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# ifndef slic3r_Model_hpp_
# define slic3r_Model_hpp_
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# include "libslic3r.h"
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# include "Geometry.hpp"
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# include "Layer.hpp"
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# include "ObjectID.hpp"
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# include "Point.hpp"
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# include "PrintConfig.hpp"
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# include "Slicing.hpp"
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# include "SLA/SupportPoint.hpp"
# include "SLA/Hollowing.hpp"
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# include "TriangleMesh.hpp"
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# include "Arrange.hpp"
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# include "CustomGCode.hpp"
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# include <map>
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# include <memory>
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# include <string>
# include <utility>
# include <vector>
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namespace cereal {
class BinaryInputArchive ;
class BinaryOutputArchive ;
template < class T > void load_optional ( BinaryInputArchive & ar , std : : shared_ptr < const T > & ptr ) ;
template < class T > void save_optional ( BinaryOutputArchive & ar , const std : : shared_ptr < const T > & ptr ) ;
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template < class T > void load_by_value ( BinaryInputArchive & ar , T & obj ) ;
template < class T > void save_by_value ( BinaryOutputArchive & ar , const T & obj ) ;
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}
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namespace Slic3r {
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class Model ;
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class ModelInstance ;
class ModelMaterial ;
class ModelObject ;
class ModelVolume ;
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class ModelWipeTower ;
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class Print ;
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class SLAPrint ;
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namespace UndoRedo {
class StackImpl ;
}
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class ModelConfig : public ObjectBase , public DynamicPrintConfig
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{
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private :
friend class cereal : : access ;
friend class UndoRedo : : StackImpl ;
friend class ModelObject ;
friend class ModelVolume ;
friend class ModelMaterial ;
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// Constructors to be only called by derived classes.
// Default constructor to assign a unique ID.
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explicit ModelConfig ( ) { }
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// Constructor with ignored int parameter to assign an invalid ID, to be replaced
// by an existing ID copied from elsewhere.
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explicit ModelConfig ( int ) : ObjectBase ( - 1 ) { }
// Copy constructor copies the ID.
explicit ModelConfig ( const ModelConfig & cfg ) : ObjectBase ( - 1 ) , DynamicPrintConfig ( cfg ) { this - > copy_id ( cfg ) ; }
// Move constructor copies the ID.
explicit ModelConfig ( ModelConfig & & cfg ) : ObjectBase ( - 1 ) , DynamicPrintConfig ( std : : move ( cfg ) ) { this - > copy_id ( cfg ) ; }
ModelConfig & operator = ( const ModelConfig & rhs ) = default ;
ModelConfig & operator = ( ModelConfig & & rhs ) = default ;
template < class Archive > void serialize ( Archive & ar ) {
ar ( cereal : : base_class < DynamicPrintConfig > ( this ) ) ;
}
} ;
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namespace Internal {
template < typename T >
class StaticSerializationWrapper
{
public :
StaticSerializationWrapper ( T & wrap ) : wrapped ( wrap ) { }
private :
friend class cereal : : access ;
friend class UndoRedo : : StackImpl ;
template < class Archive > void load ( Archive & ar ) { cereal : : load_by_value ( ar , wrapped ) ; }
template < class Archive > void save ( Archive & ar ) const { cereal : : save_by_value ( ar , wrapped ) ; }
T & wrapped ;
} ;
}
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typedef std : : string t_model_material_id ;
typedef std : : string t_model_material_attribute ;
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typedef std : : map < t_model_material_attribute , std : : string > t_model_material_attributes ;
typedef std : : map < t_model_material_id , ModelMaterial * > ModelMaterialMap ;
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typedef std : : vector < ModelObject * > ModelObjectPtrs ;
typedef std : : vector < ModelVolume * > ModelVolumePtrs ;
typedef std : : vector < ModelInstance * > ModelInstancePtrs ;
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# define OBJECTBASE_DERIVED_COPY_MOVE_CLONE(TYPE) \
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/* Copy a model, copy the IDs. The Print::apply() will call the TYPE::copy() method */ \
/* to make a private copy for background processing. */ \
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static TYPE * new_copy ( const TYPE & rhs ) { auto * ret = new TYPE ( rhs ) ; assert ( ret - > id ( ) = = rhs . id ( ) ) ; return ret ; } \
static TYPE * new_copy ( TYPE & & rhs ) { auto * ret = new TYPE ( std : : move ( rhs ) ) ; assert ( ret - > id ( ) = = rhs . id ( ) ) ; return ret ; } \
static TYPE make_copy ( const TYPE & rhs ) { TYPE ret ( rhs ) ; assert ( ret . id ( ) = = rhs . id ( ) ) ; return ret ; } \
static TYPE make_copy ( TYPE & & rhs ) { TYPE ret ( std : : move ( rhs ) ) ; assert ( ret . id ( ) = = rhs . id ( ) ) ; return ret ; } \
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TYPE & assign_copy ( const TYPE & rhs ) ; \
TYPE & assign_copy ( TYPE & & rhs ) ; \
/* Copy a TYPE, generate new IDs. The front end will use this call. */ \
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static TYPE * new_clone ( const TYPE & rhs ) { \
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/* Default constructor assigning an invalid ID. */ \
auto obj = new TYPE ( - 1 ) ; \
obj - > assign_clone ( rhs ) ; \
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assert ( obj - > id ( ) . valid ( ) & & obj - > id ( ) ! = rhs . id ( ) ) ; \
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return obj ; \
} \
TYPE make_clone ( const TYPE & rhs ) { \
/* Default constructor assigning an invalid ID. */ \
TYPE obj ( - 1 ) ; \
obj . assign_clone ( rhs ) ; \
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assert ( obj . id ( ) . valid ( ) & & obj . id ( ) ! = rhs . id ( ) ) ; \
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return obj ; \
} \
TYPE & assign_clone ( const TYPE & rhs ) { \
this - > assign_copy ( rhs ) ; \
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assert ( this - > id ( ) . valid ( ) & & this - > id ( ) = = rhs . id ( ) ) ; \
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this - > assign_new_unique_ids_recursive ( ) ; \
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assert ( this - > id ( ) . valid ( ) & & this - > id ( ) ! = rhs . id ( ) ) ; \
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return * this ; \
}
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// Material, which may be shared across multiple ModelObjects of a single Model.
