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
void GLGizmoScale3D::on_start_dragging(const BoundingBoxf3& box)
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
|
|
|
if (m_hover_id != -1)
|
2018-08-22 09:22:07 +00:00
|
|
|
{
|
2018-08-21 06:50:35 +00:00
|
|
|
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
2018-08-29 11:36:03 +00:00
|
|
|
m_show_starting_box = true;
|
2018-09-17 13:12:13 +00:00
|
|
|
m_starting_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
|
2018-08-22 09:22:07 +00:00
|
|
|
}
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
void GLGizmoScale3D::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
|
|
|
if ((m_hover_id == 0) || (m_hover_id == 1))
|
|
|
|
do_scale_x(mouse_ray);
|
|
|
|
else if ((m_hover_id == 2) || (m_hover_id == 3))
|
|
|
|
do_scale_y(mouse_ray);
|
|
|
|
else if ((m_hover_id == 4) || (m_hover_id == 5))
|
|
|
|
do_scale_z(mouse_ray);
|
2018-08-21 12:27:36 +00:00
|
|
|
else if (m_hover_id >= 6)
|
2018-08-21 06:50:35 +00:00
|
|
|
do_scale_uniform(mouse_ray);
|
|
|
|
}
|
|
|
|
|
2018-09-19 13:39:54 +00:00
|
|
|
#if ENABLE_GIZMOS_RESET
|
|
|
|
void GLGizmoScale3D::on_process_double_click()
|
|
|
|
{
|
2018-09-25 10:15:51 +00:00
|
|
|
if (m_hover_id >= 6)
|
2018-09-19 13:39:54 +00:00
|
|
|
m_scale = Vec3d::Ones();
|
|
|
|
}
|
|
|
|
#endif // ENABLE_GIZMOS_RESET
|
|
|
|
|
2018-08-21 06:50:35 +00:00
|
|
|
void GLGizmoScale3D::on_render(const BoundingBoxf3& box) const
|
|
|
|
{
|
2018-08-24 12:11:41 +00:00
|
|
|
if (m_grabbers[0].dragging || m_grabbers[1].dragging)
|
2018-08-28 11:23:28 +00:00
|
|
|
set_tooltip("X: " + format(100.0f * m_scale(0), 4) + "%");
|
2018-08-24 12:11:41 +00:00
|
|
|
else if (m_grabbers[2].dragging || m_grabbers[3].dragging)
|
2018-08-28 11:23:28 +00:00
|
|
|
set_tooltip("Y: " + format(100.0f * m_scale(1), 4) + "%");
|
2018-08-24 12:11:41 +00:00
|
|
|
else if (m_grabbers[4].dragging || m_grabbers[5].dragging)
|
2018-08-28 11:23:28 +00:00
|
|
|
set_tooltip("Z: " + format(100.0f * m_scale(2), 4) + "%");
|
2018-08-24 12:11:41 +00:00
|
|
|
else if (m_grabbers[6].dragging || m_grabbers[7].dragging || m_grabbers[8].dragging || m_grabbers[9].dragging)
|
|
|
|
{
|
2018-08-28 11:23:28 +00:00
|
|
|
std::string tooltip = "X: " + format(100.0f * m_scale(0), 4) + "%\n";
|
|
|
|
tooltip += "Y: " + format(100.0f * m_scale(1), 4) + "%\n";
|
|
|
|
tooltip += "Z: " + format(100.0f * m_scale(2), 4) + "%";
|
2018-08-24 12:11:41 +00:00
|
|
|
set_tooltip(tooltip);
|
|
|
|
}
|
|
|
|
|
2018-08-21 12:27:36 +00:00
|
|
|
::glEnable(GL_DEPTH_TEST);
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-09-17 13:12:13 +00:00
|
|
|
m_box = BoundingBoxf3(box.min - OffsetVec, box.max + OffsetVec);
|
2018-08-23 13:37:38 +00:00
|
|
|
const Vec3d& center = m_box.center();
|
2018-08-21 06:50:35 +00:00
|
|
|
|
|
|
|
// x axis
|
2018-08-23 13:37:38 +00:00
|
|
|
m_grabbers[0].center = Vec3d(m_box.min(0), center(1), center(2));
|
|
|
|
m_grabbers[1].center = Vec3d(m_box.max(0), center(1), center(2));
|
2018-09-07 11:40:26 +00:00
|
|
|
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
|
|
|
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
2018-08-21 12:27:36 +00:00
|
|
|
|
|
|
|
// y axis
|
2018-08-23 13:37:38 +00:00
|
|
|
m_grabbers[2].center = Vec3d(center(0), m_box.min(1), center(2));
|
|
|
|
m_grabbers[3].center = Vec3d(center(0), m_box.max(1), center(2));
|
2018-09-07 11:40:26 +00:00
|
|
|
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
|
|
|
::memcpy((void*)m_grabbers[3].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
2018-08-21 12:27:36 +00:00
|
|
|
|
|
|
|
// z axis
|
2018-08-23 13:37:38 +00:00
|
|
|
m_grabbers[4].center = Vec3d(center(0), center(1), m_box.min(2));
|
|
|
|
m_grabbers[5].center = Vec3d(center(0), center(1), m_box.max(2));
|
2018-09-07 11:40:26 +00:00
|
|
|
::memcpy((void*)m_grabbers[4].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
|
|
|
::memcpy((void*)m_grabbers[5].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-21 12:27:36 +00:00
|
|
|
// uniform
|
2018-08-23 13:37:38 +00:00
|
|
|
m_grabbers[6].center = Vec3d(m_box.min(0), m_box.min(1), m_box.min(2));
|
|
|
|
m_grabbers[7].center = Vec3d(m_box.max(0), m_box.min(1), m_box.min(2));
|
|
|
|
m_grabbers[8].center = Vec3d(m_box.max(0), m_box.max(1), m_box.min(2));
|
|
|
|
m_grabbers[9].center = Vec3d(m_box.min(0), m_box.max(1), m_box.min(2));
|
2018-08-21 12:27:36 +00:00
|
|
|
for (int i = 6; i < 10; ++i)
|
|
|
|
{
|
|
|
|
::memcpy((void*)m_grabbers[i].color, (const void*)m_highlight_color, 3 * sizeof(float));
|
|
|
|
}
|
|
|
|
|
|
|
|
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
2018-08-21 06:50:35 +00:00
|
|
|
|
|
|
|
if (m_hover_id == -1)
|
|
|
|
{
|
2018-08-21 12:27:36 +00:00
|
|
|
// draw box
|
2018-08-29 11:36:03 +00:00
|
|
|
::glColor3fv(m_base_color);
|
|
|
|
render_box(m_box);
|
2018-09-07 11:40:26 +00:00
|
|
|
// draw connections
|
2018-09-11 10:40:42 +00:00
|
|
|
if (m_grabbers[0].enabled && m_grabbers[1].enabled)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_grabbers[0].color);
|
|
|
|
render_grabbers_connection(0, 1);
|
|
|
|
}
|
|
|
|
if (m_grabbers[2].enabled && m_grabbers[3].enabled)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_grabbers[2].color);
|
|
|
|
render_grabbers_connection(2, 3);
|
|
|
|
}
|
|
|
|
if (m_grabbers[4].enabled && m_grabbers[5].enabled)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_grabbers[4].color);
|
|
|
|
render_grabbers_connection(4, 5);
|
|
|
|
}
|
2018-08-21 06:50:35 +00:00
|
|
|
// draw grabbers
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabbers(m_box);
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
else if ((m_hover_id == 0) || (m_hover_id == 1))
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
// draw starting box
|
|
|
|
if (m_show_starting_box)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_base_color);
|
|
|
|
render_box(m_starting_box);
|
|
|
|
}
|
|
|
|
// draw current box
|
|
|
|
::glColor3fv(m_drag_color);
|
|
|
|
render_box(m_box);
|
2018-08-21 12:27:36 +00:00
|
|
|
// draw connection
|
2018-08-29 11:36:03 +00:00
|
|
|
::glColor3fv(m_grabbers[0].color);
|
2018-08-21 12:27:36 +00:00
|
|
|
render_grabbers_connection(0, 1);
|
|
|
|
// draw grabbers
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[0].render(true, m_box);
|
|
|
|
m_grabbers[1].render(true, m_box);
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
else if ((m_hover_id == 2) || (m_hover_id == 3))
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
// draw starting box
|
|
|
|
if (m_show_starting_box)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_base_color);
|
|
|
|
render_box(m_starting_box);
|
|
|
|
}
|
|
|
|
// draw current box
|
|
|
|
::glColor3fv(m_drag_color);
|
|
|
|
render_box(m_box);
|
2018-08-21 12:27:36 +00:00
|
|
|
// draw connection
|
2018-08-29 11:36:03 +00:00
|
|
|
::glColor3fv(m_grabbers[2].color);
|
2018-08-21 12:27:36 +00:00
|
|
|
