Enrico Turri
e6403a74ef
ENABLE_3DCONNEXION_DEVICES tech set as default
2019-10-11 15:51:36 +02:00
Enrico Turri
589e003de0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion
2019-10-09 13:41:09 +02:00
Enrico Turri
a6a7303e25
Fixed context menu showing up when user right clicks on 3D scene and release the mouse button after dragging over the objects list
2019-10-09 13:39:24 +02:00
Enrico Turri
587effbedf
ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of current active GLCanvas3D
2019-10-03 11:38:31 +02:00
Enrico Turri
f958cfd2ff
ENABLE_3DCONNEXION_DEVICES - 1st installment of support for 3Dconnexion devices
...
Implemented using hidapi library (https://github.com/libusb/hidapi ) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference
Unsolved issues:
- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out
- wxWidgets does not detect devices being connected/disconnected to the pc
- Current state forces a continuous rendering
- Current state misses dependence on camera zoom
- Non intuitive movement limits
- Translation and rotation speed factors are hardcoded
- Number of device buttons hardcoded
2019-09-27 14:52:19 +02:00
Enrico Turri
d66bf7e1e1
Follow-up of 8aaff08355
-> Do not show the new context menu when the user pans the scene + cleanup
2019-09-20 11:19:06 +02:00
YuSanka
8aaff08355
Added Possibility to create "shape" as an independent object from 3dScene,
...
using right click on empty place
2019-09-20 09:57:27 +02:00
Lukas Matena
70c0c87598
Renamed MeshClipper.cpp/.hpp to MeshUtils.cpp/.hpp
...
More helper classes like the MeshClipper could live here
Moved ClippingPlane class in here to start
2019-09-13 12:03:53 +02:00
Lukas Matena
cf23146ee3
Refactoring the SLA clipping plane
...
The plane is now internally stored as a plane in world coordinates
2019-09-13 12:03:53 +02:00
Enrico Turri
9cf3793aac
Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk
2019-09-06 16:06:37 +02:00
Lukas Matena
a985a2720f
Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
...
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri
fe07bde385
Do not render intermediate states while reload from disk action is taking place
2019-09-06 13:49:15 +02:00
Enrico Turri
6bbc97f24d
Removed a bunch of compile warnings
2019-09-04 09:47:00 +02:00
Enrico Turri
f1f1b515cd
Fixed update of both canvas when compressed bed textures have been completely sent to gpu
2019-08-30 14:10:59 +02:00
bubnikv
80490550b5
Optimization of the tool path preview generation algorithm:
...
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv
85d9a16563
Fixed a bug, where the GL context was not being activated with _set_current()
...
as _set_current() tested for visibility of the window on the screen.
Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.
A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri
58473f84ee
Check for existence of gcode toolpaths that can be exported to obj file
2019-08-20 11:33:58 +02:00
Enrico Turri
1f6aab312b
1st installment of export of gcode toolpaths to obj file
2019-08-20 09:01:09 +02:00
YuSanka
dac301e3b6
Update volumes on 3DScene, after adding of part for unprintable object
2019-08-16 13:14:51 +02:00
bubnikv
39b07e7b94
Partial revert of 07a3072622
...
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
YuSanka
4152a5df43
Implemented update on canvas of a printable state for new volumes added from ObjectList
2019-08-05 14:57:30 +02:00
Enrico Turri
1cdc3e0493
Workaround for gizmos being clipped by the perspective camera
2019-08-02 15:30:37 +02:00
Enrico Turri
77857f7292
Refactoring into rendering pipeline
2019-07-26 09:45:22 +02:00
Enrico Turri
9bcdb2ebd0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-25 15:29:25 +02:00
Enrico Turri
4e4bdb5edd
Removed obsolete code
2019-07-25 15:28:34 +02:00
Enrico Turri
c1dee0e87d
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 11:26:02 +02:00
tamasmeszaros
dcb073d4fd
Merge branch 'tm_arrange_selection'
2019-07-22 11:14:34 +02:00
Enrico Turri
9cb1a584e1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 08:21:40 +02:00
enricoturri1966
b60b44ed5e
Added additional tooltip to toolbar items and use it for undo/redo items
2019-07-20 14:03:34 +02:00
tamasmeszaros
8d66b51e8c
Merge branch 'master' into tm_arrange_selection
2019-07-19 18:17:58 +02:00
bubnikv
07a3072622
Simplified loading of the SLA support structures into the scene.
...
Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
Enrico Turri
81d3669a25
Undo/Redo buttons moved into their own toolbar
2019-07-19 15:36:55 +02:00
Enrico Turri
84d61e28fd
Tech ENABLE_TEXTURES_FROM_SVG set as default
2019-07-19 09:52:01 +02:00
tamasmeszaros
a695dec51a
Merge branch 'master' into tm_arrange_selection
2019-07-17 17:25:31 +02:00
tamasmeszaros
2728f41123
Solved issue with virtual bed management.
...
libnest2d: Fix for unclosed polygons after merge.
2019-07-17 13:32:31 +02:00
Enrico Turri
21624f5305
Framework to serialize gizmos into undo/redo stack
...
Serialization into undo/redo of Cut gizmo
Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
tamasmeszaros
44801f4429
Priority for wipe tower, Increased safety distance from bed edges.
...
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros
1b0e192046
Arrange cache in ModeInstance and logical bed remembered.
2019-07-15 17:30:44 +02:00
bubnikv
ab7ecc1819
Merge remote-tracking branch 'remotes/origin/vb_undo_redo'
2019-07-15 11:34:18 +02:00
tamasmeszaros
df7bb94daf
Not handling logical beds in arrange()
2019-07-12 21:17:11 +02:00
Enrico Turri
cc70c8dff9
Tech ENABLE_SVG_ICONS set as default
2019-07-12 10:13:35 +02:00
Enrico Turri
dbf0eacfa7
Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it
2019-07-11 07:46:40 +02:00
Enrico Turri
1b5ab100bd
GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos
2019-07-10 14:08:14 +02:00
YuSanka
3dd1bc753c
Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo
2019-07-09 19:41:37 +02:00
YuSanka
1347e655c2
Next improvements of an undo/redo from a toolbar
2019-07-09 19:39:36 +02:00
Enrico Turri
d4914441f3
Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods
2019-07-09 10:18:57 +02:00
Enrico Turri
9ba5568539
Fixed conflicts after merge with master
2019-07-08 09:23:37 +02:00
bubnikv
c7cc760067
Merge remote-tracking branch 'origin/master' into vb_undo_redo
2019-07-04 20:22:15 +02:00
bubnikv
5a2ace1a6e
WIP Undo / Redo: First Undo in the history of PrusaSlicer!
2019-07-04 10:45:41 +02:00
tamasmeszaros
e81f8a5fd9
WIP still with arrange return value.
2019-07-03 19:24:41 +02:00
tamasmeszaros
253ec07cb2
Still WIP
2019-07-01 18:22:07 +02:00
Enrico Turri
4269c8b23c
Removed GLVolume non-VBO rendering
2019-07-01 12:28:16 +02:00
tamasmeszaros
299e4f74c7
Arranging with new structure.
2019-06-28 17:03:50 +02:00
tamasmeszaros
19e6bf58dd
WIP on structuring arrange inputs
2019-06-27 21:13:44 +02:00
YuSanka
dd1fb286c3
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-27 14:01:50 +02:00
Enrico Turri
90d1ac2c8f
Tech ENABLE_RENDER_PICKING_PASS extended so that user can switch between picking pass texture rendering and regular rendering by pressing [T] key
2019-06-27 11:25:04 +02:00
YuSanka
1525a864c5
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-26 13:33:05 +02:00
YuSanka
104a289cfe
Implemented interface for updating 3DScene after set a focus to some editor
2019-06-26 13:30:20 +02:00
Enrico Turri
3d755e1bbe
Removed 'Use legacy OpenGL 1.1 rendering' option
2019-06-25 09:20:58 +02:00
Enrico Turri
5766e9e915
Fixed conflicts after merge with branch et_perpsective_camera
2019-06-24 11:08:42 +02:00
Enrico Turri
00b9a3ad32
ENABLE_COMPRESSED_TEXTURES set as default
2019-06-24 09:54:58 +02:00
Enrico Turri
96276394d1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments
2019-06-24 08:15:41 +02:00
Enrico Turri
6af69667a3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-20 08:51:08 +02:00
Enrico Turri
da8179d9c7
More camera related functionalities moved from GLCanvas3D to Camera
2019-06-19 14:18:51 +02:00
Enrico Turri
28dd52d88b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-19 08:17:58 +02:00
YuSanka
917702f252
Fixed DoubleSlider manipulation from Preview scene
2019-06-18 11:40:26 +02:00
Enrico Turri
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
YuSanka
4712c5bbdf
