Enrico Turri
7f589e79f7
Follow-up of 32dc4709a4
-> A more general fix
2019-08-26 09:06:21 +02:00
Enrico Turri
32dc4709a4
Workaround to fix gizmos' imgui dialog not showing up the first time the user activates them by using keyboard shortcuts.
2019-08-23 12:27:46 +02:00
Enrico Turri
189312624a
Disable layers editing if enabled while switching to SLA printer
2019-08-23 09:27:15 +02:00
Enrico Turri
58473f84ee
Check for existence of gcode toolpaths that can be exported to obj file
2019-08-20 11:33:58 +02:00
Enrico Turri
1f6aab312b
1st installment of export of gcode toolpaths to obj file
2019-08-20 09:01:09 +02:00
bubnikv
4fbee3216b
Fix of Zoom by trackpad does not update until click #2750
...
For an unknown reason, if the scrolling is performed on Windows
with the two finger gesture on touch pad, there is no Idle event
generated on some computers.
The Idle is not generated on Vojtech's laptop, it is generated
on Enrico's laptop.
evt.Skip() solves the issue on Vojtech's laptop.
2019-08-19 19:48:07 +02:00
YuSanka
dac301e3b6
Update volumes on 3DScene, after adding of part for unprintable object
2019-08-16 13:14:51 +02:00
YuSanka
0a9c5a9433
Fixed extra "Add_Selection" snapshot on call context menu from scene
...
+ Added take_snapshot for toggle_instance_printable_state
2019-08-09 09:49:10 +02:00
bubnikv
39b07e7b94
Partial revert of 07a3072622
...
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
bubnikv
2d7f478dac
Finished picking by color with a checksum in the alpha channel
...
to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
bubnikv
2ad3c05a65
WIP: Improvement in the picking robustness: store a checksum
...
into the alpha channel.
2019-08-07 11:37:38 +02:00
bubnikv
a58b1844e0
WIP: Picking fix - disable alpha blending and render with false colors
...
including the alpha channels, which have their 3 lowest bits set to zero.
In case some blending occurs, the lowest 3 bits will likely be used
to interpolate between the false colors, therefore the 3 lowest bits
may be used to detect alpha blending or multi-sampling.
2019-08-07 11:14:04 +02:00
YuSanka
0520da3241
Merge remote-tracking branch 'origin' into ys_printable_property
2019-08-06 10:31:17 +02:00
YuSanka
b43f7c3880
Generated new POT-file
...
Fixed lines with translation of the empty strings
2019-08-06 10:01:10 +02:00
YuSanka
4152a5df43
Implemented update on canvas of a printable state for new volumes added from ObjectList
2019-08-05 14:57:30 +02:00
bubnikv
7e1d2daf78
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-08-05 14:30:42 +02:00
bubnikv
731e5abd88
Fixed a regression issue where excessive memory was allocated
...
for the GLVolumes before sending to the GPU driver. The following commits
were partially reverted:
4269c8b23c
Removed GLVolume non-VBO rendering
d15698e21e
GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call
Namely, the GLVolume buffers are "shrink to size"'d before sending their
content to the OpenGL driver, and the vertex buffers are populated
as quickly as possible from the GLVolume, so that the same buffer is not
kept twice in RAM on systems, where the RAM is shared with the graphics
card.
Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05 14:30:32 +02:00
Enrico Turri
1cdc3e0493
Workaround for gizmos being clipped by the perspective camera
2019-08-02 15:30:37 +02:00
bubnikv
ca1c78b3fc
Merge remote-tracking branch 'remotes/origin/et_custom_bed'
2019-07-30 16:48:47 +02:00
Lukas Matena
94f9b701e2
Merge branch 'lm_sla_gizmo_undo'
2019-07-30 14:52:44 +02:00
YuSanka
47b3440561
Fix of #2401
2019-07-29 15:44:00 +02:00
Lukas Matena
fe62362960
Hiding the sla support structures after undo/redo
2019-07-28 11:37:08 +02:00
Enrico Turri
10b27968d1
Code cleanup
2019-07-26 11:32:44 +02:00
Enrico Turri
77857f7292
Refactoring into rendering pipeline
2019-07-26 09:45:22 +02:00
Enrico Turri
f4209dce0b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_selection_undoredo
2019-07-25 15:29:58 +02:00
Enrico Turri
9bcdb2ebd0
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-25 15:29:25 +02:00
Enrico Turri
4e4bdb5edd
Removed obsolete code
2019-07-25 15:28:34 +02:00
Enrico Turri
7e7550b416
Custom bed texture applied to custom bed shapes
2019-07-24 10:11:17 +02:00
Enrico Turri
0d10d8aba7
1st installment for selection's undo/redo snapshots
2019-07-23 15:14:08 +02:00
Enrico Turri
7749677b27
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 11:57:17 +02:00
tamasmeszaros
a59e782e85
Update Arrange tooltip: [Shift+A]
2019-07-22 11:36:56 +02:00
Enrico Turri
c1dee0e87d
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 11:26:02 +02:00
tamasmeszaros
dcb073d4fd
Merge branch 'tm_arrange_selection'
2019-07-22 11:14:34 +02:00
Enrico Turri
9cb1a584e1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed
2019-07-22 08:21:40 +02:00
enricoturri1966
b60b44ed5e
Added additional tooltip to toolbar items and use it for undo/redo items
2019-07-20 14:03:34 +02:00
enricoturri1966
33c0683d11
Reworked rendering of toolbars background texture
2019-07-20 12:02:29 +02:00
tamasmeszaros
8d66b51e8c
Merge branch 'master' into tm_arrange_selection
2019-07-19 18:17:58 +02:00
bubnikv
47df9506bb
Fix of OSX Imgui Undo / Redo pull down list scaling issue.
