Lukas Matena
1eebaa4576
Update info items in object list after repair by netfabb,
...
painted data are removed and the info line stays hanging
2021-08-10 11:22:19 +02:00
YuSanka
d88ef826cd
Fixed Sinking not visible in right panel after project import
2021-08-10 10:36:36 +02:00
Lukáš Hejl
58f83b5e6a
The offset is applied after the elephant food compensation. The value of the brim offset is now also measured from the object after the elephant foot compensation. Thus, the brim offset set to zero means that the brim will touch the object even if elephant foot compensation is enabled.
2021-08-10 09:44:39 +02:00
Vojtech Bubnik
04d6b17c57
Fix of Some FDM supports fail to generate due to wrongly-translated enforcer polygons. #6739
...
Thanks @n8bot for finding the bug.
Also removed some dead code in MM segmentation.
2021-08-10 09:41:28 +02:00
Vojtech Bubnik
9f9cbb46f9
Suppor of "No extrusion" firmware flavor by not emitting the E axis.
...
Fix of https://github.com/prusa3d/PrusaSlicer/issues/6023
The fix is partial: No extrusions are shown by the final G-code preview.
2021-08-09 17:37:35 +02:00
YuSanka
d6370a16fa
DoubleSlider: Fix for #6756 - Cannot Color Change (M600) at height when MMU Painting
...
+ Fixed update for the ruler when "No sparce layer" option is enabled
2021-08-09 17:30:51 +02:00
David Kocik
b43f225ac8
Hint notification fixes and improvements
...
Hint notification bold (diff color) headline on multiple lines
Hint notification: Documentation link button.
Hints.ini header
hints logo - clippy
disabled a preffered modes and techs for hints notifications
Empty hints array check. Fix of #6774 .
2021-08-09 17:10:39 +02:00
YuSanka
4efce682e1
Fix for #6782 - Clicking On Another Modifier while Changing a Modifier Parameter crashes PrusaSlicer
2021-08-09 13:38:48 +02:00
YuSanka
1f131d130f
DoubleSlider with MM-printer preset: When Object has "Paint-on segmentation", DoubleSlider has same behavior as with modifiers
...
+ MSW specific: Use BitmapComboBox instead of wxBitmapComboBox to DarkMode for extruder selectors
2021-08-09 13:38:48 +02:00
Lukas Matena
ef30cc8690
Fixup of previous commit: there are two more painting gizmos
2021-08-09 11:49:48 +02:00
Lukas Matena
13604469fd
Painting gizmos and sinking objects:
...
1. Do not show what's below the bed when a gizmo is open
2. Triangulate the cut so people don't see inside
3. If regular clipping plane is used, the cuts are mutually clipped by one another
4. Painting itself ignores the hidden part of the object
2021-08-09 10:47:51 +02:00
Lukáš Hejl
b174dacc85
Added a missing include (GCC 11.1)
2021-08-07 08:29:32 +02:00
Lukas Matena
0ccc791750
Merge branch 'fs_QuadricEdgeCollapse'
2021-08-06 18:23:49 +02:00
Lukáš Hejl
dd55b55853
Swapped the position of seed fill and bucket fill inside the multi-material gizmo. Changed the default value for the seed fill angle.
2021-08-06 16:46:48 +02:00
Lukáš Hejl
56d4ba7a29
Fixed the issue when the object was selected by seed fill or bucket fill could stay selected when the painting tool was switched to brush.
2021-08-06 16:46:48 +02:00
Lukáš Hejl
666cdeecd9
Forced recomputation of seed fill selected areas when the seed fill angle is changed by ALT+mouse wheel.
2021-08-06 16:46:48 +02:00
Lukáš Hejl
cf2a7f4dfa
Fixed the possibility of changing brush size in the multi-material gizmo by ALT+mouse wheel when brush for painting single triangles is selected.
2021-08-06 16:46:48 +02:00
Lukas Matena
17860fb38a
Added cancel button into 'Save support points?' message box, changed the title
2021-08-06 16:30:02 +02:00
Lukas Matena
85c7dea1a9
Finished concept of gizmos with no toolbar icon:
...
on_is_selectable and on_is_activable functions are now completely independent,
the former says if there shall be an icon in the left toolbar, the latter
says if the gizmo can be activated (by a shortcut or GLGizmoManager::open_gizmo)
2021-08-06 16:08:04 +02:00
Filip Sykala
ef5c94f90a
Fix: prevent degeneration of model during simplification
2021-08-06 15:11:20 +02:00
YuSanka
b1330580b3
MessageDialog: Set html page size respecting to text size
...
+ Fixed layout of the unit in "Height ranges" panel
2021-08-06 15:08:11 +02:00
YuSanka
d543d2f29d
Fixed "volume is splittable" detection
2021-08-06 15:04:23 +02:00
Lukas Matena
01f32e18d6
Fixed build on Linux, abs->std::abs
2021-08-06 13:03:30 +02:00
YuSanka
c09e7fb2e2
MSW-specific: Notebook control: Fixed layout of notebook tabs
2021-08-06 11:37:28 +02:00
Vojtech Bubnik
deda13ffc7
Fixed previous commit
2021-08-05 17:34:04 +02:00
Vojtech Bubnik
54897aeac0
Fixed previous commit
2021-08-05 17:33:41 +02:00
Vojtech Bubnik
ea5a90f08c
Merge remote-tracking branch 'remotes/origin/master' into fs_QuadricEdgeCollapse
2021-08-05 17:17:18 +02:00
Vojtech Bubnik
49fdf3da7b
follow-up to a86e7107a5
:
...
Make is_converted_from_meters / is_converted_from_inches exclusive-or.
Maybe it would be better to make a single enum from the two booleans,
if they are exclusive-or?
2021-08-05 15:35:44 +02:00
Lukas Matena
413dc8d6ec
Revert "Restoring custom supports/seams after reload from disk"
...
This reverts commit d001195ebd
. It makes no sense,
reload from disk is used when the file has changed, which means the paint-on
data are possibly meaningless or even completely wrong (referencing
triangles that no longer exist)
2021-08-05 15:18:18 +02:00
enricoturri1966
34da899c66
Temporary tech ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP (still missing opengl calls)
2021-08-05 15:08:49 +02:00
Lukas Matena
215ee293ae
CLI parsing: allow giving explicit values for bool options, improved error reporting:
...
It is now possible to use e.g. --ensure-on-bed=0 for bools (meaning the same as --no-ensure-on-bed).
Using --no- prefix on non-boolean is an error (--no-ensure-on-bed=1)
Providing a value for --no- prefixed bool is an error (--no-loglevel 5)
2021-08-05 13:45:16 +02:00
enricoturri1966
252935dde7
Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Added instances counter
2021-08-05 10:19:02 +02:00
enricoturri1966
73464c76b9
Techs ENABLE_SEAMS_USING_MODELS + ENABLE_GCODE_VIEWER_STATISTICS -> Fixed detection of used memory to store instances data
2021-08-05 09:35:12 +02:00
enricoturri1966
8c4e203e1d
Tech ENABLE_SEAMS_USING_MODELS -> Use new options visualization only if OpenGL 3.1 or greater is detected
2021-08-05 09:09:07 +02:00
enricoturri1966
fd81041adb
Fixed build warnings on non-Windows OS
2021-08-05 08:10:42 +02:00
Lukas Matena
e76b54b770
Follow-up of bc81c22e
(renamed the new CLI option --dont-ensure-on-bed to avoid double negatives)
2021-08-04 15:44:35 +02:00
enricoturri1966
1b03eec234
Fixed build of tech ENABLE_SEAMS_USING_MODELS when tech ENABLE_GCODE_VIEWER_STATISTICS is disabled
2021-08-04 15:23:37 +02:00
enricoturri1966
55bac68603
Tech ENABLE_SEAMS_USING_MODELS - 1st installment
2021-08-04 15:13:43 +02:00
enricoturri1966
c4ec355f41
Added function to generated diamond shaped model
2021-08-04 13:58:44 +02:00
enricoturri1966
93db27f40c
A bit of refactoring into GCodeViewer
2021-08-04 13:49:51 +02:00
enricoturri1966
329f9a77c2
Colors defined as std::array<float, 4> in GCodeViewer
2021-08-04 13:27:42 +02:00
enricoturri1966
077dc25bfd
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_seams_as_models
2021-08-04 12:48:21 +02:00
enricoturri1966
599a4d97e3
Removed constness from a few renderXXX() methods
2021-08-04 12:47:36 +02:00
YuSanka
7fd9a9cf6e
ObjectList: Fixed a crash during a print technology change when InfoItem is selected
...
+ Add "Gallery" menu Item for Advanced mode too
2021-08-04 12:35:44 +02:00
Lukas Matena
bc81c22ea9
CLI: Ensure that objects are on bed by default, new CLI config option:
...
'dont-ensure-on-bed' (which allows to override). This was the original
behaviour in Slic3r and Sli3rPE, probably broken long ago when CLI
was ported from Perl.
Also, --scale-to-fit should now work again (#5772 )
2021-08-04 12:15:37 +02:00
enricoturri1966
66d43b882e
Fixed calls set_uniform(emission_factor, xx) to use floats
2021-08-04 11:58:50 +02:00
Lukas Matena
d0d3c5ad16
Fix of variable layer height mode opening from ObjectList:
...
when the respective object info line was clicked, the variable
layer height mode was opened correctly, but closing it through
the toolbar deactivated most of the icons as if it was just opened.
2021-08-04 10:25:20 +02:00
Lukas Matena
7d9cce1298
Do not open 'Did you know' notifications in gcodeviewer,
...
they make no sense and make slicer crash sometimes
2021-08-04 10:21:01 +02:00
Lukáš Hejl
9e5fc2e713
XY size compensation is ignored when the object is also painted using the multi-material painting gizmo. A user is also notified about it.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
742a373c1f
Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
...
Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
b16aada962
Added clipping of finite Voronoi edges that have coordinates that don't fit inside type coord_t.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
93b86da770
Fixed the wrong threshold in the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
d13c08837c
Fixed an issue that some triangles weren't selected when bucket fill was used in the multi-material painting gizmo.
2021-08-03 13:03:06 +02:00
YuSanka
0092c448b8
OSX specific: GalleryDialog: Fixed scale of the default icon
2021-08-03 11:28:58 +02:00
Lukáš Hejl
5bd14cf83a
Fixed the compiler warning.
2021-08-03 10:16:52 +02:00
YuSanka
1b49dd9869
PhysicalPrinterDialog: Remove all leading and trailing spaces from "print_host" input
2021-08-03 09:25:54 +02:00
YuSanka
4f1a092ae0
PrintHostQueueDialog: MSW specific in DarkMode: Fixed font color for the selected Item
2021-08-02 17:28:08 +02:00
YuSanka
a26e9c46b2
Fixed build
2021-08-02 15:08:54 +02:00
YuSanka
e8e3279511
Shapes Gallery :
...
- Suppress to create a PNG-files for system shapes
- Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
bad51cdb52
OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
...
For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648 , the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
enricoturri1966
ab9dfb7932
Added a few missing glsafe()
2021-08-02 14:40:13 +02:00
enricoturri1966
06b47d98fc
Fixed build when tech ENABLE_GCODE_VIEWER_STATISTICS is enabled
2021-08-02 12:16:03 +02:00
Filip Sykala
fc4b18ebb1
Merge master
2021-08-02 10:46:47 +02:00
Filip Sykala
59d02aea0a
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-08-02 09:04:15 +02:00
Lukáš Hejl
5229acc693
Fixed compilation on Linux and macOS.
2021-07-31 12:10:38 +02:00
Vojtech Bubnik
2f6f1f0e55
WIN32 specific Blacklisted libraries check:
...
1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
YuSanka
64c8a6de8f
Manipulation Panel in DarkMode: Fixed a text color, when we use different colors for the axes
2021-07-30 14:22:58 +02:00
enricoturri1966
d77013b5bf
Fixed mirroring of sinking objects
2021-07-30 11:40:30 +02:00
enricoturri1966
0cb5590992
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-30 11:19:58 +02:00
enricoturri1966
a3a99567ad
Changed logic to detect sinking objects while using scale gizmo
2021-07-30 11:19:50 +02:00
YuSanka
0bb5c2ef88
Auto color change: Fixed some cases:
...
* first layer is a little bit less than all another (like for elephant foot compensation)
* ignore small changes of the layer area
2021-07-30 11:16:30 +02:00
enricoturri1966
5aff44debe
ENABLE_PROJECT_DIRTY_STATE set as default
2021-07-30 09:33:51 +02:00
enricoturri1966
a8552512cf
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
David Kocik
aa17d54eda
Update item info notification with icon
2021-07-29 16:52:08 +02:00
Vojtech Bubnik
654cd753e2
Changed the label of "Marlin Firmware" to "Marlin 2"
2021-07-29 16:21:09 +02:00
enricoturri1966
dc21fb1100
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
Vojtech Bubnik
1659e4c77f
Fixed splitting of triangle meshes, where the splitting function
...
may produce a single triangle, which is then removed by the repair function.
