Commit graph

782 commits

Author SHA1 Message Date
YuSanka
0a9c5a9433 Fixed extra "Add_Selection" snapshot on call context menu from scene
+ Added take_snapshot for toggle_instance_printable_state
2019-08-09 09:49:10 +02:00
bubnikv
39b07e7b94 Partial revert of 07a3072622
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
bubnikv
2d7f478dac Finished picking by color with a checksum in the alpha channel
to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
bubnikv
2ad3c05a65 WIP: Improvement in the picking robustness: store a checksum
into the alpha channel.
2019-08-07 11:37:38 +02:00
bubnikv
a58b1844e0 WIP: Picking fix - disable alpha blending and render with false colors
including the alpha channels, which have their 3 lowest bits set to zero.
In case some blending occurs, the lowest 3 bits will likely be used
to interpolate between the false colors, therefore the 3 lowest bits
may be used to detect alpha blending or multi-sampling.
2019-08-07 11:14:04 +02:00
YuSanka
0520da3241 Merge remote-tracking branch 'origin' into ys_printable_property 2019-08-06 10:31:17 +02:00
YuSanka
b43f7c3880 Generated new POT-file
Fixed lines with translation of the empty strings
2019-08-06 10:01:10 +02:00
YuSanka
4152a5df43 Implemented update on canvas of a printable state for new volumes added from ObjectList 2019-08-05 14:57:30 +02:00
bubnikv
7e1d2daf78 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-08-05 14:30:42 +02:00
bubnikv
731e5abd88 Fixed a regression issue where excessive memory was allocated
for the GLVolumes before sending to the GPU driver. The following commits
were partially reverted:

4269c8b23c Removed GLVolume non-VBO rendering
d15698e21e GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call

Namely, the GLVolume buffers are "shrink to size"'d before sending their
content to the OpenGL driver, and the vertex buffers are populated
as quickly as possible from the GLVolume, so that the same buffer is not
kept twice in RAM on systems, where the RAM is shared with the graphics
card.

Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05 14:30:32 +02:00
Enrico Turri
1cdc3e0493 Workaround for gizmos being clipped by the perspective camera 2019-08-02 15:30:37 +02:00
bubnikv
ca1c78b3fc Merge remote-tracking branch 'remotes/origin/et_custom_bed' 2019-07-30 16:48:47 +02:00
Lukas Matena
94f9b701e2 Merge branch 'lm_sla_gizmo_undo' 2019-07-30 14:52:44 +02:00
YuSanka
47b3440561 Fix of #2401 2019-07-29 15:44:00 +02:00
Lukas Matena
fe62362960 Hiding the sla support structures after undo/redo 2019-07-28 11:37:08 +02:00
Enrico Turri
10b27968d1 Code cleanup 2019-07-26 11:32:44 +02:00
Enrico Turri
77857f7292 Refactoring into rendering pipeline 2019-07-26 09:45:22 +02:00
Enrico Turri
f4209dce0b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_selection_undoredo 2019-07-25 15:29:58 +02:00
Enrico Turri
9bcdb2ebd0 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-25 15:29:25 +02:00
Enrico Turri
4e4bdb5edd Removed obsolete code 2019-07-25 15:28:34 +02:00
Enrico Turri
7e7550b416 Custom bed texture applied to custom bed shapes 2019-07-24 10:11:17 +02:00
Enrico Turri
0d10d8aba7 1st installment for selection's undo/redo snapshots 2019-07-23 15:14:08 +02:00
Enrico Turri
7749677b27 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 11:57:17 +02:00
tamasmeszaros
a59e782e85 Update Arrange tooltip: [Shift+A] 2019-07-22 11:36:56 +02:00
Enrico Turri
c1dee0e87d Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 11:26:02 +02:00
tamasmeszaros
dcb073d4fd Merge branch 'tm_arrange_selection' 2019-07-22 11:14:34 +02:00
Enrico Turri
9cb1a584e1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 08:21:40 +02:00
enricoturri1966
b60b44ed5e Added additional tooltip to toolbar items and use it for undo/redo items 2019-07-20 14:03:34 +02:00
enricoturri1966
33c0683d11 Reworked rendering of toolbars background texture 2019-07-20 12:02:29 +02:00
tamasmeszaros
8d66b51e8c Merge branch 'master' into tm_arrange_selection 2019-07-19 18:17:58 +02:00
bubnikv
47df9506bb Fix of OSX Imgui Undo / Redo pull down list scaling issue. 2019-07-19 17:16:20 +02:00
bubnikv
07a3072622 Simplified loading of the SLA support structures into the scene.
Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
bubnikv
ba997be812 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-07-19 15:59:35 +02:00
bubnikv
152c2fe0c0 Undo / Redo pull down menu scaling fix on OSX Retina 2019-07-19 15:59:23 +02:00
Enrico Turri
81d3669a25 Undo/Redo buttons moved into their own toolbar 2019-07-19 15:36:55 +02:00
Enrico Turri
749bb2bfed Refactoring in GLTexture 2019-07-19 11:18:19 +02:00
Enrico Turri
84d61e28fd Tech ENABLE_TEXTURES_FROM_SVG set as default 2019-07-19 09:52:01 +02:00
tamasmeszaros
6b8c72944d Merge branch 'master' into tm_arrange_selection 2019-07-18 12:59:40 +02:00
Enrico Turri
8febd88e80 Fixed rendering of toolbars' textures with prespective camera 2019-07-18 11:36:17 +02:00
tamasmeszaros
6949543912 Fixes after merge with master. 2019-07-17 18:10:08 +02:00
tamasmeszaros
a695dec51a Merge branch 'master' into tm_arrange_selection 2019-07-17 17:25:31 +02:00
Enrico Turri
f97a61cdcf Fixed use of translate macros 2019-07-17 14:13:50 +02:00
Enrico Turri
401707a6fe Another refactoring of GLGizmosManager 2019-07-17 12:43:27 +02:00
Enrico Turri
0a530ab7bc Added undo/redo snapshot for layers height editing 2019-07-17 10:03:00 +02:00
Enrico Turri
21624f5305 Framework to serialize gizmos into undo/redo stack
Serialization into undo/redo of Cut gizmo

Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
tamasmeszaros
44801f4429 Priority for wipe tower, Increased safety distance from bed edges.
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros
1b0e192046 Arrange cache in ModeInstance and logical bed remembered. 2019-07-15 17:30:44 +02:00
bubnikv
d2a3a36013 Fix of the SLA Undo 2019-07-15 15:51:25 +02:00
bubnikv
a492360d19 Fix of the merge - missing Undo / Redo toolbar buttons. 2019-07-15 11:59:54 +02:00
bubnikv
ab7ecc1819 Merge remote-tracking branch 'remotes/origin/vb_undo_redo' 2019-07-15 11:34:18 +02:00
Lukas Matena
e674c586b0 Merge branch 'lm_improving_wipe_tower'. Summary of changes:
- wipe tower respects max volumetric flow, slowing down with PVA etc is not hardcoded anymore
- wipe tower is now allowed for multiple-extruder printers. single extruder stuff is not used in that case (ramming, cooling, etc.)
- start/end filament and toolchange custom gcodes are now inserted differently than before - see 41164a9
- some refactoring, e.g. the abstract WipeTower class was eradicated
2019-07-15 10:25:38 +02:00
tamasmeszaros
df7bb94daf Not handling logical beds in arrange() 2019-07-12 21:17:11 +02:00
Enrico Turri
cc70c8dff9 Tech ENABLE_SVG_ICONS set as default 2019-07-12 10:13:35 +02:00
Enrico Turri
2f57f756e5 Follow-up of 4c6c608342 -> refactoring 2019-07-12 09:26:19 +02:00
Enrico Turri
4c6c608342 GLToolbar and GLToolbarItem refactored to allow two different actions when left/right clicking on items.
Stack dialog for undo and redo items is now shown on right click only
2019-07-11 15:29:46 +02:00
Enrico Turri
f964f5e99a Deactivate undo/redo toolbar items by pressing Esc key 2019-07-11 07:54:33 +02:00
Enrico Turri
dbf0eacfa7 Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it 2019-07-11 07:46:40 +02:00
Enrico Turri
1b5ab100bd GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos 2019-07-10 14:08:14 +02:00
Enrico Turri
14dad5039a Imgui dialogs for undo/redo centered on their toolbar item icon 2019-07-10 13:45:25 +02:00
YuSanka
3720e6a3a3 Fixed redo_to() function and code cleaning from redundant options 2019-07-10 10:15:07 +02:00
YuSanka
f985f5190c Completed undo/redo from a toolbar 2019-07-09 20:45:00 +02:00
YuSanka
3dd1bc753c Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo 2019-07-09 19:41:37 +02:00
YuSanka
1347e655c2 Next improvements of an undo/redo from a toolbar 2019-07-09 19:39:36 +02:00
Enrico Turri
d4914441f3 Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods 2019-07-09 10:18:57 +02:00
YuSanka
fbf14b42e9 Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar 2019-07-08 18:01:14 +02:00
Enrico Turri
4ba7dfb6dd Refactoring of functions thick_lines_to_indexed_vertex_array() to reduce the amount of produced vertices while reducing visual artifacts in gcode toolpaths due to averaged normals 2019-07-08 15:30:59 +02:00
Enrico Turri
9ba5568539 Fixed conflicts after merge with master 2019-07-08 09:23:37 +02:00
bubnikv
4e2fda3315 Undo / Redo fixes 2019-07-05 19:06:19 +02:00
bubnikv
c7cc760067 Merge remote-tracking branch 'origin/master' into vb_undo_redo 2019-07-04 20:22:15 +02:00
YuSanka
e4d8c5410c Merge remote-tracking branch 'origin/master' into ys_new_features 2019-07-04 14:26:05 +02:00
bubnikv
5a2ace1a6e WIP Undo / Redo: First Undo in the history of PrusaSlicer! 2019-07-04 10:45:41 +02:00
tamasmeszaros
e81f8a5fd9 WIP still with arrange return value. 2019-07-03 19:24:41 +02:00
YuSanka
136e5156bc Fixed colot_print issues:
* Disabled color change information for the SLA and FFF-multimaterial presets