2019-07-19 17:16:20 +02:00
bubnikv
07a3072622
Simplified loading of the SLA support structures into the scene.
...
Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
bubnikv
ba997be812
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-07-19 15:59:35 +02:00
bubnikv
152c2fe0c0
Undo / Redo pull down menu scaling fix on OSX Retina
2019-07-19 15:59:23 +02:00
Enrico Turri
81d3669a25
Undo/Redo buttons moved into their own toolbar
2019-07-19 15:36:55 +02:00
Enrico Turri
749bb2bfed
Refactoring in GLTexture
2019-07-19 11:18:19 +02:00
Enrico Turri
84d61e28fd
Tech ENABLE_TEXTURES_FROM_SVG set as default
2019-07-19 09:52:01 +02:00
tamasmeszaros
6b8c72944d
Merge branch 'master' into tm_arrange_selection
2019-07-18 12:59:40 +02:00
Enrico Turri
8febd88e80
Fixed rendering of toolbars' textures with prespective camera
2019-07-18 11:36:17 +02:00
tamasmeszaros
6949543912
Fixes after merge with master.
2019-07-17 18:10:08 +02:00
tamasmeszaros
a695dec51a
Merge branch 'master' into tm_arrange_selection
2019-07-17 17:25:31 +02:00
Enrico Turri
f97a61cdcf
Fixed use of translate macros
2019-07-17 14:13:50 +02:00
Enrico Turri
401707a6fe
Another refactoring of GLGizmosManager
2019-07-17 12:43:27 +02:00
Enrico Turri
0a530ab7bc
Added undo/redo snapshot for layers height editing
2019-07-17 10:03:00 +02:00
Enrico Turri
21624f5305
Framework to serialize gizmos into undo/redo stack
...
Serialization into undo/redo of Cut gizmo
Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
tamasmeszaros
44801f4429
Priority for wipe tower, Increased safety distance from bed edges.
...
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros
1b0e192046
Arrange cache in ModeInstance and logical bed remembered.
2019-07-15 17:30:44 +02:00
bubnikv
d2a3a36013
Fix of the SLA Undo
2019-07-15 15:51:25 +02:00
bubnikv
a492360d19
Fix of the merge - missing Undo / Redo toolbar buttons.
2019-07-15 11:59:54 +02:00
bubnikv
ab7ecc1819
Merge remote-tracking branch 'remotes/origin/vb_undo_redo'
2019-07-15 11:34:18 +02:00
Lukas Matena
e674c586b0
Merge branch 'lm_improving_wipe_tower'. Summary of changes:
...
- wipe tower respects max volumetric flow, slowing down with PVA etc is not hardcoded anymore
- wipe tower is now allowed for multiple-extruder printers. single extruder stuff is not used in that case (ramming, cooling, etc.)
- start/end filament and toolchange custom gcodes are now inserted differently than before - see 41164a9
- some refactoring, e.g. the abstract WipeTower class was eradicated
2019-07-15 10:25:38 +02:00
tamasmeszaros
df7bb94daf
Not handling logical beds in arrange()
2019-07-12 21:17:11 +02:00
Enrico Turri
cc70c8dff9
Tech ENABLE_SVG_ICONS set as default
2019-07-12 10:13:35 +02:00
Enrico Turri
2f57f756e5
Follow-up of 4c6c608342
-> refactoring
2019-07-12 09:26:19 +02:00
Enrico Turri
4c6c608342
GLToolbar and GLToolbarItem refactored to allow two different actions when left/right clicking on items.
