bubnikv
a4992602ee
Auto arrange: Do at least something if the objects do not fit the bed.
...
Thans @alexr
https://github.com/prusa3d/Slic3r/issues/336
2017-06-13 11:43:25 +02:00
bubnikv
5cae4cc614
Fix of https://github.com/prusa3d/Slic3r/issues/285
...
Refactored Model.cpp/hpp to C++x11 loops,
simplified the mesh / bbox handling.
2017-06-13 11:35:24 +02:00
bubnikv
21ddcb8487
Fix of a layer height test to allow / disable the wipe tower.
2017-06-12 14:33:33 +02:00
bubnikv
f408f08850
Disabled the new Slic3r version check until we have a server set up
...
for the Slic3r Prusa Edition.
Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/258
by moving the 2D thumbnail generation to the main thread and
forcing the simple 2D convex hull for even the small objects.
2017-06-12 14:25:35 +02:00
bubnikv
881a5c531b
Fix of the last commits:
...
1) FLT_MAX replaced with limits,
2) apply_config is called by the test case harness to update layer height profile.
2017-06-09 14:24:00 +02:00
bubnikv
958c6553e7
Hopefully a fix of
...
"Layer editing does not trigger reslicing with Background Processing enabled"
https://github.com/prusa3d/Slic3r/issues/293
2017-06-09 13:27:35 +02:00
bubnikv
2bbcd49278
Fix of a crash in pressure equlizer filter.
...
https://github.com/prusa3d/Slic3r/issues/339
2017-06-08 20:28:21 +02:00
bubnikv
dd41406a55
Fixed regression in invalidation of slicing steps.
2017-06-08 17:46:28 +02:00
bubnikv
89dcd3e8b1
Implemented raft support for the wipe tower
...
https://github.com/prusa3d/Slic3r/issues/324
Implemented a correct layer height preview for the wipe tower layers,
if the wipe tower layer height is not constant due to the application
of raft.
2017-06-08 16:58:29 +02:00
bubnikv
f9f0940297
Implemented rotation of the support structure.
2017-06-08 14:02:37 +02:00
bubnikv
a15e6127cf
Relaxed the requirements on the layer height for the Wipe Tower to
...
the span of 0.15mm to 0.35mm.
2017-06-08 12:10:34 +02:00
bubnikv
8b5f7f0fb2
Limit the object movement to the vincinity of the print bed.
2017-06-08 11:02:29 +02:00
bubnikv
53d08d1883
New BoundingBox3 class.
2017-06-06 19:12:46 +02:00
bubnikv
baf27ff021
Fix of View menu not working https://github.com/prusa3d/Slic3r/issues/307
2017-06-06 13:39:50 +02:00
bubnikv
3e764ada0c
For the wipe tower to work, verify that all objects are sliced
...
with the same layer heights.
Also enforce layer synchronization for soluble supports.
2017-06-06 11:40:35 +02:00
bubnikv
72f348658f
Testing for the required parameter combinations before enabling the wipe tower.
...
The wipe tower needs to be made more general in the future to overcome
these limitations.
2017-06-06 10:36:14 +02:00
bubnikv
88c9ae6ca6
Fix of
...
https://github.com/prusa3d/Slic3r/issues/315
a crash if the max_layer_height is left to a default value of zero.
2017-06-05 12:02:26 +02:00
bubnikv
ad3be1a69e
Implemented filament start / g-codes.
...
https://github.com/prusa3d/Slic3r/issues/265
https://github.com/prusa3d/Slic3r/issues/319
Based on the implementation by @lordofhyphens
19eea19d91
2017-06-05 11:30:57 +02:00
bubnikv
b5f38dd23f
Fixed the "avoid crossing perimeters" bug introduced in Slic3r 1.34.1.24
...
https://github.com/prusa3d/Slic3r/issues/311
https://github.com/prusa3d/Slic3r/issues/317
https://github.com/prusa3d/Slic3r/issues/323
2017-06-02 13:33:19 +02:00
bubnikv
ef73bb404b
Fixed compilation on gcc.
2017-06-01 16:43:21 +02:00
bubnikv
02592378e2
Improved "ensure vertical wall thickness" feature for multi material:
...
If the "interface_shells" feature is disabled, the "ensure vertical wall thickness"
feature will not add full infill over internal shells.
Fixed some issues with delayed loading of 3d scenes.
2017-06-01 16:31:29 +02:00
bubnikv
556f40bf00
Clean-up of print step invalidation.
