The Config Wizard now just copies the Vendor's Config Bundle
into user_dir/vendor/ directory and Slic3r uses the configs
from the bundles found in user_dir/vendor directly.
* Macro _LC is changed to _CHB. [to put translated string into std::string correctly]
* Macro _LS is changed to L. [to mark string to translation]
* Standard wxWidgets macro _() is used for translation now.
* Updated POfile for EN
on the laptop of @roesel.
fixes https://github.com/prusa3d/Slic3r/issues/672
The Intel HD Graphics hangs on the glFinish() call for some reason
with one particular graphics driver revision. Also the glFinish() call
was superfluous and it only may have had negative effect over the performance.
Both glFinish() and glFlush() were removed for performance reasons
where they were not needed, see
https://www.khronos.org/opengl/wiki/Common_Mistakes
re-enable them when the G-code preview is ready.
Resurrected the old logic to automatically switch to the tool preview
for a multi-material print, and to switch automatically to the feature
preview for a single material print.
as the opengl context may not be ready on some platforms (Linux)
at the time the window gets its focus for the first time.
Changed the G-code preview invalidation to trigger when the print
gets invalidated. At that time the 3D path preview switches to the old
preview, if there is anything valid left.
as the GCode is generated outside of the Print class.
Exported the GCodePreviewData as GCode::PreviewData to Perl.
When exporting the G-code with a command line Slic3r,
the GCodeAnalyzer is now supressed for performance reasons.
Removed obsolete Perl module Slic3r::GUI::Plater::3DToolpaths.
* m_Local and its functions moved to GUI.cpp.
* Strings in some files(GUI.cpp, Tab.cpp, Tab.hpp & Field.cpp) marked by _L() macro.
* Updated mo-files for En and Uk languages.
Added some functions to TabIface.
Added BedShapeDialog & Bed2D classes.
Added new_scale to Polygon.
In class Field: Point renamed to PointCtrl and added set_value for PointCtrl, extended get_value for Choice.
https://github.com/prusa3d/Slic3r/issues/597
The "Send to OctoPrint" function will now send the file name encoded
in UTF-8, so the file name will not get mangled.
The C++ Slic3r::encode_path() function was returning a string to Perl,
which was marked as UTF-8. This has been fixed, now encode_path() returns
a plain Perl string.
Added path_to_filename, path_to_stem, path_to_extension, path_to_parent_path
Perl wrappers to boost::filesystem::path splitting functionality
to be able to split UTF-8 encoded files on Windows correctly.
the compatible_printers list is non empty.
Changed the precendence of compatible_printers_condition over
compatible_printers. Now compatible_printers has precedence.
There is an issue when the config wizard is started from the help
menu and the "other" workflow is followed without clearing
the user profile directory.
wizard if the wizard is opened from the menu. This allows one
to reinstall the bundled printer profile cleanly.
Fixed a bug when loading a config bundle as a config: The config bundle
should not be unpacked into the user profile directory.
with the newly selected print profile,
fixed loading of print and filament tab pages after the print or filament
preset has been changed to be compatible with a newly selected printer.
bundled with Slic3r installation, and install it into user's Slic3r profile.
These bundled config bundles will be contained in the Slic3r source
tree under Slic3r/resources/profiles.
Breaking change! The Slic3r user directory has been renamed to Slic3rPE
for the Prusa Edition. Also it is likely, that the Slic3rPE directory
will be reorganized before the final 1.38 release to reserve space
for temporary profiles downloaded from the Internet.
The PlaceholderParser is currently used by the GCode.cpp
and by Printer.cpp to generate a new name for the exported G-code or SVG file.
The PlaceholderParser::process() will throw a runtime_error with
a comprehensive error message.
The G-code export will include these error messages into the G-code text
with !!!!!! separators, and the GUI will inform the user, that the G-code
export failed.
without being registered. Unfortunately this hack works on wxWidgets
on Windows. On OSX or Linux, a warning is emited and no accelerator
key is shown on the menu.