render_grabbers_connection(2, 3);
|
|
|
|
// draw grabbers
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[2].render(true, m_box);
|
|
|
|
m_grabbers[3].render(true, m_box);
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
else if ((m_hover_id == 4) || (m_hover_id == 5))
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
// draw starting box
|
|
|
|
if (m_show_starting_box)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_base_color);
|
|
|
|
render_box(m_starting_box);
|
|
|
|
}
|
|
|
|
// draw current box
|
|
|
|
::glColor3fv(m_drag_color);
|
|
|
|
render_box(m_box);
|
2018-08-21 12:27:36 +00:00
|
|
|
// draw connection
|
2018-08-29 11:36:03 +00:00
|
|
|
::glColor3fv(m_grabbers[4].color);
|
2018-08-21 12:27:36 +00:00
|
|
|
render_grabbers_connection(4, 5);
|
|
|
|
// draw grabbers
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[4].render(true, m_box);
|
|
|
|
m_grabbers[5].render(true, m_box);
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
2018-08-21 12:27:36 +00:00
|
|
|
else if (m_hover_id >= 6)
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
// draw starting box
|
|
|
|
if (m_show_starting_box)
|
|
|
|
{
|
|
|
|
::glColor3fv(m_base_color);
|
|
|
|
render_box(m_starting_box);
|
|
|
|
}
|
|
|
|
// draw current box
|
2018-08-21 06:50:35 +00:00
|
|
|
::glColor3fv(m_drag_color);
|
2018-08-29 11:36:03 +00:00
|
|
|
render_box(m_box);
|
2018-08-21 12:27:36 +00:00
|
|
|
// draw grabbers
|
|
|
|
for (int i = 6; i < 10; ++i)
|
|
|
|
{
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[i].render(true, m_box);
|
2018-08-21 12:27:36 +00:00
|
|
|
}
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoScale3D::on_render_for_picking(const BoundingBoxf3& box) const
|
|
|
|
{
|
2018-08-24 09:17:53 +00:00
|
|
|
::glDisable(GL_DEPTH_TEST);
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabbers_for_picking(box);
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
2018-08-29 11:36:03 +00:00
|
|
|
void GLGizmoScale3D::render_box(const BoundingBoxf3& box) const
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
2018-08-21 12:27:36 +00:00
|
|
|
// bottom face
|
2018-08-21 06:50:35 +00:00
|
|
|
::glBegin(GL_LINE_LOOP);
|
2018-08-29 11:36:03 +00:00
|
|
|
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.min(2));
|
|
|
|
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.min(2));
|
|
|
|
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.min(2));
|
|
|
|
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.min(2));
|
2018-08-21 06:50:35 +00:00
|
|
|
::glEnd();
|
|
|
|
|
2018-08-21 12:27:36 +00:00
|
|
|
// top face
|
2018-08-21 06:50:35 +00:00
|
|
|
::glBegin(GL_LINE_LOOP);
|
2018-08-29 11:36:03 +00:00
|
|
|
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
|
|
|
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
|
|
|
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
|
|
|
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
2018-08-21 12:27:36 +00:00
|
|
|
::glEnd();
|
|
|
|
|
|
|
|
// vertical edges
|
|
|
|
::glBegin(GL_LINES);
|
2018-08-29 11:36:03 +00:00
|
|
|
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.min(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
|
|
|
::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.min(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
|
|
|
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.max(0), (GLfloat)box.max(1), (GLfloat)box.max(2));
|
|
|
|
::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.min(2)); ::glVertex3f((GLfloat)box.max(0), (GLfloat)box.min(1), (GLfloat)box.max(2));
|
2018-08-21 06:50:35 +00:00
|
|
|
::glEnd();
|
|
|
|
}
|
|
|
|
|
2018-08-21 12:27:36 +00:00
|
|
|
void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
2018-08-21 12:27:36 +00:00
|
|
|
unsigned int grabbers_count = (unsigned int)m_grabbers.size();
|
|
|
|
if ((id_1 < grabbers_count) && (id_2 < grabbers_count))
|
|
|
|
{
|
|
|
|
::glBegin(GL_LINES);
|
2018-08-23 13:37:38 +00:00
|
|
|
::glVertex3f((GLfloat)m_grabbers[id_1].center(0), (GLfloat)m_grabbers[id_1].center(1), (GLfloat)m_grabbers[id_1].center(2));
|
|
|
|
::glVertex3f((GLfloat)m_grabbers[id_2].center(0), (GLfloat)m_grabbers[id_2].center(1), (GLfloat)m_grabbers[id_2].center(2));
|
2018-08-21 12:27:36 +00:00
|
|
|
::glEnd();
|
|
|
|
}
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoScale3D::do_scale_x(const Linef3& mouse_ray)
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
double ratio = calc_ratio(1, mouse_ray, m_starting_box.center());
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-22 09:22:07 +00:00
|
|
|
if (ratio > 0.0)
|
2018-08-28 11:23:28 +00:00
|
|
|
m_scale(0) = m_starting_scale(0) * ratio;
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoScale3D::do_scale_y(const Linef3& mouse_ray)
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
double ratio = calc_ratio(2, mouse_ray, m_starting_box.center());
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-22 09:22:07 +00:00
|
|
|
if (ratio > 0.0)
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-24 13:54:09 +00:00
|
|
|
m_scale(1) = m_starting_scale(1) * ratio;
|
|
|
|
#else
|
|
|
|
m_scale(0) = m_starting_scale(1) * ratio;
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoScale3D::do_scale_z(const Linef3& mouse_ray)
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
double ratio = calc_ratio(1, mouse_ray, m_starting_box.center());
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-22 09:22:07 +00:00
|
|
|
if (ratio > 0.0)
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-24 13:54:09 +00:00
|
|
|
m_scale(2) = m_starting_scale(2) * ratio;
|
|
|
|
#else
|
2018-08-28 11:23:28 +00:00
|
|
|
m_scale(0) = m_starting_scale(2) * ratio; // << this is temporary
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-22 09:22:07 +00:00
|
|
|
}
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-22 09:22:07 +00:00
|
|
|
void GLGizmoScale3D::do_scale_uniform(const Linef3& mouse_ray)
|
|
|
|
{
|
2018-08-29 11:36:03 +00:00
|
|
|
Vec3d center = m_starting_box.center();
|
2018-08-23 13:37:38 +00:00
|
|
|
center(2) = m_box.min(2);
|
2018-08-22 09:22:07 +00:00
|
|
|
double ratio = calc_ratio(0, mouse_ray, center);
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-22 09:22:07 +00:00
|
|
|
if (ratio > 0.0)
|
2018-08-28 11:23:28 +00:00
|
|
|
m_scale = m_starting_scale * ratio;
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
double GLGizmoScale3D::calc_ratio(unsigned int preferred_plane_id, const Linef3& mouse_ray, const Vec3d& center) const
|
2018-08-21 06:50:35 +00:00
|
|
|
{
|
2018-08-22 09:22:07 +00:00
|
|
|
double ratio = 0.0;
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
Vec3d starting_vec = m_starting_drag_position - center;
|
|
|
|
double len_starting_vec = starting_vec.norm();
|
2018-08-22 09:22:07 +00:00
|
|
|
if (len_starting_vec == 0.0)
|
|
|
|
return ratio;
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-23 13:37:38 +00:00
|
|
|