...
Stack dialog for undo and redo items is now shown on right click only
2019-07-11 15:29:46 +02:00
Enrico Turri
f964f5e99a
Deactivate undo/redo toolbar items by pressing Esc key
2019-07-11 07:54:33 +02:00
Enrico Turri
dbf0eacfa7
Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it
2019-07-11 07:46:40 +02:00
Enrico Turri
1b5ab100bd
GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos
2019-07-10 14:08:14 +02:00
Enrico Turri
14dad5039a
Imgui dialogs for undo/redo centered on their toolbar item icon
2019-07-10 13:45:25 +02:00
YuSanka
3720e6a3a3
Fixed redo_to() function and code cleaning from redundant options
2019-07-10 10:15:07 +02:00
YuSanka
f985f5190c
Completed undo/redo from a toolbar
2019-07-09 20:45:00 +02:00
YuSanka
3dd1bc753c
Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo
2019-07-09 19:41:37 +02:00
YuSanka
1347e655c2
Next improvements of an undo/redo from a toolbar
2019-07-09 19:39:36 +02:00
Enrico Turri
d4914441f3
Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods
2019-07-09 10:18:57 +02:00
YuSanka
fbf14b42e9
Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar
2019-07-08 18:01:14 +02:00
Enrico Turri
4ba7dfb6dd
Refactoring of functions thick_lines_to_indexed_vertex_array() to reduce the amount of produced vertices while reducing visual artifacts in gcode toolpaths due to averaged normals
2019-07-08 15:30:59 +02:00
Enrico Turri
9ba5568539
Fixed conflicts after merge with master
2019-07-08 09:23:37 +02:00
bubnikv
4e2fda3315
Undo / Redo fixes
2019-07-05 19:06:19 +02:00
bubnikv
c7cc760067
Merge remote-tracking branch 'origin/master' into vb_undo_redo
2019-07-04 20:22:15 +02:00
YuSanka
e4d8c5410c
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-07-04 14:26:05 +02:00
bubnikv
5a2ace1a6e
WIP Undo / Redo: First Undo in the history of PrusaSlicer!
2019-07-04 10:45:41 +02:00
tamasmeszaros
e81f8a5fd9
WIP still with arrange return value.
2019-07-03 19:24:41 +02:00
YuSanka
136e5156bc
Fixed colot_print issues:
...
* Disabled color change information for the SLA and FFF-multimaterial presets
* Corrected switch between "color print" and "feature type" on Preview
2019-07-02 14:06:58 +02:00
Enrico Turri
d15698e21e
GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call
2019-07-02 12:55:55 +02:00
Enrico Turri
2356fe5a13
Added member BoundingBoxf3 m_bounding_box to GLIndexedVertexArray and removed member BoundingBoxf3 bounding_box from GLVolume
2019-07-01 13:26:06 +02:00
Enrico Turri
4269c8b23c
Removed GLVolume non-VBO rendering
2019-07-01 12:28:16 +02:00
tamasmeszaros
299e4f74c7
Arranging with new structure.
2019-06-28 17:03:50 +02:00
tamasmeszaros
19e6bf58dd
WIP on structuring arrange inputs
2019-06-27 21:13:44 +02:00
YuSanka
dd1fb286c3
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-27 14:01:50 +02:00
Enrico Turri
1058721dba
Added visual hints in 3D scene for layers editing
2019-06-27 13:42:50 +02:00
Enrico Turri
90d1ac2c8f
Tech ENABLE_RENDER_PICKING_PASS extended so that user can switch between picking pass texture rendering and regular rendering by pressing [T] key
2019-06-27 11:25:04 +02:00
bubnikv
27ee68d2f9
WIP Undo / Redo: ModelID / ModelBase renamed to ObjectID / ObjectBase
2019-06-27 11:02:45 +02:00
enricoturri1966
d16c670ed1
Merge pull request #2569 from BeldrothTheGold/master
...
Add debug preprocessor directive in Technologies.hpp to render picking pass to window.
2019-06-27 09:44:48 +02:00
YuSanka
1525a864c5
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-26 13:33:05 +02:00
YuSanka
104a289cfe
Implemented interface for updating 3DScene after set a focus to some editor
2019-06-26 13:30:20 +02:00
Lukas Matena
d845332de1
Fixed a crash when using place to bed function with the layer editing active
...