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class ModelMaterial final : public ObjectBase
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{
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public :
// Attributes are defined by the AMF file format, but they don't seem to be used by Slic3r for any purpose.
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t_model_material_attributes attributes ;
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// Dynamic configuration storage for the object specific configuration values, overriding the global configuration.
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ModelConfig config ;
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Model * get_model ( ) const { return m_model ; }
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void apply ( const t_model_material_attributes & attributes )
{ this - > attributes . insert ( attributes . begin ( ) , attributes . end ( ) ) ; }
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private :
// Parent, owning this material.
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Model * m_model ;
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// To be accessed by the Model.
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friend class Model ;
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// Constructor, which assigns a new unique ID to the material and to its config.
ModelMaterial ( Model * model ) : m_model ( model ) { assert ( this - > id ( ) . valid ( ) ) ; }
// Copy constructor copies the IDs of the ModelMaterial and its config, and m_model!
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ModelMaterial ( const ModelMaterial & rhs ) = default ;
void set_model ( Model * model ) { m_model = model ; }
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void set_new_unique_id ( ) { ObjectBase : : set_new_unique_id ( ) ; this - > config . set_new_unique_id ( ) ; }
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// To be accessed by the serialization and Undo/Redo code.
friend class cereal : : access ;
friend class UndoRedo : : StackImpl ;
// Create an object for deserialization, don't allocate IDs for ModelMaterial and its config.
ModelMaterial ( ) : ObjectBase ( - 1 ) , config ( - 1 ) , m_model ( nullptr ) { assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ; }
template < class Archive > void serialize ( Archive & ar ) {
assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ;
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Internal : : StaticSerializationWrapper < ModelConfig > config_wrapper ( config ) ;
ar ( attributes , config_wrapper ) ;
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// assert(this->id().valid()); assert(this->config.id().valid());
}
// Disabled methods.
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ModelMaterial ( ModelMaterial & & rhs ) = delete ;
ModelMaterial & operator = ( const ModelMaterial & rhs ) = delete ;
ModelMaterial & operator = ( ModelMaterial & & rhs ) = delete ;
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} ;
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// A printable object, possibly having multiple print volumes (each with its own set of parameters and materials),
// and possibly having multiple modifier volumes, each modifier volume with its set of parameters and materials.
// Each ModelObject may be instantiated mutliple times, each instance having different placement on the print bed,
// different rotation and different uniform scaling.
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class ModelObject final : public ObjectBase
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{
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public :
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std : : string name ;
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std : : string input_file ; // XXX: consider fs::path
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// Instances of this ModelObject. Each instance defines a shift on the print bed, rotation around the Z axis and a uniform scaling.
// Instances are owned by this ModelObject.
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ModelInstancePtrs instances ;
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// Printable and modifier volumes, each with its material ID and a set of override parameters.
// ModelVolumes are owned by this ModelObject.
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ModelVolumePtrs volumes ;
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// Configuration parameters specific to a single ModelObject, overriding the global Slic3r settings.
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ModelConfig config ;
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// Variation of a layer thickness for spans of Z coordinates + optional parameter overrides.
t_layer_config_ranges layer_config_ranges ;
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// Profile of increasing z to a layer height, to be linearly interpolated when calculating the layers.
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// The pairs of <z, layer_height> are packed into a 1D array.
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std : : vector < coordf_t > layer_height_profile ;
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// Whether or not this object is printable
bool printable ;
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// This vector holds position of selected support points for SLA. The data are
// saved in mesh coordinates to allow using them for several instances.
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// The format is (x, y, z, point_size, supports_island)
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sla : : SupportPoints sla_support_points ;
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// To keep track of where the points came from (used for synchronization between
// the SLA gizmo and the backend).
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sla : : PointsStatus sla_points_status = sla : : PointsStatus : : NoPoints ;
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// Holes to be drilled into the object so resin can flow out
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sla : : DrainHoles sla_drain_holes ;
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/* This vector accumulates the total translation applied to the object by the
center_around_origin ( ) method . Callers might want to apply the same translation
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to new volumes before adding them to this object in order to preserve alignment
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when user expects that . */
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Vec3d origin_translation ;
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Model * get_model ( ) { return m_model ; } ;
const Model * get_model ( ) const { return m_model ; } ;
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ModelVolume * add_volume ( const TriangleMesh & mesh ) ;
ModelVolume * add_volume ( TriangleMesh & & mesh ) ;
ModelVolume * add_volume ( const ModelVolume & volume ) ;
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ModelVolume * add_volume ( const ModelVolume & volume , TriangleMesh & & mesh ) ;
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void delete_volume ( size_t idx ) ;
void clear_volumes ( ) ;
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bool is_multiparts ( ) const { return volumes . size ( ) > 1 ; }
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ModelInstance * add_instance ( ) ;
ModelInstance * add_instance ( const ModelInstance & instance ) ;
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ModelInstance * add_instance ( const Vec3d & offset , const Vec3d & scaling_factor , const Vec3d & rotation , const Vec3d & mirror ) ;
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void delete_instance ( size_t idx ) ;
void delete_last_instance ( ) ;
void clear_instances ( ) ;
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// Returns the bounding box of the transformed instances.
// This bounding box is approximate and not snug.
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// This bounding box is being cached.
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const BoundingBoxf3 & bounding_box ( ) const ;
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void invalidate_bounding_box ( ) { m_bounding_box_valid = false ; m_raw_bounding_box_valid = false ; m_raw_mesh_bounding_box_valid = false ; }
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// A mesh containing all transformed instances of this object.
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TriangleMesh mesh ( ) const ;
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// Non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
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// Currently used by ModelObject::mesh() and to calculate the 2D envelope for 2D plater.