Vec3d starting_vec_dir = starting_vec.normalized();
|
|
|
|
Vec3d mouse_dir = mouse_ray.unit_vector();
|
2018-08-22 09:22:07 +00:00
|
|
|
|
2018-09-10 09:58:24 +00:00
|
|
|
unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id);
|
|
|
|
// ratio is given by the projection of the calculated intersection on the starting vector divided by the starting vector length
|
2018-08-22 09:22:07 +00:00
|
|
|
switch (plane_id)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
{
|
2018-09-10 09:58:24 +00:00
|
|
|
ratio = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, center)) / len_starting_vec;
|
2018-08-22 09:22:07 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 1:
|
|
|
|
{
|
2018-09-10 09:58:24 +00:00
|
|
|
ratio = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, center)) / len_starting_vec;
|
2018-08-22 09:22:07 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 2:
|
|
|
|
{
|
2018-09-10 09:58:24 +00:00
|
|
|
ratio = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, center)) / len_starting_vec;
|
2018-08-22 09:22:07 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
2018-08-21 06:50:35 +00:00
|
|
|
|
2018-08-22 09:22:07 +00:00
|
|
|
return ratio;
|
2018-08-21 06:50:35 +00:00
|
|
|
}
|
|
|
|
|
2018-09-11 07:00:28 +00:00
|
|
|
const double GLGizmoMove3D::Offset = 10.0;
|
|
|
|
|
|
|
|
GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent)
|
|
|
|
: GLGizmoBase(parent)
|
|
|
|
, m_position(Vec3d::Zero())
|
|
|
|
, m_starting_drag_position(Vec3d::Zero())
|
|
|
|
, m_starting_box_center(Vec3d::Zero())
|
2018-09-14 12:37:13 +00:00
|
|
|
, m_starting_box_bottom_center(Vec3d::Zero())
|
2018-09-11 07:00:28 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GLGizmoMove3D::on_init()
|
|
|
|
{
|
|
|
|
std::string path = resources_dir() + "/icons/overlay/";
|
|
|
|
|
|
|
|
std::string filename = path + "move_off.png";
|
|
|
|
if (!m_textures[Off].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "move_hover.png";
|
|
|
|
if (!m_textures[Hover].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "move_on.png";
|
|
|
|
if (!m_textures[On].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
for (int i = 0; i < 3; ++i)
|
|
|
|
{
|
|
|
|
m_grabbers.push_back(Grabber());
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoMove3D::on_start_dragging(const BoundingBoxf3& box)
|
|
|
|
{
|
|
|
|
if (m_hover_id != -1)
|
|
|
|
{
|
|
|
|
m_starting_drag_position = m_grabbers[m_hover_id].center;
|
|
|
|
m_starting_box_center = box.center();
|
2018-09-14 12:37:13 +00:00
|
|
|
m_starting_box_bottom_center = box.center();
|
|
|
|
m_starting_box_bottom_center(2) = box.min(2);
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
void GLGizmoMove3D::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
|
2018-09-11 07:00:28 +00:00
|
|
|
{
|
|
|
|
if (m_hover_id == 0)
|
2018-09-14 12:37:13 +00:00
|
|
|
m_position(0) = 2.0 * m_starting_box_center(0) + calc_projection(X, 1, mouse_ray) - m_starting_drag_position(0);
|
2018-09-11 07:00:28 +00:00
|
|
|
else if (m_hover_id == 1)
|
2018-09-14 12:37:13 +00:00
|
|
|
m_position(1) = 2.0 * m_starting_box_center(1) + calc_projection(Y, 2, mouse_ray) - m_starting_drag_position(1);
|
2018-09-11 07:00:28 +00:00
|
|
|
else if (m_hover_id == 2)
|
2018-09-14 12:37:13 +00:00
|
|
|
m_position(2) = 2.0 * m_starting_box_bottom_center(2) + calc_projection(Z, 1, mouse_ray) - m_starting_drag_position(2);
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoMove3D::on_render(const BoundingBoxf3& box) const
|
|
|
|
{
|
|
|
|
if (m_grabbers[0].dragging)
|
|
|
|
set_tooltip("X: " + format(m_position(0), 2));
|
|
|
|
else if (m_grabbers[1].dragging)
|
|
|
|
set_tooltip("Y: " + format(m_position(1), 2));
|
|
|
|
else if (m_grabbers[2].dragging)
|
|
|
|
set_tooltip("Z: " + format(m_position(2), 2));
|
|
|
|
|
|
|
|
::glEnable(GL_DEPTH_TEST);
|
|
|
|
|
|
|
|
const Vec3d& center = box.center();
|
|
|
|
|
|
|
|
// x axis
|
|
|
|
m_grabbers[0].center = Vec3d(box.max(0) + Offset, center(1), center(2));
|
|
|
|
::memcpy((void*)m_grabbers[0].color, (const void*)&AXES_COLOR[0], 3 * sizeof(float));
|
|
|
|
|
|
|
|
// y axis
|
|
|
|
m_grabbers[1].center = Vec3d(center(0), box.max(1) + Offset, center(2));
|
|
|
|
::memcpy((void*)m_grabbers[1].color, (const void*)&AXES_COLOR[1], 3 * sizeof(float));
|
|
|
|
|
|
|
|
// z axis
|
|
|
|
m_grabbers[2].center = Vec3d(center(0), center(1), box.max(2) + Offset);
|
|
|
|
::memcpy((void*)m_grabbers[2].color, (const void*)&AXES_COLOR[2], 3 * sizeof(float));
|
|
|
|
|
|
|
|
::glLineWidth((m_hover_id != -1) ? 2.0f : 1.5f);
|
|
|
|
|
|
|
|
if (m_hover_id == -1)
|
|
|
|
{
|
|
|
|
// draw axes
|
|
|
|
for (unsigned int i = 0; i < 3; ++i)
|
|
|
|
{
|
2018-09-11 10:40:42 +00:00
|
|
|
if (m_grabbers[i].enabled)
|
|
|
|
{
|
|
|
|
::glColor3fv(AXES_COLOR[i]);
|
|
|
|
::glBegin(GL_LINES);
|
|
|
|
::glVertex3f(center(0), center(1), center(2));
|
|
|
|
::glVertex3f((GLfloat)m_grabbers[i].center(0), (GLfloat)m_grabbers[i].center(1), (GLfloat)m_grabbers[i].center(2));
|
|
|
|
::glEnd();
|
|
|
|
}
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// draw grabbers
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabbers(box);
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// draw axis
|
|
|
|
::glColor3fv(AXES_COLOR[m_hover_id]);
|
|
|
|
::glBegin(GL_LINES);
|
|
|
|
::glVertex3f(center(0), center(1), center(2));
|
|
|
|
::glVertex3f((GLfloat)m_grabbers[m_hover_id].center(0), (GLfloat)m_grabbers[m_hover_id].center(1), (GLfloat)m_grabbers[m_hover_id].center(2));
|
|
|
|
::glEnd();
|
|
|
|
|
|
|
|
// draw grabber
|
2018-09-11 12:48:17 +00:00
|
|
|
m_grabbers[m_hover_id].render(true, box);
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoMove3D::on_render_for_picking(const BoundingBoxf3& box) const
|
|
|
|
{
|
|
|
|
::glDisable(GL_DEPTH_TEST);
|
|
|
|
|
2018-09-11 12:48:17 +00:00
|
|
|
render_grabbers_for_picking(box);
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
|
|
|
|
2018-09-14 12:37:13 +00:00
|
|
|
double GLGizmoMove3D::calc_projection(Axis axis, unsigned int preferred_plane_id, const Linef3& mouse_ray) const
|
2018-09-11 07:00:28 +00:00
|
|
|
{
|
2018-09-14 12:37:13 +00:00
|
|
|
double projection = 0.0;
|
2018-09-11 07:00:28 +00:00
|
|
|
|
2018-09-14 12:37:13 +00:00
|
|
|
Vec3d starting_vec = (axis == Z) ? m_starting_drag_position - m_starting_box_bottom_center : m_starting_drag_position - m_starting_box_center;
|
2018-09-11 07:00:28 +00:00
|
|
|
double len_starting_vec = starting_vec.norm();
|
|
|
|
if (len_starting_vec == 0.0)
|
2018-09-14 12:37:13 +00:00
|
|
|
return projection;
|
2018-09-11 07:00:28 +00:00
|
|
|
|
|
|
|
Vec3d starting_vec_dir = starting_vec.normalized();
|
|
|
|
Vec3d mouse_dir = mouse_ray.unit_vector();
|
|
|
|
|
|
|
|
unsigned int plane_id = select_best_plane(mouse_dir, preferred_plane_id);
|
|
|
|
|
2018-09-14 12:37:13 +00:00
|
|
|
switch (plane_id)
|
2018-09-11 07:00:28 +00:00
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