2017-05-31 17:02:23 +02:00
bubnikv
c8b934f8d3
Yet more refactoring of Print / PrintObject in regard to
...
C++11 loops, configuration and step invalidation.
2017-05-31 12:55:59 +02:00
bubnikv
0a692cc497
Regression fix of percent config values serialization.
2017-05-30 21:29:43 +02:00
bubnikv
102329c54d
Further refactoring, C++11 conversion and code simplification.
2017-05-30 20:09:34 +02:00
bubnikv
e1ca1a82fb
Fixed a regression bug from the last commit. Some more code simplification
...
and inlining.
2017-05-30 18:33:17 +02:00
bubnikv
efb1fd2066
Fixed order of loading the configs into Print / PrintObjects
...
and loading the 3d print path preview.
2017-05-30 17:24:50 +02:00
bubnikv
41a4df0a38
Print, PrintObject: Invalidation of steps, when chained, will now return
...
a correct invalidated / not invalidated flag.
Rewrote the step valid state from std::set to a fixed array for performance
reasons.
2017-05-30 17:17:26 +02:00
bubnikv
e32632b9d9
Config.cpp/h - inlined short functions, converted loops to C++11,
...
fixed some constness issues.
2017-05-30 17:04:36 +02:00
bubnikv
2178180a19
Wipe tower: Wipe less than usual amount of material if the wipe
...
is followed by the final sparse zig-zag tower section.
2017-05-30 10:51:38 +02:00
bubnikv
0120f3ed92
Fix of the final purge over the wipe tower.
2017-05-30 09:25:34 +02:00
bubnikv
3d6c997012
fixed compilation on Windows
2017-05-25 22:54:42 +02:00
bubnikv
2f4ff6577a
With single_extruder_multi_material enabled,
...
don't append a tool selection (Txx) to the extruder temperature
settings (M104 and M109).
2017-05-25 22:52:28 +02:00
bubnikv
e000b22578
Implemented wipe tower print path preview.
2017-05-25 22:27:53 +02:00
bubnikv
7d64c465c0
New config field extruder_color for preview of extruder assignment.
2017-05-24 15:20:20 +02:00
bubnikv
2713aa1772
When generating a g-code for a layer, collect layers of multiple objects
...
with not exactly the same print_z, but support a slight deviation.
2017-05-23 17:09:43 +02:00
bubnikv
ca590cb559
Refactored ToolOrdering to a class,
...
layers with print_z closer than EPSILON are merged and printed together.
2017-05-23 15:00:01 +02:00
bubnikv
aad9f61bad
Wipe Tower: Fixed some ordering issue in the G-code writer.
2017-05-22 20:56:42 +02:00
bubnikv
c9c4105289
Fixed an excessive retract / derectract length
...
with the new retract_before_wipe value set to nonzero.
2017-05-22 18:16:35 +02:00
bubnikv
ff9d565ba7
Implemented UI for ordering volumes
...
https://github.com/prusa3d/Slic3r/issues/277
2017-05-20 22:02:04 +02:00
bubnikv
dfc4717308
Fixes for Multi Material ramming, increased separation of wipe lines.
2017-05-20 18:59:05 +02:00
bubnikv
a99b006b98
Implemented https://github.com/prusa3d/Slic3r/issues/199
...
by merging the work by @lordofhyphens done on https://github.com/alexrj/Slic3r/issues/3268
2017-05-20 15:29:25 +02:00
bubnikv
70db88dd90
Improved retract handling on bowden extruders:
...
Separated deretract speed from a retract speed,
allowed a partial retract before wipe.
2017-05-19 19:24:21 +02:00
bubnikv
8bd3dec331
Extrude brim of the wipe tower before any other objects.
2017-05-18 21:22:48 +02:00
bubnikv
11307eb350
typo in default ramming sequence.
2017-05-18 19:49:55 +02:00
bubnikv
c28e4cb0f7
Increased extruder driver current for ramming over the multi material
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wipe tower.
2017-05-18 19:05:44 +02:00
bubnikv
81701b400c
Prusa Multi Material: Improved path planning when jumping to the wipe tower.
2017-05-18 16:53:19 +02:00
bubnikv
e75d851bc4
Updated MANIFEST,
...
fixed some compiler warnings.
2017-05-17 20:06:33 +02:00
bubnikv
fdff937cb2
Fixed tool ordering for sequential prints.