2021-07-29 15:02:50 +02:00
David Kocik
aebbafc75c
Validate Error notification
2021-07-29 13:59:25 +02:00
Lukáš Hejl
9f0c6576f6
Added missing includes (GCC 11.1)
2021-07-29 13:38:10 +02:00
enricoturri1966
438439fd71
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-29 13:28:16 +02:00
enricoturri1966
86da45eb66
Horizontal slider in preview to show always (and only) gcode lines indices
2021-07-29 13:28:07 +02:00
David Kocik
0d74502aeb
Hint notification
...
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
YuSanka
7fd34e52c1
PhysicalPrinterDialog: Use transparent background for the Plus/Minus buttons
2021-07-29 13:13:48 +02:00
enricoturri1966
81f4df70dc
Fixed conflict after merge with master
2021-07-29 12:25:28 +02:00
enricoturri1966
701286615f
Follow-up of 1d4e7f5577
-> More robust fix
2021-07-29 12:14:51 +02:00
Lukáš Hejl
da3a0c6332
Fixed a crash in the multi-material segmentation when projected lines are outside of the BoundingBox used for EdgeGrid.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
f577350f1f
Reworked bucket fill so that all neighboring triangles are computed based on information about triangle neighbors.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
6d0e5d3b9c
Enabled to set "Maximum width of a segmented region" per object.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
37f5f12f52
Replaced unnecessary double storing of edges in a graph for the multi-material segmentation by storing indices into a shared array of arcs.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
216589fdb1
Get rid of unnecessary double storage of processed input polygons in the multi-material segmentation as ExPolygons and also as Polygons. All processed input polygons are now stored as ExPolygons.
2021-07-29 11:45:02 +02:00
Lukáš Hejl
38866b65b0
Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called.
2021-07-29 11:45:01 +02:00
Lukáš Hejl
2569da95d5
Parallelized the projection of painted regions in multi-material segmentation.
2021-07-29 11:45:01 +02:00
Lukáš Hejl
7a60f1793c
Fixed a possible overflowing of a painted area to an unpainted area in multi-material segmentation.
...
It was reworked graph generation for multi-material segmentation. Now only oriented arcs in one direction are added to the graph for input polygons. This direction matches the direction of the lines in the input polygons.
2021-07-29 11:45:01 +02:00
enricoturri1966
1d4e7f5577
Fix of scaling modifiers for a sinking object
2021-07-29 09:37:40 +02:00
enricoturri1966
97de723146
Tech ENABLE_SINKING_CONTOURS -> Fix for showing sinking contours while dragging objects
2021-07-29 09:03:20 +02:00
enricoturri1966
14a67b0c9e
Added sinking property item to objects list
2021-07-29 08:37:41 +02:00
enricoturri1966
1ea541767f
Fixed compile warning
2021-07-28 15:40:55 +02:00
enricoturri1966
d821fcba2d
Tech ENABLE_SINKING_CONTOURS -> Improved generation of sinking contours and color set to white
2021-07-28 14:27:57 +02:00
enricoturri1966
f1cd3e22c4
Tech ENABLE_SINKING_CONTOURS -> Cut gizmo: contours updated during render pass
2021-07-28 13:03:48 +02:00
Lukas Matena
a54f5fb41a
Render statistics now shows actual SwapBuffers() calls per second
2021-07-28 12:50:01 +02:00
enricoturri1966
0146013b4e
Tech ENABLE_SINKING_CONTOURS -> Sinking contours updated during render pass and shown also while dragging an object
2021-07-28 12:23:27 +02:00
enricoturri1966
d99ea7c20f
Tech ENABLE_SINKING_CONTOURS -> Sinking contours rendered using triangles
2021-07-28 11:21:59 +02:00
enricoturri1966
b24488ce51
Tech ENABLE_SINKING_CONTOURS -> Sinking contours shown while dragging Move/Rotate/Scale gizmos and show contours for gizmo cut
2021-07-27 13:02:06 +02:00
YuSanka
3449550a7c
MSW specific: Fixed strange layout after first switch between printer technology
2021-07-27 10:55:05 +02:00
enricoturri1966
502906178f
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours
2021-07-27 09:04:52 +02:00
enricoturri1966
90a23d73bc
Hopefully final follow-up of 8ebb2e2
-> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type when loading model using multiextruders prints
2021-07-27 08:47:40 +02:00
Vojtech Bubnik
eb6392dccd
New slice_mesh() variant slicing with a single plane only, running
...
on a single thread only (not parallelized).
The new slice_mesh() is used to calculate contour of objects sunken
below the print bed.
2021-07-26 17:02:56 +02:00
YuSanka
84c6199015
Improvements for c5b7d4b2
fix
2021-07-26 16:17:21 +02:00
YuSanka
5f73724501
Search: Fixed a blinking for the first search
2021-07-26 15:06:18 +02:00
tamasmeszaros
0584b13167
Merge branch 'tm_flatpak_help_3'
2021-07-26 14:51:53 +02:00
tamasmeszaros
27b1174558
Increase minimum oversampling for grid conversion in hollowing
...
To avoid generation of broken meshes when the space for hollowing is tight
2021-07-26 14:51:22 +02:00
YuSanka
e79bcee739
Fixed update of the default menu after changing of the mode.
...
+ Added check for the output directory for the G-code extport.
2021-07-26 14:41:38 +02:00
enricoturri1966
4a9602b073
Another follow-up of 8ebb2e2a29
-> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type introduced with 06e2835f83
2021-07-26 13:59:36 +02:00
tamasmeszaros
088e34740e
Fix messed up wx find procedure
2021-07-26 13:25:06 +02:00
tamasmeszaros
eca331ea35
Fix wx linkage to tiff and jpeg
2021-07-26 13:16:01 +02:00
tamasmeszaros
ca67d880ec
Fix issues with finding new deps on win
2021-07-26 13:07:20 +02:00
tamasmeszaros
7ed0d6b886
Fix broken hole drilling
2021-07-26 12:28:57 +02:00
YuSanka
a113f227f5
Use default last directory when we try to save a project with objects from Gallery
2021-07-26 11:34:52 +02:00
enricoturri1966
06e2835f83
Follow-up of 8ebb2e2a29
-> GCodeViewer: automatically select view type in dependence of gcode content for first loaded gcode file
2021-07-26 11:01:37 +02:00
YuSanka
9154ebb165
ConfigWizard: Draw logo inside OnPaint instead of use of wxStaticBitmap
2021-07-23 16:03:17 +02:00
enricoturri1966
c9dffd0c89
Preview legend: title of estimated print time section dependent on results
2021-07-23 14:49:24 +02:00
YuSanka
4a5496e3de
ObjectDataViewModel: Added function to add warning icon
2021-07-23 13:48:38 +02:00
enricoturri1966
c732deeb91
Set imgui scrollbars' grab color to orange
2021-07-23 13:36:43 +02:00
enricoturri1966
8df2525355
Fixed conflicts after merge with master
2021-07-23 11:40:07 +02:00
Lukas Matena
d3b1b1f3d5
Fix of clipping plane for SLA supports,
...
probably broken since 1009f78
2021-07-23 11:32:36 +02:00
enricoturri1966
8ebb2e2a29
Fixed import of color print view from gcode files into GCodeViewer
2021-07-23 11:27:07 +02:00
Lukas Matena
e93c5d4f20
ImGui sliders clamping:
...
ImGuiWrapper::slider_float now clamps the value returned by imgui by default. Bare ImGui::SliderFloat
allows entering off-scale values when entered by keyboard, which is not nice. The protection can
be turned off by the last optional parameter.
2021-07-22 15:50:48 +02:00
Filip Sykala
c0b73a92a3
Try fix warning icon
2021-07-22 15:17:23 +02:00
Lukas Matena
1f89b3638c
FdmSupportsGizmo bugfix: reset highlighted slope after confirmation, otherwise
...
the highlight stays when it is confirmed and removed later
2021-07-22 14:12:06 +02:00
enricoturri1966
c9aa88db0d
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours
2021-07-22 13:00:47 +02:00
enricoturri1966
15b8e68c59
Tech ENABLE_SEAMS_VISUALIZATION set as default
2021-07-22 12:58:33 +02:00
enricoturri1966
59606a0ef6
Tech ENABLE_START_GCODE_VISUALIZATION set as default
2021-07-22 12:32:08 +02:00
enricoturri1966
d5ad47d0ca
Tech ENABLE_SCROLLABLE_LEGEND set as default
2021-07-22 12:18:38 +02:00
enricoturri1966
2dd7091cc3
Tech ENABLE_MODIFIED_DOWNSCALE_ON_LOAD_OBJECTS_TOO_BIG set as default
2021-07-22 11:55:08 +02:00
enricoturri1966
5c6810d0bc
Fixed conflicts after merge with master
2021-07-22 11:46:00 +02:00
enricoturri1966
65b3be92fe
Techs DISABLE_ALLOW_NEGATIVE_Z_FOR_SLA and ENABLE_ALLOW_NEGATIVE_Z set as default
2021-07-22 11:26:31 +02:00
Lukas Matena
5bffed394b
Fixed cursor size clamping in MMU segmentation gizmo
2021-07-22 11:03:09 +02:00
enricoturri1966
13c77990aa
Follow-up of 1f3252dd78
-> Fixed rectangle selection
2021-07-22 10:27:37 +02:00
enricoturri1966
81c78d0ecc
Tech ENABLE_EXTENDED_M73_LINES set as default
2021-07-22 09:55:39 +02:00
enricoturri1966
7817105abe
Tech ENABLE_GCODE_WINDOW set as default
2021-07-22 09:37:02 +02:00
enricoturri1966
5faac3c105
Tech ENABLE_VALIDATE_CUSTOM_GCODE set as default
2021-07-22 09:13:12 +02:00
enricoturri1966
b80fb40fcd
Tech ENABLE_GCODE_LINES_ID_IN_H_SLIDER set as default
2021-07-22 08:35:21 +02:00
YuSanka
232309a879
Don't save shapes directory to the "last_dir"
2021-07-21 16:13:40 +02:00
Filip Sykala
72d01d75e4
FIX schedule_extra_frame on end;
2021-07-21 15:48:10 +02:00
enricoturri1966
2d8f35561a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sinking_contours
2021-07-21 15:35:41 +02:00
enricoturri1966
22f04ca46e
Tech ENABLE_SINKING_CONTOURS -> 1st installment
2021-07-21 15:30:57 +02:00
Filip Sykala
b225fadfde
Allow skip edge with only one triangle during simplification
2021-07-21 15:23:48 +02:00
YuSanka
c7051c9005
Removed unnecessary conditions that interfere with the search.
2021-07-21 14:48:05 +02:00
Lukas Matena
7acaf58c15
Fix of asserting ImGui:
...
ImGui does not want the io flags to change in between NewFrame and EndFrame.
We did that - e.g. after a key down-key up combination with no render in between,
or when key down and mouse move event were processed with no render in between.
An assert was added in imgui to detect this between 1.75 and 1.83, which
made the issue visible.
Solution: only call the new_frame function in update_key_data/update_mouse_data
when imgui actually consumes the input. This forces immediate render so
EndFrame will be called.
2021-07-21 14:14:16 +02:00
enricoturri1966
9264b79be7
Tech ENABLE_RELOAD_FROM_DISK_FOR_3MF set as default
2021-07-21 14:10:05 +02:00
Lukáš Hejl
4d2bee36e5
Fixed some compiler warnings.
2021-07-21 12:54:28 +02:00
enricoturri1966
be9114c6c8
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-21 12:28:14 +02:00
enricoturri1966
4b312ae170
ENABLE_ALLOW_NEGATIVE_Z -> Fixed build when the tech is disabled
2021-07-21 12:28:03 +02:00
YuSanka
c5b7d4b213
FixThroughNetFabb: Fixed strange behavior after fixing of the model (PrusaSlicer loosed a focus)
2021-07-21 12:11:25 +02:00
Filip Sykala
0079091a8c
Fix gui size
2021-07-21 11:58:01 +02:00
enricoturri1966
1f3252dd78
Revert of b140709fa8
and new implementation of fixing picking for sinking objects
2021-07-21 11:56:39 +02:00
enricoturri1966
7cd402dcd0
GCodeViewer -> Fixed crash when importing gcode files generated by older versions of PrusaSlicer
2021-07-21 08:58:14 +02:00
enricoturri1966
7c01ddf996
#6730 - GCodeViewer -> Fixed crash when importing gcode files generated by PrusaSlicer and edited by user or 3rd part post processors by appending new lines after the config section. Show instead the same error dialog as when trying to import the config into PrusaSlicer from the same gcode file
2021-07-21 08:36:16 +02:00
Filip Sykala
6bcc576b5f
truncate model name
2021-07-21 08:34:43 +02:00
Filip Sykala
87a6c8cb73
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-21 07:52:57 +02:00
Filip Sykala
ca3fc06e36
GUI edits
2021-07-20 18:39:09 +02:00
enricoturri1966
368cfedbc7
Keep non-sinking volumes on top of the printbed while scaling
2021-07-20 15:32:24 +02:00
YuSanka
097afc6598
Follow-up bf981ae049
: Small improvements
2021-07-20 15:22:52 +02:00
Filip Sykala
b88629974d
Change UI
...