{
|
2018-09-14 12:37:13 +00:00
|
|
|
projection = starting_vec_dir.dot(intersection_on_plane_xy(mouse_ray, (axis == Z) ? m_starting_box_bottom_center : m_starting_box_center));
|
2018-09-11 07:00:28 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 1:
|
|
|
|
{
|
2018-09-14 12:37:13 +00:00
|
|
|
projection = starting_vec_dir.dot(intersection_on_plane_xz(mouse_ray, (axis == Z) ? m_starting_box_bottom_center : m_starting_box_center));
|
2018-09-11 07:00:28 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
case 2:
|
|
|
|
{
|
2018-09-14 12:37:13 +00:00
|
|
|
projection = starting_vec_dir.dot(intersection_on_plane_yz(mouse_ray, (axis == Z) ? m_starting_box_bottom_center : m_starting_box_center));
|
2018-09-11 07:00:28 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-14 12:37:13 +00:00
|
|
|
return projection;
|
2018-09-11 07:00:28 +00:00
|
|
|
}
|
2018-08-27 12:00:53 +00:00
|
|
|
|
|
|
|
GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent)
|
|
|
|
: GLGizmoBase(parent)
|
2018-09-10 08:01:49 +00:00
|
|
|
, m_normal(Vec3d::Zero())
|
2018-09-10 09:58:24 +00:00
|
|
|
, m_starting_center(Vec3d::Zero())
|
2018-08-27 12:00:53 +00:00
|
|
|
{
|
|
|
|
}
|
2018-08-09 14:55:43 +00:00
|
|
|
|
|
|
|
bool GLGizmoFlatten::on_init()
|
|
|
|
{
|
|
|
|
std::string path = resources_dir() + "/icons/overlay/";
|
|
|
|
|
2018-08-20 09:27:25 +00:00
|
|
|
std::string filename = path + "layflat_off.png";
|
2018-08-09 14:55:43 +00:00
|
|
|
if (!m_textures[Off].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
2018-08-20 09:27:25 +00:00
|
|
|
filename = path + "layflat_hover.png";
|
2018-08-09 14:55:43 +00:00
|
|
|
if (!m_textures[Hover].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
2018-08-20 09:27:25 +00:00
|
|
|
filename = path + "layflat_on.png";
|
2018-08-09 14:55:43 +00:00
|
|
|
if (!m_textures[On].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2018-09-10 08:01:49 +00:00
|
|
|
void GLGizmoFlatten::on_start_dragging(const BoundingBoxf3& box)
|
2018-08-09 14:55:43 +00:00
|
|
|
{
|
|
|
|
if (m_hover_id != -1)
|
2018-09-10 08:01:49 +00:00
|
|
|
{
|
2018-08-09 14:55:43 +00:00
|
|
|
m_normal = m_planes[m_hover_id].normal;
|
2018-09-10 09:58:24 +00:00
|
|
|
m_starting_center = box.center();
|
2018-09-10 08:01:49 +00:00
|
|
|
}
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoFlatten::on_render(const BoundingBoxf3& box) const
|
|
|
|
{
|
2018-08-17 13:40:47 +00:00
|
|
|
// the dragged_offset is a vector measuring where was the object moved
|
|
|
|
// with the gizmo being on. This is reset in set_flattening_data and
|
|
|
|
// does not work correctly when there are multiple copies.
|
2018-09-10 08:01:49 +00:00
|
|
|
Vec3d dragged_offset(Vec3d::Zero());
|
|
|
|
if (m_dragging)
|
2018-09-10 09:58:24 +00:00
|
|
|
dragged_offset = box.center() - m_starting_center;
|
2018-08-17 13:40:47 +00:00
|
|
|
|
2018-08-09 14:55:43 +00:00
|
|
|
::glEnable(GL_BLEND);
|
2018-08-17 13:40:47 +00:00
|
|
|
::glEnable(GL_DEPTH_TEST);
|
2018-08-09 14:55:43 +00:00
|
|
|
|
|
|
|
for (int i=0; i<(int)m_planes.size(); ++i) {
|
|
|
|
if (i == m_hover_id)
|
|
|
|
::glColor4f(0.9f, 0.9f, 0.9f, 0.75f);
|
2018-08-27 12:00:53 +00:00
|
|
|
else
|
|
|
|
::glColor4f(0.9f, 0.9f, 0.9f, 0.5f);
|
2018-08-09 14:55:43 +00:00
|
|
|
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-20 13:00:40 +00:00
|
|
|
for (const InstanceData& inst : m_instances) {
|
2018-09-25 10:15:51 +00:00
|
|
|
Transform3d m = inst.matrix;
|
|
|
|
m.pretranslate(dragged_offset);
|
|
|
|
::glPushMatrix();
|
|
|
|
::glMultMatrixd(m.data());
|
2018-09-13 13:15:00 +00:00
|
|
|
#else
|
2018-08-27 12:00:53 +00:00
|
|
|
for (Vec2d offset : m_instances_positions) {
|
|
|
|
offset += to_2d(dragged_offset);
|
2018-08-28 07:03:03 +00:00
|
|
|
::glPushMatrix();
|
|
|
|
::glTranslatef((GLfloat)offset(0), (GLfloat)offset(1), 0.0f);
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-17 13:40:47 +00:00
|
|
|
::glBegin(GL_POLYGON);
|
2018-08-27 12:00:53 +00:00
|
|
|
for (const Vec3d& vertex : m_planes[i].vertices)
|
2018-08-28 07:03:03 +00:00
|
|
|
::glVertex3f((GLfloat)vertex(0), (GLfloat)vertex(1), (GLfloat)vertex(2));
|
2018-08-17 13:40:47 +00:00
|
|
|
::glEnd();
|
2018-08-28 07:03:03 +00:00
|
|
|
::glPopMatrix();
|
2018-08-17 13:40:47 +00:00
|
|
|
}
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
2018-09-04 12:42:14 +00:00
|
|
|
|
|
|
|
::glDisable(GL_BLEND);
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoFlatten::on_render_for_picking(const BoundingBoxf3& box) const
|
|
|
|
{
|
2018-09-04 10:41:14 +00:00
|
|
|
::glEnable(GL_DEPTH_TEST);
|
2018-08-09 14:55:43 +00:00
|
|
|
|
|
|
|
for (unsigned int i = 0; i < m_planes.size(); ++i)
|
|
|
|
{
|
2018-08-28 07:03:03 +00:00
|
|
|
::glColor3f(1.0f, 1.0f, picking_color_component(i));
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-20 13:00:40 +00:00
|
|
|
for (const InstanceData& inst : m_instances) {
|
2018-09-25 10:15:51 +00:00
|
|
|
::glPushMatrix();
|
|
|
|
::glMultMatrixd(inst.matrix.data());
|
2018-09-13 13:15:00 +00:00
|
|
|
#else
|
2018-08-27 12:00:53 +00:00
|
|
|
for (const Vec2d& offset : m_instances_positions) {
|
2018-08-28 07:03:03 +00:00
|
|
|
::glPushMatrix();
|
|
|
|
::glTranslatef((GLfloat)offset(0), (GLfloat)offset(1), 0.0f);
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-17 13:40:47 +00:00
|
|
|
::glBegin(GL_POLYGON);
|
2018-08-27 12:00:53 +00:00
|
|
|
for (const Vec3d& vertex : m_planes[i].vertices)
|
2018-08-28 07:03:03 +00:00
|
|
|
::glVertex3f((GLfloat)vertex(0), (GLfloat)vertex(1), (GLfloat)vertex(2));
|
2018-08-17 13:40:47 +00:00
|
|
|
::glEnd();
|
2018-08-28 07:03:03 +00:00
|
|
|
::glPopMatrix();
|
2018-08-17 13:40:47 +00:00
|
|
|
}
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
void GLGizmoFlatten::set_flattening_data(const ModelObject* model_object)
|
2018-08-09 14:55:43 +00:00
|
|
|
{
|
2018-08-17 13:40:47 +00:00
|
|
|
m_model_object = model_object;
|
|
|
|
|
|
|
|
// ...and save the updated positions of the object instances:
|
|
|
|
if (m_model_object && !m_model_object->instances.empty()) {
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-20 13:00:40 +00:00
|
|
|
m_instances.clear();
|
|
|
|
#else
|
2018-08-17 13:40:47 +00:00
|
|
|
m_instances_positions.clear();
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-17 13:40:47 +00:00
|
|
|
for (const auto* instance : m_model_object->instances)
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-25 10:15:51 +00:00
|
|
|
m_instances.emplace_back(instance->world_matrix());
|
2018-09-13 13:15:00 +00:00
|
|
|
#else
|
2018-08-17 13:40:47 +00:00
|
|
|
m_instances_positions.emplace_back(instance->offset);
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-17 13:40:47 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (is_plane_update_necessary())
|
|
|
|
update_planes();
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoFlatten::update_planes()
|
|
|
|
{
|
|
|
|