This was caused by trying to render a deleted layer height profile. Other gizmos were
not affected because they are not dragging at the time of their action, so the profile
was correctly recalculated for them.
2019-06-26 11:51:18 +02:00
BeldrothTheGold
d818d1b429
Add debug option to display picking pass to screen
2019-06-25 19:25:03 -06:00
Enrico Turri
3d755e1bbe
Removed 'Use legacy OpenGL 1.1 rendering' option
2019-06-25 09:20:58 +02:00
bubnikv
27cc66eb54
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-06-25 08:57:03 +02:00
bubnikv
d689195bda
Fix of the previous commit on color change fix.
2019-06-25 08:56:53 +02:00
Enrico Turri
992170c5f6
1) Perspective camera set as default camera type
...
2) Camera type selection added to Preferences dialog
2019-06-24 15:55:14 +02:00
bubnikv
5320ed9374
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-06-24 15:27:43 +02:00
bubnikv
198600543d
Fix of incorrect color print preview due to the tbb::parallel_for
...
not respecting the grain size exactly.
Also the tool path generation has been optimized to launch less
threads and to produce larger vertex buffers.
2019-06-24 15:27:32 +02:00
Enrico Turri
7aaba25520
Do not allow to copy/paste volumes when using sla printer
2019-06-24 13:21:05 +02:00
Enrico Turri
5766e9e915
Fixed conflicts after merge with branch et_perpsective_camera
2019-06-24 11:08:42 +02:00
Enrico Turri
00b9a3ad32
ENABLE_COMPRESSED_TEXTURES set as default
2019-06-24 09:54:58 +02:00
Enrico Turri
8b3d88bc0a
Adaptive perspective camera frustrum
2019-06-24 09:38:46 +02:00
Enrico Turri
301eda7369
ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION set as default
2019-06-24 09:27:19 +02:00
Enrico Turri
96276394d1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments
2019-06-24 08:15:41 +02:00
Enrico Turri
b7f67369c9
Serialized camera type and fixed Mac build
2019-06-20 10:02:52 +02:00
Enrico Turri
6af69667a3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-20 08:51:08 +02:00
YuSanka
09f4831f4e
Merge remote-tracking branch 'origin/master' into ys_bugfixing
2019-06-19 16:32:40 +02:00
Enrico Turri
b91b94ad3c
Key K set as camera type toggle and updated keyboard shortcuts dialog
2019-06-19 14:33:09 +02:00
Enrico Turri
da8179d9c7
More camera related functionalities moved from GLCanvas3D to Camera
2019-06-19 14:18:51 +02:00
Enrico Turri
a3e6412113
Enabled perspective camera
2019-06-19 13:01:18 +02:00
Enrico Turri
28dd52d88b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-19 08:17:58 +02:00
YuSanka
917702f252
Fixed DoubleSlider manipulation from Preview scene
2019-06-18 11:40:26 +02:00
bubnikv
a892fa6105
Merge remote-tracking branch 'remotes/origin/ys_bugfixing'
2019-06-18 09:57:55 +02:00
bubnikv
c95a324c3f
Merge branch 'vb_admesh_fix'
2019-06-18 08:54:50 +02:00
YuSanka
72479428d7
Merge remote-tracking branch 'origin/master' into ys_bugfixing
2019-06-17 14:02:43 +02:00
Lukas Matena
05e6dbbe4b
Wipe tower - refactoring (removed the abstract WipeTower class)
...
- abstract class WipeTower and its descendant WipeTowerPrusaMM were merged into a single (non-abstract) WipeTower class
- all uses of WipeTower::xy struct were replaced by Eigen Vec2f (it is no longer necessary to be independent on libraries that PrusaSlicer uses)
- the WipeTowerPrusaMM.hpp/.cpp will be renamed in the next commit (hopefully it will retain its git history that way)
2019-06-17 10:16:07 +02:00
Enrico Turri
ac8de0bcaf
Follow-up of 1a91add2e6
-> Improvements to tighter camera frustrum to reduce z-fighting
2019-06-14 15:37:29 +02:00
Lukas Matena
aee376762e
Changed handling of priming extrusions to allow injection of filament and toolchange custom gcodes
...