Fix minimal triangle count
Fix progress rendering
2021-07-20 15:07:48 +02:00
YuSanka
44f1dac8c7
GalleryDialog: Added process of the "Close" button
...
SavePresetDialog: To correct "darkmodding" the wxRadioBox was changed to the wxStaticBoxSizer with radio buttons
+ Some code cleaning
2021-07-20 14:46:38 +02:00
enricoturri1966
bda128c166
Small refactoring in Selection
2021-07-20 13:26:12 +02:00
enricoturri1966
fd5cf8d0cc
Refactoring in GLModel::render() to simplify client code
2021-07-20 12:36:56 +02:00
Filip Sykala
5ac2809426
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-20 12:05:58 +02:00
Filip Sykala
6464a5b698
Fix Typo
2021-07-20 12:05:44 +02:00
enricoturri1966
c61785f775
Tech ENABLE_SEQUENTIAL_LIMITS set as default
2021-07-20 12:05:15 +02:00
YuSanka
e6c361ec5e
Added "Modify Shapes Gallery" to the "Window" menu
...
+ Fixed a non-MSW build (added missed include)
2021-07-20 11:25:24 +02:00
enricoturri1966
b140709fa8
ENABLE_ALLOW_NEGATIVE_Z -> Fixed picking of sinking object
2021-07-20 11:02:04 +02:00
YuSanka
bf981ae049
Temporary workaround for compatibility with older Slicer:
...
To the "physical_printer" added "preset_name" option as a duplicate of the "preset_names" but like one string.
Note: It will works just for printer preset names without ";" (see #5503 )
2021-07-20 10:18:59 +02:00
YuSanka
cc92757cdc
Follow up 569200eb
- fixed a typo witch was caused a bug "Impossible to revert the bed shape"
...
+ Added error message for exception when changing the config value
2021-07-20 09:41:29 +02:00
enricoturri1966
7d3e176a58
GCodeViewer -> Fixed loading of machine limits data from config contained into gcode files
2021-07-20 09:38:35 +02:00
Filip Sykala
2a2530924f
FIX for build Asan_OsX_Mojave_Universal_ARM64/590
...
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:72:81: error: cannot pass non-trivial object of type 'std::string' (aka 'basic_string<char, char_traits<char>, allocator<char> >') to variadic function; expected type from format string was 'char *' [-Wnon-pod-varargs]
../src/slic3r/GUI/Gizmos/GLGizmoSimplify.cpp:72:87: warning: format specifies type 'int' but the argument has type 'size_t' (aka 'unsigned long') [-Wformat]
2021-07-20 08:30:49 +02:00
Filip Sykala
bc3da9973b
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-20 08:22:06 +02:00
YuSanka
888a5e3084
Fixed of the warnings.
...
+ Some small bug-fixing related to the system colors change on MacOS ("Set..." buttons didn't respect to the system color change)
2021-07-19 15:46:50 +02:00
Filip Sykala
25a4887075
QEC: When collapsing edge flip normal than check other edges in triangle
...
Quadric is calculated with double precission of normal
Fix calculation of normal for changed triangles
2021-07-19 15:46:41 +02:00
YuSanka
d3ddb1cfa8
Fixed a bug with update of the warning icon for object after a deleting of the broken volume
2021-07-19 13:30:49 +02:00
YuSanka
4b5cf004bd
MSW specific: Fixed rescaling for the BitmapComboBox control and Notebook tab buttons
2021-07-19 12:36:14 +02:00
enricoturri1966
558336f325
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-19 11:37:32 +02:00
enricoturri1966
75a2d7620b
Removed striped shading for sinking objects
2021-07-19 11:37:18 +02:00
Lukáš Hejl
5405ab1986
Optimized seed fill and bucket fill selection to recompute selection only in case the cursor is pointing on a non-selected triangle.
2021-07-19 11:30:40 +02:00
Lukáš Hejl
5b67fafb75
Fixed a crash in the multi-material gizmo when bucket fill is selected.
2021-07-19 11:30:35 +02:00
enricoturri1966
ccf67793bd
Fixed typo introduced with 2848ae9c4d
2021-07-19 11:21:26 +02:00
enricoturri1966
2848ae9c4d
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
Filip Sykala
c444ef81bd
Fix status function
2021-07-19 10:12:19 +02:00
Filip Sykala
709ea1283e
FIX: new imgui change input float
2021-07-19 09:50:45 +02:00
Filip Sykala
86a3fd00a5
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-19 09:18:55 +02:00
Filip Sykala
af526c54f4
Add simplification GUI
2021-07-19 09:17:50 +02:00
Justin Schuh
21abf8d88e
Fix bucket/seed fill tooltips ( #6720 )
2021-07-19 07:56:50 +02:00
enricoturri1966
bf7b554235
Disable reload from disk for built-in objects
2021-07-16 12:30:47 +02:00
Lukáš Hejl
b6b52fee73
Fixed an issue when the object in the multi-material gizmo had the wrong default color when the multi-material gizmo was first time opened after loading a painted 3MF file with different extruders colors than in the printer profile in Slicer.
2021-07-16 11:39:50 +02:00
enricoturri1966
beb60b5138
Follow-up of ef8ddacdfc
-> Fixed rendering of modifiers after cleaning current selection
2021-07-16 10:56:29 +02:00
enricoturri1966
afa4776ead
Follow-up of 1a64abac96
-> Keep modifiers original size and do not reposition them when using load command
2021-07-16 10:03:35 +02:00
Lukáš Hejl
51b94f4747
Added the bucket fill tool into the multi-material gizmo. Also, the multi-material gizmo was reworked to show only options applicable for a chosen painting tool.
2021-07-16 09:19:40 +02:00
YuSanka
977ffe556d
ConfigWizard: Fixed a bug in update of the selected presets
...
(probably related to #6436 - Cannot add SLA materials)
2021-07-15 14:54:22 +02:00
Lukas Matena
433ae80d9c
Updated our list of changes in imgui
2021-07-15 14:45:10 +02:00
Lukas Matena
b71d787f69
ImGui keyboard input fields are now locale-sensitive
2021-07-15 13:38:57 +02:00
Lukas Matena
b8c949ea71
Added a new source file from the new imgui
2021-07-15 13:28:01 +02:00
Lukas Matena
9244e2ae32
Changes forced by imgui upgrade, updated imgui readme and
...
updated ImGuiWrapper::selectable function (It was a copy of ImGui::Selectable
with slight changes. The function was changed a lot in ImGui 1.83, I copied
the new version and reapplied the changes.)
2021-07-15 13:17:48 +02:00
Lukas Matena
935675a35a
Committed our own changes in ImGUI, see commits
...
042880ba2d
67c55c7490
a94c952b40
b3f8ae5ca7
2455df4017
3ca3a544a8
870aba8d15
62c2095fe8
This should contain exactly the same changes.
2021-07-15 13:17:48 +02:00
Lukas Matena
63dfb8f5f2
Upgraded to ImGUI 1.83
2021-07-15 13:17:48 +02:00
enricoturri1966
2f24971601
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-15 11:44:48 +02:00
enricoturri1966
1a64abac96
Changes in loading of modifiers from file and their positioning
2021-07-15 11:44:35 +02:00
YuSanka
f7dcc88831
Fixed a bug - Dependencies for Printer presets doesn't update after preset selection
2021-07-15 11:37:59 +02:00
YuSanka
b921c8b276
Added gallery to the default shapes
...
+ ObjectList (MSW specific): Don't change background color for Light color mode
2021-07-15 10:52:37 +02:00
Lukas Matena
8c23678fa0
Limited brim width to 200 mm (larger values make slicer hang or crash due to arithmetic overflow)
2021-07-15 09:55:25 +02:00
Lukas Matena
b5fea72618
Speed-up of painted seams
2021-07-15 09:49:36 +02:00
YuSanka
0220ae4ce5
Fixed a crash when "resources/shapes" directory doesn't exist.
...
+ Localization for the "Internal error: %1%" in generic_exception_handle()
2021-07-15 09:04:12 +02:00
Vojtech Bubnik
d7205c9461
Let's hope that the std::exception::what() returns either a 7-bit
...
string or an UTF-8 string. Let's convert it to wxString before
showing an error message box.
boost::system shall return UTF-8 localized error messages as long
as we set -DBOOST_SYSTEM_USE_UTF8 in the top most CMakeFiles.txt,
which we do.
2021-07-15 08:34:02 +02:00
YuSanka
4257ffddde
GalleryDialog: Changes the paths to the system and custom galleries
2021-07-14 17:41:37 +02:00
YuSanka
8f5715b0d7
Follow-up fe7204379d
- added missed include
2021-07-14 16:48:55 +02:00
YuSanka
fe7204379d
GalleryDialog: Fixed sort of the filenames inside the list.
...
+ OSX Specific:
* Fixed scale of the lock on the system file icons
* Fixed buttons alignment for AboutDialog and SysInfoDialog
2021-07-14 16:45:34 +02:00
Lukas Matena
49ae885834
Correctly convert legacy bool 'draft_shield' to enum
2021-07-14 16:02:04 +02:00
Lukas Matena
b466f18326
Draft shield option is now an enum (Disabled/Limited/Enabled)
2021-07-14 16:02:04 +02:00
Lukas Matena
6eeedf2bc6
Skirt is now generated around brims, unless 'draft shield' is checked
2021-07-14 16:02:04 +02:00
Lukas Matena
63566a92b3
Merged psSkirt and psBrim
2021-07-14 16:02:04 +02:00
Lukas Matena
97d95e814f
Added input validation in painting gizmo (some values led to a crash)
2021-07-14 15:57:22 +02:00
enricoturri1966
802d675784
Follow-up of 18c8003a0f
-> Fixed bounding box of selected volumes
2021-07-14 15:32:09 +02:00
enricoturri1966
9aa129373c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-14 13:21:17 +02:00
enricoturri1966
ef8ddacdfc
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
YuSanka
3d424c057c
GalleryDialog: Added loaded files quality control
...
+ Code cleaning
2021-07-14 12:47:52 +02:00
enricoturri1966
18c8003a0f
Fixes into Cut gizmo
2021-07-14 11:39:09 +02:00
YuSanka
062031a4c6
Replace with STL: Fixed update of the item name after replacing
...
+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
YuSanka
428362ec53
Fixed Windows DarkMode for some dialogues.
...
+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
tamasmeszaros
782e220890
Fix crash when all the holes fail to drill
2021-07-13 16:02:58 +02:00
Vojtech Bubnik
47f265f77f
Fixed R-Pi build
2021-07-13 14:08:44 +02:00
Vojtech Bubnik
106d9f7ca0
MMU segmentation: Implemented filtering of unprintable regions in
...
top/bottom propagation.
2021-07-13 14:00:21 +02:00
Lukáš Hejl
389ccf6d92
Fixed compilation in debug mode by removing the forgotten assert.
2021-07-13 12:56:01 +02:00
enricoturri1966
56e2f47ba6
Fixed conflicts after pulling from master
2021-07-13 12:11:54 +02:00
enricoturri1966
44d31f9bf2
Follow-up of d6fdf2d5c2
-> Automatic generation of missing thumbnails
2021-07-13 11:57:19 +02:00
Lukáš Hejl
6194e67e68
Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
...
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
a467d0e30e
Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
c0092a7b0a
Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting.
2021-07-13 11:23:36 +02:00
Vojtech Bubnik
28219142c5
Tracing MMU top / bottom segmentation open lines at "trace" level.
2021-07-13 11:19:20 +02:00
Vojtech Bubnik
19e3998bd0
Merge branch 'vb_mmu_top_bottom'
2021-07-13 11:08:52 +02:00
Vojtech Bubnik
25fa3eddf0
Fixed slab slicing for special cases (slicing plane intersects object
...
plane).
2021-07-13 11:06:59 +02:00
Lukas Matena
f1ff59bafe
Fixed build on Linux
2021-07-13 08:30:49 +02:00
YuSanka
0cdc54b710
GalleryDialog improvements:
...
