Commit Graph

10101 Commits

Author SHA1 Message Date
enricoturri1966
94b98e349b Tech ENABLE_NEW_RECTANGLE_SELECTION - Fixed SHIFT + left mouse selection/deselection 2022-03-24 10:10:17 +01:00
enricoturri1966
9b34389f00 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2022-03-24 09:51:51 +01:00
enricoturri1966
11f0dc4589 Tech ENABLE_NEW_CAMERA_MOVEMENTS - Reverted middle mouse dragging to pan the view 2022-03-24 09:51:42 +01:00
Lukáš Hejl
eae3932550 Added missing includes (GCC11.1 without PCH). 2022-03-24 09:33:26 +01:00
enricoturri1966
24bcbd9c0c Optimization in GLCanvas3D::_render_camera_target() 2022-03-23 15:18:24 +01:00
enricoturri1966
4b4ed423ef Tech ENABLE_LEGACY_OPENGL_REMOVAL - Fix into GLModel::send_to_gpu() 2022-03-23 13:16:51 +01:00
enricoturri1966
3cecd07011 Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of Camera::apply_viewport() 2022-03-23 11:11:13 +01:00
David Kocik
6853f8a3c6 MacOS build fixes 2022-03-23 09:34:12 +01:00
David Kocik
1f362afb24 Fixes after CR
Most important: 
Change Download dialog to select path there.
Every user query triggers new download of version file, possibly stops former download (with dialog).
Some functions refactored.
2022-03-23 09:34:12 +01:00
Lukas Matena
5a6824273c Comments from lm regarding previous commit 2022-03-23 09:34:12 +01:00
Lukas Matena
0e9a8f24c3 Added some missing includes (GCC 9.3, without PCH) 2022-03-23 09:34:12 +01:00
David Kocik
43124979e5 app updater feature
checks online version file
offers download of new version of slicer
download with notification
opens instalator or target folder
2022-03-23 09:34:12 +01:00
enricoturri1966
1d2339fbce Follow-up of a0630420d9 - Fixed warning 2022-03-23 08:18:23 +01:00
enricoturri1966
86641a481e Fixed typo 2022-03-22 15:35:02 +01:00
enricoturri1966
a0630420d9 Tech ENABLE_LEGACY_OPENGL_REMOVAL - Calculation of camera projection matrix 2022-03-22 15:20:51 +01:00
enricoturri1966
9076bcc268 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-22 08:23:10 +01:00
enricoturri1966
2defd32260 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_lines_g2_g3 2022-03-22 08:20:06 +01:00
enricoturri1966
ea55f16ce4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-22 08:18:51 +01:00
enricoturri1966
9be3d926c5 Tech ENABLE_LEGACY_OPENGL_REMOVAL - A few refactorings and fixes 2022-03-22 08:18:39 +01:00
tamasmeszaros
c1e54675f5 Prevent hard crash in rare circumstances 2022-03-21 17:16:25 +01:00
enricoturri1966
a2a9281ec8 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-21 13:10:57 +01:00
enricoturri1966
76d1d4949b Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140 2022-03-21 13:10:47 +01:00
enricoturri1966
4964d6ecd5 ENABLE_GL_IMGUI_SHADERS - Fixes in ImGuiWrapper::render_draw_data() 2022-03-21 11:31:32 +01:00
enricoturri1966
6ee4457b31 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_lines_g2_g3 2022-03-21 08:54:04 +01:00
enricoturri1966
93d703518d Tech ENABLE_PROCESS_G2_G3_LINES - Improved detection of layer zs for gcode produced by other slicers 2022-03-21 08:53:55 +01:00
enricoturri1966
0bd3112b7a Reworked custom gcode toolpaths generation 2022-03-18 15:45:42 +01:00
enricoturri1966
82fe599cae Fixed warnings and build on MAC OS 2022-03-18 14:12:29 +01:00
enricoturri1966
21e6dccc12 Fixed conflicts after merge with master 2022-03-18 13:36:32 +01:00
enricoturri1966
8c8e908325 Tech ENABLE_PROCESS_G2_G3_LINES - Processing of gcode G2 and G3 lines 2022-03-18 13:34:53 +01:00
Lukas Matena
f3d92bdeff Fixup of 5de93c8 (incorrectly solved merge conflict) 2022-03-18 10:25:00 +01:00