The priming extrusions were handled separately from the rest of the wipe tower toolchanges. In order to be able to use the logic from previous commit for them (custom toolchange gcodes etc), some unpleasant code shuffling was needed
2019-06-14 14:42:07 +02:00
Thomas Moore
da1aea889f
Enable wipe tower for all multi-extruder configurations
2019-06-14 12:28:52 +02:00
Enrico Turri
541f58c656
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-14 10:57:29 +02:00
Enrico Turri
ed4b71eb15
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
Enrico Turri
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
YuSanka
4712c5bbdf
DoubleSlider manipulation from preview scene
2019-06-13 16:10:33 +02:00
Enrico Turri
a99466ef1d
Method Camera::apply_projection() called at every rendered frame
2019-06-13 10:24:19 +02:00
Enrico Turri
428cc4e7c9
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-12 11:45:57 +02:00
bubnikv
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
...
(background processing)
2019-06-11 17:08:47 +02:00
Enrico Turri
c7ba8c4daa
Fixed conflicts after cherry-picking 932e54383d28acbc96f0af6c38c838f2bb23f21d
2019-06-10 11:57:42 +02:00
Enrico Turri
836f2d777f
Update 3D scene when all compressed texture data are sent to GPU
2019-06-05 10:07:59 +02:00
Enrico Turri
886da08f89
Texture compression set as an option
2019-05-28 12:53:16 +02:00
Enrico Turri
efe29b3c2d
Fixed conflicts after merge with master
2019-05-24 15:29:22 +02:00
Enrico Turri
9f3a05eef3
Fixed false detection of out of print volume for sla supports
2019-05-24 14:38:05 +02:00
Enrico Turri
302ac3a849
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments
2019-05-24 08:22:53 +02:00
Enrico Turri
3aa14bddf5
Max texture size dependent on OpenGL version on Win and Linux and on retina monitors on Mac
2019-05-23 13:49:57 +02:00
YuSanka
a1e09c3db3
Fix of an icon size slider under OSX and GTK
2019-05-22 17:08:02 +02:00
YuSanka
d845966cbb
Implemented a possibility to set a custom toolbars icon size (related to #2247 and same others)
2019-05-22 13:51:02 +02:00
Enrico Turri
efd247fc58
Use texture compression on GPU
2019-05-21 14:19:03 +02:00
Enrico Turri
84632d32ba
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-05-21 08:23:53 +02:00
Enrico Turri
b0200c04ae
Fixed debug technology ENABLE_RENDER_SELECTION_CENTER
2019-05-20 15:59:54 +02:00
Enrico Turri
783a527109
Added imgui debug dialog for camera statistics
2019-05-20 09:39:57 +02:00
Yuri D'Elia
89ff5d03eb
Delay refresh until initialized
...
on_idle can be called too early on wxGtk3/X11.
Check for m_initialized before refreshing.
2019-05-18 15:07:33 +02:00
Enrico Turri
8c6304688d
Camera refactoring: Frustrum calculations moved into Camera class
2019-05-16 15:54:11 +02:00
bubnikv
3f08d9f30d
Changed references to renamed github project
...
https://github.com/prusa3d/PrusaSlicer
2019-05-14 19:46:01 +02:00
Enrico Turri
14c4469cbf
Added Esc shortcut and menu item for command deselect all
2019-05-14 11:57:39 +02:00
YuSanka
cd82b03a0e
Localization improvements : Empty spaces at the end of phrase are removed from dictionary.
...
+ new POT
2019-05-11 23:29:25 +02:00
bubnikv
ed8430bc9b
Application will pick translation dictionaries based on the system default language
...
on first start of Slic3r.
Updated help menu (removed reference to the upstream manual)
Fixed some OpenGL assert due to glOrtho being called with zero Z span.
2019-05-10 14:43:35 +02:00
bubnikv
fb6aabd785
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-05-10 11:48:01 +02:00
bubnikv
40ffe8270a
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-05-10 11:47:11 +02:00
Enrico Turri
b55c60125c
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-05-10 11:45:10 +02:00
bubnikv
c9f7965599
Reverted a change in number text formatting.
...
Fixed some message wording.
2019-05-10 11:44:21 +02:00
Lukas Matena
5dbcec5126
Turn off the SLA gizmo when switching to FFF printer profile
2019-05-10 11:32:30 +02:00
Enrico Turri
f0da19446b
Merge branch 'lm_arrange_wipe_tower' of https://github.com/prusa3d/Slic3r
2019-05-10 11:14:42 +02:00
Enrico Turri
769f0144c2
Follow-up of 14925af62872c11be9ef638edd95457dd51fb70f -> Fixed detection of sla supports out of bed
2019-05-10 10:43:49 +02:00
Enrico Turri
efd429ea46
Detection of sla supports out of printbed in Preview and when sla gizmo is active
2019-05-10 10:43:39 +02:00
bubnikv
b7361200bf
Some more localization improvements.