2017-05-17 19:25:36 +02:00
bubnikv
34747b2015
Added ABS material to the Prusa Multi Material wipe tower.
2017-05-17 18:14:47 +02:00
bubnikv
66b619dfa4
Bugfix of tool ordering.
2017-05-17 17:21:55 +02:00
bubnikv
f27ec3f226
Prusa Multi Material wipe tower: Do an unretract before doing
...
the wipe tower things.
2017-05-17 16:59:56 +02:00
bubnikv
cb0a66b743
Initial implementation of a wipe tower preview UI.
2017-05-17 16:53:40 +02:00
bubnikv
7b6c9b3b3c
Fixes of the Prusa Multi Material wipe tower.
2017-05-17 16:45:37 +02:00
bubnikv
4bc827d1da
WipeTowerPrusaMM: Added some documentation, fixed minor issues.
2017-05-17 10:42:39 +02:00
bubnikv
7b152919a6
Changed handling of extruder temperatures
...
for single_extruder_multi_material printers.
Fixed some compilation errors on OSX.
Disabled re-slicing on change of new G-code only parameters.
2017-05-16 16:02:52 +02:00
bubnikv
21be680ac2
Fixes of G-code multi-tool ordering.
2017-05-16 15:30:03 +02:00
bubnikv
c22b6edeeb
Initial integration of the Prusa MultiMatrial Wipe Tower.
2017-05-16 13:45:28 +02:00
bubnikv
74346efccb
Fix of a multi-material g-code export.
2017-05-15 16:42:29 +02:00
bubnikv
60c65f6da7
Fixed crashes intruduced recently into G-code generator.
...
Added a template sort_remove_duplicates.
2017-05-15 11:32:59 +02:00
bubnikv
89e34ae1d6
Missing include for OSX.
2017-05-12 14:22:20 +02:00
bubnikv
ff0412b417
Support material - Fixed some compilation warnings, added new debbuging
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SVG file outputs.
2017-05-12 11:18:32 +02:00
bubnikv
3b5f40710c
Support Generator: Fixed initial indices in search caches.
...
Changed the interface layer infill type to concentric for soluble supports.
2017-05-12 11:14:25 +02:00
bubnikv
46e8259b99
Fixing some missing layers with support material.
2017-05-12 11:09:24 +02:00
bubnikv
805179b9da
Wipe tower refactored to remove renundancies,
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added comments.
2017-05-12 10:44:56 +02:00
bubnikv
b92aa20cef
Include <strings.h> on linux.
2017-05-10 16:15:14 +02:00
bubnikv
146039f402
Added Prusa MultiMaterial Wipe Tower. Now it is time to integrate it
...
into the G-code generator.
2017-05-10 15:54:59 +02:00
bubnikv
2f57ee60d1
Improved G-code generator for multi-material prints
...
to minimize tool switches.
2017-05-10 11:25:57 +02:00
bubnikv
18bb3c3244
Added Notes Tab to Printer Settings #210
2017-05-05 11:59:51 +02:00
bubnikv
60528c5c2a
Performance improvements of the MotionPlanner
...
(rewrote the Dijkstra shortest path algorithm to use a binary priority
heap instead of a dumb O(n^2) algorithm, added some bounding box tests
to avoid expensive in-polygon tests if possible).
2017-05-05 09:59:56 +02:00
bubnikv
0adc6cc65e
Provide own implementation of std::make_unique for older compilers.
2017-05-03 18:57:33 +02:00
bubnikv
867619fa40
missing include <memory>
2017-05-03 18:35:55 +02:00
bubnikv
e90279c513
Ported the G-code generator from Perl to C++.
...
Removed GCode.pm
Removed the Perl bindigns for AvoidCrossingPerimeters, OozePrevention, SpiralVase, Wipe
Changed the std::set of extruder IDs to vector of IDs.
Removed some MSVC compiler warnings, removed obnoxious compiler warnings when compiling the Perl bindings.
2017-05-03 18:28:22 +02:00
bubnikv
72ae3585e4
Removed a broken Arc Fitting feature.
...
Removed the questionable Pressure Advance feature. It is better to use the Pressure Advance implemented into a firmware.
Added a C++ implementation of GCodeReader and SpiralVase, thanks to @alexrj
Added a C++ implementation of GCodeTimeEstimator, thanks to @lordofhyphens
2017-04-26 14:24:31 +02:00
bubnikv
69c0f55679
Fixes loading of multi-part ASCII STLs.