enricoturri1966
a7d466dc7c Tech ENABLE_Z_OFFSET_CORRECTION set as default 2022-03-18 08:32:35 +01:00
enricoturri1966
45e4d90504 GCodeViewer - Hide bottom toolbar when loading a new gcode file 2022-03-17 15:44:03 +01:00
enricoturri1966
493050a279 Removed redundant line of code 2022-03-17 15:29:18 +01:00
enricoturri1966
fb22612d0d Tech ENABLE_SPIRAL_VASE_LAYERS set as default 2022-03-17 15:12:03 +01:00
enricoturri1966
8d5dd759ad SPE-1208 - Fix for 3mf from another SW is loaded as a project and not as geometry 2022-03-17 14:31:14 +01:00
enricoturri1966
99861f1b6e SPE-1207 - Extensions in Open/Save/Export dialogs - alternative implementation for file_wildcards() 2022-03-17 14:20:35 +01:00
Lukas Matena
ff2b8da8dc Fixed crash when pressing 'Reset rotation' button while editing SLA support points (mentioned in #7359) 2022-03-17 11:39:58 +01:00
Lukas Matena
5de93c8784 Fixed incorrect handling of 3rd party 3MFs in SLA mode (#6100 and others) 2022-03-17 11:13:20 +01:00
Lukáš Hejl
0c4df47bd0 Fixed various issues in the ported Lightning infill.
Added export to SVG for TreeNode.
Also was finalized integration of Lightning infill and Lightning infill was enabled.
2022-03-16 23:37:05 +01:00
enricoturri1966
9701d3b01d Follow-up of 033bee6431 - Fixed warnings 2022-03-15 10:31:30 +01:00
enricoturri1966
4e17c02505 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_new_camera_movements 2022-03-15 09:18:04 +01:00
enricoturri1966
568bd39c5a Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of default bed in thumbnails 2022-03-15 09:16:06 +01:00
enricoturri1966
58701b237d Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of bed texture in thumbnails 2022-03-15 09:05:16 +01:00
enricoturri1966
887ce89558 Limit width of GCodeViewer::SequentialView::GCodeWindow 2022-03-15 08:50:00 +01:00
enricoturri1966
0a2001ed1c #8032 - GCodeProcessor - Fixed parsing of LAYER_CHANGE tag for spiral vase mode 2022-03-14 15:21:00 +01:00
enricoturri1966
033bee6431 Removed obsolete code from GCodeViewer 2022-03-14 14:55:25 +01:00
enricoturri1966
9174fc4872 Removed obsolete tech ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS 2022-03-14 14:25:09 +01:00
enricoturri1966
2ab8469cb6 Refactoring in ImGuiWrapper::render_draw_data() 2022-03-14 13:34:08 +01:00
enricoturri1966
f0bad14748 Tech ENABLE_GL_SHADERS_ATTRIBUTES - Small refactoring into GCodeViewer::render_toolpaths() 2022-03-14 09:59:38 +01:00
enricoturri1966
4eee0d05f3 Tech ENABLE_GL_SHADERS_ATTRIBUTES - Use shader's vertex attributes and matrices in GLMmSegmentationGizmo3DScene 2022-03-14 09:50:42 +01:00
enricoturri1966
5586fd92f2 Follow-up of d0d89a4d5b - Fixed warnings 2022-03-14 09:50:25 +01:00
enricoturri1966
d0d89a4d5b Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders 2022-03-14 09:04:44 +01:00
enricoturri1966
ac0ec5fa43 Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE renamed as ENABLE_NEW_CAMERA_MOVEMENTS
Tech ENABLE_NEW_CAMERA_MOVEMENTS_MIDMOUSE_ROTATE merged into ENABLE_NEW_CAMERA_MOVEMENTS

Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION renamed as ENABLE_NEW_RECTANGLE_SELECTION
2022-03-11 12:36:09 +01:00
enricoturri1966
2342002151 Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE - Fixed volumes moving after releasing CTRL key
Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION - Selection rectangle not started while hovering on a volume
2022-03-11 11:28:08 +01:00
enricoturri1966
4a5ad304ad Fixed conflicts after merge with master 2022-03-11 09:35:02 +01:00
enricoturri1966