2019-05-09 19:24:21 +02:00
bubnikv
8126ec33fc
Fixed localization of 3D scene toolbar tips.
2019-05-09 17:18:03 +02:00
Enrico Turri
ec57a7f971
Fixed current gizmo not turning off when removing last object from selection by ctrl + click and using selection rectangle
2019-05-09 10:09:33 +02:00
bubnikv
a351e99bac
Merge remote-tracking branch 'remotes/origin/vb_wold_object_manipulation'
2019-05-07 13:50:40 +02:00
Lukas Matena
e9a53e49db
Arrange is accounting for the wipe tower now
2019-05-06 08:14:45 +02:00
Lukas Matena
5f226c5d7f
Allow wipe tower rotation by the rotation gizmo
2019-05-06 08:14:45 +02:00
bubnikv
045879f68a
Fix of a crash when deleting an object while it is edited
...
with the smooth variable layer editing tool.
2019-05-04 21:40:58 +02:00
bubnikv
31e724abac
Merge branch 'master' into vb_wold_object_manipulation
2019-05-04 20:59:57 +02:00
YuSanka
8e007c5b6a
Localization improvements
2019-05-04 02:07:07 +02:00
bubnikv
1c6006f657
Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_manipulation
2019-05-03 12:37:43 +02:00
bubnikv
0ab96ed6b5
Changed the "non-uniform scaling is not possible" message.
2019-05-03 12:36:26 +02:00
Enrico Turri
d971c821b7
Merge branch 'et_selection_rectangle' of https://github.com/prusa3d/Slic3r
2019-05-03 11:44:37 +02:00
Enrico Turri
4a5992ba6e
Top toolbar use layers_white.svg icon for layers editing
2019-04-30 15:43:19 +02:00
Enrico Turri
3a5485a179
Flip X mouse deltas if bed is upside down (when camera up vector has negative Z)
2019-04-30 15:09:25 +02:00
bubnikv
ebb7981d16
Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_manipulation
2019-04-29 17:39:28 +02:00
Lukas Matena
3ec17fae67
A hotfix for #2179 (GCode preview crash on T-1 in GCode)
2019-04-29 14:26:46 +02:00
Enrico Turri
dfe2719656
Rectangle selection -> Min size of rectangle selection set to 1 pixel
2019-04-29 08:31:32 +02:00
Enrico Turri
fdf1b8af81
Rectangle selection -> Removed cursor change
2019-04-29 08:26:08 +02:00
bubnikv
16560f6e27
Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_manipulation
2019-04-26 17:42:51 +02:00
bubnikv
6526a8fcaf
WIP: Transformation of instances in world coordinate space:
...
Ulocking the "anisotropic" scaling checkbox will bake the transformation
into meshes to allow for scaling in world axes.
Optimized and templated the stl_transform functions, now also available for 3x3 matrices.
The Canvas3D::reload_scene() now maintains selection even if all volumes of an instance changed their IDs.
2019-04-26 17:28:31 +02:00
Enrico Turri
818f7ad647
Rectangle selection in 3D scene -> Fixed selection cleared when mouse left-up follows shift-up
2019-04-26 14:07:46 +02:00
Enrico Turri
6f273bef7f
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_selection_rectangle
2019-04-26 13:38:34 +02:00
Enrico Turri
8857d556f6
Rectangle selection in 3D scene -> tweaks to hovering detection and selection update logic
2019-04-26 13:37:34 +02:00
YuSanka
127a78d953
Fixed default font for legends in respect to the OS
2019-04-26 13:08:25 +02:00
Enrico Turri
36252a42da
Small optimization
2019-04-25 15:08:14 +02:00
Enrico Turri
905673f344
Small refactoring
2019-04-25 13:41:00 +02:00
Enrico Turri
748a4438ba
Attempt to fix build on Linux
2019-04-25 13:35:24 +02:00
Enrico Turri
a0640d2d24
Rectangle selection in 3D scene -> selection update
2019-04-25 12:31:55 +02:00
Enrico Turri
3fba850793
Rectangle selection in 3D scene -> tweaks to the hovering detection logic
2019-04-25 11:50:30 +02:00
Enrico Turri
d2597482e0
Added imgui debug dialog for render statistics
2019-04-25 11:10:01 +02:00
Enrico Turri
d2d06c9f73
Rectangle selection in 3D scene -> refactored GLVolume member varialbe for hovering
2019-04-25 10:21:24 +02:00
Enrico Turri
11490dfb06
Rectangle selection in 3D scene -> hovering detection
2019-04-25 09:46:26 +02:00
Enrico Turri
ec2f319a3d
Rectangle selection in 3D scene -> rendering
2019-04-25 09:10:03 +02:00
Enrico Turri
b557336fa6
Fixed conflicts after merge with master
2019-04-25 08:12:48 +02:00
YuSanka
065448e9e5
Big Refactoring: - deleted/renamed all _Prusa_ prefixes,
...