...
https://github.com/prusa3d/Slic3r/issues/255
2017-04-18 10:53:31 +02:00
bubnikv
23be6233c8
Finalized the experimental "synchronize support layers with object layers"
...
feature (the support_material_synchronize_layers settings).
The feature is now enabled for the soluble supports only
(with support_material_contact_distance > 0).
Fixes https://github.com/prusa3d/Slic3r/issues/197
2017-04-10 12:00:07 +02:00
bubnikv
688fe3e2b2
Fixed some rare support issues connected with the 1st print layer.
...
Fixed support issue, where the XY gap was ignored for the top contact layers
and a fixed 50% was used instead.
2017-04-07 17:44:51 +02:00
bubnikv
ed2ee2f6f3
Merged support_fills with support_interface_fills.
...
When extruding supports, the support is interleaved with interface
if possible (when extruded with the same extruder).
Otherwise the base is extruded first.
2017-04-07 17:37:30 +02:00
bubnikv
7ffb3590c4
Finalized the Prusa Control project file format import.
2017-04-05 14:45:43 +02:00
bubnikv
f9023c0603
Removed some unused code.
2017-04-05 13:50:59 +02:00
bubnikv
6f5700a3a6
Fix of
...
https://github.com/prusa3d/Slic3r/issues/66
https://github.com/prusa3d/Slic3r/issues/181
Implemented filtering of the support structures expanded into a grid,
where the support parts leaked through the object wall are removed
after the fact.
2017-04-05 09:56:59 +02:00
bubnikv
5126c5018a
Provision for disabling TBB parallelization for debugging purposes.
2017-04-05 09:53:24 +02:00
bubnikv
74b95e9152
Adapted BoundingBox get_extents(const ExPolygons &expolygons)
...
to work even with empty polygons.
2017-04-05 09:52:06 +02:00
bubnikv
555560f63c
Simplification, C++11 beautification.
2017-04-05 09:51:03 +02:00
bubnikv
ef2cfdb0d1
C++11 beautification of loops.
2017-04-05 08:59:03 +02:00
bubnikv
47543cf82a
Operator< for Point
2017-04-05 08:57:59 +02:00
bubnikv
329f0b9cf4
Debugging output and asserts for TriangleMeshSlicer::slice().
2017-04-05 08:57:37 +02:00
bubnikv
bd9ee88e2f
Fix of https://github.com/prusa3d/Slic3r/issues/214
...
Dent in perimeters around a hole
Clipper Offset has been extended to remove tiny edges before the offset.
This is important as the tiny edges pose difficulty
for normal calculation, leading to various adverse effects like
kinks and dents in the offsetted contour.
2017-04-04 11:17:25 +02:00
bubnikv
70fcedb113
Fix of https://github.com/prusa3d/Slic3r/issues/232
...
Single layer of sparse support above dense support before model
2017-04-04 09:57:54 +02:00
bubnikv
1719952f49
Fixing "opening an obj file causes Slic3r to become stuck and use 100% on one core" #221
...
Extended the OBJ parser to triangulate quads. Higher order polygons are not supported though.
2017-04-03 10:05:22 +02:00
bubnikv
8ac1d37b10
Fixed crashes on OpenGL < 2 due to printing null pointers returned
...
by glGetString().
2017-03-31 15:29:34 +02:00
bubnikv
36416d77b8
Fixes of VBO rendering on Linux with wxWidgets & GTK
2017-03-30 10:25:52 +02:00
bubnikv
b60ae4745f
Fixed missing #include<assert.h>
2017-03-29 19:57:11 +02:00
bubnikv
3e347c33dc
Bundled Eigen library.
2017-03-29 18:19:57 +02:00
bubnikv
5dc899d64e
Reset wipe moves on tool change and on travel.
2017-03-29 17:45:38 +02:00
bubnikv
4bbb1f4b63
Rewrote next_highest_power_of_2 as a template as OSX had issues with
...
the previous implementation.
2017-03-28 18:02:26 +02:00
bubnikv
3ebf0ce7fd
Improved memory allocation efficiency of the 3D path preview generator.
2017-03-28 17:09:57 +02:00
bubnikv
1fb302d480
Reverted due to a failing test t\multi.t
2017-03-28 14:29:27 +02:00
bubnikv
40b75f6cee
Snapped the bottom interface layer print heights to the top interface
...
layer print heights to avoid too thin layer surfaces. The minimum layer
height at the nozzle page is maintained for the support layers.