DoubleSlider manipulation from preview scene
2019-06-13 16:10:33 +02:00
Enrico Turri
836f2d777f
Update 3D scene when all compressed texture data are sent to GPU
2019-06-05 10:07:59 +02:00
Enrico Turri
886da08f89
Texture compression set as an option
2019-05-28 12:53:16 +02:00
Enrico Turri
14c4469cbf
Added Esc shortcut and menu item for command deselect all
2019-05-14 11:57:39 +02:00
Enrico Turri
f0da19446b
Merge branch 'lm_arrange_wipe_tower' of https://github.com/prusa3d/Slic3r
2019-05-10 11:14:42 +02:00
Enrico Turri
efd429ea46
Detection of sla supports out of printbed in Preview and when sla gizmo is active
2019-05-10 10:43:39 +02:00
Lukas Matena
e9a53e49db
Arrange is accounting for the wipe tower now
2019-05-06 08:14:45 +02:00
Lukas Matena
5f226c5d7f
Allow wipe tower rotation by the rotation gizmo
2019-05-06 08:14:45 +02:00
Enrico Turri
818f7ad647
Rectangle selection in 3D scene -> Fixed selection cleared when mouse left-up follows shift-up
2019-04-26 14:07:46 +02:00
Enrico Turri
6f273bef7f
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_selection_rectangle
2019-04-26 13:38:34 +02:00
YuSanka
127a78d953
Fixed default font for legends in respect to the OS
2019-04-26 13:08:25 +02:00
Enrico Turri
a0640d2d24
Rectangle selection in 3D scene -> selection update
2019-04-25 12:31:55 +02:00
Enrico Turri
d2597482e0
Added imgui debug dialog for render statistics
2019-04-25 11:10:01 +02:00
Enrico Turri
11490dfb06
Rectangle selection in 3D scene -> hovering detection
2019-04-25 09:46:26 +02:00
Enrico Turri
ec2f319a3d
Rectangle selection in 3D scene -> rendering
2019-04-25 09:10:03 +02:00
Enrico Turri
b557336fa6
Fixed conflicts after merge with master
2019-04-25 08:12:48 +02:00
YuSanka
065448e9e5
Big Refactoring: - deleted/renamed all _Prusa_ prefixes,
...
- cleaned code from commented parts
- rescale() -> msw_rescale()
2019-04-25 01:45:00 +02:00
Enrico Turri
d79a2b8d2d
GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection
2019-04-24 15:43:52 +02:00
Enrico Turri
9710140948
int GLCanvas3D::m_hover_volume_id replaced with std::vector<int> GLCanvas3D::m_hover_volume_idxs
2019-04-24 15:07:28 +02:00
YuSanka
fc63a28481
Application Scaling for MSW:
...
+ Experiments with toolBars scaling
+ Rescaled warning and printing legends
2019-04-16 12:13:45 +02:00
bubnikv
80afb6da78
Fixed SLA clippling plane & picking.
2019-04-12 16:08:40 +02:00
Enrico Turri
7d15ee8fd9
Offset used to place newly added volumes and instances proportional to the bed max size
2019-04-12 15:31:33 +02:00
Enrico Turri
3e902ecfbd
Fixed conflicts after merge with master
2019-04-12 08:41:59 +02:00
Enrico Turri
e61be7d260
Render picking pass renders volumes in the same order as the regular render pass
2019-04-10 11:20:09 +02:00
Lukas Matena
eadf7daa37
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-08 10:50:10 +02:00
Lukas Matena
bbda1896f9
The gizmo is now able to triangulate and show the cut, the triangulated cut is cached
2019-04-08 10:31:19 +02:00
Lukas Matena
9b7857aaab
SLA gizmo clipping plane logic moved to fragment shader
...
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Lukas Matena
273fcf68a1
SLA gizmo now uses glClipPlane instead of touching projection matrix
...
Messing with the projection matrix invalidates the z-buffer
This currently only works in OpenGL legacy mode
2019-04-08 10:31:13 +02:00
Lukas Matena
bc9164e40c
SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh
2019-04-08 10:31:10 +02:00
Lukas Matena
fd1f9d65fb
First steps on SLA clipping plane
2019-04-08 10:31:04 +02:00
Enrico Turri
89a0c84c83
Fixed conflicts after merge with master
2019-04-02 15:13:26 +02:00
bubnikv
086f11df98
Handling of left hand oriented coordinate systems:
...
is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
Enrico Turri
7cfcf8fb9a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-01 11:40:08 +02:00