PrusaSlicer-NonPlainar/xs/src/libslic3r/Point.hpp

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#ifndef slic3r_Point_hpp_
#define slic3r_Point_hpp_
#include <myinit.h>
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#include <vector>
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#include <math.h>
#include <string>
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namespace Slic3r {
class Line;
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class MultiPoint;
class Point;
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class Pointf;
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class Pointf3;
typedef Point Vector;
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typedef Pointf Vectorf;
typedef Pointf3 Vectorf3;
typedef std::vector<Point> Points;
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typedef std::vector<Point*> PointPtrs;
typedef std::vector<const Point*> PointConstPtrs;
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typedef std::vector<Pointf> Pointfs;
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typedef std::vector<Pointf3> Pointf3s;
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class Point
{
public:
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coord_t x;
coord_t y;
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Point(coord_t _x = 0, coord_t _y = 0): x(_x), y(_y) {};
Point(int _x, int _y): x(_x), y(_y) {};
Point(long long _x, long long _y): x(_x), y(_y) {}; // for Clipper
Point(double x, double y);
static Point new_scale(coordf_t x, coordf_t y) {
return Point(scale_(x), scale_(y));
};
bool operator==(const Point& rhs) const;
std::string wkt() const;
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void scale(double factor);
void translate(double x, double y);
void translate(const Vector &vector);
void rotate(double angle, const Point &center);
bool coincides_with(const Point &point) const;
bool coincides_with_epsilon(const Point &point) const;
int nearest_point_index(const Points &points) const;
int nearest_point_index(const PointConstPtrs &points) const;
int nearest_point_index(const PointPtrs &points) const;
size_t nearest_waypoint_index(const Points &points, const Point &point) const;
bool nearest_point(const Points &points, Point* point) const;
bool nearest_waypoint(const Points &points, const Point &dest, Point* point) const;
double distance_to(const Point &point) const;
double distance_to(const Line &line) const;
double perp_distance_to(const Line &line) const;
double ccw(const Point &p1, const Point &p2) const;
double ccw(const Line &line) const;
double ccw_angle(const Point &p1, const Point &p2) const;
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Point projection_onto(const MultiPoint &poly) const;
Point projection_onto(const Line &line) const;
Point negative() const;
Vector vector_to(const Point &point) const;
#ifdef SLIC3RXS
void from_SV(SV* point_sv);
void from_SV_check(SV* point_sv);
SV* to_SV_pureperl() const;
#endif
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};
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Point operator+(const Point& point1, const Point& point2);
Point operator*(double scalar, const Point& point2);
class Point3 : public Point
{
public:
coord_t z;
explicit Point3(coord_t _x = 0, coord_t _y = 0, coord_t _z = 0): Point(_x, _y), z(_z) {};
};
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class Pointf
{
public:
coordf_t x;
coordf_t y;
explicit Pointf(coordf_t _x = 0, coordf_t _y = 0): x(_x), y(_y) {};
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void scale(double factor);
void translate(double x, double y);
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void rotate(double angle, const Pointf &center);
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Pointf negative() const;
Vectorf vector_to(const Pointf &point) const;
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#ifdef SLIC3RXS
bool from_SV(SV* point_sv);
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bool from_SV_check(SV* point_sv);
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SV* to_SV_pureperl() const;
#endif
};
class Pointf3 : public Pointf
{
public:
coordf_t z;
explicit Pointf3(coordf_t _x = 0, coordf_t _y = 0, coordf_t _z = 0): Pointf(_x, _y), z(_z) {};
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void scale(double factor);
void translate(const Vectorf3 &vector);
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void translate(double x, double y, double z);
double distance_to(const Pointf3 &point) const;
Pointf3 negative() const;
Vectorf3 vector_to(const Pointf3 &point) const;
};
}
// start Boost
#include <boost/polygon/polygon.hpp>
namespace boost { namespace polygon {
template <>
struct geometry_concept<coord_t> { typedef coordinate_concept type; };
template <>
struct coordinate_traits<coord_t> {
typedef coord_t coordinate_type;
typedef long double area_type;
typedef long long manhattan_area_type;
typedef unsigned long long unsigned_area_type;
typedef long long coordinate_difference;
typedef long double coordinate_distance;
};
template <>
struct geometry_concept<Point> { typedef point_concept type; };
template <>
struct point_traits<Point> {
typedef coord_t coordinate_type;
static inline coordinate_type get(const Point& point, orientation_2d orient) {
return (orient == HORIZONTAL) ? point.x : point.y;
}
};
template <>
struct point_mutable_traits<Point> {
typedef coord_t coordinate_type;
static inline void set(Point& point, orientation_2d orient, coord_t value) {
if (orient == HORIZONTAL)
point.x = value;
else
point.y = value;
}
static inline Point construct(coord_t x_value, coord_t y_value) {
Point retval;
retval.x = x_value;
retval.y = y_value;
return retval;
}
};
} }
// end Boost
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#endif