* Added "Replace PNG" function
* Added locks instead of border for system shapes
2021-07-12 17:22:22 +02:00
Filip Sykala
756d2694eb
FIX: Mutable priority queue
2021-07-12 16:36:08 +02:00
Oleksandra Yushchenko
d6fdf2d5c2
Modifiers Gallery ( #6703 )
...
* Added GalleryDialog
* GalleryDialog improvements:
* Added DnD functionality
* Added "Delete custom shapes" function
2021-07-12 15:20:50 +02:00
Lukáš Hejl
569b7d7dab
Removed unnecessary backward compatibility with old multi-material painted 3MF from the early stage of development.
2021-07-12 13:37:33 +02:00
Lukáš Hejl
f78efa99fe
Fixed an issue where seed fill selection stuck displayed when the mouse was moving inside multi-material gizmo when the gizmo was overlapping the model.
2021-07-12 13:21:10 +02:00
Vojtech Bubnik
d0a4161f47
Follow up (bugfix) of 0d70a2be69
...
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3>
for efficiency instead of our double based BoundingBoxf3.
2021-07-12 10:53:09 +02:00
Lukas Matena
dca6db8635
Added a missing locale switch needed for custom gcode validation when switching tabs
2021-07-12 09:38:32 +02:00
Filip Sykala
b2238834fb
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-09 13:40:58 +02:00
Vojtech Bubnik
5bbe76003e
MutablePriorityQueue: Added is_trivially_copyable test for queue value
...
types, added [] accessors.
2021-07-09 13:25:41 +02:00
Vojtech Bubnik
e4fd6a828f
1) Fixed a significant bug in MutablePriorityQueue when setting
...
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
based on
https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00
Filip Sykala
2c0b89e4a7
FIX Simplify test
2021-07-09 10:31:05 +02:00
Filip Sykala
8b4588d361
Merge branch 'simplification' into fs_QuadricEdgeCollapse
2021-07-09 09:21:07 +02:00
Filip Sykala
c53c958cdd
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-09 09:10:05 +02:00
YuSanka
6f9f4f78b7
Added SimplificationDialog
2021-07-09 09:10:03 +02:00
Filip Sykala
e26bffadd8
Add throw_on_cancel and statusfn into QEC
2021-07-09 09:09:52 +02:00
Filip Sykala
c00dca7810
Speed up QEC by move error directly into MutablePriorityQueue
...
Memory optimization: Change size_t to 32bit int
Lightweight Error structure for faster PriorityQueue
2021-07-08 18:08:27 +02:00
tamasmeszaros
6d258d04d8
Merge branch 'tm_arrange_notify'
2021-07-08 16:36:49 +02:00
jmd73
72ed2e3f86
Changed "temporary instaled" to "temporarily installed" ( #6685 )
2021-07-08 15:59:29 +02:00
tamasmeszaros
c30ac4b66f
Add notification if some objects are ignored after arrange
2021-07-08 13:35:40 +02:00
Filip Sykala
ed9152d004
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-07-07 16:52:10 +02:00
Lukas Matena
3fa78b52b2
Slightly improved 'no first layer extrusions' error message
2021-07-02 17:05:31 +02:00
David Kocik
029330d656
fix of infinite loop in notification lines calulating #6583
2021-07-02 15:13:03 +02:00
Lukas Matena
1d3b259c0a
Fixed incorrect use of _NDEBUG instead of NDEBUG
...
Some debugging code was compiled even in release mode because of this
2021-06-30 11:59:16 +02:00
YuSanka
a0328772b9
Follow-up 4652733201
- Fixed Text alignment for Notebook tabs without bitmaps
2021-06-30 10:44:27 +02:00
Lukas Matena
ffc0e36570
Fixed locales switching on macOS
2021-06-30 10:02:51 +02:00
Lukáš Hejl
8da083b702
Fixed compilation on Linux
2021-06-30 08:56:35 +02:00
Vojtech Bubnik
f02821a82d
Renamed the "marlinfirmware" firmware flavor to "marlin2".
2021-06-29 17:55:26 +02:00
Oleksandra Yushchenko
4652733201
MSW specific: Implementation of the own notebook control
...
* MSW specific: First implementation of the Notebook control to support Dark/Light color modes
* MSW specific: Set mode sizer to the Notebook control.
* MSW specific: Added icons to the Notepad control
+ There is no need to restart application after the changing of the color mode
* Fixed non-MSW build
* Updated color for SavePresetDialog
+ Added wrapper to wxMessageBox for mom-MSW platforms
2021-06-29 16:23:45 +02:00
tamasmeszaros
7fce368cca
Fix crash after SL1 import
2021-06-29 11:40:50 +02:00
tamasmeszaros
92cf46773a
Hotfix for arrange not working for objects with huge translation.
2021-06-28 14:55:15 +02:00
David Kocik
77e25c5022
fix of #6588 - using same copy function for updating presets as for exporting gcode
2021-06-28 13:21:07 +02:00
David Kocik
b14345012d
PrusaLink - cherrypick pick from stable branch
...
Added to config enums, visible in Physical Printer Dialog and class derived from Octoprint
2021-06-28 12:36:01 +02:00
Lukáš Hejl
cb93c8ce99
Used function smooth_outward in multi-material segmentation to get rid of artifacts arisen after merging multi-volume objects.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
a426093f12
Replaced boost::rtree in multi-material segmentation with much faster ClosestPointInRadiusLookup.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
ce738102c6
Optimized the projection of painted triangles in multi-material segmentation. Added heuristics to skip most of the expensive calculations in cases where it is certain that performing these calculations would be useless.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
48789e5ae1
Added a limitation on the number of usable extruders in the multi-material gizmo. If a printer has more extruders than this limit, a notification about it is shown.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
23b26cb3f3
Fixed the issue where the object wasn't displayed after pressing the ESC key in the multi-material painting gizmo.
...
key in the multi-material painting gizmo.
Fixed also a similar issue in support and seam gizmos where an object was displayed with the wrong color after pressing the ESC key.
2021-06-28 08:09:06 +02:00
Vojtech Bubnik
e6295bbfe8
Fix of wxWidgets3.0 again wxGetApp not declared in this scope #6655
2021-06-28 07:45:13 +02:00
Vojtech Bubnik
211110ce53
Fixing some compiler warnings.
2021-06-27 17:45:41 +02:00
Vojtech Bubnik
e4e8c5df12
As an example of using the enum_bitmask infrastructure for type safe
...
sets of optional boolean parameters, the cut function "keep upper",
"keep lower" and "flip lower" boolean parameters were converted into
a single type safe enum_bitmask. Such a coding style is certainly
wordier than the original code, but much safer and more readable
than the error prone "boolean, boolean, boolean" function call
parameter list.
2021-06-27 17:36:25 +02:00
Vojtech Bubnik
0f3cabb5d9
Support for forward compatibility of configurations, user and system
...
config bundles, project files (3MFs, AMFs). When loading these files,
the caller may decide whether to substitute some of the configuration
values the current PrusaSlicer version does not understand with
some reasonable default value, and whether to report it. If substitution
is disabled, an exception is being thrown as before this commit.
If substitution is enabled, list of substitutions is returned by the
API to be presented to the user. This allows us to introduce for example
new firmware flavor key in PrusaSlicer 2.4 while letting PrusaSlicer
2.3.2 to fall back to some default and to report it to the user.
When slicing from command line, substutions are performed by default
and reported into the console, however substitutions may be either
disabled or made silent with the new "config-compatibility" command
line option.
Substitute enums and bools only. Allow booleans to be parsed as
true: "1", "enabled", "on" case insensitive
false: "0", "disabled", "off" case insensitive
This will allow us in the future for example to switch the draft_shield
boolean to an enum with the following values: "disabled" / "enabled" / "limited".
Added "enum_bitmask.hpp" - support for type safe sets of options.
See for example PresetBundle::load_configbundle(...
LoadConfigBundleAttributes flags) for an example of intended usage.
WIP: GUI for reporting the list of config substitutions needs to be
implemented by @YuSanka.
2021-06-27 16:57:05 +02:00
Vojtech Bubnik
ad336e2cc0
Because of a crash in PrusaSlicer 2.3.0/2.3.1 when showing an update
...
notification with some locales, we don't want PrusaSlicer 2.3.0/2.3.1
to show this notification. On the other hand, we would like PrusaSlicer
2.3.2 to show an update notification of the upcoming PrusaSlicer 2.4.0.
Thus we will let PrusaSlicer 2.3.2 and couple of follow-up versions
to download the version number from an alternate file until
the PrusaSlicer 2.3.0/2.3.1 are phased out, then we will revert to
the original name.
2021-06-25 17:54:43 +02:00
Vojtech Bubnik
9b70efc46a
Windows specific: Transactional saving of PrusaSlicer.ini to ensure
...
that configuration could be recovered in the case PrusaSlicer.ini
is corrupted during saving. The config is first written into a temp file
marked with a MD5 checksum. Once the file is saved, it is
copied to a backup file first, then moved to PrusaSlicer.ini.
When loading PrusaSlicer.ini fails, the backup file will be loaded
instead, however only if its MD5 checksum is valid.
The following "Fixes" comments are for github triggers. We implemented
a workaround, not a fix, we don't actually know how the data corruption
happens and why. Most likely the "Move file" Windows API is not atomic
and if PrusaSlicer crashes on another thread while moving the file,
PrusaSlicer.ini will only be partially saved, with the rest of the file
filled with nulls. We did not "fix" the issue, we just hope that our
workaround will help in majority of cases.
Fixes prusaslicer wont open 2.3 windows 10 #5812
Fixes Won't Open - Windows 10 #4915
Fixes PrusaSlicer Crashes upon opening with "'=' character not found in
line error" #2438
Fixes Fails to open on blank slic3r.ini %user%\AppData\Roaming\Slic3rPE
2021-06-25 16:44:06 +02:00
YuSanka
1378d2084a
Fix of #6650 - show estimated print time on ruler is not working
...
+ Parent center of the MessageDialogs
2021-06-24 13:59:48 +02:00
Vojtech Bubnik
204ae62449
Slight improvement in cost of background slicing cancellation.
2021-06-23 16:37:18 +02:00
Vojtech Bubnik
3a5a0575ef
Fixed after removing TBB deprecated APIs
2021-06-23 15:24:05 +02:00
Filip Sykala
38c83844a2
Merge branch 'master' into fs_QuadricEdgeCollapse
2021-06-23 13:59:03 +02:00
Filip Sykala
f8d759ad64
Assert check of new vertex can't be used general on All models(depends on scale)
...
Fix variable name in compare function
Remove second triangle from MPQ
2021-06-23 12:16:22 +02:00
Roman Beránek
e13535f822
drop deprecated TBB components ( #6590 )
...
Quite some time ago, many of the TBB components were deprecated in favor
of their near-equivalents in the STL or, in the case of task_scheduler_init,
were broken up and reconstituted under a less ad-hoc logic. Every time a header
file marked deprecated gets included, a rather loud warning is emitted, which
leads to a complete TBB's domination over the stderr stream during build time,
making it harder to notice _legitimate_ warnings.
Instead of merely muting the output with TBB_SUPPRESS_DEPRECATED_MESSAGES,
perform a genuine migration away from the deprecated components with the added
benefit of achieving a source compatibility with oneTBB, the successor to TBB
which has dropped the deprecated API for good.
What got replaced for what?
| Deprecated | Replacement |
| ------------------------------------- | --------------------------------------------- |
| `tbb::atomic` | `std::atomic` |
| `tbb::mutex` | `std::mutex` |
| `tbb::mutex::scoped_lock` | `std::scoped_lock<std::mutex>` |
| `tbb::mutex::scoped_lock` (empty) | `std::unique_lock<std::mutex>` (deferred) |
| `tbb::task_scheduler_init` | `tbb::global_control` |
| `tbb::this_thread` | `std::this_thread` |
Signed-off-by: Roman Beranek <roman.beranek@prusa3d.com>
2021-06-23 11:48:48 +02:00
enricoturri1966
7a7108b2ad
Fixed warning
2021-06-23 10:30:15 +02:00
Filip Sykala
1196fac551
Parallel QEC initialization
2021-06-23 09:50:27 +02:00
tamasmeszaros
2096a6dbbf
Fix error reporting when cgal mesh boolean crashes.
...
Change error report when catching SEH on cgal mesh boolean.