TriangleMesh ch;
|
|
|
|
for (const ModelVolume* vol : m_model_object->volumes)
|
|
|
|
ch.merge(vol->get_convex_hull());
|
2018-09-24 08:19:40 +00:00
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
ch = ch.convex_hull_3d();
|
2018-09-25 08:42:11 +00:00
|
|
|
#if !ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-17 13:40:47 +00:00
|
|
|
ch.scale(m_model_object->instances.front()->scaling_factor);
|
|
|
|
ch.rotate_z(m_model_object->instances.front()->rotation);
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // !ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-09 14:55:43 +00:00
|
|
|
|
2018-09-24 08:19:40 +00:00
|
|
|
const Vec3d& bb_size = ch.bounding_box().size();
|
|
|
|
double min_bb_face_area = std::min(bb_size(0) * bb_size(1), std::min(bb_size(0) * bb_size(2), bb_size(1) * bb_size(2)));
|
2018-08-09 14:55:43 +00:00
|
|
|
|
|
|
|
m_planes.clear();
|
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
// Now we'll go through all the facets and append Points of facets sharing the same normal:
|
|
|
|
const int num_of_facets = ch.stl.stats.number_of_facets;
|
|
|
|
std::vector<int> facet_queue(num_of_facets, 0);
|
|
|
|
std::vector<bool> facet_visited(num_of_facets, false);
|
|
|
|
int facet_queue_cnt = 0;
|
|
|
|
const stl_normal* normal_ptr = nullptr;
|
|
|
|
while (1) {
|
|
|
|
// Find next unvisited triangle:
|
|
|
|
int facet_idx = 0;
|
|
|
|
for (; facet_idx < num_of_facets; ++ facet_idx)
|
|
|
|
if (!facet_visited[facet_idx]) {
|
|
|
|
facet_queue[facet_queue_cnt ++] = facet_idx;
|
|
|
|
facet_visited[facet_idx] = true;
|
|
|
|
normal_ptr = &ch.stl.facet_start[facet_idx].normal;
|
|
|
|
m_planes.emplace_back();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (facet_idx == num_of_facets)
|
|
|
|
break; // Everything was visited already
|
|
|
|
|
|
|
|
while (facet_queue_cnt > 0) {
|
|
|
|
int facet_idx = facet_queue[-- facet_queue_cnt];
|
2018-08-27 12:00:53 +00:00
|
|
|
const stl_normal& this_normal = ch.stl.facet_start[facet_idx].normal;
|
|
|
|
if (std::abs(this_normal(0) - (*normal_ptr)(0)) < 0.001 && std::abs(this_normal(1) - (*normal_ptr)(1)) < 0.001 && std::abs(this_normal(2) - (*normal_ptr)(2)) < 0.001) {
|
2018-08-17 13:40:47 +00:00
|
|
|
stl_vertex* first_vertex = ch.stl.facet_start[facet_idx].vertex;
|
|
|
|
for (int j=0; j<3; ++j)
|
2018-09-24 08:19:40 +00:00
|
|
|
m_planes.back().vertices.emplace_back((double)first_vertex[j](0), (double)first_vertex[j](1), (double)first_vertex[j](2));
|
2018-08-17 13:40:47 +00:00
|
|
|
|
|
|
|
facet_visited[facet_idx] = true;
|
|
|
|
for (int j = 0; j < 3; ++ j) {
|
|
|
|
int neighbor_idx = ch.stl.neighbors_start[facet_idx].neighbor[j];
|
|
|
|
if (! facet_visited[neighbor_idx])
|
|
|
|
facet_queue[facet_queue_cnt ++] = neighbor_idx;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2018-08-27 12:00:53 +00:00
|
|
|
m_planes.back().normal = Vec3d((double)(*normal_ptr)(0), (double)(*normal_ptr)(1), (double)(*normal_ptr)(2));
|
2018-08-24 09:46:54 +00:00
|
|
|
|
|
|
|
// if this is a just a very small triangle, remove it to speed up further calculations (it would be rejected anyway):
|
|
|
|
if (m_planes.back().vertices.size() == 3 &&
|
2018-09-24 08:19:40 +00:00
|
|
|
((m_planes.back().vertices[0] - m_planes.back().vertices[1]).norm() < 1.0
|
|
|
|
|| (m_planes.back().vertices[0] - m_planes.back().vertices[2]).norm() < 1.0
|
|
|
|
|| (m_planes.back().vertices[1] - m_planes.back().vertices[2]).norm() < 1.0))
|
|
|
|
m_planes.pop_back();
|
2018-08-17 13:40:47 +00:00
|
|
|
}
|
|
|
|
|
2018-09-24 08:19:40 +00:00
|
|
|
const float minimal_area = 0.01f * (float)min_bb_face_area;
|
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
// Now we'll go through all the polygons, transform the points into xy plane to process them:
|
|
|
|
for (unsigned int polygon_id=0; polygon_id < m_planes.size(); ++polygon_id) {
|
|
|
|
Pointf3s& polygon = m_planes[polygon_id].vertices;
|
2018-08-27 12:00:53 +00:00
|
|
|
const Vec3d& normal = m_planes[polygon_id].normal;
|
2018-08-17 13:40:47 +00:00
|
|
|
|
|
|
|
// We are going to rotate about z and y to flatten the plane
|
2018-09-24 08:19:40 +00:00
|
|
|
Eigen::Quaterniond q;
|
2018-08-28 07:03:03 +00:00
|
|
|
Transform3d m = Transform3d::Identity();
|
2018-09-24 08:19:40 +00:00
|
|
|
m.matrix().block(0, 0, 3, 3) = q.setFromTwoVectors(normal, Vec3d::UnitZ()).toRotationMatrix();
|
2018-08-28 07:03:03 +00:00
|
|
|
polygon = transform(polygon, m);
|
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
polygon = Slic3r::Geometry::convex_hull(polygon); // To remove the inner points
|
|
|
|
|
2018-09-24 08:28:52 +00:00
|
|
|
// We will calculate area of the polygons and discard ones that are too small
|
2018-08-21 13:40:11 +00:00
|
|
|
// The limit is more forgiving in case the normal is in the direction of the coordinate axes
|
2018-09-24 08:19:40 +00:00
|
|
|
float area_threshold = (std::abs(normal(0)) > 0.999f || std::abs(normal(1)) > 0.999f || std::abs(normal(2)) > 0.999f) ? minimal_area : 10.0f * minimal_area;
|
2018-08-21 13:56:40 +00:00
|
|
|
float& area = m_planes[polygon_id].area;
|
|
|
|
area = 0.f;
|
2018-08-17 13:40:47 +00:00
|
|
|
for (unsigned int i = 0; i < polygon.size(); i++) // Shoelace formula
|
2018-08-27 12:00:53 +00:00
|
|
|
area += polygon[i](0)*polygon[i + 1 < polygon.size() ? i + 1 : 0](1) - polygon[i + 1 < polygon.size() ? i + 1 : 0](0)*polygon[i](1);
|
2018-09-24 08:19:40 +00:00
|
|
|
area = 0.5f * std::abs(area);
|
|
|
|
if (area < area_threshold) {
|
2018-08-17 13:40:47 +00:00
|
|
|
m_planes.erase(m_planes.begin()+(polygon_id--));
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2018-09-24 08:28:52 +00:00
|
|
|
// We check the inner angles and discard polygons with angles smaller than the following threshold
|
2018-09-24 08:19:40 +00:00
|
|
|
const double angle_threshold = ::cos(10.0 * (double)PI / 180.0);
|
|
|
|
bool discard = false;
|
|
|
|
|
|
|
|
for (unsigned int i = 0; i < polygon.size(); ++i)
|
|
|
|
{
|
|
|
|
const Vec3d& prec = polygon[(i == 0) ? polygon.size() - 1 : i - 1];
|
|
|
|
const Vec3d& curr = polygon[i];
|
|
|
|
const Vec3d& next = polygon[(i == polygon.size() - 1) ? 0 : i + 1];
|
|
|
|
|
|
|
|
if ((prec - curr).normalized().dot((next - curr).normalized()) > angle_threshold)
|
|
|
|
{
|
|
|
|
discard = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (discard)
|
|
|
|
{
|
|
|
|
m_planes.erase(m_planes.begin() + (polygon_id--));
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
// We will shrink the polygon a little bit so it does not touch the object edges:
|
2018-08-27 12:00:53 +00:00
|
|
|
Vec3d centroid = std::accumulate(polygon.begin(), polygon.end(), Vec3d(0.0, 0.0, 0.0));
|
|
|
|
centroid /= (double)polygon.size();
|
2018-08-17 13:40:47 +00:00
|
|
|
for (auto& vertex : polygon)
|
|
|
|
vertex = 0.9f*vertex + 0.1f*centroid;
|
|
|
|
|
|
|
|
// Polygon is now simple and convex, we'll round the corners to make them look nicer.