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TriangleMesh raw_mesh ( ) const ;
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// Non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
TriangleMesh full_raw_mesh ( ) const ;
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// A transformed snug bounding box around the non-modifier object volumes, without the translation applied.
// This bounding box is only used for the actual slicing.
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const BoundingBoxf3 & raw_bounding_box ( ) const ;
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// A snug bounding box around the transformed non-modifier object volumes.
BoundingBoxf3 instance_bounding_box ( size_t instance_idx , bool dont_translate = false ) const ;
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// A snug bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes.
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const BoundingBoxf3 & raw_mesh_bounding_box ( ) const ;
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// A snug bounding box of non-transformed (non-rotated, non-scaled, non-translated) sum of all object volumes.
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BoundingBoxf3 full_raw_mesh_bounding_box ( ) const ;
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// Calculate 2D convex hull of of a projection of the transformed printable volumes into the XY plane.
// This method is cheap in that it does not make any unnecessary copy of the volume meshes.
// This method is used by the auto arrange function.
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Polygon convex_hull_2d ( const Transform3d & trafo_instance ) const ;
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void center_around_origin ( bool include_modifiers = true ) ;
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void ensure_on_bed ( ) ;
void translate_instances ( const Vec3d & vector ) ;
void translate_instance ( size_t instance_idx , const Vec3d & vector ) ;
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void translate ( const Vec3d & vector ) { this - > translate ( vector ( 0 ) , vector ( 1 ) , vector ( 2 ) ) ; }
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void translate ( double x , double y , double z ) ;
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void scale ( const Vec3d & versor ) ;
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void scale ( const double s ) { this - > scale ( Vec3d ( s , s , s ) ) ; }
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void scale ( double x , double y , double z ) { this - > scale ( Vec3d ( x , y , z ) ) ; }
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/// Scale the current ModelObject to fit by altering the scaling factor of ModelInstances.
/// It operates on the total size by duplicating the object according to all the instances.
/// \param size Sizef3 the size vector
void scale_to_fit ( const Vec3d & size ) ;
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void rotate ( double angle , Axis axis ) ;
void rotate ( double angle , const Vec3d & axis ) ;
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void mirror ( Axis axis ) ;
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// This method could only be called before the meshes of this ModelVolumes are not shared!
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void scale_mesh_after_creation ( const Vec3d & versor ) ;
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size_t materials_count ( ) const ;
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size_t facets_count ( ) const ;
bool needed_repair ( ) const ;
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ModelObjectPtrs cut ( size_t instance , coordf_t z , bool keep_upper = true , bool keep_lower = true , bool rotate_lower = false ) ; // Note: z is in world coordinates
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void split ( ModelObjectPtrs * new_objects ) ;
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// Support for non-uniform scaling of instances. If an instance is rotated by angles, which are not multiples of ninety degrees,
// then the scaling in world coordinate system is not representable by the Geometry::Transformation structure.
// This situation is solved by baking in the instance transformation into the mesh vertices.
// Rotation and mirroring is being baked in. In case the instance scaling was non-uniform, it is baked in as well.
void bake_xy_rotation_into_meshes ( size_t instance_idx ) ;
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double get_min_z ( ) const ;
double get_instance_min_z ( size_t instance_idx ) const ;
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// Called by Print::validate() from the UI thread.
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unsigned int check_instances_print_volume_state ( const BoundingBoxf3 & print_volume ) ;
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// Print object statistics to console.
void print_info ( ) const ;
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std : : string get_export_filename ( ) const ;
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// Get full stl statistics for all object's meshes
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stl_stats get_object_stl_stats ( ) const ;
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// Get count of errors in the mesh( or all object's meshes, if volume index isn't defined)
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int get_mesh_errors_count ( const int vol_idx = - 1 ) const ;
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private :
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friend class Model ;
// This constructor assigns new ID to this ModelObject and its config.
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explicit ModelObject ( Model * model ) : m_model ( model ) , printable ( true ) , origin_translation ( Vec3d : : Zero ( ) ) ,
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m_bounding_box_valid ( false ) , m_raw_bounding_box_valid ( false ) , m_raw_mesh_bounding_box_valid ( false )
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{ assert ( this - > id ( ) . valid ( ) ) ; }
explicit ModelObject ( int ) : ObjectBase ( - 1 ) , config ( - 1 ) , m_model ( nullptr ) , printable ( true ) , origin_translation ( Vec3d : : Zero ( ) ) , m_bounding_box_valid ( false ) , m_raw_bounding_box_valid ( false ) , m_raw_mesh_bounding_box_valid ( false )
{ assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ; }
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~ ModelObject ( ) ;
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void assign_new_unique_ids_recursive ( ) override ;
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// To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision"
// (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics).
ModelObject ( const ModelObject & rhs ) : ObjectBase ( - 1 ) , config ( - 1 ) , m_model ( rhs . m_model ) {
assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ; assert ( rhs . id ( ) ! = rhs . config . id ( ) ) ;
this - > assign_copy ( rhs ) ;
assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
assert ( this - > id ( ) = = rhs . id ( ) ) ; assert ( this - > config . id ( ) = = rhs . config . id ( ) ) ;
}
explicit ModelObject ( ModelObject & & rhs ) : ObjectBase ( - 1 ) , config ( - 1 ) {
assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ; assert ( rhs . id ( ) ! = rhs . config . id ( ) ) ;
this - > assign_copy ( std : : move ( rhs ) ) ;
assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
assert ( this - > id ( ) = = rhs . id ( ) ) ; assert ( this - > config . id ( ) = = rhs . config . id ( ) ) ;
}
ModelObject & operator = ( const ModelObject & rhs ) {
this - > assign_copy ( rhs ) ;
m_model = rhs . m_model ;
assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
assert ( this - > id ( ) = = rhs . id ( ) ) ; assert ( this - > config . id ( ) = = rhs . config . id ( ) ) ;
return * this ;
}
ModelObject & operator = ( ModelObject & & rhs ) {
this - > assign_copy ( std : : move ( rhs ) ) ;
m_model = rhs . m_model ;
assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
assert ( this - > id ( ) = = rhs . id ( ) ) ; assert ( this - > config . id ( ) = = rhs . config . id ( ) ) ;
return * this ;
}
void set_new_unique_id ( ) { ObjectBase : : set_new_unique_id ( ) ; this - > config . set_new_unique_id ( ) ; }
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OBJECTBASE_DERIVED_COPY_MOVE_CLONE ( ModelObject )
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// Parent object, owning this ModelObject. Set to nullptr here, so the macros above will have it initialized.