2021-06-22 18:13:35 +02:00
tamasmeszaros
49c6ce76d0
Search for suitable rotation when arranging items larger than the bed
2021-06-22 11:23:32 +02:00
Vojtech Bubnik
d3233d66fb
Fixing previous commit
2021-06-22 10:05:03 +02:00
Filip Sykala
892c246700
Fix Linux warnings
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../src/libslic3r/QuadricEdgeCollapse.cpp:110:39: warning: suggest parentheses around '&&' within '||' [-Wparentheses]
../src/libslic3r/QuadricEdgeCollapse.cpp:394:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
../src/libslic3r/QuadricEdgeCollapse.cpp:395:38: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
../src/libslic3r/QuadricEdgeCollapse.cpp:514:26: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
../src/libslic3r/QuadricEdgeCollapse.cpp:514:42: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
2021-06-22 10:01:14 +02:00
Vojtech Bubnik
c0715866ff
Win32 specific: SEH handler on background thread. Catches Windows
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structured exceptions (hard crashes, segmentation faults...),
converts them to Slic3r::HardCrash exceptions and displays the exception
using the usual PrusaSlicer way.
The SEH handler is installed on the main background slicing thread
as of now, therefore hard crashes in TBB worker threads are not handled.
2021-06-22 09:54:08 +02:00
Filip Sykala
7c13cfa1d9
Add test checking diference in volume before/after simplification
...
FIX warnings
..\src\libslic3r\QuadricEdgeCollapse.cpp(173): warning C4056: overflow in floating-point constant arithmetic
..\src\libslic3r\QuadricEdgeCollapse.cpp(232): warning C4056: overflow in floating-point constant arithmetic
2021-06-22 09:41:38 +02:00
Filip Sykala
e3cdeda673
Add quadric edge collapse
2021-06-22 09:21:16 +02:00
YuSanka
4e59fd504e
DoubleSlider: Fixed out of range assert
2021-06-21 14:30:28 +02:00
Vojtech Bubnik
d291bb397b
Fixed compiler warnings
2021-06-20 16:39:10 +02:00
Vojtech Bubnik
0d70a2be69
Renamed create_face_neighbors_index() to its_face_edge_ids().
...
Renamed its_create_neighbors_index() / its_create_neighbors_index_par() to its_face_neighbors() / its_face_neighbors_par().
New variant of its_face_edge_ids() to create edge IDs from face neighbors.
Fixed some incorrect use of _NDEBUG, it should be NDEBUG.
PrintObject::slice_support_volumes() returns newly Polygons, which are cheaper than ExPolygons.
Updated SeamPlacer and SupportMaterial to use regions defined as Polygons, not ExPolygons.
TriangleSelector::get_facets_strict() returning a patch with T-joints retriangulated.
New slice_mesh_slabs() - slicing projections of a triangle patch into top / bottom layers of slices, for MMU top / bottom segmentation.
TriangleMeshSlicer - use 64 mutexes instead of one when scattering sliced triangles into layers. This makes a big difference on modern many core desktop computers.
When applying MM segmented regions to input regions, the split regions are now re-merged with 10x higher positive offset epsilon to avoid creating gaps.
When testing for existence of paint-on supports or seam, use a more efficient has_facets() test, which does not deserialize into the expensive TriangleSelector tree structure.
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3> for efficiency instead of our double based BoundingBoxf3.
Improved MMU painting refresh speed by optimizing generation of the vertex buffers.
Refactored MMU segmentation - projection of painted surfaces from top / bottom.
1) Parallelized.
2) Using the new slice_mesh_slabs() instead of projecting one triangle by the other and merging them with Clipper.
2021-06-20 15:21:12 +02:00
combolek
d08a70478e
Fixes Linux (and probably MacOS) build: wx/msw/registry.h is only available on Windows. ( #6634 )
2021-06-19 11:45:48 +02:00
YuSanka
5434a8980f
Some code beautification for the last commit
...
+ Fix of the TabPresetComboBox layout for "light mode" + "tabs as a menu items" preferences
2021-06-18 21:54:20 +02:00
Oleksandra Yushchenko
fd071421cb
DarkMode for MSW ( #6632 )
...
* MSW specific: Dark Mode: First implementation
* Use menu instead of NoteBook
* Implemented MessageDialog
+ Fixed DarkMode for all dialogs and ColorPicker
* MSW DarkMode: Added missed updates for the switching between modes
* MSW DarkMode: Updated all existed context menus after switching of the mode
+ Added markers for the menu item witch is related to the selected tab
* Used wxFrame instead of wxDialog for SettingsDialog
(this change allow us to use menu bar in SettingsDialog)
+ fix for #6548 - Prusa Slicer 2.3.1 not activating non-modal settings window if settings window is minimized
* Implemented "Always use Dark mode colors" preference option
* Fixes for non_MSW build
* Next fixes for non-MSW builds
* Preferences: Fixed selection of the Settings Layout for non-MSW platforms
+ Updated DarkMode for colorpickers
* Windows DarkMode next fixes
* MSWDarkMode: Suppress to use system color to the PrusaSlicer
Select "Preferences -> Use Dark color mode (experimental)" to allow dark mode for the application
* Fixed MSW build
* MSWDarkMode: Upadteed color mode for ExtruderSequenceDialog and for dialogs related to the DoubleSlider
* Implemented Auto recreation of the PrusaSlicer when color mode is changed.
* Preferences: Added option "Set settings tabs as menu items (experimental)"
2021-06-18 19:46:04 +02:00
YuSanka
65f440c2ba
Follow-up e3000c5305
- Fixed OSX build
2021-06-18 12:22:59 +02:00
tamasmeszaros
d3de14170a
Fix build for unixes
2021-06-17 22:21:34 +02:00
YuSanka
e3000c5305
Implementation of the FR #3856 - Add option to replace stl in object list (right panel)
2021-06-17 21:29:18 +02:00
Lukáš Hejl
684b66125e
Fixed an issue where multi-material segmentation ignored the last extruder.
2021-06-17 19:26:40 +02:00
tamasmeszaros
976dd72b8b
Catching of sigsegv and sigfpe with structured exceptions on win
2021-06-17 15:17:21 +02:00
tamasmeszaros
a5529aff1e
Implement custom integer->string conversion for hashing
...
Converts to hexadecimal, reversed order which is faster.
2021-06-17 15:40:22 +02:00
enricoturri1966
72df789077
Fixed the following crash:
...
1) Start PrusaSlicer
2) Add a box to the plater
3) Open Seam Painting or Paint - on supports gizmo
4) Save project
->crash
2021-06-17 08:16:54 +02:00
YuSanka
c5cb94d92c
Follow up 0b5ea8f429
...
- Un-select random sequence by default
- Added a check for interval height. It have to be bigger then print layer height
2021-06-16 18:20:26 +02:00
Lukáš Hejl
2e54648b97
Fixed a multi-material painting gizmo crash when extruders colors aren't initialized, which happens when switching between SLA and FDM printer.
2021-06-16 17:05:24 +02:00
Lukáš Hejl
b32202e597
Fixed incorrectly displayed custom supports and seams in the support and seam gizmos after 7377fc34ac
.
2021-06-16 13:41:35 +02:00
Vojtech Bubnik
d0411223be
TriangleSelector:
...
1) Fixing yesterday's regression in deserialization of older painted 3MFs
(order of triangle children is now reversed, thus the serialization
/ deserialization has to take it into account).
2) WIP extraction into facets to triangulate T-joints.
2021-06-16 10:52:00 +02:00
Lukáš Hejl
6ddd88e596
Fixed an issue where the color of the first extruder always replaced the default color after painting in a multi-material gizmo.
...
multi_material_segmentation_by_painting is now returning only the painted region. Regions with default colors that aren't painted by multi-material gizmo aren't returned.
2021-06-16 06:06:37 +02:00
Lukáš Hejl
ae1a799cf4
Fixed an issue for multi-volume objects where the seed fill visualization in the multi-material gizmo didn't disappear after the mouse was moved to another volume.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
c59cf5de40
Fixed layers with the wrong color after multi-material segmentation on objects with multiple objects.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
21b38db488
Added using the move operator in some parts of multi-material segmentation.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
a06e42d01f
Moved debug prints out of parallel cycles, and more debug prints were added for multi-material segmentation.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
15a1b51339
Refactoring and cleanup of painting gizmos.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
8a77fa38f0
Modified MMU painting gizmo behavior so that all triangles aren't painted by default by the first extruder, which was causing several problems.
...
This commit also fixed the following issues:
1) After loading a 3MF with painted triangles using the MMU painting gizmo, the painted triangles might not be displayed correctly in the MMU painting gizmo.
2) The MMU segmentation was unnecessarily executed for all layers and not just for the painted layers.
3) Object's base color wasn't changed when the assigned extruder for that object was changed while the MMU paint gizmo was opened.
4) Changing the base color of an object was only possible by removing all painted triangles.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
b2677f513c
Fixed a possible crash when closing the MMU painting gizmo cause by a non-virtual destructor.
2021-06-16 06:06:33 +02:00
Lukáš Hejl
7377fc34ac
Fixed cracks in MMU painting gizmo. All triangles, even not painted triangles, are now rendered inside MMU painting gizmo.
...
The cracks were caused by using glPolygonOffset to resolve Z-fighting. All triangles of the object were firstly rendered entirely with a base color. And then paint triangles were drawn over these already rendered triangles.
2021-06-16 06:06:33 +02:00
Lukáš Hejl
de9ed9ee3e
Follow-up of 39fd8065a1
: Apply changes also for MMU painting gizmo, so shader->start_using() is called only once.
2021-06-16 06:06:33 +02:00
Lukáš Hejl
c751f2d638
Show info about multi-material segmentation in ObjectList.
2021-06-16 06:06:33 +02:00
Vojtech Bubnik
154e552006
TriangleSelector optimizations:
...
1) When splitting a triangle, vertices are now properly shared with
the neighbor triangles, if these are already split.
Please note that the splitting may not be regular if the splitting
thershold is changed between splitting calls. Still the new code
shares the vertices accross shared edges properly.
2) Triangles resp. vertices are newly reused after deleted using
linked lists of released triangles resp. vertices.
This mechanism replaces the old mechanism of reusing already split
triangles.
2021-06-15 14:43:46 +02:00
YuSanka
0b5ea8f429
Random extruder sequence for MMU.
...
Related to https://github.com/prusa3d/PrusaSlicer/issues/1866
2021-06-15 12:38:05 +02:00
enricoturri1966
a2788f3a73
GCode Viewer -> Fixed used filament for gcode files produced by other slicers
2021-06-15 09:39:33 +02:00
Vojtech Bubnik
2f8190e6d0
Workaround of boost::filesystem::copy_file() incompatibility
...
on some file systems (eCrypt ...)
Should fix #4716 #6588
2021-06-14 12:19:13 +02:00
Lukáš Hejl
bfd83f925d
Fixed build on MacOS.
...
Based on information in https://stackoverflow.com/a/46115028 , structured bindings in C++17 don't name variables, and because of that, it is impossible to capture these variables in lambda functions.
2021-06-13 16:22:44 +02:00
Vojtech Bubnik
e17b57d6bd
Fixing previous TriangleSelector refactoring.
2021-06-11 17:59:33 +02:00
Vojtech Bubnik
403bb926c8
Fixed regression bug after PrintRegions refactoring:
...
Fixed crash if an object is outside the print bed, its modifier inside
the print bed and the modifier gets deleted.
2021-06-11 17:29:16 +02:00
Vojtech Bubnik
6bade1b24a
TriangleSelector - some memory optimization.
...
Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
Vojtech Bubnik
74ab3e108e
TriangleSelector refactoring for readability and a bit of performance,
...
added some comments, improved encapsulation through private attributes,
removed recursive call through std::function etc.
2021-06-11 11:02:47 +02:00
YuSanka
87a996d0d5
Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview"
2021-06-11 10:34:13 +02:00
enricoturri1966
841f8c6715
Added missing assignment into ModelObject::assign_copy()
2021-06-10 13:32:53 +02:00
Vojtech Bubnik
4ada2ed093
TriangleSelector::get_facets() refactoring to share vertices.
...
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
Vojtech Bubnik
95f4690e25
Support / seam / MMU painting serialization / deserialization:
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Changed the serialization structure
std::map<int, std::vector<bool>>
to a significantly more compact
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
YuSanka
b59ff2c294
Fixed a bug in update of the ObjectList when switching between 3d-View and Preview
...