|
|
|
|
// The algorithm takes a vertex, calculates middles of respective sides and moves the vertex
|
|
|
|
// towards their average (controlled by 'aggressivity'). This is repeated k times.
|
|
|
|
// In next iterations, the neighbours are not always taken at the middle (to increase the
|
|
|
|
// rounding effect at the corners, where we need it most).
|
|
|
|
const unsigned int k = 10; // number of iterations
|
|
|
|
const float aggressivity = 0.2f; // agressivity
|
|
|
|
const unsigned int N = polygon.size();
|
|
|
|
std::vector<std::pair<unsigned int, unsigned int>> neighbours;
|
|
|
|
if (k != 0) {
|
|
|
|
Pointf3s points_out(2*k*N); // vector long enough to store the future vertices
|
|
|
|
for (unsigned int j=0; j<N; ++j) {
|
|
|
|
points_out[j*2*k] = polygon[j];
|
|
|
|
neighbours.push_back(std::make_pair((int)(j*2*k-k) < 0 ? (N-1)*2*k+k : j*2*k-k, j*2*k+k));
|
|
|
|
}
|
|
|
|
|
|
|
|
for (unsigned int i=0; i<k; ++i) {
|
|
|
|
// Calculate middle of each edge so that neighbours points to something useful:
|
|
|
|
for (unsigned int j=0; j<N; ++j)
|
|
|
|
if (i==0)
|
|
|
|
points_out[j*2*k+k] = 0.5f * (points_out[j*2*k] + points_out[j==N-1 ? 0 : (j+1)*2*k]);
|
|
|
|
else {
|
|
|
|
float r = 0.2+0.3/(k-1)*i; // the neighbours are not always taken in the middle
|
|
|
|
points_out[neighbours[j].first] = r*points_out[j*2*k] + (1-r) * points_out[neighbours[j].first-1];
|
|
|
|
points_out[neighbours[j].second] = r*points_out[j*2*k] + (1-r) * points_out[neighbours[j].second+1];
|
|
|
|
}
|
|
|
|
// Now we have a triangle and valid neighbours, we can do an iteration:
|
|
|
|
for (unsigned int j=0; j<N; ++j)
|
|
|
|
points_out[2*k*j] = (1-aggressivity) * points_out[2*k*j] +
|
|
|
|
aggressivity*0.5f*(points_out[neighbours[j].first] + points_out[neighbours[j].second]);
|
|
|
|
|
|
|
|
for (auto& n : neighbours) {
|
|
|
|
++n.first;
|
|
|
|
--n.second;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
polygon = points_out; // replace the coarse polygon with the smooth one that we just created
|
|
|
|
}
|
|
|
|
|
|
|
|
// Transform back to 3D;
|
|
|
|
for (auto& b : polygon) {
|
2018-08-28 07:03:03 +00:00
|
|
|
b(2) += 0.1f; // raise a bit above the object surface to avoid flickering
|
2018-08-17 13:40:47 +00:00
|
|
|
}
|
2018-08-28 07:03:03 +00:00
|
|
|
|
|
|
|
m = m.inverse();
|
|
|
|
polygon = transform(polygon, m);
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
2018-08-17 13:40:47 +00:00
|
|
|
|
2018-09-06 07:16:32 +00:00
|
|
|
// We'll sort the planes by area and only keep the 254 largest ones (because of the picking pass limitations):
|
2018-08-21 13:56:40 +00:00
|
|
|
std::sort(m_planes.rbegin(), m_planes.rend(), [](const PlaneData& a, const PlaneData& b) { return a.area < b.area; });
|
2018-09-06 07:16:32 +00:00
|
|
|
m_planes.resize(std::min((int)m_planes.size(), 254));
|
2018-08-21 13:56:40 +00:00
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
// Planes are finished - let's save what we calculated it from:
|
|
|
|
m_source_data.bounding_boxes.clear();
|
|
|
|
for (const auto& vol : m_model_object->volumes)
|
|
|
|
m_source_data.bounding_boxes.push_back(vol->get_convex_hull().bounding_box());
|
2018-09-25 08:42:11 +00:00
|
|
|
#if !ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-17 13:40:47 +00:00
|
|
|
m_source_data.scaling_factor = m_model_object->instances.front()->scaling_factor;
|
|
|
|
m_source_data.rotation = m_model_object->instances.front()->rotation;
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // !ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-20 09:27:25 +00:00
|
|
|
const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
|
2018-08-27 12:00:53 +00:00
|
|
|
m_source_data.mesh_first_point = Vec3d((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
|
2018-08-17 13:40:47 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
// Check if the bounding boxes of each volume's convex hull is the same as before
|
|
|
|
// and that scaling and rotation has not changed. In that case we don't have to recalculate it.
|
|
|
|
bool GLGizmoFlatten::is_plane_update_necessary() const
|
|
|
|
{
|
|
|
|
if (m_state != On || !m_model_object || m_model_object->instances.empty())
|
|
|
|
return false;
|
|
|
|
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-20 13:00:40 +00:00
|
|
|
if (m_model_object->volumes.size() != m_source_data.bounding_boxes.size())
|
|
|
|
#else
|
2018-08-17 13:40:47 +00:00
|
|
|
if (m_model_object->volumes.size() != m_source_data.bounding_boxes.size()
|
|
|
|
|| m_model_object->instances.front()->scaling_factor != m_source_data.scaling_factor
|
|
|
|
|| m_model_object->instances.front()->rotation != m_source_data.rotation)
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-20 13:00:40 +00:00
|
|
|
return true;
|
2018-08-17 13:40:47 +00:00
|
|
|
|
|
|
|
// now compare the bounding boxes:
|
|
|
|
for (unsigned int i=0; i<m_model_object->volumes.size(); ++i)
|
|
|
|
if (m_model_object->volumes[i]->get_convex_hull().bounding_box() != m_source_data.bounding_boxes[i])
|
|
|
|
return true;
|
|
|
|
|
2018-08-20 09:27:25 +00:00
|
|
|
const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
|
2018-08-27 12:00:53 +00:00
|
|
|
Vec3d first_point((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
|
2018-08-20 09:27:25 +00:00
|
|
|
if (first_point != m_source_data.mesh_first_point)
|
|
|
|
return true;
|
|
|
|
|
2018-08-17 13:40:47 +00:00
|
|
|
return false;
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
|
|
|
|
2018-09-25 08:42:11 +00:00
|
|
|
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-09-20 13:00:40 +00:00
|
|
|
Vec3d GLGizmoFlatten::get_flattening_rotation() const
|
|
|
|
{
|
2018-09-24 13:54:09 +00:00
|
|
|
// calculates the rotations in model space, taking in account the scaling factors
|
|
|
|
Eigen::Matrix<double, 3, 3, Eigen::DontAlign> m = m_model_object->instances.front()->world_matrix(true, true).matrix().block(0, 0, 3, 3).inverse().transpose();
|
2018-09-20 13:00:40 +00:00
|
|
|
Eigen::Quaterniond q;
|
2018-09-24 13:54:09 +00:00
|
|
|
Vec3d angles = q.setFromTwoVectors(m * m_normal, -Vec3d::UnitZ()).toRotationMatrix().eulerAngles(2, 1, 0);
|
2018-09-20 13:00:40 +00:00
|
|
|
m_normal = Vec3d::Zero();
|
|
|
|
return Vec3d(angles(2), angles(1), angles(0));
|