Model * m_model = nullptr ;
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// Bounding box, cached.
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mutable BoundingBoxf3 m_bounding_box ;
mutable bool m_bounding_box_valid ;
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mutable BoundingBoxf3 m_raw_bounding_box ;
mutable bool m_raw_bounding_box_valid ;
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mutable BoundingBoxf3 m_raw_mesh_bounding_box ;
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mutable bool m_raw_mesh_bounding_box_valid ;
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// Called by Print::apply() to set the model pointer after making a copy.
friend class Print ;
friend class SLAPrint ;
void set_model ( Model * model ) { m_model = model ; }
// Undo / Redo through the cereal serialization library
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friend class cereal : : access ;
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friend class UndoRedo : : StackImpl ;
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// Used for deserialization -> Don't allocate any IDs for the ModelObject or its config.
ModelObject ( ) : ObjectBase ( - 1 ) , config ( - 1 ) , m_model ( nullptr ) , m_bounding_box_valid ( false ) , m_raw_bounding_box_valid ( false ) , m_raw_mesh_bounding_box_valid ( false ) {
assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ;
}
template < class Archive > void serialize ( Archive & ar ) {
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ar ( cereal : : base_class < ObjectBase > ( this ) ) ;
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Internal : : StaticSerializationWrapper < ModelConfig > config_wrapper ( config ) ;
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ar ( name , input_file , instances , volumes , config_wrapper , layer_config_ranges , layer_height_profile , sla_support_points , sla_points_status , sla_drain_holes , printable , origin_translation ,
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m_bounding_box , m_bounding_box_valid , m_raw_bounding_box , m_raw_bounding_box_valid , m_raw_mesh_bounding_box , m_raw_mesh_bounding_box_valid ) ;
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}
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} ;
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// Declared outside of ModelVolume, so it could be forward declared.
enum class ModelVolumeType : int {
INVALID = - 1 ,
MODEL_PART = 0 ,
PARAMETER_MODIFIER ,
SUPPORT_ENFORCER ,
SUPPORT_BLOCKER ,
} ;
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// An object STL, or a modifier volume, over which a different set of parameters shall be applied.
// ModelVolume instances are owned by a ModelObject.
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class ModelVolume final : public ObjectBase
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{
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public :
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std : : string name ;
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// struct used by reload from disk command to recover data from disk
struct Source
{
std : : string input_file ;
int object_idx { - 1 } ;
int volume_idx { - 1 } ;
Vec3d mesh_offset { Vec3d : : Zero ( ) } ;
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Geometry : : Transformation transform ;
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template < class Archive > void serialize ( Archive & ar ) { ar ( input_file , object_idx , volume_idx , mesh_offset , transform ) ; }
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} ;
Source source ;
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// The triangular model.
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const TriangleMesh & mesh ( ) const { return * m_mesh . get ( ) ; }
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void set_mesh ( const TriangleMesh & mesh ) { m_mesh = std : : make_shared < const TriangleMesh > ( mesh ) ; }
void set_mesh ( TriangleMesh & & mesh ) { m_mesh = std : : make_shared < const TriangleMesh > ( std : : move ( mesh ) ) ; }
void set_mesh ( std : : shared_ptr < const TriangleMesh > & mesh ) { m_mesh = mesh ; }
void set_mesh ( std : : unique_ptr < const TriangleMesh > & & mesh ) { m_mesh = std : : move ( mesh ) ; }
void reset_mesh ( ) { m_mesh = std : : make_shared < const TriangleMesh > ( ) ; }
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// Configuration parameters specific to an object model geometry or a modifier volume,
// overriding the global Slic3r settings and the ModelObject settings.
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ModelConfig config ;
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// A parent object owning this modifier volume.
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ModelObject * get_object ( ) const { return this - > object ; } ;
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ModelVolumeType type ( ) const { return m_type ; }
void set_type ( const ModelVolumeType t ) { m_type = t ; }
bool is_model_part ( ) const { return m_type = = ModelVolumeType : : MODEL_PART ; }
bool is_modifier ( ) const { return m_type = = ModelVolumeType : : PARAMETER_MODIFIER ; }
bool is_support_enforcer ( ) const { return m_type = = ModelVolumeType : : SUPPORT_ENFORCER ; }
bool is_support_blocker ( ) const { return m_type = = ModelVolumeType : : SUPPORT_BLOCKER ; }
bool is_support_modifier ( ) const { return m_type = = ModelVolumeType : : SUPPORT_BLOCKER | | m_type = = ModelVolumeType : : SUPPORT_ENFORCER ; }
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t_model_material_id material_id ( ) const { return m_material_id ; }
void set_material_id ( t_model_material_id material_id ) ;
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ModelMaterial * material ( ) const ;
void set_material ( t_model_material_id material_id , const ModelMaterial & material ) ;
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// Extract the current extruder ID based on this ModelVolume's config and the parent ModelObject's config.
// Extruder ID is only valid for FFF. Returns -1 for SLA or if the extruder ID is not applicable (support volumes).
int extruder_id ( ) const ;
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bool is_splittable ( ) const ;
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// Split this volume, append the result to the object owning this volume.
// Return the number of volumes created from this one.
// This is useful to assign different materials to different volumes of an object.
