enricoturri1966
|
0f44caa99c
|
ENABLE_SLOPE_RENDERING set as default
Slope rendering active only when using Gizmo FDM supports
|
2020-10-02 15:43:39 +02:00 |
|
enricoturri1966
|
af30a3ab7e
|
Code cleanup
|
2020-08-27 09:13:30 +02:00 |
|
enricoturri1966
|
ba9c3a74ed
|
GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solid
|
2020-08-26 15:29:33 +02:00 |
|
enricoturri1966
|
ac8a6fccbe
|
Renamed shaders
|
2020-08-25 08:12:28 +02:00 |
|
enricoturri1966
|
d91fc7b8ab
|
ENABLE_GCODE_VIEWER -> Removed options_120_solid shader
|
2020-08-19 11:25:12 +02:00 |
|
enricoturri1966
|
69de5c8c9f
|
GCodeViewer -> Pass vertex normal to shaders for toolpaths
|
2020-06-29 14:00:08 +02:00 |
|
enricoturri1966
|
aa14b42638
|
GCodeProcessor -> Added processing of gcode lines G0
|
2020-06-12 09:01:20 +02:00 |
|
enricoturri1966
|
7b33e780a2
|
Follow-up of 707268d41d -> Fixed typo
|
2020-06-01 09:11:16 +02:00 |
|
enricoturri1966
|
707268d41d
|
ENABLE_GCODE_VIEWER -> Improvements in shaders for options
|
2020-06-01 08:55:44 +02:00 |
|
enricoturri1966
|
dcec684cc7
|
ENABLE_GCODE_VIEWER -> Refactoring of shaders for options
|
2020-05-29 12:29:04 +02:00 |
|
enricoturri1966
|
e9d57c932a
|
Fixed conflicts after merge with master
|
2020-05-28 15:50:21 +02:00 |
|
enricoturri1966
|
c63e03c367
|
1st installment of tech ENABLE_ENVIRONMENT_MAP
|
2020-05-28 15:27:29 +02:00 |
|
enricoturri1966
|
9c8892c869
|
GCodeViewer -> Shaders code cleanup
|
2020-05-28 09:23:30 +02:00 |
|
enricoturri1966
|
0cb4a5ce56
|
GCodeViewer -> Improved depth detection in shader for options
|
2020-05-28 07:06:54 +02:00 |
|
enricoturri1966
|
35190936a3
|
GCodeViewer -> Newer version of shader for options
|
2020-05-27 16:19:40 +02:00 |
|
enricoturri1966
|
1d317489fd
|
GCodeViewer -> Temporary ImGui dialog for editing shaders parameters
|
2020-05-26 08:16:08 +02:00 |
|
enricoturri1966
|
1af798dbd7
|
DoubleSlider::Control thumb text rendered closer to the slider
|
2020-05-25 11:16:40 +02:00 |
|
enricoturri1966
|
1c826c063b
|
GCodeViewer refactoring and GLShaderProgram upgrade
|
2020-05-25 10:48:53 +02:00 |
|
enricoturri1966
|
314995fa0b
|
ENABLE_SHADERS_MANAGER set as default
|
2020-05-22 16:08:02 +02:00 |
|
enricoturri1966
|
4d05ec0856
|
GCodeViewer -> New shaders for options
|
2020-05-22 13:21:43 +02:00 |
|
enricoturri1966
|
c02a77d942
|
GCodeViewer -> Prototype for tool marker
|
2020-05-11 13:09:26 +02:00 |
|
enricoturri1966
|
a6ed1d817a
|
GCodeViewer -> Layers z slider wip
|
2020-04-27 11:44:29 +02:00 |
|
enricoturri1966
|
7a0df4bcb4
|
GCodeViewer -> Extrusion toolpaths colored by color print (wip) + visualization of tool changes, color changes, pause prints, custom gcodes + refactoring
|
2020-04-22 16:29:07 +02:00 |
|
enricoturri1966
|
dc3c5db9fe
|
GCodeViewer -> Use rgb instead of rgba colors
|
2020-04-20 13:44:14 +02:00 |
|
enricoturri1966
|
9c68abfb35
|
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_gcode_viewer
|
2020-04-17 08:18:20 +02:00 |
|
enricoturri1966
|
61ab7bbebf
|
GCodeViewer -> Basic indexed rendering
|
2020-04-15 16:29:11 +02:00 |
|
enricoturri1966
|
cc774dece7
|
GCodeViewer -> Toggle visibility of shells
|
2020-04-15 14:31:39 +02:00 |
|
enricoturri1966
|
bc05ab985c
|
GCodeViewer -> Toggle visibility of travel paths, retractions and uretractions
|
2020-04-14 16:40:08 +02:00 |
|
enricoturri1966
|
c3eb65c461
|
Added class GCodeViewer -> basic render of gcode toolpaths using dedicated shaders
|
2020-04-14 10:02:08 +02:00 |
|
enricoturri1966
|
bac10311bc
|
Follow-up of c887ecfefa -> Removed unneded assignements from shaders
|
2020-04-08 09:00:08 +02:00 |
|
enricoturri1966
|
c887ecfefa
|
Removed unneeded branching from shaders
|
2020-04-08 08:22:02 +02:00 |
|
enricoturri1966
|
0e2fba6d6f
|
Fixed bug in calculating the specular component of the color in shaders
|
2020-04-08 08:07:36 +02:00 |
|
Enrico Turri
|
f1ccd38258
|
Fixed shaders on Intel Cards - not allowed use of 'active' word
|
2020-03-31 12:51:50 +02:00 |
|
enricoturri1966
|
5378b18f18
|
ENABLE_SLOPE_RENDERING - Fixed fragment shader when the thresholds are identical
|
2020-03-16 08:35:13 +01:00 |
|
enricoturri1966
|
b36051af82
|
New tech ENABLE_SLOPE_RENDERING - 1st installment of rendering objects colored by facets slope
|
2020-03-13 15:09:07 +01:00 |
|
Enrico Turri
|
ba4bc8ac82
|
Render custom bed textures in png format on prusa beds
|
2019-07-19 09:18:09 +02:00 |
|
Enrico Turri
|
ed4b71eb15
|
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
|
2019-06-14 10:55:56 +02:00 |
|
bubnikv
|
566bb7041a
|
Optimization of the OpenGL shaders for clipping with clipping planes.
|
2019-04-12 11:01:53 +02:00 |
|
Lukas Matena
|
3a09f66e51
|
Fixed a literal in vertex shader that refused to compile on OSX
|
2019-04-08 16:05:18 +02:00 |
|
Lukas Matena
|
9b7857aaab
|
SLA gizmo clipping plane logic moved to fragment shader
This means the clipping now works again with both legacy and modern OpenGL
|
2019-04-08 10:31:16 +02:00 |
|
Enrico Turri
|
4b6ab84dbc
|
Code cleanup
|
2019-02-28 09:37:55 +01:00 |
|
Enrico Turri
|
44b2ca8182
|
2nd attempt to fix rendering of printbed svg textures on Mac
|
2019-02-28 09:04:17 +01:00 |
|
Enrico Turri
|
11fc849b1a
|
Printbed textures generated from svg files
|
2019-02-20 15:23:23 +01:00 |
|
Enrico Turri
|
e6369fe548
|
SLA slices preview - wip 3
|
2018-11-27 14:50:57 +01:00 |
|
Enrico Turri
|
550f6e307f
|
Faster gizmos update
|
2018-06-21 08:37:04 +02:00 |
|
Enrico Turri
|
7cff6ef6db
|
Shaders loaded from files
|
2018-05-21 13:08:02 +02:00 |
|