tamasmeszaros
97529ff6b7
Add parallel version of neighbors index creation, make it default
2021-06-08 10:34:32 +02:00
tamasmeszaros
b4d540ec4c
Improve its_split for large number of parts
2021-06-08 10:34:32 +02:00
tamasmeszaros
c4507842a0
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
b14b000c73
Add triangle mesh split to perf comparison
2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
19e1d877aa
Don't use sla::EncodedRaster in SLAImport, revive opencsg sandbox
2020-08-27 23:14:42 +02:00
Vojtech Bubnik
ac1f24e5c9
AABB: Some further polishing and a reference to an SSE implementation
...
of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
Vojtech Bubnik
99514ba42b
WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
...
sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
tamasmeszaros
bd76c345f2
Handle CGAL exceptions and add tests for mesh boolean operations
...
Add conversion to exact predicates exact construction kernel format for consecutive booleans (experiments)
2020-02-05 17:40:05 +01:00
tamasmeszaros
70ecb634b7
fix gui artifacts on Windows
2020-01-16 15:38:59 +01:00
tamasmeszaros
a1dc7a5c41
Fix build issues on Windows
2020-01-16 14:25:01 +01:00
tamasmeszaros
fada7224f1
MeshBooleans with CGAL only
2020-01-16 14:31:31 +01:00
tamasmeszaros
402ae12db2
Fix algorithm switching
2020-01-15 12:54:30 +01:00
tamasmeszaros
3ab246df6b
Remove completely redundant code
2020-01-15 12:45:01 +01:00
tamasmeszaros
a36c7c76cc
Fix scene not being centered
2020-01-15 10:39:07 +01:00
tamasmeszaros
e159344ce5
further fixes for X window crashes.
2020-01-09 11:22:24 +01:00
tamasmeszaros
7d55df052f
repaint causes crash on linux
2020-01-08 09:39:48 +01:00
tamasmeszaros
451f04b590
Fix linux assertion
2019-12-20 20:18:23 +01:00
tamasmeszaros
3a185d7f57
fix windows widgets while playback
2019-12-20 19:57:34 +01:00
tamasmeszaros
083b557ec2
Display switching
2019-12-20 18:30:24 +01:00
tamasmeszaros
93d0bbd7ef
Add boilerplate for shader based csg
2019-12-20 12:25:44 +01:00
tamasmeszaros
4f97a7122f
Fix closing while playback
2019-12-20 01:21:25 +01:00
tamasmeszaros
d3925abb13
Add some comments.
2019-12-19 16:10:34 +01:00
tamasmeszaros
bb8a6b898f
Save and load window size. Add fps average output.
2019-12-19 15:26:04 +01:00
tamasmeszaros
8126cdd507
Add command line options. Rename GLScene to Engine
2019-12-19 14:51:38 +01:00
tamasmeszaros
bf44da0e37
Make it work with mesa sw renderer
2019-12-19 01:55:46 +01:00
tamasmeszaros
fafc2a3510
Recording and playback works
2019-12-18 16:24:41 +01:00
tamasmeszaros
472c4c885d
Separate fps counter and remove glut dependency
2019-12-18 12:00:28 +01:00
tamasmeszaros
acfaff3741
Dont use glut for fps measure.
2019-12-17 18:39:01 +01:00
tamasmeszaros
558529146c
Fix opencsg example on Win32
2019-12-17 16:28:38 +01:00
tamasmeszaros
695950b2e6
further simplification
2019-12-17 10:19:46 +01:00
tamasmeszaros
bb3b39016f
Add ctl and fix applying opencsg params on the fly.
2019-12-16 18:49:44 +01:00
tamasmeszaros
47ec708c3a
Fix event dispatching to handlers
2019-12-16 15:55:49 +01:00
tamasmeszaros
5aaddd82a4
Remove bloat, add some clipping plane functionality.
2019-12-16 15:36:43 +01:00
tamasmeszaros
878f8a8ead
Add convexity to csgsettings. Defer all rendering to Display.
2019-12-16 14:04:26 +01:00
tamasmeszaros
b1186e339d
Added opencsg parameter console
2019-12-16 12:36:44 +01:00
tamasmeszaros
66759e10e3
Add opencsg demo sandbox
2019-12-16 11:13:20 +01:00
Lukas Matena
537260494d
Merge branch 'master' into lm_tm_hollowing
2019-12-12 11:37:33 +01:00
tamasmeszaros
fc19666fa2
Add dll copy after targets for gmp and mpfr
2019-12-10 17:42:25 +01:00
tamasmeszaros
c8a088e652
Fix CGAL import with shared boost
2019-12-10 15:10:39 +01:00
tamasmeszaros
d620f6fb5d
Add the sandbox example for cgal dependent mesh boolean
2019-12-09 15:34:48 +01:00
tamasmeszaros
d63ae1c608
Simple openvdb conversion test.
2019-10-29 16:27:53 +01:00
tamasmeszaros
1cc7bd9976
Fix openvdb dependency in libslic3r
2019-10-25 15:48:01 +02:00
tamasmeszaros
4554da29ab
Add OpenVDB to dependencies
...
* Add Linux openvdb integration
* Add Mac openvdb integration and enable in ALL
* Create openvdb sandbox to test integration.
* Additional fixes in the patches
* Remove slabasebed sandbox as it has no relevance now
* Provide FindOpenVDB module and fix build issues
2019-10-25 13:15:21 +02:00
tamasmeszaros
e675a5d5c6
Reworked pad creation algorithm with new parameters:
...
* brim size
* force pad around object everywhere
2019-10-01 14:58:37 +02:00
tamasmeszaros
7e0199746e
more clang warnings enabled, performance measuring
...
Succesfull build on mingw-w64
fix sandboxes
Mingw fixes and full parallel support tree gen.
2019-08-16 16:17:37 +02:00
tamasmeszaros
ddd0a9abb6
SPE-742: Builtin pad feature in zero elevation mode.
2019-06-11 12:40:07 +02:00
tamasmeszaros
c03a202e20
Prevent degenerate triangles in pad.
2019-05-07 13:06:15 +02:00
tamasmeszaros
1e9b64b971
Commented and integrated new pad wall triangulation
2019-02-14 11:23:43 +01:00
tamasmeszaros
daa8f7ef1b
Refactored version of the wall triangulation algorithm, initial integration.
2019-02-13 18:22:00 +01:00