Steps to repro:
1. start PrusaSlicer
2. add a box
-> watch the object list: only one item is shown in the list
3. switch to preview
-> the item in the object list gets a child
2021-06-09 17:21:39 +02:00
enricoturri1966
5631b2cb7c
Follow-up of 2d9953069a
2021-06-08 15:10:01 +02:00
tamasmeszaros
cd19756a1d
Merge branch 'tm_its_refactor_3'
2021-06-08 12:22:28 +02:00
tamasmeszaros
b5771a5787
try to fix build on windows
2021-06-08 11:53:38 +02:00
enricoturri1966
5bbc68df7b
Do not close application when user select 'Cancel' in the save dirty project dialog
2021-06-08 11:51:41 +02:00
tamasmeszaros
904387520e
Fix the build
2021-06-08 11:02:29 +02:00
tamasmeszaros
0ca17b0798
Make new split always default if feasible
2021-06-08 10:34:32 +02:00
tamasmeszaros
97529ff6b7
Add parallel version of neighbors index creation, make it default
2021-06-08 10:34:32 +02:00
tamasmeszaros
b4d540ec4c
Improve its_split for large number of parts
2021-06-08 10:34:32 +02:00
tamasmeszaros
c4507842a0
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
b14b000c73
Add triangle mesh split to perf comparison
2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
c542e6e14b
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
tamasmeszaros
8fdb0fddc0
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
tamasmeszaros
f12187b53d
wip on hollowing refactor
2021-06-08 10:27:35 +02:00
tamasmeszaros
1009f78862
SLA backend refactored, except Hollowing
2021-06-08 10:27:35 +02:00
enricoturri1966
1c35dfe591
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
Lukas Matena
1f29a2593b
Fixed two more locales-related issues
...
One warning was also fixed
2021-06-07 12:31:41 +02:00
enricoturri1966
8e75919948
#6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode
2021-06-07 11:54:16 +02:00
Lukas Matena
d2874f2e34
Fixed a memory leak during locales switching on macOS and
...
removed frequent locales switching during gcode processing
2021-06-05 07:09:23 +02:00
enricoturri1966
d8ac2ceaf6
Remove const_cast<> introduced with 0e3090fb28
2021-06-04 16:53:05 +02:00
enricoturri1966
90edccf772
Remove const_cast<> introduced with 4da8de5f49
2021-06-04 10:23:31 +02:00
Lukas Matena
39fd8065a1
Fixed clipping plane when used with painter gizmos (follow-up of 94877a0
)
2021-06-04 09:34:55 +02:00
Vojtech Bubnik
8d325008d1
Small MMU segmentation optimization
2021-06-04 08:46:02 +02:00
Lukáš Hejl
cc913d52ef
Added name for items in undo/redo stack inside multi-material gizmo.
2021-06-03 18:11:48 +02:00
Lukáš Hejl
94877a0ec0
Fixed the wrong transformation matrix for "Clipping of view" when is used a printer with multiple extruders.
2021-06-03 08:00:46 +02:00
Vojtech Bubnik
9efe58e6c7
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-02 18:25:11 +02:00
YuSanka
4b5e568f14
Follow-up 7eebd56b5f
- fixed a typo
...
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
YuSanka
7eebd56b5f
Fixed DnD for "Model part" volumes inside the object
...
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
Vojtech Bubnik
2d9953069a
Removed unnecessary const_cast calls inside Camera.
2021-06-02 12:19:55 +02:00
Vojtech Bubnik
a1283277d3
Fixing a regression crash in Preset Hints.
2021-06-02 11:28:55 +02:00
Lukáš Hejl
edf8d22aba
Fixed an issue when the option "Inner brim only" doesn't generate brim inside the object in some cases, and issue that top-level brim was ignoring an offset around the object without a brim.
...
Also, some possible warnings were fixed.
2021-06-02 10:33:16 +02:00
Yuri D'Elia
35195dc593
Add <cfloat> for missing DBL_MAX declaration ( #6582 )
...
Fixes build on linux/gcc10.
2021-06-01 19:54:53 +02:00
Vojtech Bubnik
0bfc53f5a5
VertexFaceIndex: vertex index to incident face indices built for
...
indexed_triangle_set.
2021-06-01 19:30:26 +02:00
David Kocik
2d60c90ff5
Remove unused include_directory in cmake
2021-06-01 13:52:02 +02:00
Vojtech Bubnik
49c2fc160d
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 12:46:37 +02:00
Vojtech Bubnik
9aa520baf3
Fix of previous commit: Mixed up ClipperLib::pftPositive and pftNonZero
2021-06-01 12:33:14 +02:00
enricoturri1966
6b7bd30da3
Show sequential print clearance regions when Move/Rotate/Scale gizmos are active
2021-06-01 11:36:12 +02:00
Vojtech Bubnik
73e0099c55
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 11:19:53 +02:00
Vojtech Bubnik
7681eb8496
PrintRegion refactoring: Fixed a crash when an object is moved from outside
...
the print bed inside and it becomes printable.
2021-06-01 11:12:55 +02:00
Vojtech Bubnik
20ba7c0a1f
New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
...
S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
enricoturri1966
1d4f7a8870
Changed logic to avoid saving a project while a gizmo is in editing mode
2021-06-01 08:32:58 +02:00
Lukas Matena
580dc890b8
Wipe tower: use normal retraction when moving to the tower, not toolchange retraction
...
This does not make sense, there is always an unretraction when the head arrives at the tower.
2021-05-31 21:23:03 +02:00
Lukas Matena
4657e0d670
Improvement related to 'separate z travel speed':
...
default to zero = use good old travel speed. This is to
ensure backwards compatibility with existing profiles
2021-05-31 21:21:53 +02:00
Martin Budden
bd6badf123
Added option to independently set z axis travel speed
2021-05-31 21:20:43 +02:00
Vojtech Bubnik
df87f1b929
Fixed some compiler warnings
2021-05-31 14:48:26 +02:00
Lukáš Hejl
660acede9e
Sphere brush color in MMU painting gizmo is now the same as color used for painting.
2021-05-31 14:23:12 +02:00
Vojtech Bubnik
033d9f3a5e
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-31 14:05:53 +02:00
Vojtech Bubnik
8c95212aae
Bugfix of PrintRegion refactoring: Correct invalidation of regions
...
on object transformation.
2021-05-31 14:04:45 +02:00
enricoturri1966
54b69ea9e5
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-31 12:55:03 +02:00
enricoturri1966
f0354b43c1
Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers
2021-05-31 12:54:48 +02:00
Lukas Matena
b30a6d5883
Unify Delete/Backspace behaviour in gizmos with the rest of slicer. Also,
...
backspace on macOS in SLA gizmo now deletes points and not the whole object,
which was quite unexpected.
2021-05-31 11:50:00 +02:00
Lukas Matena
0d721bfb07
Slightly reworded 'missing layers' warning, to reflect that it is no longer considered an error
2021-05-31 11:16:28 +02:00
Lukáš Hejl
2438e3a891
Fixed issue that the lower half of the object was shown darker than the upper half of the object after slicing with MMU segmentation.
2021-05-31 07:26:38 +02:00
Lukáš Hejl
02a0955a5f
Fixed possible wrongly filled ZIP headers in case that pState->m_zip64 is sets to true.
2021-05-29 19:56:20 +02:00
Lukáš Hejl
7f29647d67
Added missing includes (GCC 11.1)
2021-05-29 19:55:20 +02:00
Lukáš Hejl
2cbf7728bb
Fixed that seed fill left all triangles split instead of merging them.
2021-05-28 17:42:28 +02:00
Lukáš Hejl
726a48383f
Cleaned up of 0a6490bab9
2021-05-28 17:36:56 +02:00
Lukas Matena
8c560522a3
Fixed rendering of gizmo grabbers
2021-05-28 16:44:13 +02:00
enricoturri1966
e1d5d0804b
Added missing uniform calls for emission_factor
2021-05-28 16:44:13 +02:00
enricoturri1966
f69bd75464
Fixed rendering of gizmos' grabbers
2021-05-28 16:44:13 +02:00
enricoturri1966
9605d10caa
Unified color definition
2021-05-28 16:44:13 +02:00
enricoturri1966
e648368934
Removed unneeded calls to GL_LIGHTING
2021-05-28 16:44:13 +02:00
enricoturri1966
b63de990d4
Removed static members from GLGizmoBase and GLGizmoBase::Grabber to fix OpenGL error when closing the application
2021-05-28 16:44:13 +02:00
Lukas Matena
2e24e689fa
Grabbers and support points appearence tweaking, some refactoring
2021-05-28 16:44:13 +02:00
Lukas Matena
846afdf7f3
Removed last GLU call, removed libGLU from CMakeLists
2021-05-28 16:44:13 +02:00
Lukas Matena
fd024eadcd
Removed gluProject and gluUnProject calls
2021-05-28 16:44:13 +02:00
Lukas Matena
97b7ef7dc0
Removed GLU calls from all the gizmos
2021-05-28 16:44:13 +02:00
enricoturri1966
0c7095d807
Fixed crash when deleting last obejct from plater
2021-05-28 16:28:56 +02:00
Vojtech Bubnik
f5c7d14e85
Bugfix after refactoring of PrintRegions: Fixed handling of cached_volume_ids
2021-05-28 15:55:18 +02:00
Vojtech Bubnik
fe96a20b50
Fixed compilation on GCC
2021-05-28 15:22:00 +02:00
Vojtech Bubnik
7d3b2b5b6e
Merge branch 'vb_print_regions' of https://github.com/Prusa3d/PrusaSlicer into vb_print_regions
2021-05-28 15:14:41 +02:00
Vojtech Bubnik
c02f95dfd6
Bugfixes after PrintRegion refactoring.
2021-05-28 15:14:34 +02:00
YuSanka
8e1cde43a6
Update extruder show/hide and default extruder color in respect to the volume type
2021-05-28 13:41:36 +02:00
Lukáš Hejl
0a6490bab9
Added cancellation to MMU segmentation.
2021-05-28 05:57:32 +02:00
Lukáš Hejl
281ac1f2f1
Added missing includes (GCC 9.3)
2021-05-27 16:47:31 +02:00
Vojtech Bubnik
3e28b4c967
Fix of previous commit
2021-05-27 16:14:54 +02:00
Vojtech Bubnik
99301f89f6
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-27 16:12:53 +02:00
Vojtech Bubnik
818cb703ed
Refactored the ModelVolume bounding box to Eigen::AlignedBox<float>,
...
separated splitting of LayerRegions by MMU segmentation to its own
function.
2021-05-27 16:12:34 +02:00
Vojtech Bubnik
b5aa09e5ba
WIP: Integration of MMU painting into the slicing back-end.
2021-05-27 14:29:51 +02:00
enricoturri1966
0b16ffaa07
Follow-up of b3ca8cb0af
-> Fixed typo
2021-05-27 14:05:29 +02:00
enricoturri1966
b3ca8cb0af
Fixed calculation of used filament for gcode viewer (take data from gcode file)
2021-05-27 12:25:59 +02:00
Vojtech Bubnik
9e4d483453
Merge branch 'vb_print_regions' of https://github.com/Prusa3d/PrusaSlicer into vb_print_regions
2021-05-26 16:15:01 +02:00
Vojtech Bubnik
409e1c5cc8
Some fixes after preceding merge. Moved mmu_segmented_region_max_width
...
from PrintConfig to PrintObjectConfig.
2021-05-26 16:14:52 +02:00
YuSanka
b7769856d1
Fixed DnD function for volumes inside the object in respect to the volume type
2021-05-26 15:36:48 +02:00
Vojtech Bubnik
980ca195f5
Merge remote-tracking branch 'remotes/origin/lh_multi_material_segmentation' into vb_print_regions
2021-05-26 15:23:35 +02:00
Vojtech Bubnik
0d081c90f0
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-26 14:38:34 +02:00
Vojtech Bubnik
7f1f0d29d0
Will gcc accept this?
2021-05-26 14:33:24 +02:00
Vojtech Bubnik
cba1950a4e
Fixing compilation on gcc.
2021-05-26 14:30:25 +02:00
Vojtech Bubnik
e24026bfa5
Making the "Default" extruder transparent for modifier meshes and layer
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range modifiers.
2021-05-26 14:25:33 +02:00
Vojtech Bubnik
b3195614cf
WIP PrintRegion refactoring: Another round of bug fixing, negative volumes
...
seem to work.
2021-05-26 12:41:06 +02:00
Vojtech Bubnik
8ab6a615d0
Fixed another compiler warning
2021-05-25 21:17:07 +02:00
Vojtech Bubnik
dd79a2b832
Fixing some compiler warnings
2021-05-25 20:46:31 +02:00
Vojtech Bubnik
8a297be74e
Fixing another clang complaint
2021-05-25 20:03:05 +02:00
Vojtech Bubnik
c3cd2c7f55
Fixing an OSX clang quirk.
2021-05-25 19:27:20 +02:00
Vojtech Bubnik
9b9354a2aa
WIP: Rework of PrintRegions, bunch of bug fixes.
2021-05-25 18:12:38 +02:00
enricoturri1966
87815b0b16
Tech ENABLE_SEQUENTIAL_LIMITS -> Some refactoring
2021-05-25 15:55:37 +02:00
enricoturri1966
44e9693789
Tech ENABLE_SEQUENTIAL_LIMITS -> Fixed instance transformations
2021-05-25 13:34:51 +02:00
Lukáš Hejl
671c2ace17
Fixed a modification time for files appended using the streaming interface in the miniz library.
2021-05-25 10:38:29 +02:00
Vojtech Bubnik
701a0c9576
Two more bugs squished.
