Enrico Turri
aea32ffe72
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Added 'keep min' option to smoothing algorithm
2019-11-20 14:06:30 +01:00
tamasmeszaros
7011c58faa
Merge branch 'master' into lm_tm_hollowing
2019-11-18 17:50:56 +01:00
Enrico Turri
28dedd65f0
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Code cleanup
2019-11-18 10:25:23 +01:00
YuSanka
bc68b8eaf2
ExtruderSequenceDialog :
...
Fixed layouts after the second opening of the dialog.
(Removing any extruder from the sequence does not cause an incorrect layout)
Validation of entered values added
(0 is not a valid value)
2019-11-16 02:12:37 +01:00
Enrico Turri
f548a4d7d6
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Profile smoothing using gaussian blur
2019-11-15 15:49:07 +01:00
Enrico Turri
5baffdb9c2
ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE -> Customizable cusp value
2019-11-14 10:22:48 +01:00
Enrico Turri
b77ba32bb2
Adaptive layer height profile -> Added Adaptive button to imgui dialog
2019-11-12 14:18:43 +01:00
YuSanka
f2120c1122
Fixed a sequence of the legend items
2019-11-07 16:36:24 +01:00
Enrico Turri
6e4060569a
1) Added new tech ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
...
2) Imgui dialog replaces texture for reset button and tooltip when layer editing is active
2019-11-07 15:55:45 +01:00
Enrico Turri
a624590b36
Fixed conflicts after merge with master
2019-11-07 09:55:44 +01:00
Enrico Turri
41dadfdfcf
ENABLE_THUMBNAIL_GENERATOR -> Generate thumbnails using GLEW_EXT_framebuffer_object on graphic cards supporting it
2019-11-05 14:50:58 +01:00
Lukas Matena
013e613221
Hollowing gizmo can now actually trigger the hollowing and render result
2019-11-05 14:40:22 +01:00
YuSanka
6ed9adaeff
New legend for color print.
...
Some improvements for coloration multimaterial print indicator
2019-11-05 09:48:53 +01:00
Enrico Turri
3d450df680
ENABLE_THUMBNAIL_GENERATOR -> Transparent background for thumbnails saved into .3mf
2019-11-04 11:59:23 +01:00
YuSanka
674c6ce1c5
Implemented coloration of multi-extruder print with color changes for separated extruder.
2019-11-03 19:33:02 +01:00
Enrico Turri
636e446da1
ENABLE_THUMBNAIL_GENERATOR -> Changes to zoom factor and centering algorithm when rendering thumbnails
2019-10-31 16:40:38 +01:00
Enrico Turri
3ff3eed2b1
ENABLE_THUMBNAIL_GENERATOR -> Use off-screen framebuffer to render the thumbnail on graphic cards supporting it
2019-10-29 10:27:51 +01:00
Enrico Turri
296d79abf7
ENABLE_THUMBNAIL_GENERATOR -> Fixed thumbnail generation for SLA and 3mf
2019-10-24 15:56:10 +02:00
Enrico Turri
29fd0ef7c6
ENABLE_THUMBNAIL_GENERATOR -> Refactoring to simplify code
2019-10-24 12:09:09 +02:00
Enrico Turri
6d5572ae47
ENABLE_THUMBNAIL_GENERATOR -> Code cleanup
2019-10-24 10:25:40 +02:00
YuSanka
2a5cf689a4
Preview mode: Implemented a show of the part printed by selected extruder
2019-10-24 08:43:27 +02:00
Enrico Turri
32a42f2808
Added tech ENABLE_THUMBNAIL_GENERATOR -> 1st installment of generation of thumbnail from plater (WIP)
2019-10-22 16:02:31 +02:00
Enrico Turri
e6403a74ef
ENABLE_3DCONNEXION_DEVICES tech set as default
2019-10-11 15:51:36 +02:00
Enrico Turri
589e003de0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion
2019-10-09 13:41:09 +02:00
Enrico Turri
a6a7303e25
Fixed context menu showing up when user right clicks on 3D scene and release the mouse button after dragging over the objects list
2019-10-09 13:39:24 +02:00
Enrico Turri
587effbedf
ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of current active GLCanvas3D
2019-10-03 11:38:31 +02:00
Enrico Turri
f958cfd2ff
ENABLE_3DCONNEXION_DEVICES - 1st installment of support for 3Dconnexion devices
...