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size_t split ( unsigned int max_extruders ) ;
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void translate ( double x , double y , double z ) { translate ( Vec3d ( x , y , z ) ) ; }
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void translate ( const Vec3d & displacement ) ;
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void scale ( const Vec3d & scaling_factors ) ;
void scale ( double x , double y , double z ) { scale ( Vec3d ( x , y , z ) ) ; }
void scale ( double s ) { scale ( Vec3d ( s , s , s ) ) ; }
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void rotate ( double angle , Axis axis ) ;
void rotate ( double angle , const Vec3d & axis ) ;
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void mirror ( Axis axis ) ;
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// This method could only be called before the meshes of this ModelVolumes are not shared!
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void scale_geometry_after_creation ( const Vec3d & versor ) ;
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// Translates the mesh and the convex hull so that the origin of their vertices is in the center of this volume's bounding box.
// Attention! This method may only be called just after ModelVolume creation! It must not be called once the TriangleMesh of this ModelVolume is shared!
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void center_geometry_after_creation ( bool update_source_offset = true ) ;
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void calculate_convex_hull ( ) ;
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const TriangleMesh & get_convex_hull ( ) const ;
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std : : shared_ptr < const TriangleMesh > get_convex_hull_shared_ptr ( ) const { return m_convex_hull ; }
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// Get count of errors in the mesh
int get_mesh_errors_count ( ) const ;
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// Helpers for loading / storing into AMF / 3MF files.
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static ModelVolumeType type_from_string ( const std : : string & s ) ;
static std : : string type_to_string ( const ModelVolumeType t ) ;
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const Geometry : : Transformation & get_transformation ( ) const { return m_transformation ; }
void set_transformation ( const Geometry : : Transformation & transformation ) { m_transformation = transformation ; }
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void set_transformation ( const Transform3d & trafo ) { m_transformation . set_from_transform ( trafo ) ; }
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const Vec3d & get_offset ( ) const { return m_transformation . get_offset ( ) ; }
double get_offset ( Axis axis ) const { return m_transformation . get_offset ( axis ) ; }
void set_offset ( const Vec3d & offset ) { m_transformation . set_offset ( offset ) ; }
void set_offset ( Axis axis , double offset ) { m_transformation . set_offset ( axis , offset ) ; }
const Vec3d & get_rotation ( ) const { return m_transformation . get_rotation ( ) ; }
double get_rotation ( Axis axis ) const { return m_transformation . get_rotation ( axis ) ; }
void set_rotation ( const Vec3d & rotation ) { m_transformation . set_rotation ( rotation ) ; }
void set_rotation ( Axis axis , double rotation ) { m_transformation . set_rotation ( axis , rotation ) ; }
Vec3d get_scaling_factor ( ) const { return m_transformation . get_scaling_factor ( ) ; }
double get_scaling_factor ( Axis axis ) const { return m_transformation . get_scaling_factor ( axis ) ; }
void set_scaling_factor ( const Vec3d & scaling_factor ) { m_transformation . set_scaling_factor ( scaling_factor ) ; }
void set_scaling_factor ( Axis axis , double scaling_factor ) { m_transformation . set_scaling_factor ( axis , scaling_factor ) ; }
const Vec3d & get_mirror ( ) const { return m_transformation . get_mirror ( ) ; }
double get_mirror ( Axis axis ) const { return m_transformation . get_mirror ( axis ) ; }
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bool is_left_handed ( ) const { return m_transformation . is_left_handed ( ) ; }
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void set_mirror ( const Vec3d & mirror ) { m_transformation . set_mirror ( mirror ) ; }
void set_mirror ( Axis axis , double mirror ) { m_transformation . set_mirror ( axis , mirror ) ; }
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const Transform3d & get_matrix ( bool dont_translate = false , bool dont_rotate = false , bool dont_scale = false , bool dont_mirror = false ) const { return m_transformation . get_matrix ( dont_translate , dont_rotate , dont_scale , dont_mirror ) ; }
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void set_new_unique_id ( ) { ObjectBase : : set_new_unique_id ( ) ; this - > config . set_new_unique_id ( ) ; }
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protected :
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friend class Print ;
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friend class SLAPrint ;
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friend class Model ;
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friend class ModelObject ;
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// Copies IDs of both the ModelVolume and its config.
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explicit ModelVolume ( const ModelVolume & rhs ) = default ;
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void set_model_object ( ModelObject * model_object ) { object = model_object ; }
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void assign_new_unique_ids_recursive ( ) override { ObjectBase : : set_new_unique_id ( ) ; config . set_new_unique_id ( ) ; }
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void transform_this_mesh ( const Transform3d & t , bool fix_left_handed ) ;
void transform_this_mesh ( const Matrix3d & m , bool fix_left_handed ) ;
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private :
// Parent object owning this ModelVolume.
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ModelObject * object ;
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// The triangular model.
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std : : shared_ptr < const TriangleMesh > m_mesh ;
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// Is it an object to be printed, or a modifier volume?
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ModelVolumeType m_type ;
t_model_material_id m_material_id ;
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// The convex hull of this model's mesh.
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std : : shared_ptr < const TriangleMesh > m_convex_hull ;
Geometry : : Transformation m_transformation ;
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// flag to optimize the checking if the volume is splittable
// -1 -> is unknown value (before first cheking)
// 0 -> is not splittable
// 1 -> is splittable
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mutable int m_is_splittable { - 1 } ;
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ModelVolume ( ModelObject * object , const TriangleMesh & mesh ) : m_mesh ( new TriangleMesh ( mesh ) ) , m_type ( ModelVolumeType : : MODEL_PART ) , object ( object )
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{
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assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
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if ( mesh . stl . stats . number_of_facets > 1 )
calculate_convex_hull ( ) ;
}
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ModelVolume ( ModelObject * object , TriangleMesh & & mesh , TriangleMesh & & convex_hull ) :
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m_mesh ( new TriangleMesh ( std : : move ( mesh ) ) ) , m_convex_hull ( new TriangleMesh ( std : : move ( convex_hull ) ) ) , m_type ( ModelVolumeType : : MODEL_PART ) , object ( object ) {
assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
}
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// Copying an existing volume, therefore this volume will get a copy of the ID assigned.