|
|
|
}
|
|
|
|
#else
|
2018-08-27 12:00:53 +00:00
|
|
|
Vec3d GLGizmoFlatten::get_flattening_normal() const {
|
2018-09-05 13:13:29 +00:00
|
|
|
Vec3d normal = m_model_object->instances.front()->world_matrix(true).matrix().block(0, 0, 3, 3).inverse() * m_normal;
|
2018-08-27 12:00:53 +00:00
|
|
|
m_normal = Vec3d::Zero();
|
2018-09-05 12:02:08 +00:00
|
|
|
return normal.normalized();
|
2018-08-09 14:55:43 +00:00
|
|
|
}
|
2018-09-25 08:42:11 +00:00
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
|
2018-08-09 14:55:43 +00:00
|
|
|
|
2018-09-12 10:14:20 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent)
|
|
|
|
: GLGizmoBase(parent)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GLGizmoSlaSupports::on_init()
|
|
|
|
{
|
|
|
|
std::string path = resources_dir() + "/icons/overlay/";
|
|
|
|
|
|
|
|
std::string filename = path + "layflat_off.png";
|
|
|
|
if (!m_textures[Off].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "layflat_hover.png";
|
|
|
|
if (!m_textures[Hover].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
filename = path + "layflat_on.png";
|
|
|
|
if (!m_textures[On].load_from_file(filename, false))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoSlaSupports::on_render(const BoundingBoxf3& box) const
|
|
|
|
{
|
|
|
|
::glEnable(GL_BLEND);
|
|
|
|
::glEnable(GL_DEPTH_TEST);
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
for (auto& g : m_grabbers) {
|
|
|
|
g.color[0] = 1.f;
|
|
|
|
g.color[1] = 0.f;
|
|
|
|
g.color[2] = 0.f;
|
2018-09-12 10:14:20 +00:00
|
|
|
}
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
render_grabbers();
|
|
|
|
render_tooltip_texture();
|
|
|
|
|
2018-09-12 10:14:20 +00:00
|
|
|
::glDisable(GL_BLEND);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoSlaSupports::on_render_for_picking(const BoundingBoxf3& box) const
|
|
|
|
{
|
|
|
|
::glEnable(GL_DEPTH_TEST);
|
2018-09-19 12:59:57 +00:00
|
|
|
for (unsigned int i=0; i<m_grabbers.size(); ++i) {
|
|
|
|
m_grabbers[i].color[0] = 1.0f;
|
|
|
|
m_grabbers[i].color[1] = 1.0f;
|
|
|
|
m_grabbers[i].color[2] = picking_color_component(i);
|
|
|
|
}
|
|
|
|
render_grabbers(true);
|
|
|
|
}
|
2018-09-12 10:14:20 +00:00
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
void GLGizmoSlaSupports::render_grabbers(bool picking) const
|
|
|
|
{
|
|
|
|
for (int i = 0; i < (int)m_grabbers.size(); ++i)
|
|
|
|
{
|
|
|
|
if (!m_grabbers[i].enabled)
|
|
|
|
continue;
|
2018-09-12 10:14:20 +00:00
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
float render_color[3];
|
|
|
|
if (!picking && m_hover_id == i) {
|
|
|
|
render_color[0] = 1.0f - m_grabbers[i].color[0];
|
|
|
|
render_color[1] = 1.0f - m_grabbers[i].color[1];
|
|
|
|
render_color[2] = 1.0f - m_grabbers[i].color[2];
|
2018-09-12 10:14:20 +00:00
|
|
|
}
|
2018-09-19 12:59:57 +00:00
|
|
|
else
|
|
|
|
::memcpy((void*)render_color, (const void*)m_grabbers[i].color, 3 * sizeof(float));
|
|
|
|
if (!picking)
|
|
|
|
::glEnable(GL_LIGHTING);
|
|
|
|
::glColor3f((GLfloat)render_color[0], (GLfloat)render_color[1], (GLfloat)render_color[2]);
|
|
|
|
::glPushMatrix();
|
2018-09-24 11:39:44 +00:00
|
|
|
Vec3d center = m_model_object->instances.front()->world_matrix() * m_grabbers[i].center;
|
2018-09-19 12:59:57 +00:00
|
|
|
::glTranslatef((GLfloat)center(0), (GLfloat)center(1), (GLfloat)center(2));
|
|
|
|
GLUquadricObj *quadric;
|
|
|
|
quadric = ::gluNewQuadric();
|
|
|
|
::gluQuadricDrawStyle(quadric, GLU_FILL );
|
|
|
|
::gluSphere( quadric , 0.5f, 36 , 18 );
|
|
|
|
::gluDeleteQuadric(quadric);
|
|
|
|
::glPopMatrix();
|
|
|
|
if (!picking)
|
|
|
|
::glDisable(GL_LIGHTING);
|
2018-09-12 10:14:20 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-24 11:39:44 +00:00
|
|
|
bool GLGizmoSlaSupports::is_mesh_update_necessary() const
|
|
|
|
{
|
|
|
|
if (m_state != On || !m_model_object || m_model_object->instances.empty())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
#if ENABLE_MODELINSTANCE_3D_ROTATION
|
|
|
|
if (m_model_object->volumes.size() != m_source_data.bounding_boxes.size()
|
|
|
|
|| (m_model_object->instances.front()->world_matrix() * m_source_data.matrix.inverse() * Vec3d(1., 1., 1.) - Vec3d(1., 1., 1.)).norm() > 0.001 )
|
|
|
|
#else
|
|
|
|
if (m_model_object->volumes.size() != m_source_data.bounding_boxes.size()
|
|
|
|
|| m_model_object->instances.front()->scaling_factor != m_source_data.scaling_factor
|
|
|
|
|| m_model_object->instances.front()->rotation != m_source_data.rotation)
|
|
|
|
#endif // ENABLE_MODELINSTANCE_3D_ROTATION
|
|
|
|
return true;
|
|
|
|
|
|
|
|
// now compare the bounding boxes:
|
|
|
|
for (unsigned int i=0; i<m_model_object->volumes.size(); ++i)
|
|
|
|
if (m_model_object->volumes[i]->get_convex_hull().bounding_box() != m_source_data.bounding_boxes[i])
|
|
|
|
return true;
|
|
|
|
|
|
|
|
// following should detect direct mesh changes (can be removed after the mesh is made completely immutable):
|
|
|
|
const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
|
|
|
|
Vec3d first_point((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
|
|
|
|
if (first_point != m_source_data.mesh_first_point)
|
|
|
|
return true;
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoSlaSupports::update_mesh()
|
|
|
|
{
|
|
|
|
Eigen::MatrixXf& V = m_V;
|
|
|
|
Eigen::MatrixXi& F = m_F;
|
|
|
|
|
|
|
|
TriangleMesh combined_mesh;
|
|
|
|
for (const ModelVolume* vol : m_model_object->volumes)
|
|
|
|
combined_mesh.merge(vol->mesh);
|
|
|
|
//combined_mesh.scale(m_model_object->instances.front()->scaling_factor);
|
|
|
|
//combined_mesh.rotate_z(m_model_object->instances.front()->rotation);
|
|
|
|
//const stl_file& stl = combined_mesh.stl;
|
|
|
|
const stl_file& stl = m_model_object->mesh().stl;
|
|
|
|
|
|
|
|
V.resize(3*stl.stats.number_of_facets, 3);
|
|
|
|
F.resize(stl.stats.number_of_facets, 3);
|
|
|
|
for (unsigned int i=0; i<stl.stats.number_of_facets; ++i) {
|
|
|
|
const stl_facet* facet = stl.facet_start+i;
|
|
|
|
V(3*i+0, 0) = facet->vertex[0](0); V(3*i+0, 1) = facet->vertex[0](1); V(3*i+0, 2) = facet->vertex[0](2);
|
|
|
|
V(3*i+1, 0) = facet->vertex[1](0); V(3*i+1, 1) = facet->vertex[1](1); V(3*i+1, 2) = facet->vertex[1](2);
|
|
|
|
V(3*i+2, 0) = facet->vertex[2](0); V(3*i+2, 1) = facet->vertex[2](1); V(3*i+2, 2) = facet->vertex[2](2);