2021-05-24 18:07:12 +02:00
YuSanka
cf76b5c264
Added "Negative volume" type item to the ObjectList
2021-05-24 17:32:40 +02:00
Vojtech Bubnik
72d1faa03e
WIP PrintRegion refactoring: Squashed some bugs.
2021-05-24 16:55:34 +02:00
Vojtech Bubnik
c8bdc62af4
Fixing compilation on Linux
2021-05-24 15:12:04 +02:00
Vojtech Bubnik
04014db136
Fixing compilation on Linux
2021-05-24 15:08:07 +02:00
Vojtech Bubnik
92b4f0542a
Another compilation fix.
2021-05-24 15:00:08 +02:00
enricoturri1966
ec4bf90da3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-24 14:43:21 +02:00
enricoturri1966
9d216104e0
Fixed warning
2021-05-24 14:42:57 +02:00
Vojtech Bubnik
fd97a49ccc
Fixing the previous commit.
2021-05-24 14:36:27 +02:00
enricoturri1966
7a14005f5a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-24 14:19:40 +02:00
enricoturri1966
9f6751586c
Tech ENABLE_SEQUENTIAL_LIMITS -> Do not show sequential print clearance regions contours when there is only one instance on the plater
2021-05-24 14:18:52 +02:00
enricoturri1966
abbe7f7eea
Tech ENABLE_SEQUENTIAL_LIMITS -> Reset sequential print clearance regions contours when clearing the plater
2021-05-24 14:11:09 +02:00
Vojtech Bubnik
e658fe0698
WIP: PrintRegion refactoring, it finally compiles!
...
Config/PrintConfig refactoring to support operator< for StaticPrintConfig
derived containers.
2021-05-24 14:10:04 +02:00
enricoturri1966
40b97c33c5
Tech ENABLE_SEQUENTIAL_LIMITS -> Another improvement in performance when showing sequential print clearance regions contours while dragging objects
2021-05-24 13:22:37 +02:00
Lukas Matena
afca744d37
Fixed a bug when reverting to an old value with comma-separated doubles
2021-05-24 12:23:44 +02:00
Lukas Matena
4960b125c5
Fixed incorrect locales handling in the UI (Field, ObjectManipulation, etc)
2021-05-24 12:23:39 +02:00
Lukas Matena
c05b8210f2
Fixed several locales issues on file import/export
2021-05-24 12:22:00 +02:00
Lukas Matena
4a7f078527
Fixed debug build
2021-05-24 12:20:29 +02:00
Lukas Matena
6b6b086948
Fixed tests and windows build
2021-05-24 12:20:29 +02:00
Lukas Matena
c5c6f51ae0
Fixed third batch of locale-dependent calls
2021-05-24 12:20:29 +02:00
Lukas Matena
fef385cd6b
Fixed second batch of locale-dependent calls
2021-05-24 12:20:29 +02:00
Lukas Matena
9ee2fc8275
Fixed first batch of locale-dependent calls
2021-05-24 12:20:29 +02:00
Lukas Matena
5a1441f9b7
Created a RAII class to switch LC_NUMERIC to "C" and back
2021-05-24 12:20:29 +02:00
enricoturri1966
6192a3eaf7
Tech ENABLE_SEQUENTIAL_LIMITS -> Improved performance when showing sequential print clearance regions contours while dragging objects
2021-05-24 12:11:49 +02:00
Vojtech Bubnik
740773db85
WIP: Refactoring of PrintRegions. It nearly compiles!
2021-05-21 17:57:37 +02:00
enricoturri1966
77dfeb84bc
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-21 14:58:41 +02:00
enricoturri1966
d5c462f5a6
Tech ENABLE_SEQUENTIAL_LIMITS -> Show sequential print clearance regions contours while dragging objects
2021-05-21 14:57:03 +02:00
Lukáš Hejl
ed9c93f85a
Added missing includes (GCC 9.3)
2021-05-21 07:42:37 +02:00
Lukáš Hejl
f50046b31b
Modified streaming interface in miniz library to use ZIP64 extension only for files exciding the limits.
...
The modification is based on a preallocation space in the Extra field using a phony custom block in the Local file header. This space is eventually overwritten by the ZIP64 extension if the file exceeds 4GiB.
Also were fixed differences from PKZip specification in the streaming interface.
2021-05-20 19:44:12 +02:00
enricoturri1966
38657d7e4e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-20 15:38:50 +02:00
enricoturri1966
d13c550968
Fixed conflicts after merge with master
2021-05-20 15:37:56 +02:00
enricoturri1966
6bb2982b98
Skip picking pass when plater is empty
2021-05-20 15:34:59 +02:00
enricoturri1966
2bd3e018b1
Follow-up of d54548367a
-> Reintroduce GLCanvas3D::m_old_size to avoid unneeded calls to render()
2021-05-20 14:42:40 +02:00
Vojtech Bubnik
ef9004cee4
Fix of its_collect_mesh_projection_points_above()
...
Fix of perl integration tests after introduction of not using the mesh
below the print bed.
2021-05-20 13:58:27 +02:00
David Kocik
635bf8d9f1
Notifications: Calculating space left for hypertext with escaped text
2021-05-20 13:09:45 +02:00
Enrico Turri
eb431db7ed
Test
2021-05-20 11:04:47 +02:00
enricoturri1966
33d489df30
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-20 10:47:51 +02:00
enricoturri1966
a218e0ef18
Tech ENABLE_ALLOW_NEGATIVE_Z -> New implementation for method ModelObject::convex_hull_2d()
2021-05-20 09:32:17 +02:00
enricoturri1966
8377b6ef4f
Fixed typo in its_collect_mesh_projection_points_above() and method TriangleMesh::slice() set as const
2021-05-20 09:09:19 +02:00
Vojtech Bubnik
ff6623b0f4
Fixing
2021-05-19 16:51:25 +02:00
Vojtech Bubnik
116e2b2112
Fixing the slice_mesh() after recent refactoring.
2021-05-19 16:09:45 +02:00
Vojtech Bubnik
68b0d92183
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-19 14:00:21 +02:00
Vojtech Bubnik
31942e03db
Optimization of its_collect_mesh_projection_points_above(): Reserve points.
2021-05-19 13:59:34 +02:00
Vojtech Bubnik
e952aded78
cut_mesh(): new parameter to optionally not triangulate the caps.
2021-05-19 13:52:47 +02:00
Vojtech Bubnik
66cf7ea9d3
Extracting its_collect_mesh_projection_points_above() out of
...
its_convex_hull_2d_above(), so that the projected points may get
collected over multiple volumes before applying Geometry::convex_hull()
2021-05-19 13:39:56 +02:00
Vojtech Bubnik
5644b98d3b
Factored out convex hull calculation from ModelObject::convex_hull_2d()
...
to Geometry::convex_hull().
Update Geometry::convex_hull() to handle duplicate points.
2021-05-19 13:23:19 +02:00
Vojtech Bubnik
8db2d96c75
Point::ccw() optimization: Calculate with int64, not doubles.
2021-05-19 12:01:30 +02:00
enricoturri1966
0d8a1c3d2a
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-19 11:45:05 +02:00
Vojtech Bubnik
6b54f34ce1
New functions: its_convex_hull_2d_above()
2021-05-19 11:35:42 +02:00
tamasmeszaros
e892550cb0
Fix warning of ignored variable in structured binding
2021-05-19 10:08:41 +02:00
Vojtech Bubnik
682c405fc2
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-19 09:40:24 +02:00
Vojtech Bubnik
f5f912e6e9
WIP: Refactoring of PrintRegions
2021-05-19 09:38:51 +02:00
enricoturri1966
53397cee17
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-19 08:40:32 +02:00
enricoturri1966
4a134f5320
Follow-up of c37d18f046
-> Removed assert
2021-05-19 08:39:04 +02:00
enricoturri1966
d60893b990
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-19 08:27:27 +02:00
Vojtech Bubnik
c28cd957d5
New utility function its_merge_vertices().
...
Implemented contour simplification inside slice_mesh_ex().
2021-05-18 17:57:55 +02:00
YuSanka
dfc6d399f7
Fixed update of the ObjectManipulation when "autocenter" is on
2021-05-18 17:06:41 +02:00
Vojtech Bubnik
78c0199523
TriangleMeshSlicer: Optimized out unnecessary transformations.
2021-05-18 16:12:49 +02:00
Vojtech Bubnik
70b4915f9c
TriangleMeshSlicer: Got rid of admesh!
2021-05-18 15:05:30 +02:00
YuSanka
1256aebd88
Fix of some warnings
2021-05-18 12:58:14 +02:00
enricoturri1966
e338eebade
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-18 12:50:01 +02:00
YuSanka
6c47b15834
Follow-up of a5d5ceb30d
- Fixed run on Windows
2021-05-18 12:32:37 +02:00
enricoturri1966
221c054e4f
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-18 10:37:39 +02:00
YuSanka
a5d5ceb30d
DoubleSlider: Fixed ruler for sequential print of the object with different heights
2021-05-17 21:12:19 +02:00
Vojtech Bubnik
308d6b7809
WIP: Reworked slicing
...
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
tamasmeszaros
68d2427a34
Fix marching squares test crash in debug builds
2021-05-17 14:54:47 +02:00
enricoturri1966
40086784fe
Small refactoring in GLCanvas3D
2021-05-17 13:14:19 +02:00
enricoturri1966
858ea16b95
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-17 13:05:09 +02:00
enricoturri1966
0605813e68
Faster ModelObject::convex_hull_2d() by using ModelVolume 3D convex hulls
2021-05-17 13:02:38 +02:00
enricoturri1966
c37d18f046
Follow-up of ca14ea4c33
-> Fixed arrange with sinking objects
2021-05-17 12:53:05 +02:00
enricoturri1966
a929b29a0b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-14 15:06:44 +02:00
enricoturri1966
4aab49f591
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-05-14 15:03:51 +02:00
enricoturri1966
ca14ea4c33
Tech ENABLE_ALLOW_NEGATIVE_Z -> ModelObject::convex_hull_2d() and sequential_print_horizontal_clearance_valid() modified to take in account for sinking instances
2021-05-14 15:02:54 +02:00
Vojtech Bubnik
2b9e41e695
Fix of a special case in auto color print feature, which crashed with
...
single layer PrintObjects.
Fixes Segmentation fault (GLib-GObject null pointer) #6516
2021-05-14 14:57:41 +02:00
Vojtech Bubnik
221af991c2
Fixed update of PrintRegions after removing an object.
...
The bug has been introduced during recent PrintRegion refactoring.
2021-05-14 11:52:33 +02:00
enricoturri1966
b9011ca5f1
Tech ENABLE_SEQUENTIAL_LIMITS -> Do not show sequential print clearance regions while layers editing is enabled
2021-05-14 11:20:02 +02:00
enricoturri1966
b014e87ef7
Tech ENABLE_SEQUENTIAL_LIMITS -> Fixed z-fighting between sequential print clearance regions and objects
2021-05-14 11:13:46 +02:00
enricoturri1966
2cf5f83bb6
Tech ENABLE_SEQUENTIAL_LIMITS -> Do not show sequential print clearance regions while any gizmo is active
2021-05-14 10:52:18 +02:00
enricoturri1966
214f7bd092
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-14 10:20:15 +02:00
enricoturri1966
e0dd7edb21
Removed obsolete method from GLVolumeCollection
2021-05-13 14:56:35 +02:00
enricoturri1966
6bddacee44
Fixed conflicts after merge with master
2021-05-13 14:10:42 +02:00
enricoturri1966
e330b66981
Small refactoring
2021-05-13 13:57:09 +02:00
enricoturri1966
d54548367a
Fixed imgui out of synch with mouse after switching between preview and 3D view
2021-05-13 10:59:13 +02:00
YuSanka
044634d7d1
Fixed "Extruder sequence", when extruder changes are per mm
2021-05-13 09:50:09 +02:00
Lukas Matena
707ce9d3d4
Added a missing include (gcc)
2021-05-12 17:04:36 +02:00
YuSanka
4be1d62259
Fixed update of the "Supports" in frequently used parameters when Vase mode is selected
2021-05-12 15:54:20 +02:00
enricoturri1966
62772060f9
Tech ENABLE_SEQUENTIAL_LIMITS -> Do not show clearance regions while dragging an object
2021-05-12 14:56:14 +02:00
enricoturri1966
bc9fa18044
Tech ENABLE_SEQUENTIAL_LIMITS -> Fixed z-fighting between contours and fill
2021-05-12 14:35:57 +02:00
enricoturri1966
3006213d3b
Removed obsolete member variable from Canvas3D::Slope
2021-05-12 14:25:13 +02:00
enricoturri1966
0d37f66f61
Tech ENABLE_SEQUENTIAL_LIMITS -> Improved rendering of clearance regions
2021-05-12 13:09:33 +02:00
YuSanka
82da1f8fc1
Code cleaning: Delete workaround code
2021-05-12 11:43:36 +02:00
enricoturri1966
ebe762f177
Add estimated printing time for first layer in legend
2021-05-12 11:21:18 +02:00
YuSanka
de1d36cc9a
Probably fix for #6270 - Segfault during startup in prusa-slicer-git 2.3.0.r24.gd06aa6069-1
2021-05-11 18:03:57 +02:00
enricoturri1966
b875fd2755
Fixed project dirty state after changing language
2021-05-11 15:01:33 +02:00
enricoturri1966
75677ba810
Tech ENABLE_SEQUENTIAL_LIMITS -> 1st installment of visualization of objects clearance for sequential prints
2021-05-11 13:12:25 +02:00
Oleksandra Yushchenko
ab886e037b
Implementation for #6216
...