- cleaned code from commented parts
- rescale() -> msw_rescale()
2019-04-25 01:45:00 +02:00
bubnikv
2cc7b00a7d
WIP: World / local transformations of an object instance from the side panel.
2019-04-24 19:03:05 +02:00
Enrico Turri
d79a2b8d2d
GLCanvas3D -> added support for cursor change and change cursor when using SLA support gizmo rectangle selection
2019-04-24 15:43:52 +02:00
Enrico Turri
9710140948
int GLCanvas3D::m_hover_volume_id replaced with std::vector<int> GLCanvas3D::m_hover_volume_idxs
2019-04-24 15:07:28 +02:00
YuSanka
5761c8f126
Merge remote-tracking branch 'origin/master' into ys_msw_dpi
2019-04-18 15:33:50 +02:00
YuSanka
de55801e31
Merge remote-tracking branch 'origin/ys_bug_fixing' into ys_msw_dpi
2019-04-18 15:24:50 +02:00
Lukas Matena
8df2a19974
SLA clipping plane can now be controlled by Ctrl + mouse wheel rotation
2019-04-17 14:27:20 +02:00
Enrico Turri
dfa924e8eb
Ctrl+C and Ctrl+V for Copy and Paste refactored in the same way as Ctrl+A for Select All
2019-04-16 13:47:37 +02:00
YuSanka
fc63a28481
Application Scaling for MSW:
...
+ Experiments with toolBars scaling
+ Rescaled warning and printing legends
2019-04-16 12:13:45 +02:00
Enrico Turri
e8c08d8f91
Switch to regular shading when manipulating an object with gizmos while layers editing is active
2019-04-16 08:50:46 +02:00
Enrico Turri
00a7673a2b
Fixed glitches in rendering when activating layers editing
2019-04-15 14:19:18 +02:00
Enrico Turri
dddea0db22
Fixed selection when right-clicking in the 3D scene to show the context menu
2019-04-15 10:27:40 +02:00
bubnikv
1e455bc065
Fix of "Variable layer height feature breaks after rotating part #2073 "
...
There was an approximate bounding box used at the GUI, while a snug
bounding box was used at the back end, causing invalidation
of the variable layer height editing profile on rotated objects.
A snug bounding box around the first instance is now cached.
2019-04-13 14:15:54 +02:00
bubnikv
80afb6da78
Fixed SLA clippling plane & picking.
2019-04-12 16:08:40 +02:00
Enrico Turri
7d15ee8fd9
Offset used to place newly added volumes and instances proportional to the bed max size
2019-04-12 15:31:33 +02:00
Enrico Turri
5a1b9cd382
Copy and paste -> Fixed tooltips for copy and paste toolbar items on Mac
2019-04-12 08:57:53 +02:00
Enrico Turri
3e902ecfbd
Fixed conflicts after merge with master
2019-04-12 08:41:59 +02:00
bubnikv
112f218c03
Merge branch 'lm_sla_gizmo_clipping_plane'
2019-04-11 15:45:49 +02:00
bubnikv
4a210aeecf
Vojtech's improvements in the SLA preview cutting dialog.
2019-04-11 15:44:32 +02:00
Enrico Turri
4718c839f6
Copy and paste -> Added items for copy and paste on the toolbar
2019-04-11 13:20:34 +02:00
Enrico Turri
1b6bf30e76
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_copy_and_paste
2019-04-10 14:03:57 +02:00
Enrico Turri
2dc88ab0be
Fixed crash when typing on keyboard during the app start-up
2019-04-10 13:52:18 +02:00
Lukas Matena
678c513cb9
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-10 13:43:02 +02:00
Enrico Turri
a80978f84a
Do not show as hovered the entire instance when hovering on modifiers
2019-04-10 12:20:07 +02:00
Enrico Turri
6043dbd07d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_copy_and_paste
2019-04-10 11:20:28 +02:00
Enrico Turri
e61be7d260
Render picking pass renders volumes in the same order as the regular render pass
2019-04-10 11:20:09 +02:00
bubnikv
7b8b8b97ef
Fixed Cmd-A selection in the SLA gizmo.
