bubnikv
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
...
(background processing)
2019-06-11 17:08:47 +02:00
Enrico Turri
f0da19446b
Merge branch 'lm_arrange_wipe_tower' of https://github.com/prusa3d/Slic3r
2019-05-10 11:14:42 +02:00
Enrico Turri
efd429ea46
Detection of sla supports out of printbed in Preview and when sla gizmo is active
2019-05-10 10:43:39 +02:00
Lukas Matena
e9a53e49db
Arrange is accounting for the wipe tower now
2019-05-06 08:14:45 +02:00
Lukas Matena
5f226c5d7f
Allow wipe tower rotation by the rotation gizmo
2019-05-06 08:14:45 +02:00
bubnikv
1c6006f657
Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_manipulation
2019-05-03 12:37:43 +02:00
bubnikv
0ab96ed6b5
Changed the "non-uniform scaling is not possible" message.
2019-05-03 12:36:26 +02:00
Enrico Turri
2a741bf8f8
Rectangle selection -> Lighter color for deselect hover
2019-04-29 10:01:28 +02:00
bubnikv
6526a8fcaf
WIP: Transformation of instances in world coordinate space:
...
Ulocking the "anisotropic" scaling checkbox will bake the transformation
into meshes to allow for scaling in world axes.
Optimized and templated the stl_transform functions, now also available for 3x3 matrices.
The Canvas3D::reload_scene() now maintains selection even if all volumes of an instance changed their IDs.
2019-04-26 17:28:31 +02:00
Enrico Turri
748a4438ba
Attempt to fix build on Linux
2019-04-25 13:35:24 +02:00
Enrico Turri
d2d06c9f73
Rectangle selection in 3D scene -> refactored GLVolume member varialbe for hovering
2019-04-25 10:21:24 +02:00
Enrico Turri
11490dfb06
Rectangle selection in 3D scene -> hovering detection
2019-04-25 09:46:26 +02:00
Enrico Turri
3e902ecfbd
Fixed conflicts after merge with master
2019-04-12 08:41:59 +02:00
Enrico Turri
4987e5a7d5
Render selected objects first
2019-04-11 08:36:00 +02:00
Lukas Matena
678c513cb9
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-10 13:43:02 +02:00
Enrico Turri
e61be7d260
Render picking pass renders volumes in the same order as the regular render pass
2019-04-10 11:20:09 +02:00
bubnikv
1fffae4e0b
A little refactoring of loading meshes in VBO / non VBO case.
2019-04-08 18:11:36 +02:00
bubnikv
4904359399
Finished SLA print / material correction visualization.
2019-04-08 18:09:31 +02:00
Lukas Matena
eadf7daa37
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-08 10:50:10 +02:00
Lukas Matena
9b7857aaab
SLA gizmo clipping plane logic moved to fragment shader
...
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Enrico Turri
89a0c84c83
Fixed conflicts after merge with master
2019-04-02 15:13:26 +02:00
bubnikv
086f11df98
Handling of left hand oriented coordinate systems:
...
is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
Enrico Turri
d87b478d60
Camera refactoring
...
1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
Enrico Turri
d795f07e7b
Added glsafe() around OpenGL calls where missing
2019-03-27 14:42:09 +01:00
Enrico Turri
30c4e4fed6
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-27 12:51:59 +01:00
bubnikv
3987296b62
Improved glsafe macro to print out file name, line number and function
...
name on OpenGL assert.
2019-03-27 10:26:55 +01:00
Enrico Turri
024efd963a
Renamed private methods of Selection
2019-03-21 11:02:10 +01:00
Lukas Matena
df01af975a
SLA gizmo now forces objects to use their normal color (not SELECTED_COLOR)
2019-03-20 14:04:20 +01:00
bubnikv
1da97c9415
Merge remote-tracking branch 'remotes/origin/ys_buttons'
2019-03-12 09:01:17 +01:00
Enrico Turri
fc70b73f45
Refactoring - Shared members of GLCanvas3D as references instead of pointers
2019-03-08 12:03:37 +01:00
YuSanka
a123099f80
Implemented another behavior of the "Slice Now" / "Export/Send G-code" buttons (SPE-831)
2019-03-01 11:00:34 +01:00
Enrico Turri
7443868e87
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_multivolume_models
2019-02-20 13:16:39 +01:00
Enrico Turri
e861f5a243
Tech ENABLE_PRINT_BED_MODELS set as default
2019-02-19 10:07:37 +01:00
Enrico Turri
7662fa9a5b
Temporary disable transparent bed and higher resolution bed textures
2019-02-08 16:45:03 +01:00
Enrico Turri
c038bc2933
Printbed model rendered with 50% transparency
2019-02-07 09:59:57 +01:00
Lukas Matena
4357c80793
SLA gizmo - fixed hiding of objects and instances
2019-02-06 17:27:02 +01:00
Enrico Turri
fb6ef1d20f
Keeps modifier transparent while layer editing tool is enabled
2019-01-31 14:25:11 +01:00
bubnikv
f1470966a5
glsafe macro to test for the glGetError in debug mode
2019-01-31 09:37:27 +01:00
Enrico Turri
16bd7325c1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
2019-01-25 08:29:15 +01:00
bubnikv
49487c16e6
Improvements of the triangulation of SLA layer preview.
2019-01-24 19:08:58 +01:00
Enrico Turri
db1428dcae
Improved transparent volumes rendering set as default
2019-01-21 12:53:01 +01:00
Enrico Turri
012c681e67
Sidebar visual hints set as default
2019-01-21 12:36:34 +01:00
bubnikv
d64b55d27d
WIP Restoration of the layer editing.
2019-01-21 10:06:51 +01:00
Enrico Turri
02a22ba991
Fixed convex hull of sla supports
2019-01-16 09:59:25 +01:00
Enrico Turri
8e001972a9
Added print bed models for mk2 and mk3 printers to 3D scene
2019-01-04 12:56:48 +01:00
Enrico Turri
611d9aa0d8
Model's volume transform set as default
2019-01-02 10:49:13 +01:00
bubnikv
126035f6f8
Fixed many errors in background processing synchronization and update.
...
Fixed couple of compiler warnings.
2018-12-22 10:02:42 +01:00
Enrico Turri
1d3d87c2b9
Fixed toolbar update when switching between 3d view/preview using tab or ctrl+5/6
2018-12-21 10:10:49 +01:00
Enrico Turri
5006633221
Improved rendering of transparent volumes
2018-12-21 09:56:11 +01:00
Enrico Turri
11da45e32f
Visual hints in the 3D scene when sidebar matrix fields have focus -> legacy render case
2018-12-20 11:42:26 +01:00