Commit Graph

5815 Commits

Author SHA1 Message Date
Enrico Turri
2bccb43122 Attempt to fix 3DScene key event on Linux 2018-06-01 09:18:10 +02:00
Enrico Turri
94d608c6c1 3DScene mouse event handler move to c++ completed 2018-06-01 09:00:30 +02:00
Enrico Turri
6bf009edee 3DScene mouse event handler partially moved to c++ - part 2 2018-05-31 16:04:59 +02:00
Enrico Turri
276533e236 3DScene mouse event handler partially moved to c++ 2018-05-31 13:51:50 +02:00
Enrico Turri
cf8e7475ca Removed unused methods from 3DScene 2018-05-31 08:44:39 +02:00
Enrico Turri
30a3b2179b 3DScene timer and _variable_layer_thickness_action method moved to c++ 2018-05-30 15:18:45 +02:00
Lukas Matena
db22b2f504 Bugfix: first color of the wipe tower preview was incorrect with some models 2018-05-30 11:02:00 +02:00
Enrico Turri
2f773a89df 3DScene set_viewport_from_scene method moved to c++ 2018-05-29 15:36:09 +02:00
Lukas Matena
b95a6f2626 Fix of previous commit 2018-05-29 15:29:20 +02:00
Enrico Turri
df14a3c399 3DScene update_volumes_colors_by_extruder method moved to c++ 2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94 3DScene mark_volumes_for_layer_height method moved to c++ 2018-05-29 14:34:45 +02:00
Enrico Turri
c3b1eca2c7 Fixed a crash 2018-05-29 14:09:02 +02:00
Enrico Turri
ece27ac6f8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-29 13:56:53 +02:00
Enrico Turri
5c745485e1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:41:40 +02:00
Lukas Matena
e4aff5b08a Feedrate on the first layer of the wipe tower properly set (bugfix) 2018-05-29 09:07:23 +02:00
Enrico Turri
db260a669c 3DScene mouse wheel event moved to c++ 2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add 3DScene layers editing mouse containment methods moved to c++ 2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317 3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++ 2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4 3DScene layers editing parameters moved to c++ 2018-05-28 13:43:29 +02:00
Enrico Turri
d5268fdc97 Removed unneeded debug output 2018-05-28 13:04:01 +02:00
tamasmeszaros
b6f8ea0334 Progress should be displayed with synchronization. 2018-05-25 18:21:06 +02:00
tamasmeszaros
fcef1b107e Making some meaningful progress feedback. 2018-05-25 16:55:55 +02:00
Enrico Turri
a8311bd1bd 3DScene layer_editing_allowed method moved to c++ 2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
tamasmeszaros
5fe83110cb Fix crashing png export on Linux. 2018-05-25 15:01:57 +02:00
Enrico Turri
455076231b Layers editing shader moved to c++ 2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c 3DScene volume selection methods moved to c++ 2018-05-25 09:03:55 +02:00
Enrico Turri
f121817501 Removed from Perl all 3DScene methods already moved to c++ 2018-05-24 16:11:34 +02:00
Enrico Turri
c2e38fc6fe Fixed compile on Linux 2018-05-24 15:22:53 +02:00
Enrico Turri
70664122af 3DScene layer height profile rendering moved to c++ 2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed 3DScene layer editing overlay textures rendering moved to c++ 2018-05-24 13:46:17 +02:00
Enrico Turri
157a34bcd9 AMF I/O - Automatic detection if open file is zip archive or xml format 2018-05-24 09:57:12 +02:00
tamasmeszaros
56db426de7 Merge remote-tracking branch 'origin/master' into feature_slice_to_png 2018-05-23 16:29:02 +02:00
tamasmeszaros
a2eecdfb25 Output directory selection changed to zip file selection with file dialog. 2018-05-23 16:28:18 +02:00
Enrico Turri
751b41b94b 3DScene picking pass moved to c++ 2018-05-23 15:35:11 +02:00
Enrico Turri
6519b1dde8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-23 15:33:48 +02:00
Enrico Turri
486180c422 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 15:33:25 +02:00
tamasmeszaros
a52807df72 Using system libpng where present.
This avoids the crash caused on Linux where it should be present.
2018-05-23 15:21:13 +02:00
YuSanka
a4261b11d4 Updated translations (de, fr, es, it & pl) 2018-05-23 14:22:52 +02:00
tamasmeszaros
3bdb12ada1 Making it compile on GCC 4.9 2018-05-23 14:16:54 +02:00
Enrico Turri
90c50b281a 3DScene mouse variables moved to c++ 2018-05-23 13:56:54 +02:00
bubnikv
a9499ae45c Fix of a crash intruduced with e8247c5646 2018-05-23 13:19:25 +02:00
Enrico Turri
91b9b8aebf Fixed wrong layer height texture updates when using multiple objects 2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89 Merge with latest master 2018-05-23 12:27:07 +02:00
tamasmeszaros
0c6eb19202 fix zip file error check 2018-05-23 12:24:11 +02:00
Enrico Turri
b36243ba10 Objects rendering moved to c++ 2018-05-23 11:14:49 +02:00
tamasmeszaros
7fe9a56ef8 Added some comments and sequential version of png slice export. 2018-05-23 11:02:07 +02:00