2019-04-10 10:16:04 +02:00
Enrico Turri
0889877e26
Tweaks to selection from 3D scene
2019-04-09 15:42:00 +02:00
Vojtech Kral
d97037e246
GLCanvas3D: Fix an assert in _set_current()
2019-04-09 15:16:10 +02:00
Enrico Turri
a13b2b1de3
Fixed crash when using mouse wheel before the 3D scene is shown (during app startup)
2019-04-09 11:18:40 +02:00
bubnikv
4904359399
Finished SLA print / material correction visualization.
2019-04-08 18:09:31 +02:00
Lukas Matena
eadf7daa37
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-08 10:50:10 +02:00
Lukas Matena
bbda1896f9
The gizmo is now able to triangulate and show the cut, the triangulated cut is cached
2019-04-08 10:31:19 +02:00
Lukas Matena
9b7857aaab
SLA gizmo clipping plane logic moved to fragment shader
...
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Lukas Matena
273fcf68a1
SLA gizmo now uses glClipPlane instead of touching projection matrix
...
Messing with the projection matrix invalidates the z-buffer
This currently only works in OpenGL legacy mode
2019-04-08 10:31:13 +02:00
Lukas Matena
bc9164e40c
SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh
2019-04-08 10:31:10 +02:00
Lukas Matena
fd1f9d65fb
First steps on SLA clipping plane
2019-04-08 10:31:04 +02:00
Enrico Turri
a688493d91
Merge branch 'et_canvas_gui_refactoring' of https://github.com/prusa3d/Slic3r
2019-04-08 09:09:12 +02:00
Enrico Turri
8cdc461d34
CTRL-click replace SHIFT-click for addind/removing objects to the current selection from the 3D scene
2019-04-08 08:30:28 +02:00
Enrico Turri
6ca49c05df
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-05 11:55:56 +02:00
Lukas Matena
177f5b02fa
Disabled layer editing mode for SLA
2019-04-05 09:51:58 +02:00
Enrico Turri
48da4d4756
Fixed conflicts after merge with master
2019-04-03 08:38:32 +02:00
bubnikv
eeae1c0495
Fixed update of the SLAPrint back end after mirroring in a specific
...
case of mirroring around the X axis.
Fixed some asserts on visual studio due to access to empty std::vector
2019-04-02 18:04:23 +02:00
Vojtech Kral
1979baf619
imgui: Fix font size and scaling on Windows
2019-04-02 15:28:14 +02:00
Enrico Turri
89a0c84c83
Fixed conflicts after merge with master
2019-04-02 15:13:26 +02:00
Enrico Turri
ba4f0445c3
Fixed rendering of sla cap slices after deleting object
2019-04-02 14:43:38 +02:00
Enrico Turri
f147da1e5d
Fixed conflicts after cherry-picking 5c89135
2019-04-02 14:32:12 +02:00
bubnikv
dc64b4d971
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-02 13:54:46 +02:00
bubnikv
086f11df98
Handling of left hand oriented coordinate systems:
...
is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
Vojtech Kral
c542413962
imgui: More refactoring, cut gizmo window positioning
2019-04-02 10:36:24 +02:00
Vojtech Kral
88cc93cdc9
imgui: Refactor font size, font initialization
2019-04-01 14:28:39 +02:00
Enrico Turri
83aaa471cf
Fixed conflicts after merge with master
2019-04-01 14:21:55 +02:00
tamasmeszaros
50942e9382
Merge branch 'tm_reuse_unified'
2019-04-01 12:24:50 +02:00
Enrico Turri
7cfcf8fb9a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-01 11:40:08 +02:00
bubnikv
62539bc35b
Fix of No preview of position in variable layer editing UI at retina resolution #2050
2019-04-01 11:08:26 +02:00
Enrico Turri
d87b478d60
Camera refactoring
...
1) All camera related OpenGL calls moved into class
2) The Camera class now stores the view matrix, the projection matrix and the viewport
3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport
4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
tamasmeszaros
725f115756
Merging with master for having minz png compression.
...
Much greater performance boost from better compression algorithm than that from the merged polygons.
2019-03-29 15:21:46 +01:00
Enrico Turri
af3a32b8a0
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-03-28 09:30:23 +01:00
Enrico Turri
98a848d239
Layers editing initialized only for 3D view and not for g-code preview
2019-03-28 09:12:32 +01:00
Enrico Turri
a4f404a6a4
Selection enabled only for 3D view and not for g-code preview
2019-03-28 08:44:46 +01:00
Enrico Turri
8459410e3c
Fixed conflicts after merge with master
2019-03-27 14:57:05 +01:00