* Implementation for #6216 - Make number keys select extruder when object treeview has focus
+ deleted unused extruder_selection()
+ Fixed notification after splitting of the solid object
* Follow up 85a10268b9
- OSX implementation
+ Added shortcuts description to the "Keyboard Shortcuts" dialog
* Workaround to use "+/-" and numbers shortcuts on Linux
+ Fixed build on Linux
* OSX specific: fixed a work of keyboard accelerators from numbers on NumPad keyboard
* KBShortcutsDialog: fixed shortcuts for "Preferences" and "Show/Hide 3Dconnexion devices settings dialog, if enabled" under osx
and "Set Printable/Unprintable" and "Set extruder" under Linux
+ OSX specific: Added minimize of the application on "Cmd+M"
* Hot-fix for 6efeb9d6b4
* Removed Linux specific workaround
2021-05-11 11:02:12 +02:00
enricoturri1966
13b0757b8b
Tech ENABLE_REDUCED_TOOLPATHS_SEGMENT_CAPS set as default
2021-05-11 10:28:04 +02:00
David Kocik
fabaee10a8
Additional controls in NotificationManager
2021-05-11 09:35:25 +02:00
David Kocik
d701b24bc0
Fix of crash when notification text + hypertext wont fit line length
2021-05-11 09:35:25 +02:00
YuSanka
b87c03fc09
Linux specific: Fixed ObjectDataViewModel::GetColumnType()
...
When "string" type was returned, strange editing TextControl was appeared.
+ Added check of the selection for ObjectList::toggle_printable_state() function
2021-05-10 17:57:44 +02:00
enricoturri1966
426d2cd725
Tech ENABLE_WARNING_TEXTURE_REMOVAL set as default
2021-05-10 16:05:16 +02:00
enricoturri1966
ca8a42c8b1
Tech ENABLE_SPLITTED_VERTEX_BUFFER set as default
2021-05-10 14:45:17 +02:00
enricoturri1966
137dbbd19f
Fixed crash into ProjectDirtyStateManager::update_from_undo_redo_stack() when switching language
2021-05-10 13:06:13 +02:00
YuSanka
a49d34c6f3
Fix of #5437 - Make it clear on the G-code slider that color change is not supported for sequential print
2021-05-10 12:10:41 +02:00
enricoturri1966
f786d9c96e
Fixed conflicts after merge with master
2021-05-10 10:25:57 +02:00
Vojtech Bubnik
5828decfc7
Fixing multi-material printing after recent refactoring ( d21b9aa
to 1c6333e
)
2021-05-10 09:32:24 +02:00
YuSanka
f11b9a5b6a
DiffPresetDialog: Fixed update of the related presets after changing selection of the Printer preset
2021-05-07 16:46:09 +02:00
enricoturri1966
89da02734e
ENABLE_ALLOW_NEGATIVE_Z -> Ensure objects on bed when switching to SLA printer
2021-05-07 15:08:07 +02:00
enricoturri1966
62ad1904e2
Fixed warnings into DoExport
2021-05-07 14:46:10 +02:00
enricoturri1966
f1cb529a7b
Fixed warnings into ProjectDirtyStateManager
2021-05-07 14:17:17 +02:00
enricoturri1966
389955966c
Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
2021-05-07 13:42:53 +02:00
enricoturri1966
ec9c3891cf
Fixed conflicts after merge with master
2021-05-07 13:14:11 +02:00
Lukáš Hejl
4d2c2070f8
Added missing includes (GCC 9.3)
2021-05-07 12:51:10 +02:00
YuSanka
b9910669e8
Fix of #2825 - Add the length of each filament used
2021-05-07 12:48:34 +02:00
enricoturri1966
56aa45fa1f
Fixed typo
2021-05-07 12:48:34 +02:00
enricoturri1966
c602e655e0
Tech ENABLE_SCROLLABLE_LEGEND -> Fixed layout of scrollable sub panels
2021-05-07 12:48:34 +02:00
enricoturri1966
49503db65e
Tech ENABLE_SCROLLABLE_LEGEND -> Set legend max height
2021-05-07 12:48:34 +02:00
enricoturri1966
ddf59a4a8c
Tech ENABLE_SCROLLABLE_LEGEND -> 1st installment of scrollable legend
2021-05-07 12:48:34 +02:00
YuSanka
96447de1d4
ConfigWizard:: Use wxTextCtrl instead of wxDoubleSpinCtrl for nozzle and filament diameters
2021-05-07 12:22:54 +02:00
Vojtech Bubnik
5c35fa4539
Commenting source of Polygon::centroid() algorithm
2021-05-07 11:54:25 +02:00
Vojtech Bubnik
52b3c655ff
Fixed Polygon::centroid()
...
Ported Polygon unit tests from Perl to C++.
2021-05-07 11:42:21 +02:00
David Kocik
9cfcba78f7
text fix
2021-05-07 09:01:57 +02:00
David Kocik
963849e18b
desktop integration functions and dialog
2021-05-07 09:01:57 +02:00
Vojtech Bubnik
68fabfea62
Fix of Polygon::area().
2021-05-07 09:45:27 +02:00
Vojtech Bubnik
feefbc575a
Refactored PrintObject::m_region_volumes for extensibility.
...
WIP for multi-material painting.
2021-05-06 15:48:38 +02:00
Vojtech Bubnik
dd72016159
FDM backend refactoring for const correctness, clarity ...
2021-05-06 15:08:57 +02:00
Vojtech Bubnik
b5573f959b
Refactoring for code clarity: Replaced this->m_xxx with m_xxx
...
as the m_ prefix already signifies a class local variable.
2021-05-06 14:43:36 +02:00
Vojtech Bubnik
f16d4953be
Removing offset2 from Perl bindings and other minor cleanup.
2021-05-06 14:29:20 +02:00
enricoturri1966
ff632a9ff2
Tech ENABLE_ALLOW_NEGATIVE_Z-> Disable sinking objects for SLA printer
2021-05-06 14:04:07 +02:00
Vojtech Bubnik
0ca6b12da1
Print/PrintObject/PrintRegion refactoring:
...
Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.
The refactoring is a WIP to support multi-material painting.
2021-05-06 13:01:09 +02:00
enricoturri1966
123c5af347
#6473 - Update titlebar when opening a project file by double-clicking the file icon
2021-05-06 10:11:53 +02:00
Vojtech Bubnik
ee15f00574
FDM backend refactoring: Return PrintRegion by reference, not by pointer.
...
Added PrintRegion hashing.
2021-05-05 18:13:58 +02:00
Vojtech Bubnik
714149dab2
WIP: Moving ownership of PrintRegions to PrintObjects.
2021-05-05 16:21:55 +02:00
Vojtech Bubnik
a7c67415c7
Another try of fixing compilation on gcc.
2021-05-05 14:34:54 +02:00
Vojtech Bubnik
18001fbb4e
Fixing compilation on gcc
2021-05-05 14:32:19 +02:00
Vojtech Bubnik
d6c5961eb0
Factored out the Print::apply() method and its dependending free functions
...
into PrintApply.cpp module.
2021-05-05 14:30:09 +02:00
Vojtech Bubnik
72ce8cb28d
PrintRegion refactoring: Getting rid of the Print pointer.
2021-05-05 14:17:36 +02:00
Vojtech Bubnik
a2de09e11e
Fixing unit tests.
2021-05-05 13:19:01 +02:00
enricoturri1966
a91306032c
Project dirty state manager -> Fixed crash when loading/saving a 3mf file
2021-05-05 13:17:20 +02:00
Vojtech Bubnik
7d4b3f2992
Fix of safety_offset() after ClipperUtils refactoring.
...
Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
2021-05-05 12:16:47 +02:00
enricoturri1966
bb18edde0a
Tech ENABLE_ALLOW_NEGATIVE_Z-> Synchronize sinking instances
2021-05-05 11:53:24 +02:00
enricoturri1966
3f6123e653
Tech ENABLE_ALLOW_NEGATIVE_Z-> Added button in object manipulator to drop to bed a sinking object
2021-05-05 09:15:33 +02:00
Vojtech Bubnik
fd3dd1611c
Fixed alignment of sparse infill over multiple layers of the same region,
...
which was broken with 68666de521b1cb15e41ac6728c0e8d3b4b0d4ed0
"Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height."
2021-05-04 18:27:53 +02:00
Vojtech Bubnik
00835c7367
Fixing compilation on clang in debug mode.
2021-05-04 16:13:40 +02:00
Vojtech Bubnik
1aef86f650
Implemented generic mechanism for executing tasks on UI thread synchronously
...
from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
2021-05-04 16:07:32 +02:00
enricoturri1966
67572fad3f
Tech ENABLE_ALLOW_NEGATIVE_Z-> Keep sinking objects and instances as sinking after copy/paste or add instance commands
2021-05-04 14:48:30 +02:00
YuSanka
4fe6f726de
ObjectList: Fixed update of the selection, when some gizmo in 3D-Scene is activated
2021-05-04 14:20:19 +02:00
enricoturri1966
cb294e0b3e
Follow-up of 15c32d636d
-> Small refactoring
2021-05-04 13:31:07 +02:00
enricoturri1966
15c32d636d
Seams detection for gcode saved with other slicers
2021-05-04 12:45:51 +02:00
Vojtech Bubnik
5cc6dc59dc
Fixed compilation with GCC
2021-05-04 11:22:38 +02:00
Vojtech Bubnik
a7368b9deb
Fixing thread-safe StaticConfig creations #6477
...
fix un-threadsafe code for creating config enum hashtable. #6475
2021-05-04 11:03:26 +02:00
Lukáš Hejl
46a14abbaa
Added default object color in MMU segmentation according to the default extruder color for printing the object.
2021-05-04 08:13:04 +02:00
Lukáš Hejl
781e6607c8
Fixed updating of extruders list in MMU segmentation gizmo after adding extruders and reloading 3MF with different extruder count and colors.
2021-05-04 07:59:16 +02:00
Lukáš Hejl
71c60a5187
Follow-up of 168b4afbc2
: Replaced forgotten lslices in the top and bottom layer propagation in MMU segmentation.
2021-05-03 22:11:04 +02:00
Lukáš Hejl
cd5fea8b42
Fixed compiler warnings
2021-05-03 21:50:40 +02:00
Lukáš Hejl
2d3eef4e84
Fixed possible warnings
2021-05-03 21:13:13 +02:00
Lukáš Hejl
fa8c319721
Fixed MMU segmentation for cases when a contour was whole colored by one color and a hole was whole colored by a different color.
2021-05-03 21:06:46 +02:00
Lukáš Hejl
5bfdaa7ac8
Parallelization of regions merging for MMU segmentation.
2021-05-03 21:01:52 +02:00
Lukáš Hejl
2e9f0d6eaf
Fixed a few cases of missing colored segments in MMU segmentation.
...
Occasionally, some input polygons contained self-intersections that caused problems with Voronoi diagrams and consequently with the extraction of colored segments by function extract_colored_segments.
Also, occasionally input polygons contained several points very close together (distance between points is 1 or so). Such close points sometimes caused that the Voronoi diagram has self-intersecting edges around these vertices. This consequently leads to issues with the extraction of colored segments by function extract_colored_segments.
2021-05-03 20:56:39 +02:00
Lukáš Hejl
168b4afbc2
Fixed MMU segmentation for multi-volume objects.
...
MMU segmentation no longer works directly on lslices, instead of it works on custom merged regions. So lslices in PrintObject are no longer overwritten because of MMU segmentation.
All regions are scaled by SCALED_EPSILON before merging and shrunk back by SCALED_EPSILON after merging. That fixed issues with multi-volume objects when very close regions weren't merged.
Also, small expolygons and holes are filtered out that fixed missing segmentation at the boundary of two volumes in the case of multi-volume objects.
2021-05-03 20:37:14 +02:00
enricoturri1966
ede14251b1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state
2021-05-03 16:05:22 +02:00