Implemented using hidapi library (https://github.com/libusb/hidapi ) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference
Unsolved issues:
- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out
- wxWidgets does not detect devices being connected/disconnected to the pc
- Current state forces a continuous rendering
- Current state misses dependence on camera zoom
- Non intuitive movement limits
- Translation and rotation speed factors are hardcoded
- Number of device buttons hardcoded
2019-09-27 14:52:19 +02:00
Enrico Turri
d66bf7e1e1
Follow-up of 8aaff08355
-> Do not show the new context menu when the user pans the scene + cleanup
2019-09-20 11:19:06 +02:00
YuSanka
8aaff08355
Added Possibility to create "shape" as an independent object from 3dScene,
...
using right click on empty place
2019-09-20 09:57:27 +02:00
Lukas Matena
70c0c87598
Renamed MeshClipper.cpp/.hpp to MeshUtils.cpp/.hpp
...
More helper classes like the MeshClipper could live here
Moved ClippingPlane class in here to start
2019-09-13 12:03:53 +02:00
Lukas Matena
cf23146ee3
Refactoring the SLA clipping plane
...
The plane is now internally stored as a plane in world coordinates
2019-09-13 12:03:53 +02:00
Enrico Turri
9cf3793aac
Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk
2019-09-06 16:06:37 +02:00
Lukas Matena
a985a2720f
Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
...
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri
fe07bde385
Do not render intermediate states while reload from disk action is taking place
2019-09-06 13:49:15 +02:00
Enrico Turri
6bbc97f24d
Removed a bunch of compile warnings
2019-09-04 09:47:00 +02:00
Enrico Turri
f1f1b515cd
Fixed update of both canvas when compressed bed textures have been completely sent to gpu
2019-08-30 14:10:59 +02:00
bubnikv
80490550b5
Optimization of the tool path preview generation algorithm:
...
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv
85d9a16563
Fixed a bug, where the GL context was not being activated with _set_current()
...
as _set_current() tested for visibility of the window on the screen.
Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.
A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri
58473f84ee
Check for existence of gcode toolpaths that can be exported to obj file
2019-08-20 11:33:58 +02:00
Enrico Turri
1f6aab312b
1st installment of export of gcode toolpaths to obj file
2019-08-20 09:01:09 +02:00
YuSanka
dac301e3b6
Update volumes on 3DScene, after adding of part for unprintable object
2019-08-16 13:14:51 +02:00
bubnikv
39b07e7b94
Partial revert of 07a3072622
...
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
YuSanka
4152a5df43
Implemented update on canvas of a printable state for new volumes added from ObjectList
2019-08-05 14:57:30 +02:00
Enrico Turri
1cdc3e0493
Workaround for gizmos being clipped by the perspective camera
2019-08-02 15:30:37 +02:00
Enrico Turri
77857f7292
Refactoring into rendering pipeline
2019-07-26 09:45:22 +02:00
Enrico Turri
9bcdb2ebd0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-25 15:29:25 +02:00
Enrico Turri
4e4bdb5edd
Removed obsolete code
2019-07-25 15:28:34 +02:00
Enrico Turri
c1dee0e87d
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 11:26:02 +02:00
tamasmeszaros
dcb073d4fd
Merge branch 'tm_arrange_selection'
2019-07-22 11:14:34 +02:00
Enrico Turri
9cb1a584e1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 08:21:40 +02:00
enricoturri1966
b60b44ed5e
Added additional tooltip to toolbar items and use it for undo/redo items
2019-07-20 14:03:34 +02:00
tamasmeszaros
8d66b51e8c
Merge branch 'master' into tm_arrange_selection
2019-07-19 18:17:58 +02:00
bubnikv
07a3072622
Simplified loading of the SLA support structures into the scene.
...
Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
Enrico Turri
81d3669a25
Undo/Redo buttons moved into their own toolbar
2019-07-19 15:36:55 +02:00
Enrico Turri
84d61e28fd
Tech ENABLE_TEXTURES_FROM_SVG set as default
2019-07-19 09:52:01 +02:00
tamasmeszaros
a695dec51a
Merge branch 'master' into tm_arrange_selection
2019-07-17 17:25:31 +02:00
tamasmeszaros
2728f41123
Solved issue with virtual bed management.
...
libnest2d: Fix for unclosed polygons after merge.
2019-07-17 13:32:31 +02:00
Enrico Turri
21624f5305
Framework to serialize gizmos into undo/redo stack
...
Serialization into undo/redo of Cut gizmo
Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
tamasmeszaros
44801f4429
Priority for wipe tower, Increased safety distance from bed edges.
...
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros
1b0e192046
Arrange cache in ModeInstance and logical bed remembered.