|
|
|
|
F(i, 0) = 3*i+0;
|
|
|
|
F(i, 1) = 3*i+1;
|
|
|
|
F(i, 2) = 3*i+2;
|
|
|
|
}
|
|
|
|
|
|
|
|
// now we must save what we calculated the mesh from, so we can tell when to recalculate:
|
|
|
|
m_source_data.bounding_boxes.clear();
|
|
|
|
for (const auto& vol : m_model_object->volumes)
|
|
|
|
m_source_data.bounding_boxes.push_back(vol->get_convex_hull().bounding_box());
|
|
|
|
#if !ENABLE_MODELINSTANCE_3D_ROTATION
|
|
|
|
m_source_data.scaling_factor = m_model_object->instances.front()->scaling_factor;
|
|
|
|
m_source_data.rotation = m_model_object->instances.front()->rotation;
|
|
|
|
#else
|
|
|
|
m_source_data.matrix = m_model_object->instances.front()->world_matrix();
|
|
|
|
#endif // !ENABLE_MODELINSTANCE_3D_ROTATION
|
|
|
|
const float* first_vertex = m_model_object->volumes.front()->get_convex_hull().first_vertex();
|
|
|
|
m_source_data.mesh_first_point = Vec3d((double)first_vertex[0], (double)first_vertex[1], (double)first_vertex[2]);
|
|
|
|
|
|
|
|
|
|
|
|
// we'll now reload Grabbers (selection might have changed):
|
|
|
|
m_grabbers.clear();
|
|
|
|
for (const Vec3f& point : m_model_object->sla_support_points) {
|
|
|
|
m_grabbers.push_back(Grabber());
|
|
|
|
m_grabbers.back().center = point.cast<double>();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
Vec3f GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos)
|
|
|
|
{
|
|
|
|
// if the gizmo doesn't have the V, F structures for igl, calculate them first:
|
2018-09-24 11:39:44 +00:00
|
|
|
if (m_V.size() == 0 || is_mesh_update_necessary())
|
|
|
|
update_mesh();
|
2018-09-12 10:14:20 +00:00
|
|
|
|
|
|
|
Eigen::Matrix<GLint, 4, 1, Eigen::DontAlign> viewport;
|
|
|
|
::glGetIntegerv(GL_VIEWPORT, viewport.data());
|
|
|
|
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> modelview_matrix;
|
|
|
|
::glGetDoublev(GL_MODELVIEW_MATRIX, modelview_matrix.data());
|
|
|
|
Eigen::Matrix<GLdouble, 4, 4, Eigen::DontAlign> projection_matrix;
|
|
|
|
::glGetDoublev(GL_PROJECTION_MATRIX, projection_matrix.data());
|
|
|
|
|
|
|
|
int fid = 0;
|
2018-09-19 12:59:57 +00:00
|
|
|
Eigen::Vector3f bc(0, 0, 0);
|
|
|
|
if (!igl::unproject_onto_mesh(Vec2f(mouse_pos(0), viewport(3)-mouse_pos(1)), modelview_matrix.cast<float>(), projection_matrix.cast<float>(), viewport.cast<float>(), m_V, m_F, fid, bc))
|
|
|
|
/*if (!igl::embree::unproject_onto_mesh(Vec2f(mouse_pos(0), viewport(3)-mouse_pos(1)),
|
|
|
|
m_F,
|
|
|
|
modelview_matrix.cast<float>(),
|
|
|
|
projection_matrix.cast<float>(),
|
|
|
|
viewport.cast<float>(),
|
|
|
|
m_intersector,
|
|
|
|
fid,
|
|
|
|
bc))*/
|
|
|
|
throw "unable to unproject_onto_mesh";
|
|
|
|
|
|
|
|
const Vec3f& a = m_V.row(m_F(fid, 0));
|
|
|
|
const Vec3f& b = m_V.row(m_F(fid, 1));
|
|
|
|
const Vec3f& c = m_V.row(m_F(fid, 2));
|
2018-09-24 11:39:44 +00:00
|
|
|
Vec3f point = bc(0)*a + bc(1)*b + bc(2)*c;
|
|
|
|
return m_model_object->instances.front()->world_matrix().inverse().cast<float>() * point;
|
2018-09-19 12:59:57 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoSlaSupports::clicked_on_object(const Vec2d& mouse_position)
|
|
|
|
{
|
|
|
|
Vec3f new_pos;
|
|
|
|
try {
|
|
|
|
new_pos = unproject_on_mesh(mouse_position); // this can throw - we don't want to create a new grabber in that case
|
|
|
|
m_grabbers.push_back(Grabber());
|
|
|
|
m_grabbers.back().center = new_pos.cast<double>();
|
2018-09-24 11:39:44 +00:00
|
|
|
m_model_object->sla_support_points.push_back(new_pos);
|
2018-09-19 12:59:57 +00:00
|
|
|
}
|
|
|
|
catch (...) {}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoSlaSupports::delete_current_grabber(bool delete_all)
|
|
|
|
{
|
|
|
|
if (delete_all) {
|
|
|
|
m_grabbers.clear();
|
2018-09-24 11:39:44 +00:00
|
|
|
m_model_object->sla_support_points.clear();
|
2018-09-19 12:59:57 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
if (m_hover_id != -1) {
|
|
|
|
m_grabbers.erase(m_grabbers.begin() + m_hover_id);
|
2018-09-24 11:39:44 +00:00
|
|
|
m_model_object->sla_support_points.erase(m_model_object->sla_support_points.begin() + m_hover_id);
|
2018-09-19 12:59:57 +00:00
|
|
|
m_hover_id = -1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GLGizmoSlaSupports::on_update(const Linef3& mouse_ray, const Point* mouse_pos)
|
|
|
|
{
|
|
|
|
if (m_hover_id != -1 && mouse_pos) {
|
|
|
|
Vec3f new_pos;
|
|
|
|
try {
|
|
|
|
new_pos = unproject_on_mesh(Vec2d((*mouse_pos)(0), (*mouse_pos)(1)));
|
|
|
|
m_grabbers[m_hover_id].center = new_pos.cast<double>();
|
2018-09-24 11:39:44 +00:00
|
|
|
m_model_object->sla_support_points[m_hover_id] = new_pos;
|
2018-09-19 12:59:57 +00:00
|
|
|
}
|
|
|
|
catch (...) {}
|
2018-09-12 10:14:20 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2018-09-19 12:59:57 +00:00
|
|
|
void GLGizmoSlaSupports::render_tooltip_texture() const {
|
|
|
|
if (m_tooltip_texture.get_id() == 0)
|
|
|
|
if (!m_tooltip_texture.load_from_file(resources_dir() + "/icons/variable_layer_height_tooltip.png", false))
|
|
|
|
return;
|
|
|
|
if (m_reset_texture.get_id() == 0)
|
|
|
|
if (!m_reset_texture.load_from_file(resources_dir() + "/icons/variable_layer_height_reset.png", false))
|
|
|
|
return;
|
|
|
|
|
|
|
|
float zoom = m_parent.get_camera_zoom();
|
|
|
|
float inv_zoom = (zoom != 0.0f) ? 1.0f / zoom : 0.0f;
|
|
|
|
float gap = 30.0f * inv_zoom;
|
|
|
|
|
|
|
|
const Size& cnv_size = m_parent.get_canvas_size();
|
|
|
|
float l = gap - cnv_size.get_width()/2.f * inv_zoom;
|
|
|
|
float r = l + (float)m_tooltip_texture.get_width() * inv_zoom;
|
|
|
|
float b = gap - cnv_size.get_height()/2.f * inv_zoom;
|
|
|
|
float t = b + (float)m_tooltip_texture.get_height() * inv_zoom;
|
|
|
|
|
|
|
|
Rect reset_rect = m_parent.get_gizmo_reset_rect(m_parent, true);
|
|
|
|
|
|
|
|
::glDisable(GL_DEPTH_TEST);
|
|
|
|
::glPushMatrix();
|
|
|
|
::glLoadIdentity();
|
|
|
|
GLTexture::render_texture(m_tooltip_texture.get_id(), l, r, b, t);
|
|
|
|
GLTexture::render_texture(m_reset_texture.get_id(), reset_rect.get_left(), reset_rect.get_right(), reset_rect.get_bottom(), reset_rect.get_top());
|
|
|
|
::glPopMatrix();
|
|
|
|
::glEnable(GL_DEPTH_TEST);
|
|
|
|
}
|
|
|
|
|
2018-09-12 10:14:20 +00:00
|
|
|
|
2018-06-13 07:12:16 +00:00
|
|
|
} // namespace GUI
|
|
|
|
} // namespace Slic3r
|