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ModelVolume ( ModelObject * object , const ModelVolume & other ) :
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ObjectBase ( other ) ,
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name ( other . name ) , source ( other . source ) , m_mesh ( other . m_mesh ) , m_convex_hull ( other . m_convex_hull ) , config ( other . config ) , m_type ( other . m_type ) , object ( object ) , m_transformation ( other . m_transformation )
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{
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assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
assert ( this - > id ( ) = = other . id ( ) & & this - > config . id ( ) = = other . config . id ( ) ) ;
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this - > set_material_id ( other . material_id ( ) ) ;
}
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// Providing a new mesh, therefore this volume will get a new unique ID assigned.
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ModelVolume ( ModelObject * object , const ModelVolume & other , const TriangleMesh & & mesh ) :
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name ( other . name ) , source ( other . source ) , m_mesh ( new TriangleMesh ( std : : move ( mesh ) ) ) , config ( other . config ) , m_type ( other . m_type ) , object ( object ) , m_transformation ( other . m_transformation )
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{
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assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
assert ( this - > id ( ) ! = other . id ( ) & & this - > config . id ( ) = = other . config . id ( ) ) ;
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this - > set_material_id ( other . material_id ( ) ) ;
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this - > config . set_new_unique_id ( ) ;
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if ( mesh . stl . stats . number_of_facets > 1 )
calculate_convex_hull ( ) ;
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assert ( this - > config . id ( ) . valid ( ) ) ; assert ( this - > config . id ( ) ! = other . config . id ( ) ) ; assert ( this - > id ( ) ! = this - > config . id ( ) ) ;
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}
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ModelVolume & operator = ( ModelVolume & rhs ) = delete ;
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friend class cereal : : access ;
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friend class UndoRedo : : StackImpl ;
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// Used for deserialization, therefore no IDs are allocated.
ModelVolume ( ) : ObjectBase ( - 1 ) , config ( - 1 ) , object ( nullptr ) {
assert ( this - > id ( ) . invalid ( ) ) ; assert ( this - > config . id ( ) . invalid ( ) ) ;
}
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template < class Archive > void load ( Archive & ar ) {
bool has_convex_hull ;
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ar ( name , source , m_mesh , m_type , m_material_id , m_transformation , m_is_splittable , has_convex_hull ) ;
cereal : : load_by_value ( ar , config ) ;
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assert ( m_mesh ) ;
if ( has_convex_hull ) {
cereal : : load_optional ( ar , m_convex_hull ) ;
if ( ! m_convex_hull & & ! m_mesh - > empty ( ) )
// The convex hull was released from the Undo / Redo stack to conserve memory. Recalculate it.
this - > calculate_convex_hull ( ) ;
} else
m_convex_hull . reset ( ) ;
}
template < class Archive > void save ( Archive & ar ) const {
bool has_convex_hull = m_convex_hull . get ( ) ! = nullptr ;
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ar ( name , source , m_mesh , m_type , m_material_id , m_transformation , m_is_splittable , has_convex_hull ) ;
cereal : : save_by_value ( ar , config ) ;
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if ( has_convex_hull )
cereal : : save_optional ( ar , m_convex_hull ) ;
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}
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} ;
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// A single instance of a ModelObject.
// Knows the affine transformation of an object.
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class ModelInstance final : public ObjectBase
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{
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public :
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enum EPrintVolumeState : unsigned char
{
PVS_Inside ,
PVS_Partly_Outside ,
PVS_Fully_Outside ,
Num_BedStates
} ;
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private :
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Geometry : : Transformation m_transformation ;
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public :
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// flag showing the position of this instance with respect to the print volume (set by Print::validate() using ModelObject::check_instances_print_volume_state())
EPrintVolumeState print_volume_state ;
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// Whether or not this instance is printable
bool printable ;
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ModelObject * get_object ( ) const { return this - > object ; }
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const Geometry : : Transformation & get_transformation ( ) const { return m_transformation ; }
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void set_transformation ( const Geometry : : Transformation & transformation ) { m_transformation = transformation ; }
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const Vec3d & get_offset ( ) const { return m_transformation . get_offset ( ) ; }
double get_offset ( Axis axis ) const { return m_transformation . get_offset ( axis ) ; }
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void set_offset ( const Vec3d & offset ) { m_transformation . set_offset ( offset ) ; }
void set_offset ( Axis axis , double offset ) { m_transformation . set_offset ( axis , offset ) ; }
const Vec3d & get_rotation ( ) const { return m_transformation . get_rotation ( ) ; }
double get_rotation ( Axis axis ) const { return m_transformation . get_rotation ( axis ) ; }
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void set_rotation ( const Vec3d & rotation ) { m_transformation . set_rotation ( rotation ) ; }
void set_rotation ( Axis axis , double rotation ) { m_transformation . set_rotation ( axis , rotation ) ; }
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const Vec3d & get_scaling_factor ( ) const { return m_transformation . get_scaling_factor ( ) ; }
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double get_scaling_factor ( Axis axis ) const { return m_transformation . get_scaling_factor ( axis ) ; }
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void set_scaling_factor ( const Vec3d & scaling_factor ) { m_transformation . set_scaling_factor ( scaling_factor ) ; }
void set_scaling_factor ( Axis axis , double scaling_factor ) { m_transformation . set_scaling_factor ( axis , scaling_factor ) ; }
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const Vec3d & get_mirror ( ) const { return m_transformation . get_mirror ( ) ; }
double get_mirror ( Axis axis ) const { return m_transformation . get_mirror ( axis ) ; }
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bool is_left_handed ( ) const { return m_transformation . is_left_handed ( ) ; }
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void set_mirror ( const Vec3d & mirror ) { m_transformation . set_mirror ( mirror ) ; }
void set_mirror ( Axis axis , double mirror ) { m_transformation . set_mirror ( axis , mirror ) ; }
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// To be called on an external mesh
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void transform_mesh ( TriangleMesh * mesh , bool dont_translate = false ) const ;
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// Calculate a bounding box of a transformed mesh. To be called on an external mesh.
