bubnikv
cb138a20b8
Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
...
Replaced the unscale macro with a template, implemented templates
for unscaling Eigen vectors.
2018-08-21 17:43:05 +02:00
bubnikv
9e7634b6e8
Merged with master
2018-08-17 18:07:45 +02:00
bubnikv
65011f9382
Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
2018-08-17 15:53:43 +02:00
bubnikv
f34252a27b
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
...
Changed the Point3 / Pointf3 to composite Eigen Vec3crd / Vec3d.
Point3 is no more derived from Point,
Pointf3 is no more derived from Pointf.
Introduced Transform2f/3f/2d/3d types as aliases to Eigen::Transform.
2018-08-14 21:33:41 +02:00
bubnikv
86da661097
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step
2018-08-14 18:33:26 +02:00
Lukas Matena
f694600054
Merge branch 'lm_wipe_tower_block_improvements' into lm_wipe_tower_block_improvements_merged
2018-08-02 13:29:39 +02:00
Lukas Matena
d5f042b4b8
Wipe tower postprocessing, wipe tower block on 3D plate improved.
...
- it renders red with one egde as indeterminate, the front edge is where the wipe tower will start
- changing width changes depth of the block (as requested)
- the block shows the brim of the wipe tower
- after slicing, the block is rendered in usual dark green and takes the exact shape of the tower (also with brim)
- moving or rotationg the block after slicing does not invalidate the wipe tower (and hence the exact block dimensions are preserved)
- changing anything that invalidates the wipe tower reverts the block back to the "indeterminate" shape
- the block is not shown after slicing, if the wipe tower is not actually generated (printing single color object with the wipe tower enabled)
This required changes in the wipe tower generator, which now generates the tower
at origin with no rotation. Resulting gcode is postprocessed and transformed during
gcode export. This means the wipe tower needs not be invalidated when it is moved or rotated.
2018-08-02 11:04:04 +02:00
Enrico Turri
3a1ec8285e
Reddish background when detected out of print volume toolpaths
2018-07-27 09:38:39 +02:00
Enrico Turri
c2ab8c2ae3
Out of print volume detection for extrusion toolpaths only
2018-07-27 08:49:58 +02:00
Enrico Turri
b5b7894a6f
Fixed color of all toolpaths when detected as out of print bed volume
2018-07-26 13:12:09 +02:00
Enrico Turri
d4adcd4077
Out of print volume detection for toolpaths
2018-07-24 13:39:17 +02:00
Enrico Turri
df36de0d35
Fixed status of Slice now and Export G-Code buttons after object import
2018-07-23 10:16:56 +02:00
Enrico Turri
63fe2a9fb9
Warning and legend textures moved from _3DScene class to GLCanvas3D class
2018-07-19 13:18:19 +02:00
Enrico Turri
7f267987cb
Code cleanup
2018-07-18 15:52:20 +02:00
Enrico Turri
4579b71a66
Merge branch 'scene_manipulators' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-07-18 15:07:56 +02:00
Enrico Turri
3fac0d92cd
Unified opengl textures
2018-07-18 15:07:52 +02:00
Enrico Turri
d805c8ac3b
Disable slicing when one object crosses the print volume boundary
2018-07-18 14:26:42 +02:00
Enrico Turri
48915a65fd
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-27 13:52:57 +02:00
Enrico Turri
06f44a9e4b
Code cleanup
2018-06-27 12:49:38 +02:00
Enrico Turri
8db4fdc24c
3rd attempt to fix opengl on ubuntu
2018-06-27 12:36:49 +02:00
Enrico Turri
5c32347449
1st attempt to fix opengl on ubuntu
2018-06-27 11:31:11 +02:00
Enrico Turri
7b0ba7a9d4
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-25 15:24:58 +02:00
Enrico Turri
40b327eb11
Fix of interaction between opengl contexts and main page notebook
2018-06-25 15:17:13 +02:00
Enrico Turri
ac0f3a6ef7
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-22 16:13:51 +02:00
Enrico Turri
2a03b90d2b
Forced render of 3D scene when changing tab in plater's notebook
2018-06-22 16:06:37 +02:00
Enrico Turri
ac7d21b50a
Geometry info updated while using gizmos
2018-06-22 11:19:38 +02:00
Enrico Turri
550f6e307f
Faster gizmos update
2018-06-21 08:37:04 +02:00
Enrico Turri
b9ce19b07c
Object updated by rotate gizmo
2018-06-19 09:46:26 +02:00
Enrico Turri
a3949b9f01
Object updated by scale gizmo
2018-06-18 15:07:17 +02:00
Enrico Turri
c657654c02
Hovering on gizmo overlay
2018-06-13 10:49:59 +02:00
Enrico Turri
b2cf576bf3
1st installment of gizmos
2018-06-13 09:12:16 +02:00
Enrico Turri
0faaef76e8
C++ code cleanup
2018-06-12 12:18:16 +02:00
Enrico Turri
af3d07bb05
Attempt to workaround bug in wxWidgets IsShownOnScreen() method
2018-06-12 09:18:25 +02:00
Enrico Turri
44220530cb
Use a single gl context created in c++
2018-06-11 15:49:04 +02:00
Enrico Turri
085110c4d9
Removed 3DScene volumes from perl
2018-06-11 13:48:02 +02:00
Enrico Turri
96d9879d72
class 3D on_select callback moved to c++
2018-06-08 11:37:07 +02:00
Enrico Turri
bf2fd54578
reload_scene method of 3D class moved to c++
2018-06-08 09:40:00 +02:00
Enrico Turri
a8500d6bae
class 3D callbacks moved to c++
2018-06-07 11:18:28 +02:00
Enrico Turri
ff86407840
Key down and char event handlers of class 3D moved to c++
2018-06-07 09:22:19 +02:00
Enrico Turri
e79037c44d
3DScene member variables moved to c++
2018-06-06 12:36:52 +02:00
Enrico Turri
c6e44509e0
3DScene load_object method moved to c++
2018-06-06 10:16:58 +02:00
Enrico Turri
a8254e0053
Generation of preview paths moved to c++
2018-06-05 14:09:36 +02:00
Enrico Turri
5392008916
Generation of gcode paths moved to c++
2018-06-05 10:56:55 +02:00
Enrico Turri
d74b85f3fe
Another set of 3DScene methods moved to c++
2018-06-04 15:42:34 +02:00
Enrico Turri
9729c71691
Fixed opengl initialization on linux
2018-06-04 14:38:41 +02:00
Enrico Turri
af8e869880
3rd attempt to fix opengl initialization on linux
2018-06-04 14:28:59 +02:00
Enrico Turri
ac47ba5864
1st attempt to fix opengl initialization on linux
2018-06-04 13:15:28 +02:00
Enrico Turri
8911cf6051
OpenGL info moved to c++
2018-06-04 10:14:09 +02:00
Enrico Turri
364134515b
Refactoring and cleanup
2018-06-01 15:54:41 +02:00
Enrico Turri
6bf009edee
3DScene mouse event handler partially moved to c++ - part 2
2018-05-31 16:04:59 +02:00