3dddfa919a Debug tech ENABLE_GLMODEL_STATISTICS - Shows an imgui dialog with GLModel statistics data 2022-03-10 15:55:15 +01:00
enricoturri1966
9d2314557d Tech ENABLE_GL_SHADERS_ATTRIBUTES - Removed remaining pairs glPushMatrix()/glPopMatrix() 2022-03-10 13:40:37 +01:00
enricoturri1966
27861fa0bd Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2022-03-10 12:48:40 +01:00
enricoturri1966
f0a4fd1123 Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled 2022-03-10 12:48:31 +01:00
Lukas Matena
68ca42abbf Merge branch 'stable' 2022-03-10 12:29:17 +01:00
enricoturri1966
a9465ddedc A few small refactorings 2022-03-10 11:27:05 +01:00
enricoturri1966
57ffa4d9ee Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-09 12:06:09 +01:00
enricoturri1966
f8ce187262 Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count 2022-03-09 11:51:02 +01:00
enricoturri1966
46283cfde3 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00
enricoturri1966
5ffe010a9d Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:50:32 +01:00
enricoturri1966
05efb88e3f Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:08:11 +01:00
enricoturri1966
80717bbdec Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some code cleanup 2022-03-08 13:27:51 +01:00
enricoturri1966
65b5af9561 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
66fa2b1e26 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_contour
2022-03-08 10:57:43 +01:00
enricoturri1966
c17c4d2e9a Follow-up of 005fef7bf6 - Fixed imgui dialogs associated to gizmo bar and toolbar items 2022-03-08 09:24:42 +01:00
Lukas Matena
62cc48188d Fix background color in InfoDialog on older macOSes (#3775, #7603) 2022-03-07 16:43:21 +01:00
enricoturri1966
9fb350e3dd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud
2022-03-07 15:31:23 +01:00
enricoturri1966
f4726f738c Follow-up of 005fef7bf6 - Fixed highlight arrows for gizmos bar and toolbars 2022-03-07 15:06:45 +01:00
enricoturri1966
568f42660a Follow-up of 005fef7bf6 - Fixed Toolbars 2022-03-07 12:02:19 +01:00
Lukáš Hejl
6c51e5148c Fix of #7994 (Travel very close to the inner holes, could cross external perimeter when the avoid crossing perimeters was enabled.) 2022-03-07 10:48:17 +01:00
enricoturri1966
005fef7bf6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat_texture
2022-03-07 09:45:29 +01:00
enricoturri1966
545056bf7c Fixed warnings 2022-03-04 14:17:55 +01:00
enricoturri1966
93610ebb02 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: printbed
2022-03-04 14:10:41 +01:00
enricoturri1966
4323b602f5 Code cleanup 2022-03-04 13:57:11 +01:00
enricoturri1966
44a00be329 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: toolpaths_cog
2022-03-04 13:50:31 +01:00
enricoturri1966
b84b6af32a Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: background
2022-03-04 13:30:21 +01:00
enricoturri1966
191222c3a8 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Travel moves in gcode preview
2022-03-04 13:14:03 +01:00
enricoturri1966
cdf3cb83b6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light_instanced_attr - Instanced options in gcode preview
2022-03-04 12:46:01 +01:00
enricoturri1966
bca966039e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Toolpaths and batched options in gcode preview
2022-03-04 12:07:08 +01:00
enricoturri1966
c344a633ee Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-04 10:52:45 +01:00
enricoturri1966
d6b0a9858b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Selection sidebar hints
2022-03-04 10:52:30 +01:00
YuSanka
3505e5a290 Fix of leaking GDI resources on Win7 #8002:
- Code refactoring for draw_focus_rect.