2019-07-15 17:30:44 +02:00
bubnikv
ab7ecc1819
Merge remote-tracking branch 'remotes/origin/vb_undo_redo'
2019-07-15 11:34:18 +02:00
tamasmeszaros
df7bb94daf
Not handling logical beds in arrange()
2019-07-12 21:17:11 +02:00
Enrico Turri
cc70c8dff9
Tech ENABLE_SVG_ICONS set as default
2019-07-12 10:13:35 +02:00
Enrico Turri
dbf0eacfa7
Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it
2019-07-11 07:46:40 +02:00
Enrico Turri
1b5ab100bd
GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos
2019-07-10 14:08:14 +02:00
YuSanka
3dd1bc753c
Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo
2019-07-09 19:41:37 +02:00
YuSanka
1347e655c2
Next improvements of an undo/redo from a toolbar
2019-07-09 19:39:36 +02:00
Enrico Turri
d4914441f3
Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods
2019-07-09 10:18:57 +02:00
Enrico Turri
9ba5568539
Fixed conflicts after merge with master
2019-07-08 09:23:37 +02:00
bubnikv
c7cc760067
Merge remote-tracking branch 'origin/master' into vb_undo_redo
2019-07-04 20:22:15 +02:00
bubnikv
5a2ace1a6e
WIP Undo / Redo: First Undo in the history of PrusaSlicer!
2019-07-04 10:45:41 +02:00
tamasmeszaros
e81f8a5fd9
WIP still with arrange return value.
2019-07-03 19:24:41 +02:00
tamasmeszaros
253ec07cb2
Still WIP
2019-07-01 18:22:07 +02:00
Enrico Turri
4269c8b23c
Removed GLVolume non-VBO rendering
2019-07-01 12:28:16 +02:00
tamasmeszaros
299e4f74c7
Arranging with new structure.
2019-06-28 17:03:50 +02:00
tamasmeszaros
19e6bf58dd
WIP on structuring arrange inputs
2019-06-27 21:13:44 +02:00
YuSanka
dd1fb286c3
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-27 14:01:50 +02:00
Enrico Turri
90d1ac2c8f
Tech ENABLE_RENDER_PICKING_PASS extended so that user can switch between picking pass texture rendering and regular rendering by pressing [T] key
2019-06-27 11:25:04 +02:00
YuSanka
1525a864c5
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-26 13:33:05 +02:00
YuSanka
104a289cfe
Implemented interface for updating 3DScene after set a focus to some editor
2019-06-26 13:30:20 +02:00
Enrico Turri
3d755e1bbe
Removed 'Use legacy OpenGL 1.1 rendering' option
2019-06-25 09:20:58 +02:00
Enrico Turri
5766e9e915
Fixed conflicts after merge with branch et_perpsective_camera
2019-06-24 11:08:42 +02:00
Enrico Turri
00b9a3ad32
ENABLE_COMPRESSED_TEXTURES set as default
2019-06-24 09:54:58 +02:00
Enrico Turri
96276394d1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments
2019-06-24 08:15:41 +02:00
Enrico Turri
6af69667a3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-20 08:51:08 +02:00
Enrico Turri
da8179d9c7
More camera related functionalities moved from GLCanvas3D to Camera
2019-06-19 14:18:51 +02:00
Enrico Turri
28dd52d88b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-19 08:17:58 +02:00
YuSanka
917702f252
Fixed DoubleSlider manipulation from Preview scene
2019-06-18 11:40:26 +02:00
Enrico Turri
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
YuSanka
4712c5bbdf
DoubleSlider manipulation from preview scene
2019-06-13 16:10:33 +02:00
Enrico Turri
836f2d777f
Update 3D scene when all compressed texture data are sent to GPU
2019-06-05 10:07:59 +02:00
Enrico Turri
886da08f89
Texture compression set as an option
2019-05-28 12:53:16 +02:00
Enrico Turri
14c4469cbf
Added Esc shortcut and menu item for command deselect all
2019-05-14 11:57:39 +02:00
Enrico Turri
f0da19446b
Merge branch 'lm_arrange_wipe_tower' of https://github.com/prusa3d/Slic3r
2019-05-10 11:14:42 +02:00
Enrico Turri
efd429ea46
Detection of sla supports out of printbed in Preview and when sla gizmo is active
2019-05-10 10:43:39 +02:00
Lukas Matena
e9a53e49db
Arrange is accounting for the wipe tower now
2019-05-06 08:14:45 +02:00
Lukas Matena
5f226c5d7f
Allow wipe tower rotation by the rotation gizmo
2019-05-06 08:14:45 +02:00
Enrico Turri
818f7ad647
Rectangle selection in 3D scene -> Fixed selection cleared when mouse left-up follows shift-up
2019-04-26 14:07:46 +02:00
Enrico Turri
6f273bef7f
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_selection_rectangle
2019-04-26 13:38:34 +02:00
YuSanka
127a78d953
Fixed default font for legends in respect to the OS
2019-04-26 13:08:25 +02:00