Base layers are trimmed by the briding bottom surfaces.
2017-03-28 13:46:31 +02:00
bubnikv
9f7a5c7a6f
Some beautification and C++11 adaptation.
2017-03-28 13:25:10 +02:00
bubnikv
640698d28b
Fixing Zero extrusion print moves and overlapping regions in first layer
...
https://github.com/prusa3d/Slic3r/issues/184
No E distances generated when support is selected. bug?
https://github.com/prusa3d/Slic3r/issues/175
2017-03-27 14:34:07 +02:00
bubnikv
67126d6f48
Moved the NVIDIA and AMD hints to the slic3r.exe wrapper.
2017-03-27 09:06:24 +02:00
bubnikv
0dae43e4bc
Bugfix: when the Voronoi diagram contained very large coordinates we need to check whether they are greater than our allowed range and consider the Voronoi edges infinite in those cases, in order to prevent overflows.
...
https://github.com/alexrj/Slic3r/issues/3776
9ad1360e44
2017-03-24 09:32:30 +01:00
bubnikv
53832aff24
Documented the boost libraries required by Slic3r Prusa Edition
...
https://github.com/prusa3d/Slic3r/issues/88
2017-03-23 16:28:23 +01:00
bubnikv
b7d3ed26c6
Link boost & intel Thread Building Blocks statically by default
...
on Windows and OSX, dynamically on Linux.
This could be overidden by an environment variable
SLIC3R_DYNAMIC=1
2017-03-23 15:06:22 +01:00
bubnikv
9e0a690d2e
Simplified the skirt paths.
2017-03-23 12:35:00 +01:00
bubnikv
073d6d2d43
Fixed colors of the path preview.
2017-03-23 12:34:35 +01:00
bubnikv
1b3c651643
Fixed iusses in rendering print paths through VBOs for multiple objects.
2017-03-23 11:10:53 +01:00
bubnikv
3b5d1d0e25
Try to enforce the use of a high performance NVIDIA / ATI GPU
...
on dual graphic card laptops.
2017-03-23 10:28:08 +01:00
bubnikv
1fb3d00932
Fix of parsing ASCII STLs on Visual Studio 2013 with global optimization.
2017-03-22 17:57:27 +01:00
bubnikv
ed495663e8
Support generator parallelized.
2017-03-22 15:35:50 +01:00
bubnikv
04cd474708
Fixed some instance of simplify_polygons() invocation.
...
Geometry::deg2rad() made a template.
Some methods of Layer made inline.
Added a helper template remove_nulls().
2017-03-22 15:35:09 +01:00
bubnikv
039cd0ac5b
new GLShader.cpp,h
2017-03-20 14:48:17 +01:00
bubnikv
045de596e2
Use OpenGL 2.0 shaders for the layer height rendering.
...
Use OpenGL 2.0 shaders for the print path rendering for performance reasons.
2017-03-20 12:05:20 +01:00
bubnikv
56f845f3c1
Fixed the reports given by the build process if BOOST or TBB libraries
...
were not found.
https://github.com/prusa3d/Slic3r/issues/177
2017-03-17 22:49:43 +01:00
bubnikv
8e28bd36a2
Link XS with -framework OpenGL on OSX.
2017-03-16 14:26:16 +01:00
bubnikv
73de247a15
Enabled SLIC3R_GUI by default. This is required to enable the OpenGL 2.0
...
API through C++ GLEW.
2017-03-16 14:09:42 +01:00
bubnikv
7f7d2da5fe
Use Vertex Buffer Objects for rendering of 3D volumes if possible.
2017-03-16 14:02:28 +01:00
bubnikv
c32c7fa1dc
Fixed a typo.
2017-03-15 21:26:46 +01:00
bubnikv
93cab990c7
Fixed some memory allocation issues of the new C++ 3d path preview
...
(reserved memory has to be shrank around the collected data).
Initial implementation of the vertex buffer objects for the 3d path preview.
2017-03-15 20:45:03 +01:00
bubnikv
d18e10c7c9
Rewrote the OpenGL object rendering to indexed triangle / quad sets
...
for lower memory consumption.
Rewrote the print path 3D preview to generate these indexed triangle / quad
sets, possibly with at least as possible duplication of vertices,
with a crease angle of 45 degrees, leading to maximum 8% overshoots
at the corners.
2017-03-15 16:33:25 +01:00
bubnikv
e7a920fe16
Fixed some picking issues after porting GLVolumes to C++.
...