- Use one PaintDC for rendering
- DoubleSlider::Control::Ruler refactoring
- Suppress to update ruler for horizontal slider
2022-03-04 09:27:29 +01:00
enricoturri1966
f7d06f4ec8 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Simplify
2022-03-04 09:16:17 +01:00
enricoturri1966
d71ad7177e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Rotate grabber extensions
2022-03-04 09:08:15 +01:00
enricoturri1966
7df713d471 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-04 09:08:02 +01:00
enricoturri1966
ead51d69b7 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Move grabber extensions
2022-03-04 09:01:10 +01:00
enricoturri1966
31013fb6df Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Refactoring of flat vertex shader
2022-03-04 08:54:23 +01:00
Lukáš Hejl
4967b940b8 Fixed a compiler warning. 2022-03-03 14:56:18 +01:00
enricoturri1966
f9cabee382 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo SLA Supports
2022-03-03 14:28:43 +01:00
enricoturri1966
919730e969 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Hollow
2022-03-03 14:01:34 +01:00
enricoturri1966
bceeb67c53 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-03 13:31:01 +01:00
enricoturri1966
2d72931fac Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Scale hovered grabbers
2022-03-03 13:30:22 +01:00
enricoturri1966
dccc8aea17 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Move hovered grabber
2022-03-03 13:17:19 +01:00
enricoturri1966
661ecdc142 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Cut
2022-03-03 13:10:47 +01:00
enricoturri1966
14c23a6526 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - GLGizmoBase grabbers
2022-03-03 13:04:00 +01:00
enricoturri1966
14f4345389 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Thumbnails render
2022-03-03 12:36:44 +01:00
Lukas Matena
a3b9d1d82f Added a comment explaining activate_gizmo return value 2022-03-03 11:47:16 +01:00
Lukas Matena
34a0f6d970 Bumped up version to 2.4.1-rc1 2022-03-03 11:16:57 +01:00
enricoturri1966
3003db411f Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - GCodeViewer shells
2022-03-03 09:56:13 +01:00
enricoturri1966
8d43a854c6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Sequential view marker
2022-03-03 09:46:04 +01:00
enricoturri1966
a3753c9d9c Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Bed model
2022-03-03 09:29:54 +01:00
enricoturri1966
8315f43ed0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Bed axes
2022-03-03 09:21:52 +01:00
enricoturri1966
abb5f5f99a Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - GLGizmoPainterBase::m_circle
2022-03-03 08:40:12 +01:00
enricoturri1966
a6e84aec20 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo SLA Supports points
2022-03-02 15:10:34 +01:00
enricoturri1966
3165a4d0d5 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 14:32:30 +01:00
enricoturri1966
5621f00ee6 Some refactoring into GLGizmoSlaSupports::render_points() 2022-03-02 14:31:24 +01:00
enricoturri1966
bf57d022d4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 13:28:42 +01:00
enricoturri1966
4990558dee Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fixed a few bugs when the tech is disabled 2022-03-02 13:28:20 +01:00
enricoturri1966
b4f9d91b73 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - debug tech PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
2022-03-02 13:07:36 +01:00
enricoturri1966
5cf6219f3e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - GLGizmoPainterBase::s_sphere
2022-03-02 12:21:59 +01:00
enricoturri1966
a07e02f5ab Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 12:11:33 +01:00
enricoturri1966
5193a15852 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Use 2D vertices to render GLGizmoPainterBase circle 2022-03-02 12:10:02 +01:00
enricoturri1966
93afbd551b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Hollow picking
2022-03-02 11:56:09 +01:00
enricoturri1966
278ec6fe93 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Layers editing
2022-03-02 10:12:44 +01:00
enricoturri1966
1959522c46 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 08:32:13 +01:00
enricoturri1966
5f9aeb1e38 Removed unneeded pairs glPushMatrix()/glPopMatrix() 2022-03-02 08:30:00 +01:00