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BoundingBoxf3 transform_mesh_bounding_box ( const TriangleMesh & mesh , bool dont_translate = false ) const ;
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// Transform an external bounding box.
BoundingBoxf3 transform_bounding_box ( const BoundingBoxf3 & bbox , bool dont_translate = false ) const ;
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// Transform an external vector.
Vec3d transform_vector ( const Vec3d & v , bool dont_translate = false ) const ;
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// To be called on an external polygon. It does not translate the polygon, only rotates and scales.
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void transform_polygon ( Polygon * polygon ) const ;
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const Transform3d & get_matrix ( bool dont_translate = false , bool dont_rotate = false , bool dont_scale = false , bool dont_mirror = false ) const { return m_transformation . get_matrix ( dont_translate , dont_rotate , dont_scale , dont_mirror ) ; }
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bool is_printable ( ) const { return object - > printable & & printable & & ( print_volume_state = = PVS_Inside ) ; }
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// Getting the input polygon for arrange
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arrangement : : ArrangePolygon get_arrange_polygon ( ) const ;
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// Apply the arrange result on the ModelInstance
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void apply_arrange_result ( const Vec2d & offs , double rotation )
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{
// write the transformation data into the model instance
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set_rotation ( Z , rotation ) ;
set_offset ( X , unscale < double > ( offs ( X ) ) ) ;
set_offset ( Y , unscale < double > ( offs ( Y ) ) ) ;
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this - > object - > invalidate_bounding_box ( ) ;
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}
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protected :
friend class Print ;
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friend class SLAPrint ;
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friend class Model ;
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friend class ModelObject ;
explicit ModelInstance ( const ModelInstance & rhs ) = default ;
void set_model_object ( ModelObject * model_object ) { object = model_object ; }
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private :
// Parent object, owning this instance.
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ModelObject * object ;
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// Constructor, which assigns a new unique ID.
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explicit ModelInstance ( ModelObject * object ) : print_volume_state ( PVS_Inside ) , printable ( true ) , object ( object ) { assert ( this - > id ( ) . valid ( ) ) ; }
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// Constructor, which assigns a new unique ID.
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explicit ModelInstance ( ModelObject * object , const ModelInstance & other ) :
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m_transformation ( other . m_transformation ) , print_volume_state ( PVS_Inside ) , printable ( other . printable ) , object ( object ) { assert ( this - > id ( ) . valid ( ) & & this - > id ( ) ! = other . id ( ) ) ; }
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explicit ModelInstance ( ModelInstance & & rhs ) = delete ;
ModelInstance & operator = ( const ModelInstance & rhs ) = delete ;
ModelInstance & operator = ( ModelInstance & & rhs ) = delete ;
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friend class cereal : : access ;
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friend class UndoRedo : : StackImpl ;
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// Used for deserialization, therefore no IDs are allocated.
ModelInstance ( ) : ObjectBase ( - 1 ) , object ( nullptr ) { assert ( this - > id ( ) . invalid ( ) ) ; }
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template < class Archive > void serialize ( Archive & ar ) {
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ar ( m_transformation , print_volume_state , printable ) ;
}
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} ;
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class ModelWipeTower final : public ObjectBase
{
public :
Vec2d position ;
double rotation ;
private :
friend class cereal : : access ;
friend class UndoRedo : : StackImpl ;
friend class Model ;
// Constructors to be only called by derived classes.
// Default constructor to assign a unique ID.
explicit ModelWipeTower ( ) { }
// Constructor with ignored int parameter to assign an invalid ID, to be replaced
// by an existing ID copied from elsewhere.
explicit ModelWipeTower ( int ) : ObjectBase ( - 1 ) { }
// Copy constructor copies the ID.
explicit ModelWipeTower ( const ModelWipeTower & cfg ) = default ;
// Disabled methods.
ModelWipeTower ( ModelWipeTower & & rhs ) = delete ;
ModelWipeTower & operator = ( const ModelWipeTower & rhs ) = delete ;
ModelWipeTower & operator = ( ModelWipeTower & & rhs ) = delete ;
// For serialization / deserialization of ModelWipeTower composed into another class into the Undo / Redo stack as a separate object.
template < typename Archive > void serialize ( Archive & ar ) { ar ( position , rotation ) ; }
} ;
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// The print bed content.
// Description of a triangular model with multiple materials, multiple instances with various affine transformations
// and with multiple modifier meshes.
// A model groups multiple objects, each object having possibly multiple instances,
// all objects may share mutliple materials.
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class Model final : public ObjectBase
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{
public :
// Materials are owned by a model and referenced by objects through t_model_material_id.
// Single material may be shared by multiple models.
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ModelMaterialMap materials ;
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// Objects are owned by a model. Each model may have multiple instances, each instance having its own transformation (shift, scale, rotation).
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ModelObjectPtrs objects ;
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// Wipe tower object.
ModelWipeTower wipe_tower ;
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// Extensions for color print
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CustomGCode : : Info custom_gcode_per_print_z ;
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// Default constructor assigns a new ID to the model.
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Model ( ) { assert ( this - > id ( ) . valid ( ) ) ; }
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~ Model ( ) { this - > clear_objects ( ) ; this - > clear_materials ( ) ; }
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/* To be able to return an object from own copy / clone methods. Hopefully the compiler will do the "Copy elision" */
/* (Omits copy and move(since C++11) constructors, resulting in zero - copy pass - by - value semantics). */
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Model ( const Model & rhs ) : ObjectBase ( - 1 ) { assert ( this - > id ( ) . invalid ( ) ) ; this - > assign_copy ( rhs ) ; assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > id ( ) = = rhs . id ( ) ) ; }
explicit Model ( Model & & rhs ) : ObjectBase ( - 1 ) { assert ( this - > id ( ) . invalid ( ) ) ; this - > assign_copy ( std : : move ( rhs ) ) ; assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > id ( ) = = rhs . id ( ) ) ; }
Model & operator = ( const Model & rhs ) { this - > assign_copy ( rhs ) ; assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > id ( ) = = rhs . id ( ) ) ; return * this ; }
Model & operator = ( Model & & rhs ) { this - > assign_copy ( std : : move ( rhs ) ) ; assert ( this - > id ( ) . valid ( ) ) ; assert ( this - > id ( ) = = rhs . id ( ) ) ; return * this ; }
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OBJECTBASE_DERIVED_COPY_MOVE_CLONE ( Model )
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static Model read_from_file ( const std : : string & input_file , DynamicPrintConfig * config = nullptr , bool add_default_instances = true , bool check_version = false ) ;
static Model read_from_archive ( const std : : string & input_file , DynamicPrintConfig * config , bool add_default_instances = true , bool check_version = false ) ;
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// Add a new ModelObject to this Model, generate a new ID for this ModelObject.