* Corrected switch between "color print" and "feature type" on Preview
2019-07-02 14:06:58 +02:00
Enrico Turri
d15698e21e GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call 2019-07-02 12:55:55 +02:00
Enrico Turri
2356fe5a13 Added member BoundingBoxf3 m_bounding_box to GLIndexedVertexArray and removed member BoundingBoxf3 bounding_box from GLVolume 2019-07-01 13:26:06 +02:00
Enrico Turri
4269c8b23c Removed GLVolume non-VBO rendering 2019-07-01 12:28:16 +02:00
tamasmeszaros
299e4f74c7 Arranging with new structure. 2019-06-28 17:03:50 +02:00
tamasmeszaros
19e6bf58dd WIP on structuring arrange inputs 2019-06-27 21:13:44 +02:00
YuSanka
dd1fb286c3 Merge remote-tracking branch 'origin/master' into ys_new_features 2019-06-27 14:01:50 +02:00
Enrico Turri
1058721dba Added visual hints in 3D scene for layers editing 2019-06-27 13:42:50 +02:00
Enrico Turri
90d1ac2c8f Tech ENABLE_RENDER_PICKING_PASS extended so that user can switch between picking pass texture rendering and regular rendering by pressing [T] key 2019-06-27 11:25:04 +02:00
bubnikv
27ee68d2f9 WIP Undo / Redo: ModelID / ModelBase renamed to ObjectID / ObjectBase 2019-06-27 11:02:45 +02:00
enricoturri1966
d16c670ed1
Merge pull request #2569 from BeldrothTheGold/master
Add debug preprocessor directive in Technologies.hpp to render picking pass to window.
2019-06-27 09:44:48 +02:00
YuSanka
1525a864c5 Merge remote-tracking branch 'origin/master' into ys_new_features 2019-06-26 13:33:05 +02:00
YuSanka
104a289cfe Implemented interface for updating 3DScene after set a focus to some editor 2019-06-26 13:30:20 +02:00
Lukas Matena
d845332de1 Fixed a crash when using place to bed function with the layer editing active
This was caused by trying to render a deleted layer height profile. Other gizmos were
not affected because they are not dragging at the time of their action, so the profile
was correctly recalculated for them.
2019-06-26 11:51:18 +02:00
BeldrothTheGold
d818d1b429 Add debug option to display picking pass to screen 2019-06-25 19:25:03 -06:00
Enrico Turri
3d755e1bbe Removed 'Use legacy OpenGL 1.1 rendering' option 2019-06-25 09:20:58 +02:00
bubnikv
27cc66eb54 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-06-25 08:57:03 +02:00
bubnikv
d689195bda Fix of the previous commit on color change fix. 2019-06-25 08:56:53 +02:00
Enrico Turri
992170c5f6 1) Perspective camera set as default camera type
2) Camera type selection added to Preferences dialog
2019-06-24 15:55:14 +02:00
bubnikv
5320ed9374 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-06-24 15:27:43 +02:00
bubnikv
198600543d Fix of incorrect color print preview due to the tbb::parallel_for
not respecting the grain size exactly.
Also the tool path generation has been optimized to launch less
threads and to produce larger vertex buffers.
2019-06-24 15:27:32 +02:00
Enrico Turri
7aaba25520 Do not allow to copy/paste volumes when using sla printer 2019-06-24 13:21:05 +02:00
Enrico Turri
5766e9e915 Fixed conflicts after merge with branch et_perpsective_camera 2019-06-24 11:08:42 +02:00
Enrico Turri
00b9a3ad32 ENABLE_COMPRESSED_TEXTURES set as default 2019-06-24 09:54:58 +02:00
Enrico Turri
8b3d88bc0a Adaptive perspective camera frustrum 2019-06-24 09:38:46 +02:00
Enrico Turri
301eda7369 ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION set as default 2019-06-24 09:27:19 +02:00
Enrico Turri
96276394d1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-24 08:15:41 +02:00
Enrico Turri
b7f67369c9 Serialized camera type and fixed Mac build 2019-06-20 10:02:52 +02:00