enricoturri1966
0d001ce84f Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Rectangle selection
2022-03-01 15:39:00 +01:00
enricoturri1966
cc1d3b738d Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Selection
2022-03-01 13:03:49 +01:00
enricoturri1966
f4cf9494d0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some refactoring 2022-03-01 12:00:29 +01:00
enricoturri1966
282b3d2d6b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - MeshClipper
2022-03-01 11:13:44 +01:00
enricoturri1966
a5ef78b8fd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Scale
2022-03-01 11:01:12 +01:00
enricoturri1966
76f3829ecb Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Rotate
2022-03-01 10:48:38 +01:00
enricoturri1966
0376571a93 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Move grabber extension
2022-03-01 10:10:04 +01:00
enricoturri1966
bc3341160b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-01 09:56:10 +01:00
enricoturri1966
3b53ba7865 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Move
2022-03-01 09:56:00 +01:00
enricoturri1966
5377e4c43b Removed empty DoubleSliderUtils.hpp 2022-02-28 15:53:12 +01:00
enricoturri1966
d766627099 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Place on face
2022-02-28 15:11:14 +01:00
enricoturri1966
7c9ac342de Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Cut
2022-02-28 14:55:08 +01:00
enricoturri1966
8c8f0b32a7 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Picking for base gizmo grabbers and gizmo rotate grabber extensions
2022-02-28 14:33:49 +01:00
enricoturri1966
78a93acb5b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - SLA caps
2022-02-28 12:50:43 +01:00
enricoturri1966
d0511b332b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Camera target
2022-02-28 12:39:00 +01:00
enricoturri1966
5b1c9a34d6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Volumes picking pass
2022-02-28 12:05:08 +01:00
enricoturri1966
507dda6641 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Model sequential print clearance
2022-02-28 11:23:46 +01:00
enricoturri1966
b766902fe2 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Model non-manifold edges
2022-02-28 11:14:07 +01:00
enricoturri1966
df7be964e0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Model sinking contour
2022-02-28 11:10:03 +01:00
enricoturri1966
a5ff37013b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.
Shader: flat - Default bed
2022-02-28 10:41:01 +01:00
enricoturri1966
2379588196 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fix in GLGizmoRotate::render_angle_arc():
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Fix in GLModel::render()
2022-02-28 10:21:03 +01:00
enricoturri1966
b4c11dfc83 SPE-1202 - Fixed project name after loading a 3mf file whose path contains diacritics by double clicking (might be a fix of #7681, #7173 and #7845) 2022-02-25 14:11:06 +01:00
Vojtech Bubnik
97fb6d22dd Follow-up to 8aefe3fc90
Suppress the G-code find / replace substitutions for the non-G-code
    sections (comment blocks) at the start and at the end of the G-code file.
This commit extends the suppressed blocks for G-code find / replace
to placeholders for initial / final M73 commands and over the trailing
G-code comments.
Fixes gcode substitution: replacing comments removes initial and final M73 commands
2022-02-25 12:20:33 +01:00
enricoturri1966
1e9951dec5 Follow-up of 5b5fdfba01 - Removed member variable Selection::m_dragging
It was used only in ObjectManipulation::update_if_dirty() to avoid the update the sidebar reset and mirror button, which results in a slow down of the GUI, while dragging objects/gizmos in the 3D scene

A call to GLCanvas3D::is_dragging() is used instead
2022-02-25 11:42:42 +01:00
enricoturri1966
5b5fdfba01 Follow-up of 3cd15ac005 - Fixed update of dragging state of selection 2022-02-24 14:49:53 +01:00
enricoturri1966
2aa79ec483 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_new_camera_movements 2022-02-24 13:24:28 +01:00
enricoturri1966
cd32254190 Fixed conflicts after merge with master 2022-02-24 13:17:30 +01:00
Lukas Matena
e058f794d9 Merge branch 'stable' 2022-02-24 13:05:05 +01:00