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ModelObject * add_object ( ) ;
ModelObject * add_object ( const char * name , const char * path , const TriangleMesh & mesh ) ;
ModelObject * add_object ( const char * name , const char * path , TriangleMesh & & mesh ) ;
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ModelObject * add_object ( const ModelObject & other ) ;
void delete_object ( size_t idx ) ;
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bool delete_object ( ObjectID id ) ;
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bool delete_object ( ModelObject * object ) ;
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void clear_objects ( ) ;
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ModelMaterial * add_material ( t_model_material_id material_id ) ;
ModelMaterial * add_material ( t_model_material_id material_id , const ModelMaterial & other ) ;
ModelMaterial * get_material ( t_model_material_id material_id ) {
ModelMaterialMap : : iterator i = this - > materials . find ( material_id ) ;
return ( i = = this - > materials . end ( ) ) ? nullptr : i - > second ;
}
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void delete_material ( t_model_material_id material_id ) ;
void clear_materials ( ) ;
bool add_default_instances ( ) ;
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// Returns approximate axis aligned bounding box of this model
BoundingBoxf3 bounding_box ( ) const ;
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// Set the print_volume_state of PrintObject::instances,
// return total number of printable objects.
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unsigned int update_print_volume_state ( const BoundingBoxf3 & print_volume ) ;
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// Returns true if any ModelObject was modified.
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bool center_instances_around_point ( const Vec2d & point ) ;
void translate ( coordf_t x , coordf_t y , coordf_t z ) { for ( ModelObject * o : this - > objects ) o - > translate ( x , y , z ) ; }
TriangleMesh mesh ( ) const ;
bool arrange_objects ( coordf_t dist , const BoundingBoxf * bb = NULL ) ;
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// Croaks if the duplicated objects do not fit the print bed.
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void duplicate ( size_t copies_num , coordf_t dist , const BoundingBoxf * bb = NULL ) ;
void duplicate_objects ( size_t copies_num , coordf_t dist , const BoundingBoxf * bb = NULL ) ;
void duplicate_objects_grid ( size_t x , size_t y , coordf_t dist ) ;
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bool looks_like_multipart_object ( ) const ;
void convert_multipart_object ( unsigned int max_extruders ) ;
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// Ensures that the min z of the model is not negative
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void adjust_min_z ( ) ;
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void print_info ( ) const { for ( const ModelObject * o : this - > objects ) o - > print_info ( ) ; }
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// Propose an output file name & path based on the first printable object's name and source input file's path.
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std : : string propose_export_file_name_and_path ( ) const ;
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// Propose an output path, replace extension. The new_extension shall contain the initial dot.
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std : : string propose_export_file_name_and_path ( const std : : string & new_extension ) const ;
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private :
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explicit Model ( int ) : ObjectBase ( - 1 ) { assert ( this - > id ( ) . invalid ( ) ) ; } ;
void assign_new_unique_ids_recursive ( ) ;
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void update_links_bottom_up_recursive ( ) ;
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friend class cereal : : access ;
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friend class UndoRedo : : StackImpl ;
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template < class Archive > void serialize ( Archive & ar ) {
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Internal : : StaticSerializationWrapper < ModelWipeTower > wipe_tower_wrapper ( wipe_tower ) ;
ar ( materials , objects , wipe_tower_wrapper ) ;
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}
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} ;
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# undef OBJECTBASE_DERIVED_COPY_MOVE_CLONE
# undef OBJECTBASE_DERIVED_PRIVATE_COPY_MOVE
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// Test whether the two models contain the same number of ModelObjects with the same set of IDs
// ordered in the same order. In that case it is not necessary to kill the background processing.
extern bool model_object_list_equal ( const Model & model_old , const Model & model_new ) ;
// Test whether the new model is just an extension of the old model (new objects were added
// to the end of the original list. In that case it is not necessary to kill the background processing.
extern bool model_object_list_extended ( const Model & model_old , const Model & model_new ) ;
// Test whether the new ModelObject contains a different set of volumes (or sorted in a different order)
// than the old ModelObject.
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extern bool model_volume_list_changed ( const ModelObject & model_object_old , const ModelObject & model_object_new , const ModelVolumeType type ) ;
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// If the model has multi-part objects, then it is currently not supported by the SLA mode.
// Either the model cannot be loaded, or a SLA printer has to be activated.
extern bool model_has_multi_part_objects ( const Model & model ) ;
// If the model has advanced features, then it cannot be processed in simple mode.
extern bool model_has_advanced_features ( const Model & model ) ;
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# ifndef NDEBUG
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// Verify whether the IDs of Model / ModelObject / ModelVolume / ModelInstance / ModelMaterial are valid and unique.
void check_model_ids_validity ( const Model & model ) ;
void check_model_ids_equal ( const Model & model1 , const Model & model2 ) ;
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# endif /* NDEBUG */
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} // namespace Slic3r
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namespace cereal
{
template < class Archive > struct specialize < Archive , Slic3r : : ModelVolume , cereal : : specialization : : member_load_save > { } ;
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template < class Archive > struct specialize < Archive , Slic3r : : ModelConfig , cereal : : specialization : : member_serialize > { } ;
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}
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# endif /* slic3r_Model_hpp_ */