This commit just removes the warnings, it does not add the menu accelerators.
https://github.com/prusa3d/Slic3r/issues/539
thanks @lordofhyphens, https://github.com/alexrj/Slic3r/pull/3275
Improved handling of custom G-code blocks: Slic3r will try to extract
the target extruder and bed temperatures from the custom G-code blocks.
The incompatible presets are hidden in the tabs if show_incompatible_presets
is false. If show_incompatible_presets is true, there is a button to
show / hide the incompatible presets from the tab selector.
making it safe in case wxWidgets do not report supporting multisampling,
but the OpenGL context actually does and it leaves the multi-sampling enabled.
This then may in theory lead to incorrect picking by color.
merged "Use submenus for listing options in dropdown menu." #3905
thanks @alexrj
Adapted the "Use submenus" code to sort the menus in the same order
as they appear in the parameter tabs.
Removed the Perl dependencies on Encode, Encode::Locale and Unicode::Normalize.
Added dependency on boost::locale.
Added encode_path, decode_path, normalize_utf8 functions to Slic3r.xs
Slic3r.xs has been made mostly utf8 safe by using the boost::nowide library,
thanks to @alexrj for the idea.
Simplified the encode_path / decode_path stuff:
wxWidgets are unicode already, so there is no need to decode_path() from it.
Perl / win32 interfacing is non-unicode, so decode_path() is executed
on ARGV just at the beginning of the perl scripts.
variable. When set to zero, the usual automatic bridge detection applies.
The bridging angle override may be set at the Infill->Advanced settings,
or through a modifier mesh.
Slic3r GUI not starting, error when using --gui (on linux)
Implements https://github.com/prusa3d/Slic3r/issues/407
Shortcuts: Movement in 3D Space
Assignment of the camera shortcuts is clear from the menu accelerators.
Implements https://github.com/prusa3d/Slic3r/issues/406
Shortcuts: Rotate +/- 45 degrees
l/r keys rotate the object
Also changed the accelerators for adding / removing duplicates from
Ctrl++/- to plain +/-, from Ctrl-Del to plain Del,
and added an 's' key accelerator for uniform scaling.
"Unicode char like for example "ł" crush app when used in profile name"
https://github.com/prusa3d/Slic3r/issues/388
The Prusa3D binary builds are missing the UTF8 libraries.
To avoid having to bundle them, the case sensitive regexes testing
file suffixes were replaced with explicit enumeration of lower / upper
case letters. While crude, it avoids triggering the UTF8 library.
values to GCode generator, one per active extruder:
bed_temperature
bridge_fan_speed
cooling
disable_fan_first_layers
fan_always_on
fan_below_layer_time
first_layer_bed_temperature
max_fan_speed
min_fan_speed
min_print_speed
slowdown_below_layer_time
Now it remains to extend Slic3r to correctly apply these values.
1) Load a multi-part stl
2) Rotate it by 90 degrees
3) Split it.
Before this fix, the split object jumped away from the print bed.
This sound similar to
https://github.com/prusa3d/Slic3r/issues/309
for the Slic3r Prusa Edition.
Hopefully a fix of https://github.com/prusa3d/Slic3r/issues/258
by moving the 2D thumbnail generation to the main thread and
forcing the simple 2D convex hull for even the small objects.
If the "interface_shells" feature is disabled, the "ensure vertical wall thickness"
feature will not add full infill over internal shells.
Fixed some issues with delayed loading of 3d scenes.
Removed the questionable Pressure Advance feature. It is better to use the Pressure Advance implemented into a firmware.
Added a C++ implementation of GCodeReader and SpiralVase, thanks to @alexrj
Added a C++ implementation of GCodeTimeEstimator, thanks to @lordofhyphens
feature (the support_material_synchronize_layers settings).
The feature is now enabled for the soluble supports only
(with support_material_contact_distance > 0).
Fixes https://github.com/prusa3d/Slic3r/issues/197
When extruding supports, the support is interleaved with interface
if possible (when extruded with the same extruder).
Otherwise the base is extruded first.
Clamp these values between the minimum of min_layer_height per nozzle
and the maximum of max_layer_height per nozzle.
Don't allow entering zero layer height to trim an object,
the cut dialog should be used instead.
Fixes https://github.com/prusa3d/Slic3r/issues/235