Initial interface for print paths visualization by VBOs.
2017-03-14 10:11:08 +01:00
bubnikv
79e6f23fdc
code beautification, C++11 loops
2017-03-13 16:03:44 +01:00
bubnikv
c96d794604
BoundingBox, Print - methods inlined, added const accessors.
2017-03-13 16:03:11 +01:00
bubnikv
e6fddd364d
Volume rewritten from Perl to C++,
...
generation of vertex arrays from paths rewritten from Perl to C++,
parallelized.
2017-03-13 16:02:17 +01:00
bubnikv
50976e1b5a
Parallelized slices_to_fill_surfaces_clipped()
2017-03-08 23:02:27 +01:00
bubnikv
720459183e
Parallelized detection of extra perimeters.
2017-03-08 22:38:08 +01:00
bubnikv
a956186c76
Parallelized TriangleMeshSlicer::make_expolygons
2017-03-08 21:55:38 +01:00
bubnikv
336f86c101
Fixed a newly introduced memory leak into the Clipper library,
...
made all Clipper interfaces non-virtual.
2017-03-08 20:27:03 +01:00
bubnikv
4426e47e2a
Fixed a race condition in the parallelization
...
of the "ensure vertical wall thickness" feature.
2017-03-08 18:10:39 +01:00
bubnikv
20796b89c1
Improved debugging of slicing.
2017-03-08 15:58:40 +01:00
bubnikv
798bca561b
Parallelized the slow discover_vertical_shells()
2017-03-08 14:54:04 +01:00
bubnikv
f200781436
C++ compiler suppressed default constructor and assignment operator
...
for Surface after the move operators were implemented. Added
those operators manually.
2017-03-08 14:22:49 +01:00
bubnikv
52b76930aa
Simplify_slices rewritten to C++, parallelized.
...
Added some move methods to Surface class.
2017-03-08 13:43:49 +01:00
bubnikv
4331f38912
Fixing of slicing errors ported to C++, parallelized.
2017-03-08 11:56:42 +01:00
bubnikv
73439b7acb
Parallelized PrintObject::_slice(), make_slices() code.
2017-03-08 10:37:47 +01:00
bubnikv
1e6cf0cd98
TriangleMeshSlicer
...
replaced the vectors of vectors by vectors of indices to a continuous memory,
using binary search to get to an index.
2017-03-08 09:47:32 +01:00
bubnikv
edd7cabf68
Trace TriangleMeshSlicer at loglevel debug (nr. 4)
2017-03-07 22:50:32 +01:00
bubnikv
dfba2cb6b2
Parallelized PrintObject::detect_surfaces_type()
2017-03-07 21:46:45 +01:00
bubnikv
65c024f7cf
Parallelize PrintObject::process_external_surfaces()
2017-03-07 17:43:43 +01:00
bubnikv
109013bed7
Yet another fix of the static linking on Windows.
2017-03-07 16:33:36 +01:00
bubnikv
32b0428303
Yet another fix of a static TBB linkage.
2017-03-07 14:50:32 +01:00
bubnikv
a4dea4b7fc
Fix of intel TBB linking.
2017-03-07 14:31:08 +01:00
bubnikv
32ebb1e2c7
Fix of a static library extension of the INtel Thread Building Blocks on OSX/Linux.
2017-03-07 14:13:30 +01:00
bubnikv
cb1a6eae1e
Added dependencies on the Intel Thread Building Blocks.
...
Changed the C++ parallelization code to Intel Thread Building Blocks.
2017-03-07 13:03:14 +01:00
bubnikv
8a42c0ad9f
Implementation of scaling factor of objects into an AMF file.
...
https://github.com/prusa3d/Slic3r/issues/7
2017-03-06 17:35:38 +01:00
bubnikv
c23c0ee7d2
Fix of https://github.com/prusa3d/Slic3r/issues/172 ?
2017-03-06 15:03:31 +01:00
bubnikv
d20a9d73d4
Fix for OSX: clang requires the member operator< and == to be const.
2017-03-05 16:34:16 +01:00
bubnikv
a9a20003c0
Clipper memory optimization: Own memory manager for OutPt objects.
...
Allocate OutPt by chunks of 32, reuse the released OutPt objects.
2017-03-03 23:06:51 +01:00
bubnikv
f24427cd76
Another Clipper optimization. When adding a set of paths
...
to Clipper, allocate the edges in a single continuous vector.
2017-03-03 21:40:40 +01:00